Correcting test AI won't use status moves if partner chose Helping Hand (#7649)
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@ -69,11 +69,11 @@ AI_DOUBLE_BATTLE_TEST("AI will not use a status move if partner already chose He
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GIVEN {
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AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | AI_FLAG_OMNISCIENT);
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PLAYER(SPECIES_WOBBUFFET) { Moves(MOVE_CELEBRATE, MOVE_SCRATCH, statusMove, MOVE_WATER_GUN); }
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PLAYER(SPECIES_WOBBUFFET) { Moves(MOVE_CELEBRATE, MOVE_SCRATCH, statusMove, MOVE_WATER_GUN); }
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OPPONENT(SPECIES_WOBBUFFET) { Moves(MOVE_HELPING_HAND); }
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OPPONENT(SPECIES_WOBBUFFET) { Moves(MOVE_SCRATCH, statusMove); }
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OPPONENT(SPECIES_WOBBUFFET) { Moves(MOVE_SCRATCH, statusMove, MOVE_WATER_GUN); }
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} WHEN {
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TURN { NOT_EXPECT_MOVE(opponentRight, statusMove);
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SCORE_LT_VAL(opponentRight, statusMove, AI_SCORE_DEFAULT, target:playerLeft);
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