秘密基地装饰物品名称及说明
出奇一击技能说明跟随更新修正 一些零散的汉化遗漏补全
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@ -536,8 +536,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInDarkType:
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.string "这个训练家显然很善于\n操纵恶属性。$"
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BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInFairyType:
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.string "The TRAINER is apparently skilled\n"
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.string "in the handling of the FAIRY type.$"
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.string "这个训练家显然很善于\n操纵妖精属性。$"
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BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInSteelType:
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.string "这个训练家显然很善于\n操纵钢属性。$"
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@ -1044,7 +1044,7 @@ Route104_Text_MayWeShouldRegister:
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.string "小遥:呀,你好,{PLAYER}{KUN}!\p得文为你的宝可梦导航仪加入了\n对战寻呼系统,是吧?\p我们登记一下各自的信息吧,\n这样就能随时联系了。$"
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Route104_Text_RegisteredMay:
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.string "{PLAYER} registered MAY\nin the POKeNAV.$"
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.string "{PLAYER}把小遥的信息\n登记进宝可梦导航仪里。$"
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Route104_Text_MayHowsYourPokedex:
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.string "小遥:噢,对了,{PLAYER}{KUN},\n你的宝可梦图鉴怎么样了?$"
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@ -7,6 +7,6 @@ Debug_FlagsAndVarNotSetBattleConfigMessage::
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end
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Debug_FlagsAndVarNotSetBattleConfigMessage_Text:
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.string "Feature unavailable! Please define a\n"
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.string "usable flag and a usable var in:\l"
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.string "该功能不可用,\n"
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.string "请在以下路径定义可用的flag或var\l"
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.string "'include/config/battle.h'!$"
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@ -92,7 +92,7 @@ Debug_BoxFilledMessage::
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goto Debug_MessageEnd
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Debug_BoxFilledMessage_Text:
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.string "Storage boxes filled!$"
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.string "盒子已满!$"
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Debug_EventScript_CheckEVs::
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lockall
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@ -281,8 +281,8 @@ Debug_BerryPestsDisabled::
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end
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DebugText_BerryPestsDisabled:
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.string "OW_BERRY_PESTS is disabled.\n"
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.string "Unable to force pests onto berry trees.$"
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.string "OW_BERRY_PESTS未开启。\n"
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.string "无法在果树上强制添加害虫。$"
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Debug_BerryWeedsDisabled::
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msgbox DebugText_BerryWeedsDisabled, MSGBOX_DEFAULT
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@ -290,8 +290,8 @@ Debug_BerryWeedsDisabled::
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end
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DebugText_BerryWeedsDisabled:
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.string "OW_BERRY_WEEDS is disabled.\n"
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.string "Unable to force weeds onto berry trees.$"
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.string "OW_BERRY_WEEDS未开启。\n"
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.string "无法在果树上强制添加杂草。"
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Debug_EventScript_InflictStatus1::
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lockall
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@ -149,4 +149,4 @@ Text_SprayWoreOffAskUseX::
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Text_SprayWoreOffUseX::
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.string "{PLAYER}使用了\n"
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.string "{STR_VAR_2}.$"
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.string "{STR_VAR_2}。$"
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@ -1,7 +1,6 @@
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VSSeeker_Text_TrainersNotReady::
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.string "The other TRAINERS don't appear\n"
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.string "to be ready for battle.\p"
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.string "Let's wait till later.{PAUSE_UNTIL_PRESS}$"
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.string "其他训练家似乎还没有准备好战斗,\n"
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.string "过段时间再尝试吧。{PAUSE_UNTIL_PRESS}$"
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Route102_Text_CalvinIntro::
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.string "如果你随身带着宝可梦,那么\n你就是个正式的宝可梦训练家!\l你不能拒绝我的挑战!$"
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@ -92,16 +92,16 @@ BravoTrainerBattleTower_Text_Unsatisfied::
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.string "训练家应该是这么说的:\n“我还没满足…”\p我们的训练家在那发表后\n明显心情有些低落。\p不过,想要在完全满意的\n状态下战斗也没那么容易吧?\p不管怎么说,我们的训练家\n总是会以这样一句话来表达懊恼:$"
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BravoTrainerBattleTower_Text_None1::
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.string "None$"
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.string "无$"
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BravoTrainerBattleTower_Text_None2::
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.string "None$"
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.string "无$"
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BravoTrainerBattleTower_Text_None3::
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.string "None$"
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.string "无$"
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BravoTrainerBattleTower_Text_None4::
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.string "None$"
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.string "无$"
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BravoTrainerBattleTower_Text_Response::
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.string "“{STR_VAR_1}。”$"
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Binary file not shown.
BIN
python_tools/src/装饰物品.xlsx
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BIN
python_tools/src/装饰物品.xlsx
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Binary file not shown.
@ -3,8 +3,8 @@ import os
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from openpyxl import load_workbook
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# 文件路径
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c_file_path = os.path.abspath(r"c:\Users\Nox\Documents\GitHub\pokeemerald-expansion-Chinese\src\battle_message.c")
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xlsx_file_path = os.path.abspath(r"C:\Users\Nox\Documents\GitHub\pokeemerald-expansion-Chinese\python_tools\src\战斗文本.xlsx")
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c_file_path = os.path.dirname(os.path.abspath(__file__))+"/../src/battle_message.c"
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xlsx_file_path = os.path.dirname(os.path.abspath(__file__))+"/src/战斗文本.xlsx"
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# 读取 xlsx 文件并解析为字典
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def load_translations(xlsx_file_path):
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41
python_tools/translate_decoration.py
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41
python_tools/translate_decoration.py
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@ -0,0 +1,41 @@
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import openpyxl
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import re
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import os
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# 文件路径
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base_dir = os.path.dirname(os.path.abspath(__file__))
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h_file_path = os.path.join(base_dir, "../src/data/decoration/header.h")
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xlsx_path = os.path.join(base_dir, "src/装饰物品.xlsx")
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# 加载Excel文件
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wb = openpyxl.load_workbook(xlsx_path)
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sheet = wb.active
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# 读取Excel数据
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replacement_list = []
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for row in sheet.iter_rows(min_row=2): # 假设第一行为标题,从第二行开始读取
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name_value = row[2].value # 第三列
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if name_value:
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replacement_list.append(name_value)
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# 打印替换列表,便于调试
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print("replacement_list:", replacement_list)
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# 读取.h文件内容
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with open(h_file_path, "r", encoding="utf-8") as file:
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h_file_content = file.readlines()
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# 替换 .name 行的内容
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replacement_index = 0
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for i, line in enumerate(h_file_content):
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if '.name = _("' in line and replacement_index < len(replacement_list):
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# 使用正则表达式替换 "..." 中的内容
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h_file_content[i] = re.sub(r'_\(".*?"\)', f'_("{replacement_list[replacement_index]}")', line)
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print(f"替换第 {i + 1} 行: {line.strip()} -> {h_file_content[i].strip()}")
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replacement_index += 1
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# 写回 .h 文件
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with open(h_file_path, "w", encoding="utf-8") as file:
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file.writelines(h_file_content)
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print("替换完成!")
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46
python_tools/translate_decoration2.py
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46
python_tools/translate_decoration2.py
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@ -0,0 +1,46 @@
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import openpyxl
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import re
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import os
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# 文件路径
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h_file_path = os.path.dirname(os.path.abspath(__file__))+"/../src/data/decoration/description.h"
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xlsx_path = os.path.dirname(os.path.abspath(__file__))+"/src/装饰物品.xlsx"
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# 加载Excel文件
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wb = openpyxl.load_workbook(xlsx_path)
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sheet = wb.active
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# 读取Excel数据
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var_to_desc_map = {}
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for row in sheet.iter_rows(min_row=2): # 假设第一行为标题,从第二行开始读取
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var_name = row[3].value # 第四列
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new_content = row[4].value # 第五列
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if var_name and new_content:
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var_to_desc_map[var_name] = new_content
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# 读取.h文件内容
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with open(h_file_path, "r", encoding="utf-8") as file:
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h_file_content = file.read()
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# 匹配并替换括号内的内容
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def replace_description(match):
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var_name = match.group(1) # 匹配到的变量名
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if var_name in var_to_desc_map:
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new_desc = var_to_desc_map[var_name]
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return f'{var_name}[] = _("{new_desc}")' # 替换括号内的内容
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return match.group(0)
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# 正则表达式匹配变量名及括号内容
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pattern = re.compile(
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r'(DecorDesc_[A-Z_0-9]+)\[\]\s*=\s*_\((.*?)\)', # 匹配变量名和括号内容
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re.DOTALL
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)
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# 替换内容
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new_h_file_content = pattern.sub(replace_description, h_file_content)
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# 写回.h文件
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with open(h_file_path, "w", encoding="utf-8") as file:
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file.write(new_h_file_content)
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print("替换完成!")
