Merge remote-tracking branch 'upstream/master' into followers

This commit is contained in:
Ariel A 2025-02-10 00:04:36 -05:00
commit ef05bbf394
326 changed files with 11315 additions and 12590 deletions

View File

@ -4,5 +4,5 @@
<!--- Describe your changes in detail -->
## **Discord contact info**
<!--- formatted as name#numbers, e.g. PikalaxALT#5823 -->
<!--- Contributors must join https://discord.gg/d5dubZ3 -->
<!--- Formatted as username (e.g. pikalaxalt) or username#numbers (e.g. PikalaxALT#5823) -->
<!--- Contributors must join https://discord.gg/d5dubZ3 -->

View File

@ -10,10 +10,30 @@ jobs:
name: Build ROM
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: sudo apt-get install binutils-arm-none-eabi gcc-arm-none-eabi
- name: Build & install agbcc
- name: Checkout
uses: actions/checkout@master
- name: Checkout syms
if: ${{ github.event_name == 'push' }}
uses: actions/checkout@master
with:
path: symbols
ref: symbols
- name: Checkout agbcc
uses: actions/checkout@master
with:
path: agbcc
repository: pret/agbcc
- name: Install binutils
run: |
sudo apt install gcc-arm-none-eabi binutils-arm-none-eabi libpng-dev
# build-essential and git are already installed
# gcc-arm-none-eabi is only needed for the modern build
# as an alternative to dkP
- name: Install agbcc
run: |
cd ..
git clone --depth 1 https://github.com/pret/agbcc

2
.gitignore vendored
View File

@ -44,3 +44,5 @@ prefabs.json
*.js
agbcc/
/*.zip
/pokeemerald-*.png
/pokeemerald_modern-*.png

View File

@ -24,7 +24,7 @@ Unscientific benchmarks suggest **msys2 is 2x slower** than WSL1, and **Cygwin i
All of the Windows instructions assume that the default drive is C:\\. If this differs to your actual drive letter, then replace C with the correct drive letter when reading the instructions.
**A note of caution**: As Windows 7 is officially unsupported by Microsoft and Windows 8 has very little usage, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10 instructions.
**A note of caution**: As Windows 7 and Windows 8 are officially unsupported by Microsoft, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10/11 instructions.
## Windows 10/11 (WSL1)
WSL1 is the preferred terminal to build **pokeemerald**. The following instructions will explain how to install WSL1 (referred to interchangeably as WSL).
@ -33,27 +33,23 @@ WSL1 is the preferred terminal to build **pokeemerald**. The following instructi
- Otherwise, **open WSL** and go to [Choosing where to store pokeemerald (WSL1)](#Choosing-where-to-store-pokeemerald-WSL1).
### Installing WSL1
1. Open [Windows Powershell **as Administrator**](https://i.imgur.com/QKmVbP9.png), and run the following command (Right Click or Shift+Insert is paste in the Powershell).
1. Open [Windows Powershell **as Administrator**](https://i.imgur.com/QKmVbP9.png), and run the following commands (Right Click or Shift+Insert is paste in the Powershell).
```powershell
dism.exe /online /enable-feature /featurename:Microsoft-Windows-Subsystem-Linux /all /norestart
wsl --install -d Ubuntu --enable-wsl1
```
2. Once the process finishes, restart your machine.
3. The next step is to choose and install a Linux distribution from the Microsoft Store. The following instructions will assume Ubuntu as the Linux distribution of choice.
3. Open Windows Powershell **as Administrator** again (after restarting), and run the following command to configure Ubuntu to use WSL1.
```powershell
wsl --set-version Ubuntu 1
```
<details>
<summary><i>Note for advanced users...</i></summary>
<summary><i>Note...</i></summary>
> You can pick a preferred Linux distribution, but setup instructions may differ. Debian should work with the given instructions, but has not been tested.
</details>
4. Open the [Microsoft Store Linux Selection](https://aka.ms/wslstore), click Ubuntu, then click Get, which will install the Ubuntu distribution.
<details>
<summary><i>Notes...</i></summary>
> Note 1: If a dialog pops up asking for you to sign into a Microsoft Account, then just close the dialog.
> Note 2: If the link does not work, then open the Microsoft Store manually, and search for the Ubuntu app (choose the one with no version number).
> WSL may open automatically after restarting, but you can ignore it for now.
</details>
### Setting up WSL1
@ -354,6 +350,13 @@ Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to
> [install devkitARM on Arch Linux](#installing-devkitarm-on-arch-linux).
</details>
### NixOS
Run the following command to start an interactive shell with the necessary packages:
```bash
nix-shell -p pkgsCross.arm-embedded.stdenv.cc git pkg-config libpng
```
Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to-store-pokeemerald-linux).
### Other distributions
_(Specific instructions for other distributions would be greatly appreciated!)_

