Fix Jet Punch in isolated tests (#6461)
Co-authored-by: Hedara <hedara90@gmail.com>
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@ -16762,6 +16762,7 @@ gBattleAnimMove_JetPunch::
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 2, 0, 9, RGB_BLUE
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delay 8
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createvisualtask AnimTask_ExtremeSpeedMonReappear, 2
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setarg 0x7, 0x1000
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createsprite gSmallBubblePairSpriteTemplate, ANIM_TARGET, 2, 0x14, 0xffec, 0x14, ANIM_TARGET
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createsprite gSmallBubblePairSpriteTemplate, ANIM_TARGET, 2, 0xa, 0xa, 0x14, ANIM_TARGET
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createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
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