Revert accidental move changes. (#3986)

Revert Sky Attack critboost.
Revert Crunch nerf.
Restore Burning Jealousy accuracy.
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Zimmermann Gyula 2024-01-13 14:23:00 +01:00 committed by GitHub
parent ff0aed31b3
commit e15eadda0b
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@ -2428,7 +2428,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] =
.effect = EFFECT_TWO_TURNS_ATTACK,
.power = 140,
.type = TYPE_FLYING,
.criticalHitStage = 1,
.accuracy = 90,
.pp = 5,
.target = MOVE_TARGET_SELECTED,
@ -4177,13 +4176,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] =
#if B_UPDATED_MOVE_DATA >= GEN_4
.additionalEffects = ADDITIONAL_EFFECTS({
.moveEffect = MOVE_EFFECT_DEF_MINUS_1,
.chance = 10,
.chance = 20,
}
),
#else
.additionalEffects = ADDITIONAL_EFFECTS({
.moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1,
.chance = 10,
.chance = 20,
}
),
#endif
@ -12348,6 +12347,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] =
.effect = EFFECT_HIT,
.power = 70,
.type = TYPE_FIRE,
.accuracy = 100,
.pp = 5,
.target = MOVE_TARGET_BOTH,
.priority = 0,