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@ -202,8 +202,8 @@ const struct ContestWinner gDefaultContestWinners[] =
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.trainerId = CONTEST_AI_TRAINER_ID,
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.species = SPECIES_LOUDRED,
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.contestCategory = CONTEST_CATEGORY_BEAUTY,
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.monName = _("LOUDED"),
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.trainerName = _("BRYANT"),
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.monName = _("爆吼"),//未使用,自由发挥了
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.trainerName = _("布莱恩"),//未使用,自由发挥了
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.contestRank = CONTEST_RANK_HYPER
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},
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[CONTEST_WINNER_HALL_UNUSED_2 - 1] = {
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@ -211,8 +211,8 @@ const struct ContestWinner gDefaultContestWinners[] =
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.trainerId = CONTEST_AI_TRAINER_ID,
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.species = SPECIES_DELCATTY,
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.contestCategory = CONTEST_CATEGORY_CUTE,
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.monName = _("KITSY"),
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.trainerName = _("OMAR"),
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.monName = _("绮丝蒂"),//未使用,自由发挥了
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.trainerName = _("奥马尔"),//未使用,自由发挥了
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.contestRank = CONTEST_RANK_MASTER
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}
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};
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@ -1,573 +1,239 @@
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const u8 DecorDesc_SMALL_DESK[] = _(
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"A small desk built\n"
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"for one.");
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const u8 DecorDesc_POKEMON_DESK[] = _(
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"A small desk built in\n"
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"the shape of a POKé\n"
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"BALL.");
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const u8 DecorDesc_HEAVY_DESK[] = _(
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"A large desk made\n"
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"of steel. Put some\n"
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"decorations on it.");
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const u8 DecorDesc_RAGGED_DESK[] = _(
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"A large desk made\n"
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"of wood. Put some\n"
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"decorations on it.");
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const u8 DecorDesc_COMFORT_DESK[] = _(
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"A large desk made\n"
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"of leaves. Put some\n"
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"decorations on it.");
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const u8 DecorDesc_PRETTY_DESK[] = _(
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"A huge desk made\n"
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"of glass. Holds lots\n"
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"of decorations.");
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const u8 DecorDesc_BRICK_DESK[] = _(
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"A huge desk made\n"
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"of brick. Holds lots\n"
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"of decorations.");
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const u8 DecorDesc_CAMP_DESK[] = _(
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"A huge desk made\n"
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"of logs. Put lots of\n"
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"decorations on it.");
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const u8 DecorDesc_HARD_DESK[] = _(
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"A huge desk made\n"
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"of rocks. Holds\n"
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"many decorations.");
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const u8 DecorDesc_SMALL_CHAIR[] = _(
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"A small chair made\n"
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"for one.");
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const u8 DecorDesc_POKEMON_CHAIR[] = _(
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"A small chair built\n"
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"in the shape of a\n"
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"POKé BALL.");
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const u8 DecorDesc_HEAVY_CHAIR[] = _(
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"A small chair made\n"
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"of steel.");
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const u8 DecorDesc_PRETTY_CHAIR[] = _(
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"A small chair made\n"
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"of glass.");
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const u8 DecorDesc_COMFORT_CHAIR[] = _(
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"A small chair made\n"
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"of leaves.");
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const u8 DecorDesc_RAGGED_CHAIR[] = _(
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"A small chair made\n"
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"of wood.");
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const u8 DecorDesc_BRICK_CHAIR[] = _(
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"A small chair made\n"
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"of brick.");
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const u8 DecorDesc_CAMP_CHAIR[] = _(
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"A small chair made\n"
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"of logs.");
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const u8 DecorDesc_HARD_CHAIR[] = _(
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"A small chair made\n"
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"of rock.");
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const u8 DecorDesc_RED_PLANT[] = _(
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"A vivid red potted\n"
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"plant.");
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const u8 DecorDesc_TROPICAL_PLANT[] = _(
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"A flowering tropical\n"
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"plant in a pot.");
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const u8 DecorDesc_PRETTY_FLOWERS[] = _(
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"A pot of cute\n"
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"flowers.");
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const u8 DecorDesc_COLORFUL_PLANT[] = _(
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"A large pot with\n"
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"many colorful\n"
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"flowers.");
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const u8 DecorDesc_BIG_PLANT[] = _(
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"A large, umbrella-\n"
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"shaped plant in a\n"
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"big pot.");
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const u8 DecorDesc_GORGEOUS_PLANT[] = _(
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"A large, impressive\n"
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"plant in a big pot.");
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const u8 DecorDesc_RED_BRICK[] = _(
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"A red-colored brick.\n"
