Remove HitmarkerSwapAttackerTarget (#6627)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
This commit is contained in:
parent
fedbce510b
commit
86969f9919
@ -7102,7 +7102,6 @@ BattleScript_MoveUsedIsAsleep::
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_MoveUsedWokeUp::
|
||||
bicword gHitMarker, HITMARKER_WAKE_UP_CLEAR
|
||||
printfromtable gWokeUpStringIds
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
updatestatusicon BS_ATTACKER
|
||||
|
||||
@ -196,7 +196,7 @@
|
||||
#define STATUS4_SYRUP_BOMB (1 << 5)
|
||||
#define STATUS4_GLAIVE_RUSH (1 << 6)
|
||||
|
||||
#define HITMARKER_WAKE_UP_CLEAR (1 << 4) // Cleared when waking up. Never set or checked.
|
||||
#define HITMARKER_UNUSED_1 (1 << 4)
|
||||
#define HITMARKER_IGNORE_BIDE (1 << 5)
|
||||
#define HITMARKER_DESTINYBOND (1 << 6)
|
||||
#define HITMARKER_NO_ANIMATIONS (1 << 7) // set from battleSceneOff. Never changed during battle
|
||||
@ -204,16 +204,16 @@
|
||||
#define HITMARKER_NO_ATTACKSTRING (1 << 9)
|
||||
#define HITMARKER_ATTACKSTRING_PRINTED (1 << 10)
|
||||
#define HITMARKER_NO_PPDEDUCT (1 << 11)
|
||||
#define HITMARKER_SWAP_ATTACKER_TARGET (1 << 12)
|
||||
#define HITMARKER_UNUSED_2 (1 << 12)
|
||||
#define HITMARKER_STATUS_ABILITY_EFFECT (1 << 13)
|
||||
#define HITMARKER_SYNCHRONISE_EFFECT (1 << 14)
|
||||
#define HITMARKER_RUN (1 << 15)
|
||||
#define HITMARKER_IGNORE_DISGUISE (1 << 16)
|
||||
#define HITMARKER_DISABLE_ANIMATION (1 << 17) // disable animations during battle scripts, e.g. for Bug Bite
|
||||
// 3 free spots because of change in handling of UNDERGROUND/UNDERWATER/ON AIR
|
||||
#define HITMARKER_UNUSED_3 (1 << 18)
|
||||
#define HITMARKER_UNABLE_TO_USE_MOVE (1 << 19)
|
||||
#define HITMARKER_PASSIVE_DAMAGE (1 << 20)
|
||||
#define HITMARKER_DISOBEDIENT_MOVE (1 << 21)
|
||||
#define HITMARKER_UNUSED_4 (1 << 21)
|
||||
#define HITMARKER_PLAYER_FAINTED (1 << 22)
|
||||
#define HITMARKER_ALLOW_NO_PP (1 << 23)
|
||||
#define HITMARKER_GRUDGE (1 << 24)
|
||||
|
||||
@ -6842,12 +6842,13 @@ static void Cmd_moveend(void)
|
||||
}
|
||||
}
|
||||
|
||||
if (gHitMarker & HITMARKER_SWAP_ATTACKER_TARGET)
|
||||
// After swapattackerwithtarget is used for snatch the correct battlers have to be restored so data is stored correctly
|
||||
if (gBattleStruct->snatchedMoveIsUsed)
|
||||
{
|
||||
u8 temp;
|
||||
u32 temp;
|
||||
SWAP(gBattlerAttacker, gBattlerTarget, temp);
|
||||
gHitMarker &= ~HITMARKER_SWAP_ATTACKER_TARGET;
|
||||
}
|
||||
|
||||
if (!gSpecialStatuses[gBattlerAttacker].dancerUsedMove)
|
||||
{
|
||||
gDisableStructs[gBattlerAttacker].usedMoves |= 1u << gCurrMovePos;
|
||||
@ -8827,14 +8828,8 @@ static void Cmd_swapattackerwithtarget(void)
|
||||
{
|
||||
CMD_ARGS();
|
||||
|
||||
u8 temp;
|
||||
u32 temp;
|
||||
SWAP(gBattlerAttacker, gBattlerTarget, temp);
|
||||
|
||||
if (gHitMarker & HITMARKER_SWAP_ATTACKER_TARGET)
|
||||
gHitMarker &= ~HITMARKER_SWAP_ATTACKER_TARGET;
|
||||
else
|
||||
gHitMarker |= HITMARKER_SWAP_ATTACKER_TARGET;
|
||||
|
||||
gBattlescriptCurrInstr = cmd->nextInstr;
|
||||
}
|
||||
|
||||
|
||||
@ -787,7 +787,7 @@ void HandleAction_NothingIsFainted(void)
|
||||
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
|
||||
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_STATUS_ABILITY_EFFECT | HITMARKER_PASSIVE_DAMAGE
|
||||
| HITMARKER_OBEYS | HITMARKER_WAKE_UP_CLEAR | HITMARKER_SYNCHRONISE_EFFECT
|
||||
| HITMARKER_OBEYS | HITMARKER_SYNCHRONISE_EFFECT
|
||||
| HITMARKER_CHARGING | HITMARKER_NEVER_SET);
|
||||
}
|
||||
|
||||
@ -801,7 +801,7 @@ void HandleAction_ActionFinished(void)
|
||||
SpecialStatusesClear();
|
||||
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_STATUS_ABILITY_EFFECT | HITMARKER_PASSIVE_DAMAGE
|
||||
| HITMARKER_OBEYS | HITMARKER_WAKE_UP_CLEAR | HITMARKER_SYNCHRONISE_EFFECT
|
||||
| HITMARKER_OBEYS | HITMARKER_SYNCHRONISE_EFFECT
|
||||
| HITMARKER_CHARGING | HITMARKER_NEVER_SET | HITMARKER_IGNORE_DISGUISE);
|
||||
|
||||
// check if Stellar type boost should be used up
|
||||
@ -3309,7 +3309,6 @@ static void CancellerObedience(u32 *effect)
|
||||
SetAtkCancellerForCalledMove();
|
||||
gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove;
|
||||
gBattlerTarget = GetBattleMoveTarget(gCalledMove, NO_TARGET_OVERRIDE);
|
||||
gHitMarker |= HITMARKER_DISOBEDIENT_MOVE;
|
||||
gHitMarker |= HITMARKER_OBEYS;
|
||||
break;
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user