Update event_scripts.s

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sayseong 2025-04-14 22:53:30 +08:00
parent 98b0c6f021
commit bc5e50b2e4

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@ -879,168 +879,166 @@ Common_EventScript_PlayerHandedOverTheItem::
@ The below and surf.inc could be split into some text/notices.inc
gText_PokemartSign::
.string "“Selected items for your convenience!”\n"
.string "POKéMON MART$"
.string "“挑选一些便利的物品吧!”\n"
.string "友好商店$"
gText_PokemonCenterSign::
.string "“Rejuvenate your tired partners!”\n"
.string "POKéMON CENTER$"
.string "“让你疲劳的伙伴们恢复活力!”\n"
.string "宝可梦中心$"
gText_MomOrDadMightLikeThisProgram::
.string "{STR_VAR_1} might like this program.\n"
.string "也许是[buffer1]喜欢的游戏\n"
.string "… … … … … … … … … … … … … … … …\p"
.string "Better get going!$"
.string "该走了!$"
gText_WhichFloorWouldYouLike::
.string "Welcome to LILYCOVE DEPARTMENT STORE.\p"
.string "Which floor would you like?$"
.string "欢迎来到水静市商业大厦,\p"
.string "要去几层?$"
gText_SandstormIsVicious::
.string "The sandstorm is vicious.\n"
.string "It's impossible to keep going.$"
.string "沙暴太强了,\n"
.string "走不过去。$"
gText_SelectWithoutRegisteredItem::
.string "An item in the BAG can be\n"
.string "registered to SELECT for easy use.$"
.string "背包里的物品可以\n"
.string "登录到SELECT上,方便使用。$"
gText_PokemonTrainerSchoolEmail::
.string "There's an e-mail from POKéMON TRAINER\n"
.string "SCHOOL.\p"
.string "有一封精灵训练师\n"
.string "学校来的电子邮件。\p"
.string "… … … … … …\p"
.string "A POKéMON may learn up to four moves.\p"
.string "A TRAINER's expertise is tested on the\n"
.string "move sets chosen for POKéMON.\p"
.string "一只精灵最多可以学4个技能,\p"
.string "训练师的专业程度就可以从其\n"
.string "为精灵所选择的技能中看出来。\p"
.string "… … … … … …$"
gText_PlayerHouseBootPC::
.string "{PLAYER} booted up the PC.$"
.string "{PLAYER}登录了电脑。$"
gText_PokeblockLinkCanceled::
.string "The link was canceled.$"
.string "连接停止了。$"
gText_UnusedNicknameReceivedPokemon::
.string "Want to give a nickname to\n"
.string "the {STR_VAR_2} you received?$"
.string "要给刚收服的\n"
.string "{STR_VAR_2}取个名字吗?$"
gText_PlayerWhitedOut::
.string "{PLAYER} is out of usable\n"
.string "POKéMON!\p{PLAYER} whited out!$"
.string "{PLAYER}没有可以\n"
.string "使用的精灵了\p!"
.string "{PLAYER}昏迷了!$"
gText_FirstShouldRestoreMonsHealth::
.string "First, you should restore your\n"
.string "POKéMON to full health.$"
gText_FirstShouldRestoreMonsHealth:: // 自己发挥
.string "您应该让你的宝可梦\n"
.string "完全回复体力。$"
gText_MonsHealedShouldBuyPotions::
.string "Your POKéMON have been healed\n"
.string "to perfect health.\p"
.string "If your POKéMON's energy, HP,\n"
.string "is down, please come see us.\p"
.string "If you're planning to go far in the\n"
.string "field, you should buy some POTIONS\l"
.string "at the POKéMON MART.\p"
.string "We hope you excel!$"
gText_MonsHealedShouldBuyPotions::// 自己发挥
.string "宝可梦的体力已经\n"
.string "回复满了。\p"
.string "如果宝可梦的体力减少了,\n"
.string "欢迎随时来宝可梦中心哦。\p"
.string "如果您要出远门,可别忘了\n"
.string "在友好商店准备些好伤药。\p"
.string "祝您一路顺风。\p"
gText_MonsHealed::
.string "Your POKéMON have been healed\n"
.string "to perfect health.\p"
.string "We hope you excel!$"
gText_MonsHealed::// 自己发挥
.string "您的宝可梦已经\n"
.string "完全回复了。\p"
.string "祝您一切顺利!$"
gText_HadQuiteAnExperienceTakeRest::
.string "MOM: {PLAYER}!\n"
.string "Welcome home.\p"
.string "It sounds like you had quite\n"
.string "an experience.\p"
.string "Maybe you should take a quick\n"
.string "rest.$"
gText_HadQuiteAnExperienceTakeRest::// 自己发挥
.string "妈妈:{PLAYER}!\n"
.string "欢迎回家。\p"
.string "看来你经历了不少事情呢。\p"
.string "来,好好休息一下吧。$"
gText_MomExplainHPGetPotions::
.string "MOM: Oh, good! You and your\n"
.string "POKéMON are looking great.\p"
.string "I just heard from PROF. BIRCH.\p"
.string "He said that POKéMON's energy is\n"