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"Decorations can be\n"
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"placed on top.");
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const u8 DecorDesc_YELLOW_BRICK[] = _(
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"A yellow-colored\n"
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"brick. Put some\n"
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"decorations on top.");
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const u8 DecorDesc_BLUE_BRICK[] = _(
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"A blue-colored\n"
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"brick. Put some\n"
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"decorations on top.");
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const u8 DecorDesc_RED_BALLOON[] = _(
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"A red balloon filled\n"
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"with water. Bursts\n"
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"if stepped on.");
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const u8 DecorDesc_BLUE_BALLOON[] = _(
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"A blue balloon filled\n"
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"with water. Bursts\n"
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"if stepped on.");
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const u8 DecorDesc_YELLOW_BALLOON[] = _(
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"A yellow balloon\n"
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"filled with water.\n"
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"Pops if stepped on.");
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const u8 DecorDesc_RED_TENT[] = _(
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"A large red tent.\n"
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"You can hide inside\n"
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"it.");
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const u8 DecorDesc_BLUE_TENT[] = _(
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"A large blue tent.\n"
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"You can hide inside\n"
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"it.");
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const u8 DecorDesc_SOLID_BOARD[] = _(
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"Place over a hole to\n"
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"cross to the other\n"
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"side.");
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const u8 DecorDesc_SLIDE[] = _(
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"Use to slide down\n"
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"from the platform.");
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const u8 DecorDesc_FENCE_LENGTH[] = _(
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"A small fence that\n"
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"blocks passage.");
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const u8 DecorDesc_FENCE_WIDTH[] = _(
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"A small fence that\n"
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"blocks passage.");
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const u8 DecorDesc_TIRE[] = _(
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"An old large tire.\n"
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"Decorations can be\n"
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"placed on top.");
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const u8 DecorDesc_STAND[] = _(
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"A large pedestal\n"
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"with steps.");
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const u8 DecorDesc_MUD_BALL[] = _(
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"A large ball of mud.\n"
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"Crumbles if stepped\n"
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"on.");
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const u8 DecorDesc_BREAKABLE_DOOR[] = _(
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"A weird door that\n"
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"people can walk\n"
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"right through.");
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const u8 DecorDesc_SAND_ORNAMENT[] = _(
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"An ornament made\n"
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"of sand. Crumbles if\n"
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"touched.");
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const u8 DecorDesc_SILVER_SHIELD[] = _(
|
||||
"Awarded for 50\n"
|
||||
"straight wins at\n"
|
||||
"the BATTLE TOWER.");
|
||||
|
||||
const u8 DecorDesc_GOLD_SHIELD[] = _(
|
||||
"Awarded for 100\n"
|
||||
"straight wins at\n"
|
||||
"the BATTLE TOWER.");
|
||||
|
||||
const u8 DecorDesc_GLASS_ORNAMENT[] = _(
|
||||
"A glass replica of\n"
|
||||
"a famous sculpture\n"
|
||||
"at the ART MUSEUM.");
|
||||
|
||||
const u8 DecorDesc_TV[] = _(
|
||||
"A small, gray-\n"
|
||||
"colored toy TV.");
|
||||
|
||||
const u8 DecorDesc_ROUND_TV[] = _(
|
||||
"A toy TV modeled\n"
|
||||
"in the image of a\n"
|
||||
"SEEDOT.");
|
||||
|
||||
const u8 DecorDesc_CUTE_TV[] = _(
|
||||
"A toy TV modeled\n"
|
||||
"in the image of a\n"
|
||||
"SKITTY.");
|
||||
|
||||
const u8 DecorDesc_GLITTER_MAT[] = _(
|
||||
"An odd mat that\n"
|
||||
"glitters if stepped\n"
|
||||
"on.");
|
||||
|
||||
const u8 DecorDesc_JUMP_MAT[] = _(
|
||||
"A trick mat that\n"
|
||||
"jumps when it is\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_SPIN_MAT[] = _(
|
||||
"A trick mat that\n"
|
||||
"spins around when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_C_LOW_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"a low C note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_D_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"a D note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_E_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"an E note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_F_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"an F note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_G_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"a G note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_A_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"an A note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_B_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"a B note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_C_HIGH_NOTE_MAT[] = _(
|
||||
"A mat that plays\n"
|
||||
"a high C note when\n"
|
||||
"stepped on.");
|
||||
|
||||
const u8 DecorDesc_SURF_MAT[] = _(
|
||||
"A mat designed with\n"
|
||||
"a SURF image.\n"
|
||||
"Put items on top.");
|
||||
|
||||
const u8 DecorDesc_THUNDER_MAT[] = _(
|
||||
"A mat designed with\n"
|
||||
"a THUNDER image.\n"
|
||||
"Put items on top.");
|
||||
|
||||
const u8 DecorDesc_FIRE_BLAST_MAT[] = _(
|
||||
"A mat designed with\n"
|
||||
"a FIRE BLAST image.\n"
|
||||
"Put items on top.");
|
||||
|
||||
const u8 DecorDesc_POWDER_SNOW_MAT[] = _(
|
||||
"A mat with a POWDER\n"
|
||||
"SNOW image design.\n"
|
||||
"Put items on top.");
|
||||
|
||||
const u8 DecorDesc_ATTRACT_MAT[] = _(
|
||||
"A mat designed with\n"
|
||||
"an ATTRACT image.\n"
|
||||
"Put items on top.");
|
||||
|
||||
const u8 DecorDesc_FISSURE_MAT[] = _(
|
||||
"A mat designed with\n"
|
||||
"a FISSURE image.\n"
|
||||
"Put items on top.");
|
||||
|
||||
const u8 DecorDesc_SPIKES_MAT[] = _(
|
||||
"A mat designed with\n"
|
||||
"a SPIKES image.\n"
|
||||
"Put items on top.");
|
||||
|
||||
const u8 DecorDesc_BALL_POSTER[] = _(
|
||||
"A small poster\n"
|
||||
"printed with POKé\n"
|
||||
"BALLS.");
|
||||
|
||||
const u8 DecorDesc_GREEN_POSTER[] = _(
|
||||
"A small poster with\n"
|
||||
"a TREECKO print.");
|
||||
|
||||
const u8 DecorDesc_RED_POSTER[] = _(
|
||||
"A small poster with\n"
|
||||
"a TORCHIC print.");
|
||||
|
||||
const u8 DecorDesc_BLUE_POSTER[] = _(
|
||||
"A small poster with\n"
|
||||
"a MUDKIP print.");
|
||||
|
||||
const u8 DecorDesc_CUTE_POSTER[] = _(
|
||||
"A small poster with\n"
|
||||
"an AZURILL print.");
|
||||
|
||||
const u8 DecorDesc_PIKA_POSTER[] = _(
|
||||
"A large poster with\n"
|
||||
"a PIKACHU and\n"
|
||||
"PICHU print.");
|
