Revert "将宝可币符号替换成小字号的“元”(码表¥)"
This reverts commit 7721393332d457fdff6337474927ede7cba4ea7b.
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7721393332
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@ -633,7 +633,7 @@ MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins:
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.string "你想要些代币\n玩游戏吗?\p但你还没有\n装代币的代币盒。$"
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MauvilleCity_GameCorner_Text_WereYouLookingForCoins:
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.string "您要买代币吗?\p1000¥可以买50枚。\n要一些吗?$"
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.string "您要买代币吗?\p1000$可以买50枚。\n要一些吗?$"
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MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins:
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.string "谢谢惠顾!\n这是您的代币!$"
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@ -630,7 +630,7 @@ MtChimney_Text_Bushaa:
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.string "扑沙!$"
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MtChimney_Text_LavaCookiesJust200:
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.string "釜炎仙贝是\n烟囱山的特产。\p吃吃看吧,一个只卖200¥。$"
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.string "釜炎仙贝是\n烟囱山的特产。\p吃吃看吧,一个只卖200$。$"
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MtChimney_Text_ThankYouDear:
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.string "谢谢惠顾,孩子!$"
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@ -114,7 +114,7 @@ Route109_SeashoreHouse_Text_BagFull:
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.string "哎,但是你的包包已经满了,\n我会暂时替你保管的。$"
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Route109_SeashoreHouse_Text_WantToBuySodaPop:
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.string "想买综合调味乳吗?\n宝可梦都很喜欢它!\p只卖300¥一瓶!\n来买吧!$"
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.string "想买综合调味乳吗?\n宝可梦都很喜欢它!\p只卖300$一瓶!\n来买吧!$"
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Route109_SeashoreHouse_Text_HereYouGo:
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.string "给!$"
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@ -225,7 +225,7 @@ SlateportCity_OceanicMuseum_1F_Movement_FamiliarGruntExitNorth:
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step_end
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SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter:
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.string "欢迎来到海之博物馆,\p参观费50¥。\n您想参观吗?$"
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.string "欢迎来到海之博物馆,\p参观费50$。\n您想参观吗?$"
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SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself:
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.string "祝您愉快。$"
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@ -252,7 +252,7 @@ SlateportCity_OceanicMuseum_1F_Text_RustboroBungled:
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.string "如果不是那些蠢货在\n卡那兹市搞砸了,我们怎么会到这儿来!$"
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SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney:
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.string "我没带够50¥,从接待员那儿\n混进来花了不少时间。$"
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.string "我没带够50$,从接待员那儿\n混进来花了不少时间。$"
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SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling:
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.string "我想了解大海,\n把那些知识融入我的战斗中。$"
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@ -218,9 +218,9 @@ const u8 gText_InBagVar1[] = _("持有: {STR_VAR_1}");
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const u8 gText_QuitShopping[] = _("结束购物");
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const u8 gText_Var1CertainlyHowMany[] = _("您要买几个{STR_VAR_1}?");
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const u8 gText_Var1CertainlyHowMany2[] = _("您要买几个{STR_VAR_1}?");
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const u8 gText_Var1AndYouWantedVar2[] = _("是{STR_VAR_1}啊。\n{STR_VAR_2}个一共是{STR_VAR_3}¥。");
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const u8 gText_Var1IsItThatllBeVar2[] = _("是{STR_VAR_1}啊。\n价格是{STR_VAR_2}¥。");
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const u8 gText_YouWantedVar1ThatllBeVar2[] = _("是{STR_VAR_1}啊。\n价格是{STR_VAR_2}¥,可以吗?");
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const u8 gText_Var1AndYouWantedVar2[] = _("是{STR_VAR_1}啊。\n{STR_VAR_2}个一共是¥{STR_VAR_3}。");
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const u8 gText_Var1IsItThatllBeVar2[] = _("是{STR_VAR_1}啊。\n价格是¥{STR_VAR_2}。");
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const u8 gText_YouWantedVar1ThatllBeVar2[] = _("是{STR_VAR_1}啊。\n价格是¥{STR_VAR_2},可以吗?");
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const u8 gText_HereYouGoThankYou[] = _("请拿好。\n谢谢惠顾。");
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const u8 gText_ThankYouIllSendItHome[] = _("谢谢惠顾。\n我会把商品送到您家的电脑中。");
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const u8 gText_ThanksIllSendItHome[] = _("谢谢惠顾。\n我会把商品送到您家的电脑中。");
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@ -233,9 +233,9 @@ const u8 gText_ThrowInPremierBall[] = _("还要多送个纪念球给您哦!{PAUS
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const u8 gText_ThrowInPremierBalls[] = _("还要多送{STR_VAR_1}个纪念球给您哦!{PAUSE_UNTIL_PRESS}");
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const u8 gText_CantBuyKeyItem[] = _("{STR_VAR_2}吗?不好意思。\n这个我们无法收购呢。{PAUSE_UNTIL_PRESS}");
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const u8 gText_HowManyToSell[] = _("要卖出多少个{STR_VAR_2}?");
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const u8 gText_ICanPayVar1[] = _("那么我用{STR_VAR_1}¥跟您收购吧。\n可以吗?");
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const u8 gText_TurnedOverVar1ForVar2[] = _("给出{STR_VAR_2},\n拿到了{STR_VAR_1}¥。");
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const u8 gText_PokedollarVar1[] = _("{STR_VAR_1}¥");
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const u8 gText_ICanPayVar1[] = _("那么我用¥{STR_VAR_1}跟您收购吧。\n可以吗?");
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const u8 gText_TurnedOverVar1ForVar2[] = _("给出{STR_VAR_2},\n拿到了¥{STR_VAR_1}。");
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const u8 gText_PokedollarVar1[] = _("¥{STR_VAR_1}");
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const u8 gText_HP3[] = _("HP");
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const u8 gText_SpAtk3[] = _("特攻");
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const u8 gText_SpDef3[] = _("特防");
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