438
Makefile
View File

@ -1,49 +1,53 @@
TOOLCHAIN := $(DEVKITARM)
COMPARE ?= 0
# GBA rom header
TITLE := POKEMON EMER
GAME_CODE := BPEE
MAKER_CODE := 01
REVISION := 0
MODERN ?= 0
KEEP_TEMPS ?= 0
# `File name`.gba ('_modern' will be appended to the modern builds)
FILE_NAME := pokeemerald
BUILD_DIR := build
# Builds the ROM using a modern compiler
MODERN ?= 0
# Compares the ROM to a checksum of the original - only makes sense using when non-modern
COMPARE ?= 0
ifeq (modern,$(MAKECMDGOALS))
MODERN := 1
endif
ifeq (compare,$(MAKECMDGOALS))
COMPARE := 1
endif
# Default make rule
all: rom
# Toolchain selection
TOOLCHAIN := $(DEVKITARM)
# don't use dkP's base_tools anymore
# because the redefinition of $(CC) conflicts
# with when we want to use $(CC) to preprocess files
# thus, manually create the variables for the bin
# files, or use arm-none-eabi binaries on the system
# if dkP is not installed on this system
ifneq (,$(TOOLCHAIN))
ifneq ($(wildcard $(TOOLCHAIN)/bin),)
export PATH := $(TOOLCHAIN)/bin:$(PATH)
endif
ifneq ($(wildcard $(TOOLCHAIN)/bin),)
export PATH := $(TOOLCHAIN)/bin:$(PATH)
endif
endif
PREFIX := arm-none-eabi-
OBJCOPY := $(PREFIX)objcopy
OBJDUMP := $(PREFIX)objdump
AS := $(PREFIX)as
LD := $(PREFIX)ld
# note: the makefile must be set up so MODERNCC is never called
# if MODERN=0
MODERNCC := $(PREFIX)gcc
PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC)
ifeq ($(OS),Windows_NT)
EXE := .exe
else
EXE :=
endif
TITLE := POKEMON EMER
GAME_CODE := BPEE
MAKER_CODE := 01
REVISION := 0
MODERN ?= 0
ifeq (modern,$(MAKECMDGOALS))
MODERN := 1
ifeq ($(OS),Windows_NT)
EXE := .exe
endif
# use arm-none-eabi-cpp for macOS
@ -63,79 +67,89 @@ else
CPP := $(PREFIX)cpp
endif
ROM_NAME := pokeemerald.gba
ROM_NAME := $(FILE_NAME).gba
OBJ_DIR_NAME := $(BUILD_DIR)/emerald
MODERN_ROM_NAME := $(FILE_NAME)_modern.gba
MODERN_OBJ_DIR_NAME := $(BUILD_DIR)/modern
ELF_NAME := $(ROM_NAME:.gba=.elf)
MAP_NAME := $(ROM_NAME:.gba=.map)
OBJ_DIR_NAME := build/emerald
MODERN_ROM_NAME := pokeemerald_modern.gba
MODERN_ELF_NAME := $(MODERN_ROM_NAME:.gba=.elf)
MODERN_MAP_NAME := $(MODERN_ROM_NAME:.gba=.map)
MODERN_OBJ_DIR_NAME := build/modern
SHELL := /bin/bash -o pipefail
ELF = $(ROM:.gba=.elf)
MAP = $(ROM:.gba=.map)
SYM = $(ROM:.gba=.sym)
# Pick our active variables
ifeq ($(MODERN),0)
ROM := $(ROM_NAME)
OBJ_DIR := $(OBJ_DIR_NAME)
else
ROM := $(MODERN_ROM_NAME)
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
endif
ELF := $(ROM:.gba=.elf)
MAP := $(ROM:.gba=.map)
SYM := $(ROM:.gba=.sym)
# Commonly used directories
C_SUBDIR = src
GFLIB_SUBDIR = gflib
ASM_SUBDIR = asm
DATA_SRC_SUBDIR = src/data
DATA_ASM_SUBDIR = data
SONG_SUBDIR = sound/songs
MID_SUBDIR = sound/songs/midi
SAMPLE_SUBDIR = sound/direct_sound_samples
CRY_SUBDIR = sound/direct_sound_samples/cries
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
GFLIB_BUILDDIR = $(OBJ_DIR)/$(GFLIB_SUBDIR)
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