||||
|
||||
const u8 DecorDesc_LONG_POSTER[] = _(
|
||||
"A large poster with\n"
|
||||
"a SEVIPER print.");
|
||||
|
||||
const u8 DecorDesc_SEA_POSTER[] = _(
|
||||
"A large poster with\n"
|
||||
"a RELICANTH print.");
|
||||
|
||||
const u8 DecorDesc_SKY_POSTER[] = _(
|
||||
"A large poster with\n"
|
||||
"a WINGULL print.");
|
||||
|
||||
const u8 DecorDesc_KISS_POSTER[] = _(
|
||||
"A large poster with\n"
|
||||
"a SMOOCHUM print.");
|
||||
|
||||
const u8 DecorDesc_PICHU_DOLL[] = _(
|
||||
"A PICHU doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_PIKACHU_DOLL[] = _(
|
||||
"A PIKACHU doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_MARILL_DOLL[] = _(
|
||||
"A MARILL doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_TOGEPI_DOLL[] = _(
|
||||
"A TOGEPI doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_CYNDAQUIL_DOLL[] = _(
|
||||
"A CYNDAQUIL doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_CHIKORITA_DOLL[] = _(
|
||||
"A CHIKORITA doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_TOTODILE_DOLL[] = _(
|
||||
"A TOTODILE doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_JIGGLYPUFF_DOLL[] = _(
|
||||
"A JIGGLYPUFF doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_MEOWTH_DOLL[] = _(
|
||||
"A MEOWTH doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_CLEFAIRY_DOLL[] = _(
|
||||
"A CLEFAIRY doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_DITTO_DOLL[] = _(
|
||||
"A DITTO doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_SMOOCHUM_DOLL[] = _(
|
||||
"A SMOOCHUM doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_TREECKO_DOLL[] = _(
|
||||
"A TREECKO doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_TORCHIC_DOLL[] = _(
|
||||
"A TORCHIC doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_MUDKIP_DOLL[] = _(
|
||||
"A MUDKIP doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_DUSKULL_DOLL[] = _(
|
||||
"A DUSKULL doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_WYNAUT_DOLL[] = _(
|
||||
"A WYNAUT doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_BALTOY_DOLL[] = _(
|
||||
"A BALTOY doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_KECLEON_DOLL[] = _(
|
||||
"A KECLEON doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_AZURILL_DOLL[] = _(
|
||||
"An AZURILL doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_SKITTY_DOLL[] = _(
|
||||
"A SKITTY doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_SWABLU_DOLL[] = _(
|
||||
"A SWABLU doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_GULPIN_DOLL[] = _(
|
||||
"A GULPIN doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_LOTAD_DOLL[] = _(
|
||||
"A LOTAD doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_SEEDOT_DOLL[] = _(
|
||||
"A SEEDOT doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_PIKA_CUSHION[] = _(
|
||||
"A PIKACHU cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_ROUND_CUSHION[] = _(
|
||||
"A MARILL cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_KISS_CUSHION[] = _(
|
||||
"A SMOOCHUM\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_ZIGZAG_CUSHION[] = _(
|
||||
"A ZIGZAGOON\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_SPIN_CUSHION[] = _(
|
||||
"A SPINDA cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_DIAMOND_CUSHION[] = _(
|
||||
"A SABLEYE cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_BALL_CUSHION[] = _(
|
||||
"A BALL cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_GRASS_CUSHION[] = _(
|
||||
"A grass-mark\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_FIRE_CUSHION[] = _(
|
||||
"A fire-mark\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_WATER_CUSHION[] = _(
|
||||
"A water-mark\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_SNORLAX_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_RHYDON_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_LAPRAS_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_VENUSAUR_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_CHARIZARD_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_BLASTOISE_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_WAILMER_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_REGIROCK_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_REGICE_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_REGISTEEL_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
const u8 DecorDesc_SMALL_DESK[] = _("单人尺寸的小型桌子");
|
||||
|
||||
const u8 DecorDesc_POKEMON_DESK[] = _("有著精灵球外形的小型桌子");
|
||||
|
||||
const u8 DecorDesc_HEAVY_DESK[] = _("用铁做成的大型桌子,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_RAGGED_DESK[] = _("用木头做成的大型桌子,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_COMFORT_DESK[] = _("用叶子做成的大型桌子,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_PRETTY_DESK[] = _("用玻璃做成的巨大桌子,可放置许多东西");
|
||||
|
||||
const u8 DecorDesc_BRICK_DESK[] = _("用砖块做成的巨大桌子,可放置许多东西");
|
||||
|
||||
const u8 DecorDesc_CAMP_DESK[] = _("用圆木做成的巨大桌子,可放置许多东西");
|
||||
|
||||
const u8 DecorDesc_HARD_DESK[] = _("用石头做成的巨大桌子,可放置许多东西");
|
||||
|
||||
const u8 DecorDesc_SMALL_CHAIR[] = _("只能一个人坐的小椅子");
|
||||
|
||||
const u8 DecorDesc_POKEMON_CHAIR[] = _("有着精灵球模样的小型椅子");
|
||||
|
||||
const u8 DecorDesc_HEAVY_CHAIR[] = _("用铁做成的小型椅子");
|
||||
|
||||
const u8 DecorDesc_PRETTY_CHAIR[] = _("用木头做成的小型椅子");
|
||||
|
||||
const u8 DecorDesc_COMFORT_CHAIR[] = _("用叶子做成的小型椅子");
|
||||
|
||||
const u8 DecorDesc_RAGGED_CHAIR[] = _("用玻璃做成的小型椅子");
|
||||
|
||||
const u8 DecorDesc_BRICK_CHAIR[] = _("用砖块做成的小型椅子");
|
||||
|
||||
const u8 DecorDesc_CAMP_CHAIR[] = _("用圆木做成的小型椅子");
|
||||
|
||||
const u8 DecorDesc_HARD_CHAIR[] = _("用石头做成的小型椅子");
|
||||
|
||||
const u8 DecorDesc_RED_PLANT[] = _("种着鲜红花朵的盆栽");
|
||||
|
||||
const u8 DecorDesc_TROPICAL_PLANT[] = _("种着南国花朵的盆栽");
|
||||
|
||||
const u8 DecorDesc_PRETTY_FLOWERS[] = _("种着可爱花朵的盆栽");
|
||||
|
||||
const u8 DecorDesc_COLORFUL_PLANT[] = _("栽着各式各样花朵的大型盆栽");
|
||||
|
||||
const u8 DecorDesc_BIG_PLANT[] = _("种著像雨伞般树木的大型盆栽");
|
||||
|
||||
const u8 DecorDesc_GORGEOUS_PLANT[] = _("种著高大树木的大型盆栽");
|
||||
|
||||
const u8 DecorDesc_RED_BRICK[] = _("红色的砖块,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_YELLOW_BRICK[] = _("黄色的砖块,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_BLUE_BRICK[] = _("蓝色的砖块,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_RED_BALLOON[] = _("装有水的红色气球,踩上去就会破掉");
|
||||
|
||||
const u8 DecorDesc_BLUE_BALLOON[] = _("装有水的蓝色气球,踩上去就会破掉");
|
||||
|
||||
const u8 DecorDesc_YELLOW_BALLOON[] = _("装有水的黄色气球,踩上去就会破掉");
|
||||
|
||||
const u8 DecorDesc_RED_TENT[] = _("大型的红色账篷,可以进入里面");
|
||||
|
||||
const u8 DecorDesc_BLUE_TENT[] = _("大型的蓝色账篷,可以进入里面");
|
||||
|
||||
const u8 DecorDesc_SOLID_BOARD[] = _("放在洞穴的上方的话就可以走到对面去");
|
||||
|
||||
const u8 DecorDesc_SLIDE[] = _("从台子上方可以滑下来");
|
||||
|
||||
const u8 DecorDesc_FENCE_LENGTH[] = _("小型的栅栏,无法加以通过");
|
||||
|
||||
const u8 DecorDesc_FENCE_WIDTH[] = _("小型的栅栏,无法加以通过");
|
||||
|
||||
const u8 DecorDesc_TIRE[] = _("老旧的大型轮胎,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_STAND[] = _("踩著阶梯就可以爬到台上");
|
||||
|
||||
const u8 DecorDesc_MUD_BALL[] = _("圆形的泥巴丸子,一踩上去就会破掉");
|
||||
|
||||
const u8 DecorDesc_BREAKABLE_DOOR[] = _("可以穿越通过的奇怪门板");
|
||||
|
||||
const u8 DecorDesc_SAND_ORNAMENT[] = _("一碰触就会崩塌的摆饰物品");
|
||||
|
||||
const u8 DecorDesc_SILVER_SHIELD[] = _("在对战塔战胜50人的纪念奖牌");
|
||||
|
||||
const u8 DecorDesc_GOLD_SHIELD[] = _("在对战塔战胜100人的纪念奖牌");
|
||||
|
||||
const u8 DecorDesc_GLASS_ORNAMENT[] = _("以玻璃依照美术馆里的知名雕刻模仿制作而成的东西");
|
||||
|
||||
const u8 DecorDesc_TV[] = _("灰色的小型玩具电视机");
|
||||
|
||||
const u8 DecorDesc_ROUND_TV[] = _("以橡实果的样子所制作的玩具电视机");
|
||||
|
||||
const u8 DecorDesc_CUTE_TV[] = _("以向尾喵的样子所制作的玩具电视机");
|
||||
|
||||
const u8 DecorDesc_GLITTER_MAT[] = _("踩上去之后会闪亮亮的神奇地毯");
|
||||
|
||||
const u8 DecorDesc_JUMP_MAT[] = _("踩上去之后会跳跃的恶作剧地毯");
|
||||
|
||||
const u8 DecorDesc_SPIN_MAT[] = _("踩上去之后会旋转的恶作剧地毯");
|
||||
|
||||
const u8 DecorDesc_C_LOW_NOTE_MAT[] = _("踩上去后会发出低音Do声的地毯");
|
||||
|
||||
const u8 DecorDesc_D_NOTE_MAT[] = _("踩上去后会发出Re声的地毯");
|
||||
|
||||
const u8 DecorDesc_E_NOTE_MAT[] = _("踩上去后会发出Mi声的地毯");
|
||||
|
||||
const u8 DecorDesc_F_NOTE_MAT[] = _("踩上去后会发出Fa声的地毯");
|
||||
|
||||
const u8 DecorDesc_G_NOTE_MAT[] = _("踩上去后会发出So声的地毯");
|
||||
|
||||
const u8 DecorDesc_A_NOTE_MAT[] = _("踩上去后会发出La声的地毯");
|
||||
|
||||
const u8 DecorDesc_B_NOTE_MAT[] = _("踩上去后会发出Ti声的地毯");
|
||||
|
||||
const u8 DecorDesc_C_HIGH_NOTE_MAT[] = _("踩上去后会发出高音Do声的地毯");
|
||||
|
||||
