Lowering the default odds to 90%, 70%, and 40%.

This commit is contained in:
surskitty 2025-07-12 01:01:18 -04:00
parent c7b8787f59
commit 9ccb1fbc3a

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@ -77,9 +77,9 @@
#define ASSUME_STAB_SEES_ABILITY FALSE // Flag also gives omniscience for player's ability. Can use AI_FLAG_WEIGH_ABILITY_PREDICTION instead for smarter prediction without omniscience.
// AI_FLAG_ASSUME_POWERFUL_STATUS settings
#define ASSUME_POWERFUL_STATUS_HIGH_ODDS 95 // Chance for AI to see extremely likely moves for a pokemon to have, like Spore
#define ASSUME_POWERFUL_STATUS_MEDIUM_ODDS 75 // Chance for AI to see moderately likely moves for a pokemon to have, like Protect
#define ASSUME_POWERFUL_STATUS_LOW_ODDS 50 // Chance for AI to see niche moves a pokemon may have but probably won't, like Trick Room or Speed Swap
#define ASSUME_POWERFUL_STATUS_HIGH_ODDS 90 // Chance for AI to see extremely likely moves for a pokemon to have, like Spore
#define ASSUME_POWERFUL_STATUS_MEDIUM_ODDS 70 // Chance for AI to see moderately likely moves for a pokemon to have, like Protect
#define ASSUME_POWERFUL_STATUS_LOW_ODDS 40 // Chance for AI to see niche moves a pokemon may have but probably won't, like Trick Room or Speed Swap
// AI_FLAG_SMART_SWITCHING settings
#define SMART_SWITCHING_OMNISCIENT FALSE // AI will use omniscience for switching calcs, regardless of omniscience setting otherwise