属性文件type_info汉化,修正了几个道具描述错误

This commit is contained in:
RoamerX 2025-04-07 17:48:27 +08:00
parent 2b98aca192
commit d131bd6977
2 changed files with 48 additions and 51 deletions

View File

@ -771,7 +771,6 @@ const struct Item gItemsInfo[] =
.name = _("果汁牛奶"),
.price = (I_PRICE >= GEN_7) ? 400 : 350,
.holdEffectParam = 70,
#if I_HEALTH_RECOVERY >= GEN_7
.description = COMPOUND_STRING(
"非常香甜的牛奶。\n"
"能让宝可梦回复7\n"
@ -8121,7 +8120,6 @@ const struct Item gItemsInfo[] =
{
.name = _("学习装置"),
.holdEffect = HOLD_EFFECT_EXP_SHARE,
#if I_EXP_SHARE_ITEM >= GEN_6
.price = 0,
.description = COMPOUND_STRING(
"打开后,能让同行\n"
@ -9221,7 +9219,6 @@ const struct Item gItemsInfo[] =
.name = _("文柚果"),
.pluralName = _("Sitrus Berries"),
.price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20,
#if I_SITRUS_BERRY_HEAL >= GEN_4
.holdEffect = HOLD_EFFECT_RESTORE_PCT_HP,
.holdEffectParam = 25,
.description = COMPOUND_STRING(
@ -10380,8 +10377,8 @@ const struct Item gItemsInfo[] =
.name = _("TM07"),
.price = 3000,
.description = COMPOUND_STRING(
"在5回合内降下冰\n"
",冰属性以外的宝\n"
"在5回合内降下冰\n"
",冰属性以外的宝\n"
"可梦会受到伤害。"),
.importance = I_REUSABLE_TMS,
.pocket = POCKET_TM_HM,
@ -10515,9 +10512,9 @@ const struct Item gItemsInfo[] =
.name = _("TM16"),
.price = 3000,
.description = COMPOUND_STRING(
"利用神奇的墙壁,在5\n"
"回合内减弱特殊\n"
"攻击的伤害。"),
"利用神奇的墙壁,\n"
"在5回合内减弱\n"
"特殊攻击的伤害。"),
.importance = I_REUSABLE_TMS,
.pocket = POCKET_TM_HM,
.type = ITEM_USE_PARTY_MENU,
@ -10725,8 +10722,8 @@ const struct Item gItemsInfo[] =
.name = _("TM30"),
.price = 3000,
.description = COMPOUND_STRING(
"投掷一团黑影攻\n"
"。有时会降低\n"
"投掷一团黑影攻\n"
"。有时会降低\n"
"对手的特防。"),
.importance = I_REUSABLE_TMS,
.pocket = POCKET_TM_HM,