const u8 DecorDesc_SURF_MAT[] = _("以冲浪形象制作的地毯,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_THUNDER_MAT[] = _("以打雷形象制作的地毯,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_FIRE_BLAST_MAT[] = _("以大字爆炎形象制作的地毯,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_POWDER_SNOW_MAT[] = _("以细雪形象制作的地毯,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_ATTRACT_MAT[] = _("以迷人形象制作的地毯,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_FISSURE_MAT[] = _("以地裂形象制作的地毯,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_SPIKES_MAT[] = _("以撒菱形象制作的地毯,上面可放置东西");
|
||||
|
||||
const u8 DecorDesc_BALL_POSTER[] = _("印有精灵球的小张海报");
|
||||
|
||||
const u8 DecorDesc_GREEN_POSTER[] = _("印有木守宫的小张海报");
|
||||
|
||||
const u8 DecorDesc_RED_POSTER[] = _("印有火稚鸡的小张海报");
|
||||
|
||||
const u8 DecorDesc_BLUE_POSTER[] = _("印有水跃鱼的小张海报");
|
||||
|
||||
const u8 DecorDesc_CUTE_POSTER[] = _("印有露力丽的小张海报");
|
||||
|
||||
const u8 DecorDesc_PIKA_POSTER[] = _("印有皮卡丘和皮丘的大张海报");
|
||||
|
||||
const u8 DecorDesc_LONG_POSTER[] = _("印有饭匙蛇的大张海报");
|
||||
|
||||
const u8 DecorDesc_SEA_POSTER[] = _("印有古空棘鱼的大张海报");
|
||||
|
||||
const u8 DecorDesc_SKY_POSTER[] = _("印有长翅鸥的大张海报");
|
||||
|
||||
const u8 DecorDesc_KISS_POSTER[] = _("印有迷唇娃的大张海报");
|
||||
|
||||
const u8 DecorDesc_PICHU_DOLL[] = _("皮丘的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_PIKACHU_DOLL[] = _("皮卡丘的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_MARILL_DOLL[] = _("玛力露的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_TOGEPI_DOLL[] = _("波克比的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_CYNDAQUIL_DOLL[] = _("火球鼠的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_CHIKORITA_DOLL[] = _("菊草叶的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_TOTODILE_DOLL[] = _("小锯鳄的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_JIGGLYPUFF_DOLL[] = _("胖丁的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_MEOWTH_DOLL[] = _("喵喵的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_CLEFAIRY_DOLL[] = _("皮皮的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_DITTO_DOLL[] = _("百变怪的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_SMOOCHUM_DOLL[] = _("迷唇娃的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_TREECKO_DOLL[] = _("木守宫的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_TORCHIC_DOLL[] = _("火稚鸡的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_MUDKIP_DOLL[] = _("水跃鱼的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_DUSKULL_DOLL[] = _("夜巡灵的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_WYNAUT_DOLL[] = _("小果然的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_BALTOY_DOLL[] = _("天秤偶的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_KECLEON_DOLL[] = _("变隐龙的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_AZURILL_DOLL[] = _("露力丽的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_SKITTY_DOLL[] = _("向尾喵的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_SWABLU_DOLL[] = _("青绵鸟的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_GULPIN_DOLL[] = _("溶食兽的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_LOTAD_DOLL[] = _("莲叶童子的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_SEEDOT_DOLL[] = _("橡实果的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_PIKA_CUSHION[] = _("皮卡丘的垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_ROUND_CUSHION[] = _("玛力露丽的垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_KISS_CUSHION[] = _("迷唇娃的垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_ZIGZAG_CUSHION[] = _("蛇纹熊的垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_SPIN_CUSHION[] = _("晃晃斑的垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_DIAMOND_CUSHION[] = _("勾魂眼的垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_BALL_CUSHION[] = _("精灵球的垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_GRASS_CUSHION[] = _("草标志垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_FIRE_CUSHION[] = _("火标志垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_WATER_CUSHION[] = _("水标志垫子,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_SNORLAX_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_RHYDON_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_LAPRAS_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_VENUSAUR_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_CHARIZARD_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_BLASTOISE_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_WAILMER_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_REGIROCK_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_REGICE_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
const u8 DecorDesc_REGISTEEL_DOLL[] = _("巨大的玩偶,要放置在地毯和桌子上");
|
||||
|
||||
@ -3,7 +3,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_NONE] =
|
||||
{
|
||||
.id = DECOR_NONE,
|
||||
.name = _("SMALL DESK"),
|
||||
.name = _("小型桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -15,7 +15,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SMALL_DESK] =
|
||||
{
|
||||
.id = DECOR_SMALL_DESK,
|
||||
.name = _("SMALL DESK"),
|
||||
.name = _("小型桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -27,7 +27,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_POKEMON_DESK] =
|
||||
{
|
||||
.id = DECOR_POKEMON_DESK,
|
||||
.name = _("POKéMON DESK"),
|
||||
.name = _("精灵球桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -39,7 +39,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_HEAVY_DESK] =
|
||||
{
|
||||
.id = DECOR_HEAVY_DESK,
|
||||
.name = _("HEAVY DESK"),
|
||||
.name = _("沉重桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_3x2,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -51,7 +51,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RAGGED_DESK] =
|
||||
{
|
||||
.id = DECOR_RAGGED_DESK,
|
||||
.name = _("RAGGED DESK"),
|
||||
.name = _("粗糙桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_3x2,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -63,7 +63,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_COMFORT_DESK] =
|
||||
{
|
||||
.id = DECOR_COMFORT_DESK,
|
||||
.name = _("COMFORT DESK"),
|
||||
.name = _("松软桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_3x2,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -75,7 +75,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_PRETTY_DESK] =
|
||||
{
|
||||
.id = DECOR_PRETTY_DESK,
|
||||
.name = _("PRETTY DESK"),
|
||||
.name = _("漂亮桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -87,7 +87,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BRICK_DESK] =
|
||||
{
|
||||
.id = DECOR_BRICK_DESK,
|
||||
.name = _("BRICK DESK"),
|
||||
.name = _("砖块桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -99,7 +99,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CAMP_DESK] =
|
||||
{
|
||||
.id = DECOR_CAMP_DESK,
|
||||
.name = _("CAMP DESK"),
|
||||
.name = _("露营桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -111,7 +111,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_HARD_DESK] =
|
||||
{
|
||||
.id = DECOR_HARD_DESK,
|
||||
.name = _("HARD DESK"),
|
||||
.name = _("坚硬桌子"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_DESK,
|
||||
@ -123,7 +123,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SMALL_CHAIR] =
|
||||
{
|
||||
.id = DECOR_SMALL_CHAIR,
|
||||
.name = _("SMALL CHAIR"),
|
||||
.name = _("小型椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -135,7 +135,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_POKEMON_CHAIR] =
|
||||
{
|
||||
.id = DECOR_POKEMON_CHAIR,
|
||||
.name = _("POKéMON CHAIR"),
|
||||
.name = _("精灵球椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -147,7 +147,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_HEAVY_CHAIR] =
|
||||
{
|
||||
.id = DECOR_HEAVY_CHAIR,
|
||||
.name = _("HEAVY CHAIR"),
|
||||
.name = _("沉重椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -159,7 +159,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_PRETTY_CHAIR] =
|
||||
{
|
||||
.id = DECOR_PRETTY_CHAIR,
|
||||
.name = _("PRETTY CHAIR"),
|
||||
.name = _("粗糙椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -171,7 +171,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_COMFORT_CHAIR] =
|
||||
{
|
||||
.id = DECOR_COMFORT_CHAIR,
|
||||
.name = _("COMFORT CHAIR"),
|
||||
.name = _("松软椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -183,7 +183,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RAGGED_CHAIR] =
|
||||
{
|
||||
.id = DECOR_RAGGED_CHAIR,
|
||||
.name = _("RAGGED CHAIR"),
|
||||
.name = _("漂亮椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -195,7 +195,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BRICK_CHAIR] =
|
||||
{
|
||||
.id = DECOR_BRICK_CHAIR,
|
||||
.name = _("BRICK CHAIR"),
|
||||
.name = _("砖块椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -207,7 +207,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CAMP_CHAIR] =
|
||||
{
|
||||
.id = DECOR_CAMP_CHAIR,
|
||||
.name = _("CAMP CHAIR"),
|