.string "measured in HP.\p"
.string "If your POKéMON lose their HP,\n"
.string "you can restore them at any\l"
.string "POKéMON CENTER.\p"
.string "If you're going to travel far away,\n"
.string "the smart TRAINER stocks up on\l"
.string "POTIONS at the POKéMON MART.\p"
.string "Make me proud, honey!\p"
.string "Take care!$"
gText_MomExplainHPGetPotions::// 自己发挥
.string "妈妈:太好了!你和你的\n"
.string "宝可梦状态看起来很好。\p"
.string "我刚刚收到小田卷博士\n"
.string "的消息。\p"
.string "他说宝可梦的能量\n"
.string "是用体力来衡量的。\p"
.string "如果宝可梦没有体力了,\n"
.string "可以在宝可梦中心恢复。\p"
.string "如果你要出远门,可别忘了\n"
.string "在友好商店准备些好伤药。\p"
.string "要加油哦,妈妈会为你\n"
.string "加油的!\p"
.string "路上小心!$"
gText_RegisteredTrainerinPokeNav::
.string "Registered {STR_VAR_1} {STR_VAR_2}\n"
.string "in the POKéNAV.$"
.string "把{STR_VAR_1} {STR_VAR_2}\n"
.string "登录进口袋领航员。$"
gText_ComeBackWithSecretPower::
.string "Do you know the TM SECRET POWER?\p"
.string "Our group, we love the TM SECRET\n"
.string "POWER.\p"
.string "One of our members will give it to you.\n"
.string "Come back and show me if you get it.\p"
.string "We'll accept you as a member and sell\n"
.string "you good stuff in secrecy.$"
.string "你知道招式学习器神秘力量吗?\p"
.string "我们这些人都喜欢\n"
.string "招式学习器神秘力量。\p"
.string "我们的成员之一会把它送给你,\n"
.string "拿到之后就回来给我看看吧,\p"
.string "我们会让你成为我们之中的一员,\n"
.string "还可以秘密卖给你些物品。$"
gText_PokerusExplanation::
.string "Your POKéMON may be infected with\n"
.string "POKéRUS.\p"
.string "Little is known about the POKéRUS\n"
.string "except that they are microscopic life-\l"
.string "forms that attach to POKéMON.\p"
.string "While infected, POKéMON are said to\n"
.string "grow exceptionally well.$"
.string "你的精灵可能受到了\n"
.string "宝可病毒的影响。\p"
.string "人们并不了解宝可病毒,\n"
.string "只知道它们是一种寄生在\l"
.string "精灵身上的微观生物,\p"
.string "据说被它们影响的精灵的\n"
.string "成长会非常好。$"
.include "data/text/surf.inc"
gText_DoorOpenedFarAway::
.string "It sounded as if a door opened\n"
.string "somewhere far away.$"
.string "似乎听到了远处\n"
.string "某扇门打开了的声音。$"
gText_BigHoleInTheWall::
.string "There is a big hole in the wall.$"
.string "墙上有一个大洞。$"
gText_SorryWirelessClubAdjustments::
.string "I'm terribly sorry.\n"
.string "The POKéMON WIRELESS CLUB is\l"
.string "undergoing adjustments now.$"
.string "非常抱歉,\n"
.string "宝可梦无线俱乐部\l"
.string "系统正在调整。$"
gText_UndergoingAdjustments::
.string "It appears to be undergoing\n"
.string "adjustments…$"
.string "似乎正在进行\n"
.string "调整的样子…$"
@ Unused
gText_SorryTradeCenterInspections::
.string "I'm terribly sorry. The TRADE CENTER\n"
.string "is undergoing inspections.$"
.string "非常抱歉。交换中心\n"
.string "正在检修中。$"
@ Unused
gText_SorryRecordCornerPreparation::
.string "I'm terribly sorry. The RECORD CORNER\n"
.string "is under preparation.$"
.string "非常抱歉。联机中心\n"
.string "正在筹备中。$"
gText_PlayerHandedOverTheItem::
.string "{PLAYER} handed over the\n"
.string "{STR_VAR_1}.$"
.string "{PLAYER}交出了\n"
.string "{STR_VAR_1}。$"
gText_ThankYouForAccessingMysteryGift::
.string "Thank you for accessing the\n"
.string "MYSTERY GIFT System.$"
.string "感谢连接\n"
.string "神秘礼物系统。$"
gText_PlayerFoundOneTMHM::
.string "{PLAYER} found one {STR_VAR_1}\n"
.string "{STR_VAR_2}!$"
.string "{PLAYER}发现一个{STR_VAR_1}\n"
.string "{STR_VAR_2}!$"
gText_PlayerFoundTMHMs::
.string "{PLAYER} found {STR_VAR_3} {STR_VAR_1}\n"
.string "{STR_VAR_2}!$"
.string "{PLAYER}发现了{STR_VAR_3}、{STR_VAR_1}\n"
.string "与{STR_VAR_2}!$"
gText_Sudowoodo_Attacked::
.string "The weird tree doesn't like the\n"
.string "WAILMER PAIL!\p"
.string "The weird tree attacked!$"
.string "奇怪的树不喜欢\n"
.string "吼吼鲸洒水壶!\p"
.string "奇怪的树攻了上来!$"
gText_LegendaryFlewAway::
.string "The {STR_VAR_1} flew away!$"
.string "{STR_VAR_1}飘走了!$"
.include "data/text/pc_transfer.inc"
.include "data/text/questionnaire.inc"