View File

@ -50,8 +50,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
{
[TYPE_NONE] =
{
.name = _("None"),
.generic = _("a move"),
.name = _(""),
.generic = _("招式"),
.palette = 15, // Uses TYPE_MYSTERY's icon
.teraTypeRGBValue = RGB_WHITE,
.damageCategory = DAMAGE_CATEGORY_PHYSICAL,
@ -62,8 +62,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_NORMAL] =
{
.name = _("Normal"),
.generic = _("a NORMAL move"),
.name = _("一般"),
.generic = _("一般属性招式"),
.palette = 13,
.zMove = MOVE_BREAKNECK_BLITZ,
.maxMove = MOVE_MAX_STRIKE,
@ -82,8 +82,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_FIGHTING] =
{
.name = _("Fighting"),
.generic = _("a FIGHTING move"),
.name = _("格斗"),
.generic = _("格斗属性招式"),
.palette = 13,
.zMove = MOVE_ALL_OUT_PUMMELING,
.maxMove = MOVE_MAX_KNUCKLE,
@ -104,8 +104,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_FLYING] =
{
.name = _("Flying"),
.generic = _("a FLYING move"),
.name = _("飞行"),
.generic = _("飞行属性招式"),
.palette = 14,
.zMove = MOVE_SUPERSONIC_SKYSTRIKE,
.maxMove = MOVE_MAX_AIRSTREAM,
@ -126,8 +126,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_POISON] =
{
.name = _("Poison"),
.generic = _("a POISON move"),
.name = _(""),
.generic = _("毒属性招式"),
.palette = 14,
.zMove = MOVE_ACID_DOWNPOUR,
.maxMove = MOVE_MAX_OOZE,
@ -148,8 +148,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_GROUND] =
{
.name = _("Ground"),
.generic = _("a GROUND move"),
.name = _("地面"),
.generic = _("地面属性招式"),
.palette = 13,
.zMove = MOVE_TECTONIC_RAGE,
.maxMove = MOVE_MAX_QUAKE,
@ -170,8 +170,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_ROCK] =
{
.name = _("Rock"),
.generic = _("a ROCK move"),
.name = _("岩石"),
.generic = _("岩石属性招式"),
.palette = 13,
.zMove = MOVE_CONTINENTAL_CRUSH,
.maxMove = MOVE_MAX_ROCKFALL,
@ -192,8 +192,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_BUG] =
{
.name = _("Bug"),
.generic = _("a BUG move"),
.name = _(""),
.generic = _("虫属性招式"),
.palette = 15,
.zMove = MOVE_SAVAGE_SPIN_OUT,
.maxMove = MOVE_MAX_FLUTTERBY,
@ -214,8 +214,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_GHOST] =
{
.name = _("Ghost"),
.generic = _("a GHOST move"),
.name = _("幽灵"),
.generic = _("幽灵属性招式"),
.palette = 14,
.zMove = MOVE_NEVER_ENDING_NIGHTMARE,
.maxMove = MOVE_MAX_PHANTASM,
@ -236,8 +236,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_STEEL] =
{
.name = _("Steel"),
.generic = _("a STEEL move"),
.name = _(""),
.generic = _("钢属性招式"),
.palette = 13,
.zMove = MOVE_CORKSCREW_CRASH,
.maxMove = MOVE_MAX_STEELSPIKE,
@ -259,7 +259,7 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
[TYPE_MYSTERY] =
{
.name = _("???"),
.generic = _("a ??? move"),
.generic = _("???属性招式"),
.palette = 15,
.teraTypeRGBValue = RGB_WHITE,
.damageCategory = DAMAGE_CATEGORY_SPECIAL,
@ -269,8 +269,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_FIRE] =
{
.name = _("Fire"),
.generic = _("a FIRE move"),
.name = _(""),
.generic = _("火属性招式"),
.palette = 13,
.zMove = MOVE_INFERNO_OVERDRIVE,
.maxMove = MOVE_MAX_FLARE,
@ -291,8 +291,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_WATER] =
{
.name = _("Water"),
.generic = _("a WATER move"),
.name = _(""),
.generic = _("水属性招式"),
.palette = 14,
.zMove = MOVE_HYDRO_VORTEX,
.maxMove = MOVE_MAX_GEYSER,
@ -313,8 +313,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_GRASS] =
{
.name = _("Grass"),
.generic = _("a GRASS move"),
.name = _(""),
.generic = _("草属性招式"),
.palette = 15,
.zMove = MOVE_BLOOM_DOOM,
.maxMove = MOVE_MAX_OVERGROWTH,
@ -335,8 +335,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_ELECTRIC] =
{
.name = _("Electric"),
.generic = _("an ELECTRIC move"),
.name = _(""),
.generic = _("电属性招式"),
.palette = 13,
.zMove = MOVE_GIGAVOLT_HAVOC,
.maxMove = MOVE_MAX_LIGHTNING,
@ -357,8 +357,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_PSYCHIC] =
{
.name = _("Psychic"),
.generic = _("a PSYCHIC move"),
.name = _("超能力"),
.generic = _("超能力属性招式"),
.palette = 14,
.zMove = MOVE_SHATTERED_PSYCHE,
.maxMove = MOVE_MAX_MINDSTORM,
@ -379,8 +379,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_ICE] =
{
.name = _("Ice"),
.generic = _("an ICE move"),
.name = _(""),
.generic = _("冰属性招式"),
.palette = 14,
.zMove = MOVE_SUBZERO_SLAMMER,
.maxMove = MOVE_MAX_HAILSTORM,
@ -401,8 +401,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_DRAGON] =
{
.name = _("Dragon"),
.generic = _("a DRAGON move"),
.name = _(""),
.generic = _("龙属性招式"),
.palette = 15,
.zMove = MOVE_DEVASTATING_DRAKE,
.maxMove = MOVE_MAX_WYRMWIND,
@ -423,8 +423,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_DARK] =
{
.name = _("Dark"),
.generic = _("a DARK move"),
.name = _(""),
.generic = _("恶属性招式"),
.palette = 13,
.zMove = MOVE_BLACK_HOLE_ECLIPSE,
.maxMove = MOVE_MAX_DARKNESS,
@ -445,8 +445,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_FAIRY] =
{
.name = _("Fairy"),
.generic = _("a FAIRY move"),
.name = _("妖精"),
.generic = _("妖精属性招式"),
.palette = 14,
.zMove = MOVE_TWINKLE_TACKLE,
.maxMove = MOVE_MAX_STARFALL,
@ -467,8 +467,8 @@ const struct TypeInfo gTypesInfo[NUMBER_OF_MON_TYPES] =
},
[TYPE_STELLAR] =
{
.name = _("Stellar"),
.generic = _("a STELLAR move"),
.name = _("星晶"),
.generic = _("星晶属性招式"),
.palette = 15,
.zMove = MOVE_BREAKNECK_BLITZ,
.maxMove = MOVE_MAX_STRIKE,