||||
.name = _("露营椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -219,7 +219,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_HARD_CHAIR] =
|
||||
{
|
||||
.id = DECOR_HARD_CHAIR,
|
||||
.name = _("HARD CHAIR"),
|
||||
.name = _("坚硬椅子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CHAIR,
|
||||
@ -231,7 +231,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RED_PLANT] =
|
||||
{
|
||||
.id = DECOR_RED_PLANT,
|
||||
.name = _("RED PLANT"),
|
||||
.name = _("鲜红盆栽"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_PLANT,
|
||||
@ -243,7 +243,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_TROPICAL_PLANT] =
|
||||
{
|
||||
.id = DECOR_TROPICAL_PLANT,
|
||||
.name = _("TROPICAL PLANT"),
|
||||
.name = _("南国盆栽"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_PLANT,
|
||||
@ -255,7 +255,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_PRETTY_FLOWERS] =
|
||||
{
|
||||
.id = DECOR_PRETTY_FLOWERS,
|
||||
.name = _("PRETTY FLOWERS"),
|
||||
.name = _("可爱的花"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_PLANT,
|
||||
@ -267,7 +267,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_COLORFUL_PLANT] =
|
||||
{
|
||||
.id = DECOR_COLORFUL_PLANT,
|
||||
.name = _("COLORFUL PLANT"),
|
||||
.name = _("鲜艳盆栽"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_2x2,
|
||||
.category = DECORCAT_PLANT,
|
||||
@ -279,7 +279,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BIG_PLANT] =
|
||||
{
|
||||
.id = DECOR_BIG_PLANT,
|
||||
.name = _("BIG PLANT"),
|
||||
.name = _("大盆栽"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_2x2,
|
||||
.category = DECORCAT_PLANT,
|
||||
@ -291,7 +291,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_GORGEOUS_PLANT] =
|
||||
{
|
||||
.id = DECOR_GORGEOUS_PLANT,
|
||||
.name = _("GORGEOUS PLANT"),
|
||||
.name = _("高大盆栽"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_2x2,
|
||||
.category = DECORCAT_PLANT,
|
||||
@ -303,7 +303,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RED_BRICK] =
|
||||
{
|
||||
.id = DECOR_RED_BRICK,
|
||||
.name = _("RED BRICK"),
|
||||
.name = _("红色砖块"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -315,7 +315,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_YELLOW_BRICK] =
|
||||
{
|
||||
.id = DECOR_YELLOW_BRICK,
|
||||
.name = _("YELLOW BRICK"),
|
||||
.name = _("黄色砖块"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -327,7 +327,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BLUE_BRICK] =
|
||||
{
|
||||
.id = DECOR_BLUE_BRICK,
|
||||
.name = _("BLUE BRICK"),
|
||||
.name = _("蓝色砖块"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -339,7 +339,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RED_BALLOON] =
|
||||
{
|
||||
.id = DECOR_RED_BALLOON,
|
||||
.name = _("RED BALLOON"),
|
||||
.name = _("红色气球"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -351,7 +351,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BLUE_BALLOON] =
|
||||
{
|
||||
.id = DECOR_BLUE_BALLOON,
|
||||
.name = _("BLUE BALLOON"),
|
||||
.name = _("蓝色气球"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -363,7 +363,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_YELLOW_BALLOON] =
|
||||
{
|
||||
.id = DECOR_YELLOW_BALLOON,
|
||||
.name = _("YELLOW BALLOON"),
|
||||
.name = _("黄色气球"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -375,7 +375,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RED_TENT] =
|
||||
{
|
||||
.id = DECOR_RED_TENT,
|
||||
.name = _("RED TENT"),
|
||||
.name = _("红色帐篷"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -387,7 +387,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BLUE_TENT] =
|
||||
{
|
||||
.id = DECOR_BLUE_TENT,
|
||||
.name = _("BLUE TENT"),
|
||||
.name = _("蓝色帐篷"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -399,7 +399,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SOLID_BOARD] =
|
||||
{
|
||||
.id = DECOR_SOLID_BOARD,
|
||||
.name = _("SOLID BOARD"),
|
||||
.name = _("结实木板"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -411,7 +411,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SLIDE] =
|
||||
{
|
||||
.id = DECOR_SLIDE,
|
||||
.name = _("SLIDE"),
|
||||
.name = _("溜滑梯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_2x4,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -423,7 +423,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_FENCE_LENGTH] =
|
||||
{
|
||||
.id = DECOR_FENCE_LENGTH,
|
||||
.name = _("FENCE LENGTH"),
|
||||
.name = _("纵栅栏"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -435,7 +435,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_FENCE_WIDTH] =
|
||||
{
|
||||
.id = DECOR_FENCE_WIDTH,
|
||||
.name = _("FENCE WIDTH"),
|
||||
.name = _("横栅栏"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -447,7 +447,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_TIRE] =
|
||||
{
|
||||
.id = DECOR_TIRE,
|
||||
.name = _("TIRE"),
|
||||
.name = _("轮胎"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_2x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -459,7 +459,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_STAND] =
|
||||
{
|
||||
.id = DECOR_STAND,
|
||||
.name = _("STAND"),
|
||||
.name = _("大平台"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_4x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -471,7 +471,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_MUD_BALL] =
|
||||
{
|
||||
.id = DECOR_MUD_BALL,
|
||||
.name = _("MUD BALL"),
|
||||
.name = _("泥巴丸子"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -483,7 +483,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BREAKABLE_DOOR] =
|
||||
{
|
||||
.id = DECOR_BREAKABLE_DOOR,
|
||||
.name = _("BREAKABLE DOOR"),
|
||||
.name = _("可以打破的门"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -495,7 +495,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SAND_ORNAMENT] =
|
||||
{
|
||||
.id = DECOR_SAND_ORNAMENT,
|
||||
.name = _("SAND ORNAMENT"),
|
||||
.name = _("砂子的装饰品"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -507,7 +507,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SILVER_SHIELD] =
|
||||
{
|
||||
.id = DECOR_SILVER_SHIELD,
|
||||
.name = _("SILVER SHIELD"),
|
||||
.name = _("银牌"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -519,7 +519,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_GOLD_SHIELD] =
|
||||
{
|
||||
.id = DECOR_GOLD_SHIELD,
|
||||
.name = _("GOLD SHIELD"),
|
||||
.name = _("金牌"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -531,7 +531,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_GLASS_ORNAMENT] =
|
||||
{
|
||||
.id = DECOR_GLASS_ORNAMENT,
|
||||
.name = _("GLASS ORNAMENT"),
|
||||
.name = _("玻璃工艺品"),
|
||||
.permission = DECORPERM_BEHIND_FLOOR,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -543,7 +543,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_TV] =
|
||||
{
|
||||
.id = DECOR_TV,
|
||||
.name = _("TV"),
|
||||
.name = _("电视机"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -555,7 +555,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_ROUND_TV] =
|
||||
{
|
||||
.id = DECOR_ROUND_TV,
|
||||
.name = _("ROUND TV"),
|
||||
.name = _("圆形电视机"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -567,7 +567,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CUTE_TV] =
|
||||
{
|
||||
.id = DECOR_CUTE_TV,
|
||||
.name = _("CUTE TV"),
|
||||
.name = _("可爱电视机"),
|
||||
.permission = DECORPERM_SOLID_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_ORNAMENT,
|
||||
@ -579,7 +579,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_GLITTER_MAT] =
|
||||
{
|
||||
.id = DECOR_GLITTER_MAT,
|
||||
.name = _("GLITTER MAT"),
|
||||
.name = _("闪亮地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -591,7 +591,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_JUMP_MAT] =
|
||||
{
|
||||
.id = DECOR_JUMP_MAT,
|
||||
.name = _("JUMP MAT"),
|
||||
.name = _("跳跃地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -603,7 +603,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SPIN_MAT] =
|
||||
{
|
||||
.id = DECOR_SPIN_MAT,
|
||||
.name = _("SPIN MAT"),
|
||||
.name = _("旋转地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -615,7 +615,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_C_LOW_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_C_LOW_NOTE_MAT,
|
||||
.name = _("C Low NOTE MAT"),
|
||||
.name = _("低C音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -627,7 +627,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_D_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_D_NOTE_MAT,
|
||||
.name = _("D NOTE MAT"),
|
||||
.name = _("D音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -639,7 +639,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_E_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_E_NOTE_MAT,
