Corrected Stone Axe and Ceaseless Edge descriptions (#9062)

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Frank DeBlasio 2026-01-29 20:11:04 -05:00 committed by GitHub
parent 6928d54d46
commit ee1e02b2ef
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@ -19328,8 +19328,8 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] =
{
.name = COMPOUND_STRING("Stone Axe"),
.description = COMPOUND_STRING(
"High critical hit ratio. Sets\n"
"Splinters that hurt the foe."),
"Sets sharp rocks that hurt\n"
"the foe."),
.effect = EFFECT_STONE_AXE,
.power = 65,
.type = TYPE_ROCK,
@ -19665,8 +19665,8 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] =
{
.name = COMPOUND_STRING("Ceaseless Edge"),
.description = COMPOUND_STRING(
"High critical hit ratio. Sets\n"
"Splinters that hurt the foe."),
"Sets Spikes that hurt the\n"
"foe."),
.effect = EFFECT_CEASELESS_EDGE,
.power = 65,
.type = TYPE_DARK,