Fix typo in Booster Energy's battle message (#4354)

* Fix typo in Booster Energy's battle message

* fixed in tests too

* fix another typo
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PCG 2024-04-06 00:07:23 +05:30 committed by GitHub
parent 93af96c10c
commit d8af6205e9
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GPG Key ID: B5690EEEBB952194
2 changed files with 6 additions and 6 deletions

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@ -791,7 +791,7 @@ static const u8 sText_AttackerSwitchedStatWithTarget[] = _("{B_ATK_NAME_WITH_PRE
static const u8 sText_BeingHitChargedPkmnWithPower[] = _("Being hit by {B_CURRENT_MOVE}\ncharged {B_DEF_NAME_WITH_PREFIX} with power!");
static const u8 sText_SunlightActivatedAbility[] = _("The harsh sunlight activated\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ABILITY}!");
static const u8 sText_StatWasHeightened[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_BUFF1} was heightened!");
static const u8 sText_BoosterEnergyActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s used its Booster Energy\nto activate {B_SCR_ACTIVE_ABILITY}!");
static const u8 sText_BoosterEnergyActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} used its Booster Energy\nto activate {B_SCR_ACTIVE_ABILITY}!");
static const u8 sText_ElectricTerrainActivatedAbility[] = _("The Electric Terrain activated\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ABILITY}!");
static const u8 sText_AbilityWeakenedSurroundingMonsStat[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_ATK_ABILITY}\nweakened the {B_BUFF1} of\lall surrounding Pokémon!\p");
static const u8 sText_AttackerGainedStrengthFromTheFallen[] = _("{B_ATK_NAME_WITH_PREFIX} gained strength\nfrom the fallen!");

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@ -21,7 +21,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Quark Drive after Electric Terr
ABILITY_POPUP(opponent, ABILITY_ELECTRIC_SURGE);
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Iron Moth's Booster Energy to activate Quark Drive!");
MESSAGE("Iron Moth used its Booster Energy to activate Quark Drive!");
MESSAGE("Iron Moth's Sp. Atk was heightened!");
}
ABILITY_POPUP(player, ABILITY_QUARK_DRIVE);
@ -30,7 +30,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Quark Drive after Electric Terr
MESSAGE("The electricity disappeared from the battlefield.");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
ABILITY_POPUP(player, ABILITY_QUARK_DRIVE);
MESSAGE("Iron Moth's used its Booster Energy to activate Quark Drive!");
MESSAGE("Iron Moth used its Booster Energy to activate Quark Drive!");
MESSAGE("Iron Moth's Sp. Atk was heightened!");
}
}
@ -50,7 +50,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Protosynthesis after harsh sunl
ABILITY_POPUP(opponent, ABILITY_DROUGHT);
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("RagingBolt's used its Booster Energy to activate Protosynthesis!");
MESSAGE("RagingBolt used its Booster Energy to activate Protosynthesis!");
MESSAGE("RagingBolt's Sp. Atk was heightened!");
}
ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
@ -59,7 +59,7 @@ SINGLE_BATTLE_TEST("Booster Energy will activate Protosynthesis after harsh sunl
MESSAGE("The sunlight faded.");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
MESSAGE("RagingBolt's used its Booster Energy to activate Protosynthesis!");
MESSAGE("RagingBolt used its Booster Energy to activate Protosynthesis!");
MESSAGE("RagingBolt's Sp. Atk was heightened!");
}
}
@ -82,7 +82,7 @@ SINGLE_BATTLE_TEST("Booster Energy activates Protosynthesis and increases highes
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
MESSAGE("RagingBolt's used its Booster Energy to activate Protosynthesis!");
MESSAGE("RagingBolt used its Booster Energy to activate Protosynthesis!");
if (attack == 110)
MESSAGE("RagingBolt's Attack was heightened!");
else if (defense == 110)