|
||||
.name = _("E NOTE MAT"),
|
||||
.name = _("E音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -651,7 +651,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_F_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_F_NOTE_MAT,
|
||||
.name = _("F NOTE MAT"),
|
||||
.name = _("F音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -663,7 +663,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_G_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_G_NOTE_MAT,
|
||||
.name = _("G NOTE MAT"),
|
||||
.name = _("G音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -675,7 +675,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_A_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_A_NOTE_MAT,
|
||||
.name = _("A NOTE MAT"),
|
||||
.name = _("A音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -687,7 +687,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_B_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_B_NOTE_MAT,
|
||||
.name = _("B NOTE MAT"),
|
||||
.name = _("B音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -699,7 +699,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_C_HIGH_NOTE_MAT] =
|
||||
{
|
||||
.id = DECOR_C_HIGH_NOTE_MAT,
|
||||
.name = _("C High NOTE MAT"),
|
||||
.name = _("高C音符地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -711,7 +711,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SURF_MAT] =
|
||||
{
|
||||
.id = DECOR_SURF_MAT,
|
||||
.name = _("SURF MAT"),
|
||||
.name = _("冲浪地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -723,7 +723,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_THUNDER_MAT] =
|
||||
{
|
||||
.id = DECOR_THUNDER_MAT,
|
||||
.name = _("THUNDER MAT"),
|
||||
.name = _("打雷地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -735,7 +735,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_FIRE_BLAST_MAT] =
|
||||
{
|
||||
.id = DECOR_FIRE_BLAST_MAT,
|
||||
.name = _("FIRE BLAST MAT"),
|
||||
.name = _("大字爆炎地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -747,7 +747,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_POWDER_SNOW_MAT] =
|
||||
{
|
||||
.id = DECOR_POWDER_SNOW_MAT,
|
||||
.name = _("POWDER SNOW MAT"),
|
||||
.name = _("细雪地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -759,7 +759,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_ATTRACT_MAT] =
|
||||
{
|
||||
.id = DECOR_ATTRACT_MAT,
|
||||
.name = _("ATTRACT MAT"),
|
||||
.name = _("迷人地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -771,7 +771,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_FISSURE_MAT] =
|
||||
{
|
||||
.id = DECOR_FISSURE_MAT,
|
||||
.name = _("FISSURE MAT"),
|
||||
.name = _("地裂地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -783,7 +783,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SPIKES_MAT] =
|
||||
{
|
||||
.id = DECOR_SPIKES_MAT,
|
||||
.name = _("SPIKES MAT"),
|
||||
.name = _("撒菱地毯"),
|
||||
.permission = DECORPERM_PASS_FLOOR,
|
||||
.shape = DECORSHAPE_3x3,
|
||||
.category = DECORCAT_MAT,
|
||||
@ -795,7 +795,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BALL_POSTER] =
|
||||
{
|
||||
.id = DECOR_BALL_POSTER,
|
||||
.name = _("BALL POSTER"),
|
||||
.name = _("精灵球海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -807,7 +807,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_GREEN_POSTER] =
|
||||
{
|
||||
.id = DECOR_GREEN_POSTER,
|
||||
.name = _("GREEN POSTER"),
|
||||
.name = _("绿色海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -819,7 +819,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RED_POSTER] =
|
||||
{
|
||||
.id = DECOR_RED_POSTER,
|
||||
.name = _("RED POSTER"),
|
||||
.name = _("红色海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -831,7 +831,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BLUE_POSTER] =
|
||||
{
|
||||
.id = DECOR_BLUE_POSTER,
|
||||
.name = _("BLUE POSTER"),
|
||||
.name = _("水色海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -843,7 +843,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CUTE_POSTER] =
|
||||
{
|
||||
.id = DECOR_CUTE_POSTER,
|
||||
.name = _("CUTE POSTER"),
|
||||
.name = _("可爱海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -855,7 +855,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_PIKA_POSTER] =
|
||||
{
|
||||
.id = DECOR_PIKA_POSTER,
|
||||
.name = _("PIKA POSTER"),
|
||||
.name = _("皮卡皮卡海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_2x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -867,7 +867,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_LONG_POSTER] =
|
||||
{
|
||||
.id = DECOR_LONG_POSTER,
|
||||
.name = _("LONG POSTER"),
|
||||
.name = _("长的海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_2x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -879,7 +879,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SEA_POSTER] =
|
||||
{
|
||||
.id = DECOR_SEA_POSTER,
|
||||
.name = _("SEA POSTER"),
|
||||
.name = _("大海海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_2x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -891,7 +891,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SKY_POSTER] =
|
||||
{
|
||||
.id = DECOR_SKY_POSTER,
|
||||
.name = _("SKY POSTER"),
|
||||
.name = _("天空海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_2x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -903,7 +903,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_KISS_POSTER] =
|
||||
{
|
||||
.id = DECOR_KISS_POSTER,
|
||||
.name = _("KISS POSTER"),
|
||||
.name = _("飞吻海报"),
|
||||
.permission = DECORPERM_NA_WALL,
|
||||
.shape = DECORSHAPE_2x1,
|
||||
.category = DECORCAT_POSTER,
|
||||
@ -915,7 +915,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_PICHU_DOLL] =
|
||||
{
|
||||
.id = DECOR_PICHU_DOLL,
|
||||
.name = _("PICHU DOLL"),
|
||||
.name = _("皮丘玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -927,7 +927,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_PIKACHU_DOLL] =
|
||||
{
|
||||
.id = DECOR_PIKACHU_DOLL,
|
||||
.name = _("PIKACHU DOLL"),
|
||||
.name = _("皮卡丘玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -939,7 +939,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_MARILL_DOLL] =
|
||||
{
|
||||
.id = DECOR_MARILL_DOLL,
|
||||
.name = _("MARILL DOLL"),
|
||||
.name = _("玛力露玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -951,7 +951,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_TOGEPI_DOLL] =
|
||||
{
|
||||
.id = DECOR_TOGEPI_DOLL,
|
||||
.name = _("TOGEPI DOLL"),
|
||||
.name = _("波克比玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -963,7 +963,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CYNDAQUIL_DOLL] =
|
||||
{
|
||||
.id = DECOR_CYNDAQUIL_DOLL,
|
||||
.name = _("CYNDAQUIL DOLL"),
|
||||
.name = _("火球鼠玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -975,7 +975,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CHIKORITA_DOLL] =
|
||||
{
|
||||
.id = DECOR_CHIKORITA_DOLL,
|
||||
.name = _("CHIKORITA DOLL"),
|
||||
.name = _("菊草叶玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -987,7 +987,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_TOTODILE_DOLL] =
|
||||
{
|
||||
.id = DECOR_TOTODILE_DOLL,
|
||||
.name = _("TOTODILE DOLL"),
|
||||
.name = _("小锯鳄玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -999,7 +999,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_JIGGLYPUFF_DOLL] =
|
||||
{
|
||||
.id = DECOR_JIGGLYPUFF_DOLL,
|
||||
.name = _("JIGGLYPUFF DOLL"),
|
||||
.name = _("胖丁玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1011,7 +1011,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_MEOWTH_DOLL] =
|
||||
{
|
||||
.id = DECOR_MEOWTH_DOLL,
|
||||
.name = _("MEOWTH DOLL"),
|
||||
.name = _("喵喵玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1023,7 +1023,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CLEFAIRY_DOLL] =
|
||||
{
|
||||
.id = DECOR_CLEFAIRY_DOLL,
|
||||
.name = _("CLEFAIRY DOLL"),
|
||||
.name = _("皮皮玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1035,7 +1035,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_DITTO_DOLL] =
|
||||
{
|
||||
.id = DECOR_DITTO_DOLL,
|
||||
.name = _("DITTO DOLL"),
|
||||
.name = _("百变怪玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1047,7 +1047,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SMOOCHUM_DOLL] =
|
||||
{
|
||||
.id = DECOR_SMOOCHUM_DOLL,
|
||||
.name = _("SMOOCHUM DOLL"),
|
||||
.name = _("迷唇娃玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1059,7 +1059,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_TREECKO_DOLL] =
|
||||
{
|
||||
.id = DECOR_TREECKO_DOLL,
|
||||
.name = _("TREECKO DOLL"),
|
||||
