Update event_scripts.s
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@ -879,168 +879,166 @@ Common_EventScript_PlayerHandedOverTheItem::
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@ The below and surf.inc could be split into some text/notices.inc
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gText_PokemartSign::
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.string "“Selected items for your convenience!”\n"
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.string "POKéMON MART$"
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.string "“挑选一些便利的物品吧!”\n"
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.string "友好商店$"
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gText_PokemonCenterSign::
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.string "“Rejuvenate your tired partners!”\n"
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.string "POKéMON CENTER$"
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.string "“让你疲劳的伙伴们恢复活力!”\n"
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.string "宝可梦中心$"
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gText_MomOrDadMightLikeThisProgram::
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.string "{STR_VAR_1} might like this program.\n"
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.string "也许是[buffer1]喜欢的游戏\n"
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.string "… … … … … … … … … … … … … … … …\p"
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.string "Better get going!$"
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.string "该走了!$"
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gText_WhichFloorWouldYouLike::
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.string "Welcome to LILYCOVE DEPARTMENT STORE.\p"
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.string "Which floor would you like?$"
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.string "欢迎来到水静市商业大厦,\p"
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.string "要去几层?$"
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gText_SandstormIsVicious::
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.string "The sandstorm is vicious.\n"
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.string "It's impossible to keep going.$"
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.string "沙暴太强了,\n"
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.string "走不过去。$"
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gText_SelectWithoutRegisteredItem::
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.string "An item in the BAG can be\n"
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.string "registered to SELECT for easy use.$"
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.string "背包里的物品可以\n"
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.string "登录到SELECT上,方便使用。$"
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gText_PokemonTrainerSchoolEmail::
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.string "There's an e-mail from POKéMON TRAINER\n"
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.string "SCHOOL.\p"
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.string "有一封精灵训练师\n"
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.string "学校来的电子邮件。\p"
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.string "… … … … … …\p"
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.string "A POKéMON may learn up to four moves.\p"
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.string "A TRAINER's expertise is tested on the\n"
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.string "move sets chosen for POKéMON.\p"
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.string "一只精灵最多可以学4个技能,\p"
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.string "训练师的专业程度就可以从其\n"
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.string "为精灵所选择的技能中看出来。\p"
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.string "… … … … … …$"
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gText_PlayerHouseBootPC::
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.string "{PLAYER} booted up the PC.$"
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.string "{PLAYER}登录了电脑。$"
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gText_PokeblockLinkCanceled::
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.string "The link was canceled.$"
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.string "连接停止了。$"
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gText_UnusedNicknameReceivedPokemon::
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.string "Want to give a nickname to\n"
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.string "the {STR_VAR_2} you received?$"
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.string "要给刚收服的\n"
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.string "{STR_VAR_2}取个名字吗?$"
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gText_PlayerWhitedOut::
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.string "{PLAYER} is out of usable\n"
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.string "POKéMON!\p{PLAYER} whited out!$"
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.string "{PLAYER}没有可以\n"
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.string "使用的精灵了\p!"
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.string "{PLAYER}昏迷了!$"
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gText_FirstShouldRestoreMonsHealth::
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.string "First, you should restore your\n"
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.string "POKéMON to full health.$"
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gText_FirstShouldRestoreMonsHealth:: // 自己发挥
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.string "您应该让你的宝可梦\n"
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.string "完全回复体力。$"
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gText_MonsHealedShouldBuyPotions::
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.string "Your POKéMON have been healed\n"
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.string "to perfect health.\p"
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.string "If your POKéMON's energy, HP,\n"
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.string "is down, please come see us.\p"
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.string "If you're planning to go far in the\n"
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.string "field, you should buy some POTIONS\l"
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.string "at the POKéMON MART.\p"
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.string "We hope you excel!$"
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gText_MonsHealedShouldBuyPotions::// 自己发挥
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.string "宝可梦的体力已经\n"
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.string "回复满了。\p"
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.string "如果宝可梦的体力减少了,\n"
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.string "欢迎随时来宝可梦中心哦。\p"
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.string "如果您要出远门,可别忘了\n"
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.string "在友好商店准备些好伤药。\p"
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.string "祝您一路顺风。\p"
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gText_MonsHealed::
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.string "Your POKéMON have been healed\n"
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.string "to perfect health.\p"
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.string "We hope you excel!$"
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gText_MonsHealed::// 自己发挥
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.string "您的宝可梦已经\n"
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.string "完全回复了。\p"
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.string "祝您一切顺利!$"
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gText_HadQuiteAnExperienceTakeRest::
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.string "MOM: {PLAYER}!\n"
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.string "Welcome home.\p"
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.string "It sounds like you had quite\n"
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.string "an experience.\p"
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.string "Maybe you should take a quick\n"
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.string "rest.$"
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gText_HadQuiteAnExperienceTakeRest::// 自己发挥
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.string "妈妈:{PLAYER}!\n"
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.string "欢迎回家。\p"
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.string "看来你经历了不少事情呢。\p"
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.string "来,好好休息一下吧。$"
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gText_MomExplainHPGetPotions::
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.string "MOM: Oh, good! You and your\n"
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.string "POKéMON are looking great.\p"
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.string "I just heard from PROF. BIRCH.\p"
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.string "He said that POKéMON's energy is\n"
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.string "measured in HP.\p"
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.string "If your POKéMON lose their HP,\n"
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.string "you can restore them at any\l"
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.string "POKéMON CENTER.\p"
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.string "If you're going to travel far away,\n"
