fix: treat 1-tile jumps as slow copyable movement for follower pokemon

This commit is contained in:
Ariel A 2025-01-25 21:37:16 -05:00
parent ce9f3b95f3
commit d73167e262

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@ -5986,6 +5986,9 @@ static const u8 sActionIdToCopyableMovement[] = {
[MOVEMENT_ACTION_JUMP_2_DOWN ... MOVEMENT_ACTION_JUMP_2_RIGHT] = COPY_MOVE_JUMP2,
[MOVEMENT_ACTION_WALK_FAST_DOWN ... MOVEMENT_ACTION_WALK_FAST_RIGHT] = COPY_MOVE_WALK,
[MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN ... MOVEMENT_ACTION_PLAYER_RUN_RIGHT] = COPY_MOVE_WALK,
// Not a typo; follower needs to take an action with a duration == JUMP's,
// and JUMP2 here will lead to WALK_SLOW later
[MOVEMENT_ACTION_JUMP_DOWN ... MOVEMENT_ACTION_JUMP_RIGHT] = COPY_MOVE_JUMP2,
[MOVEMENT_ACTION_NONE] = COPY_MOVE_NONE,
};