.name = _("木守宫玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1071,7 +1071,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_TORCHIC_DOLL] =
|
||||
{
|
||||
.id = DECOR_TORCHIC_DOLL,
|
||||
.name = _("TORCHIC DOLL"),
|
||||
.name = _("火稚鸡玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1083,7 +1083,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_MUDKIP_DOLL] =
|
||||
{
|
||||
.id = DECOR_MUDKIP_DOLL,
|
||||
.name = _("MUDKIP DOLL"),
|
||||
.name = _("水跃鱼玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1095,7 +1095,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_DUSKULL_DOLL] =
|
||||
{
|
||||
.id = DECOR_DUSKULL_DOLL,
|
||||
.name = _("DUSKULL DOLL"),
|
||||
.name = _("夜巡灵玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1107,7 +1107,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_WYNAUT_DOLL] =
|
||||
{
|
||||
.id = DECOR_WYNAUT_DOLL,
|
||||
.name = _("WYNAUT DOLL"),
|
||||
.name = _("小果然玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1119,7 +1119,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BALTOY_DOLL] =
|
||||
{
|
||||
.id = DECOR_BALTOY_DOLL,
|
||||
.name = _("BALTOY DOLL"),
|
||||
.name = _("天秤偶玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1131,7 +1131,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_KECLEON_DOLL] =
|
||||
{
|
||||
.id = DECOR_KECLEON_DOLL,
|
||||
.name = _("KECLEON DOLL"),
|
||||
.name = _("变隐龙玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1143,7 +1143,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_AZURILL_DOLL] =
|
||||
{
|
||||
.id = DECOR_AZURILL_DOLL,
|
||||
.name = _("AZURILL DOLL"),
|
||||
.name = _("露力丽玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1155,7 +1155,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SKITTY_DOLL] =
|
||||
{
|
||||
.id = DECOR_SKITTY_DOLL,
|
||||
.name = _("SKITTY DOLL"),
|
||||
.name = _("向尾喵玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1167,7 +1167,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SWABLU_DOLL] =
|
||||
{
|
||||
.id = DECOR_SWABLU_DOLL,
|
||||
.name = _("SWABLU DOLL"),
|
||||
.name = _("青绵鸟玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1179,7 +1179,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_GULPIN_DOLL] =
|
||||
{
|
||||
.id = DECOR_GULPIN_DOLL,
|
||||
.name = _("GULPIN DOLL"),
|
||||
.name = _("溶食兽玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1191,7 +1191,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_LOTAD_DOLL] =
|
||||
{
|
||||
.id = DECOR_LOTAD_DOLL,
|
||||
.name = _("LOTAD DOLL"),
|
||||
.name = _("莲叶童子玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1203,7 +1203,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SEEDOT_DOLL] =
|
||||
{
|
||||
.id = DECOR_SEEDOT_DOLL,
|
||||
.name = _("SEEDOT DOLL"),
|
||||
.name = _("橡实果玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1215,7 +1215,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_PIKA_CUSHION] =
|
||||
{
|
||||
.id = DECOR_PIKA_CUSHION,
|
||||
.name = _("PIKA CUSHION"),
|
||||
.name = _("皮卡丘垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1227,7 +1227,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_ROUND_CUSHION] =
|
||||
{
|
||||
.id = DECOR_ROUND_CUSHION,
|
||||
.name = _("ROUND CUSHION"),
|
||||
.name = _("圆形垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1239,7 +1239,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_KISS_CUSHION] =
|
||||
{
|
||||
.id = DECOR_KISS_CUSHION,
|
||||
.name = _("KISS CUSHION"),
|
||||
.name = _("蛇纹熊垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1251,7 +1251,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_ZIGZAG_CUSHION] =
|
||||
{
|
||||
.id = DECOR_ZIGZAG_CUSHION,
|
||||
.name = _("ZIGZAG CUSHION"),
|
||||
.name = _("团团转垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1263,7 +1263,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SPIN_CUSHION] =
|
||||
{
|
||||
.id = DECOR_SPIN_CUSHION,
|
||||
.name = _("SPIN CUSHION"),
|
||||
.name = _("钻石垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1275,7 +1275,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_DIAMOND_CUSHION] =
|
||||
{
|
||||
.id = DECOR_DIAMOND_CUSHION,
|
||||
.name = _("DIAMOND CUSHION"),
|
||||
.name = _("精灵球垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1287,7 +1287,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BALL_CUSHION] =
|
||||
{
|
||||
.id = DECOR_BALL_CUSHION,
|
||||
.name = _("BALL CUSHION"),
|
||||
.name = _("草垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1299,7 +1299,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_GRASS_CUSHION] =
|
||||
{
|
||||
.id = DECOR_GRASS_CUSHION,
|
||||
.name = _("GRASS CUSHION"),
|
||||
.name = _("火垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1311,7 +1311,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_FIRE_CUSHION] =
|
||||
{
|
||||
.id = DECOR_FIRE_CUSHION,
|
||||
.name = _("FIRE CUSHION"),
|
||||
.name = _("水垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1323,7 +1323,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_WATER_CUSHION] =
|
||||
{
|
||||
.id = DECOR_WATER_CUSHION,
|
||||
.name = _("WATER CUSHION"),
|
||||
.name = _("亲吻垫子"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x1,
|
||||
.category = DECORCAT_CUSHION,
|
||||
@ -1335,7 +1335,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_SNORLAX_DOLL] =
|
||||
{
|
||||
.id = DECOR_SNORLAX_DOLL,
|
||||
.name = _("SNORLAX DOLL"),
|
||||
.name = _("卡比兽玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1347,7 +1347,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_RHYDON_DOLL] =
|
||||
{
|
||||
.id = DECOR_RHYDON_DOLL,
|
||||
.name = _("RHYDON DOLL"),
|
||||
.name = _("钻角犀兽玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1359,7 +1359,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_LAPRAS_DOLL] =
|
||||
{
|
||||
.id = DECOR_LAPRAS_DOLL,
|
||||
.name = _("LAPRAS DOLL"),
|
||||
.name = _("拉普拉斯玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1371,7 +1371,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_VENUSAUR_DOLL] =
|
||||
{
|
||||
.id = DECOR_VENUSAUR_DOLL,
|
||||
.name = _("VENUSAUR DOLL"),
|
||||
.name = _("妙蛙花玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1383,7 +1383,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_CHARIZARD_DOLL] =
|
||||
{
|
||||
.id = DECOR_CHARIZARD_DOLL,
|
||||
.name = _("CHARIZARD DOLL"),
|
||||
.name = _("喷火龙玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1395,7 +1395,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_BLASTOISE_DOLL] =
|
||||
{
|
||||
.id = DECOR_BLASTOISE_DOLL,
|
||||
.name = _("BLASTOISE DOLL"),
|
||||
.name = _("水箭龟玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1407,7 +1407,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_WAILMER_DOLL] =
|
||||
{
|
||||
.id = DECOR_WAILMER_DOLL,
|
||||
.name = _("WAILMER DOLL"),
|
||||
.name = _("吼吼鲸玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1419,7 +1419,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_REGIROCK_DOLL] =
|
||||
{
|
||||
.id = DECOR_REGIROCK_DOLL,
|
||||
.name = _("REGIROCK DOLL"),
|
||||
.name = _("雷吉艾斯玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1431,7 +1431,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_REGICE_DOLL] =
|
||||
{
|
||||
.id = DECOR_REGICE_DOLL,
|
||||
.name = _("REGICE DOLL"),
|
||||
.name = _("雷吉洛克玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
@ -1443,7 +1443,7 @@ const struct Decoration gDecorations[] =
|
||||
[DECOR_REGISTEEL_DOLL] =
|
||||
{
|
||||
.id = DECOR_REGISTEEL_DOLL,
|
||||
.name = _("REGISTEEL DOLL"),
|
||||
.name = _("雷吉斯奇鲁玩偶"),
|
||||
.permission = DECORPERM_SPRITE,
|
||||
.shape = DECORSHAPE_1x2,
|
||||
.category = DECORCAT_DOLL,
|
||||
|
||||
@ -4825,8 +4825,8 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] =
|
||||
{
|
||||
.name = COMPOUND_STRING("出奇一击"),
|
||||
.description = COMPOUND_STRING(
|
||||
"Draws the foe close, then\n"
|
||||
"strikes without fail."),
|
||||
"悄悄地靠近对手,趁其不备\n"
|
||||
"进行殴打。攻击必定会命中。"),
|
||||
.effect = EFFECT_HIT,
|
||||
.power = 60,
|
||||
.type = TYPE_DARK,
|
||||
|
||||
@ -3829,7 +3829,7 @@ static void Task_LoadSizeScreen(u8 taskId)
|
||||
//StringCopy(string, gText_SizeComparedTo);
|
||||
//StringAppend(string, gSaveBlock2Ptr->playerName);
|
||||
//修改,修改名字大小比较文本与日版相同
|
||||
StringCopy(gStringVar1, GetSpeciesName(sPokedexListItem->dexNum)); //复制字符串到变量
|
||||
StringCopy(gStringVar1, GetSpeciesName(NationalPokedexNumToSpecies(sPokedexListItem->dexNum))); //复制字符串到变量
|
||||
StringCopy(gStringVar2, gSaveBlock2Ptr->playerName); //复制字符串到变量
|
||||
StringExpandPlaceholders(gStringVar4, gText_SizeComparedTo); //写入变量到文本
|
||||
//显示(打印),string由于多余就去除了。
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user