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.string "the smart TRAINER stocks up on\l"
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.string "POTIONS at the POKéMON MART.\p"
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.string "Make me proud, honey!\p"
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.string "Take care!$"
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gText_MomExplainHPGetPotions::// 自己发挥
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.string "妈妈:太好了!你和你的\n"
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.string "宝可梦状态看起来很好。\p"
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.string "我刚刚收到小田卷博士\n"
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.string "的消息。\p"
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.string "他说宝可梦的能量\n"
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.string "是用体力来衡量的。\p"
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.string "如果宝可梦没有体力了,\n"
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.string "可以在宝可梦中心恢复。\p"
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.string "如果你要出远门,可别忘了\n"
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.string "在友好商店准备些好伤药。\p"
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.string "要加油哦,妈妈会为你\n"
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.string "加油的!\p"
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.string "路上小心!$"
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gText_RegisteredTrainerinPokeNav::
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.string "Registered {STR_VAR_1} {STR_VAR_2}\n"
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.string "in the POKéNAV.$"
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.string "把{STR_VAR_1} {STR_VAR_2}\n"
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.string "登录进口袋领航员。$"
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gText_ComeBackWithSecretPower::
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.string "Do you know the TM SECRET POWER?\p"
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.string "Our group, we love the TM SECRET\n"
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.string "POWER.\p"
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.string "One of our members will give it to you.\n"
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.string "Come back and show me if you get it.\p"
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.string "We'll accept you as a member and sell\n"
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.string "you good stuff in secrecy.$"
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.string "你知道招式学习器神秘力量吗?\p"
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.string "我们这些人都喜欢\n"
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.string "招式学习器神秘力量。\p"
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.string "我们的成员之一会把它送给你,\n"
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.string "拿到之后就回来给我看看吧,\p"
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.string "我们会让你成为我们之中的一员,\n"
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.string "还可以秘密卖给你些物品。$"
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gText_PokerusExplanation::
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.string "Your POKéMON may be infected with\n"
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.string "POKéRUS.\p"
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.string "Little is known about the POKéRUS\n"
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.string "except that they are microscopic life-\l"
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.string "forms that attach to POKéMON.\p"
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.string "While infected, POKéMON are said to\n"
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.string "grow exceptionally well.$"
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.string "你的精灵可能受到了\n"
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.string "宝可病毒的影响。\p"
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.string "人们并不了解宝可病毒,\n"
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.string "只知道它们是一种寄生在\l"
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.string "精灵身上的微观生物,\p"
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.string "据说被它们影响的精灵的\n"
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.string "成长会非常好。$"
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.include "data/text/surf.inc"
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gText_DoorOpenedFarAway::
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.string "It sounded as if a door opened\n"
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.string "somewhere far away.$"
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.string "似乎听到了远处\n"
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.string "某扇门打开了的声音。$"
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gText_BigHoleInTheWall::
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.string "There is a big hole in the wall.$"
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.string "墙上有一个大洞。$"
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gText_SorryWirelessClubAdjustments::
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.string "I'm terribly sorry.\n"
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.string "The POKéMON WIRELESS CLUB is\l"
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.string "undergoing adjustments now.$"
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.string "非常抱歉,\n"
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.string "宝可梦无线俱乐部\l"
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.string "系统正在调整。$"
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gText_UndergoingAdjustments::
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.string "It appears to be undergoing\n"
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.string "adjustments…$"
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.string "似乎正在进行\n"
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.string "调整的样子…$"
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@ Unused
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gText_SorryTradeCenterInspections::
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.string "I'm terribly sorry. The TRADE CENTER\n"
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.string "is undergoing inspections.$"
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.string "非常抱歉。交换中心\n"
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.string "正在检修中。$"
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@ Unused
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gText_SorryRecordCornerPreparation::
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.string "I'm terribly sorry. The RECORD CORNER\n"
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.string "is under preparation.$"
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.string "非常抱歉。联机中心\n"
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.string "正在筹备中。$"
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gText_PlayerHandedOverTheItem::
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.string "{PLAYER} handed over the\n"
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.string "{STR_VAR_1}.$"
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.string "{PLAYER}交出了\n"
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.string "{STR_VAR_1}。$"
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gText_ThankYouForAccessingMysteryGift::
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.string "Thank you for accessing the\n"
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.string "MYSTERY GIFT System.$"
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.string "感谢连接\n"
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.string "神秘礼物系统。$"
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gText_PlayerFoundOneTMHM::
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.string "{PLAYER} found one {STR_VAR_1}\n"
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.string "{STR_VAR_2}!$"
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.string "{PLAYER}发现一个{STR_VAR_1}\n"
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.string "{STR_VAR_2}!$"
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gText_PlayerFoundTMHMs::
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.string "{PLAYER} found {STR_VAR_3} {STR_VAR_1}\n"
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.string "{STR_VAR_2}!$"
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.string "{PLAYER}发现了{STR_VAR_3}、{STR_VAR_1}\n"
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.string "与{STR_VAR_2}!$"
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gText_Sudowoodo_Attacked::
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.string "The weird tree doesn't like the\n"
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.string "WAILMER PAIL!\p"
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.string "The weird tree attacked!$"
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.string "奇怪的树不喜欢\n"
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.string "吼吼鲸洒水壶!\p"
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.string "奇怪的树攻了上来!$"
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gText_LegendaryFlewAway::
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.string "The {STR_VAR_1} flew away!$"
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.string "{STR_VAR_1}飘走了!$"
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.include "data/text/pc_transfer.inc"
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.include "data/text/questionnaire.inc"
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