SHELL := bash -o pipefail
# Set flags for tools
ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
INCLUDE_DIRS := include
INCLUDE_CPP_ARGS := $(INCLUDE_DIRS:%=-iquote %)
INCLUDE_SCANINC_ARGS := $(INCLUDE_DIRS:%=-I %)
O_LEVEL ?= 2
CPPFLAGS := $(INCLUDE_CPP_ARGS) -Wno-trigraphs -DMODERN=$(MODERN)
ifeq ($(MODERN),0)
CC1 := tools/agbcc/bin/agbcc$(EXE)
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm -g
ROM := $(ROM_NAME)
OBJ_DIR := $(OBJ_DIR_NAME)
LIBPATH := -L ../../tools/agbcc/lib
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef
CC1 := tools/agbcc/bin/agbcc$(EXE)
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O$(O_LEVEL) -fhex-asm -g
LIBPATH := -L ../../tools/agbcc/lib
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
else
CC1 = $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
ROM := $(MODERN_ROM_NAME)
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
# Note: The makefile must be set up to not call these if modern == 0
MODERNCC := $(PREFIX)gcc
PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC)
CC1 := $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
override CFLAGS += -mthumb -mthumb-interwork -O$(O_LEVEL) -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
endif
# Enable debug info if set
ifeq ($(DINFO),1)
override CFLAGS += -g
endif
CPPFLAGS := -iquote include -iquote $(GFLIB_SUBDIR) -Wno-trigraphs -DMODERN=$(MODERN)
ifneq ($(MODERN),1)
CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef
endif
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
GFX := tools/gbagfx/gbagfx$(EXE)
AIF := tools/aif2pcm/aif2pcm$(EXE)
MID := tools/mid2agb/mid2agb$(EXE)
SCANINC := tools/scaninc/scaninc$(EXE)
PREPROC := tools/preproc/preproc$(EXE)
RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
FIX := tools/gbafix/gbafix$(EXE)
MAPJSON := tools/mapjson/mapjson$(EXE)
JSONPROC := tools/jsonproc/jsonproc$(EXE)
# Variable filled out in other make files
AUTO_GEN_TARGETS :=
include make_tools.mk
# Tool executables
GFX := $(TOOLS_DIR)/gbagfx/gbagfx$(EXE)
AIF := $(TOOLS_DIR)/aif2pcm/aif2pcm$(EXE)
MID := $(TOOLS_DIR)/mid2agb/mid2agb$(EXE)
SCANINC := $(TOOLS_DIR)/scaninc/scaninc$(EXE)
PREPROC := $(TOOLS_DIR)/preproc/preproc$(EXE)
RAMSCRGEN := $(TOOLS_DIR)/ramscrgen/ramscrgen$(EXE)
FIX := $(TOOLS_DIR)/gbafix/gbafix$(EXE)
MAPJSON := $(TOOLS_DIR)/mapjson/mapjson$(EXE)
JSONPROC := $(TOOLS_DIR)/jsonproc/jsonproc$(EXE)
PERL := perl
# Inclusive list. If you don't want a tool to be built, don't add it here.
TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc
TOOLBASE = $(TOOLDIRS:tools/%=%)
TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
MAKEFLAGS += --no-print-directory
@ -146,45 +160,46 @@ MAKEFLAGS += --no-print-directory
# Delete files that weren't built properly
.DELETE_ON_ERROR:
# Secondary expansion is required for dependency variables in object rules.
.SECONDEXPANSION:
.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS) libagbsyscall modern tidymodern tidynonmodern
RULES_NO_SCAN += libagbsyscall clean clean-assets tidy tidymodern tidynonmodern generated clean-generated
.PHONY: all rom modern compare
.PHONY: $(RULES_NO_SCAN)
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
# Build tools when building the rom
# Disable dependency scanning for clean/tidy/tools
# Use a separate minimal makefile for speed
# Since we don't need to reload most of this makefile
ifeq (,$(filter-out all rom compare modern libagbsyscall syms,$(MAKECMDGOALS)))
$(call infoshell, $(MAKE) -f make_tools.mk)
else
NODEP ?= 1
endif
# check if we need to scan dependencies based on the rule
ifeq (,$(MAKECMDGOALS))
SCAN_DEPS ?= 1
else
# clean, tidy, tools, mostlyclean, clean-tools, $(TOOLDIRS), tidymodern, tidynonmodern don't even build the ROM
# libagbsyscall does its own thing
ifeq (,$(filter-out clean tidy tools mostlyclean clean-tools $(TOOLDIRS) tidymodern tidynonmodern libagbsyscall,$(MAKECMDGOALS)))
SCAN_DEPS ?= 0
else
SCAN_DEPS ?= 1
# Check if we need to scan dependencies based on the chosen rule OR user preference
NODEP ?= 0
# Check if we need to pre-build tools and generate assets based on the chosen rule.
SETUP_PREREQS ?= 1
# Disable dependency scanning for rules that don't need it.
ifneq (,$(MAKECMDGOALS))
ifeq (,$(filter-out $(RULES_NO_SCAN),$(MAKECMDGOALS)))
NODEP := 1
SETUP_PREREQS := 0
endif
endif
ifeq ($(SCAN_DEPS),1)
.SHELLSTATUS ?= 0
ifeq ($(SETUP_PREREQS),1)
# If set on: Default target or a rule requiring a scan
# Forcibly execute `make tools` since we need them for what we are doing.
$(foreach line, $(shell $(MAKE) -f make_tools.mk | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
ifneq ($(.SHELLSTATUS),0)
$(error Errors occurred while building tools. See error messages above for more details)
endif
# Oh and also generate mapjson sources before we use `SCANINC`.
$(foreach line, $(shell $(MAKE) generated | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
ifneq ($(.SHELLSTATUS),0)
$(error Errors occurred while generating map-related sources. See error messages above for more details)
endif
endif
# Collect sources
C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
C_SRCS := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
GFLIB_SRCS := $(wildcard $(GFLIB_SUBDIR)/*.c)
GFLIB_OBJS := $(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o,$(GFLIB_SRCS))
C_ASM_SRCS += $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
C_ASM_SRCS := $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS))
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
@ -202,46 +217,34 @@ SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
OBJS := $(C_OBJS) $(GFLIB_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
OBJS := $(C_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
SUBDIRS := $(sort $(dir $(OBJS)))
$(shell mkdir -p $(SUBDIRS))
endif
AUTO_GEN_TARGETS :=
all: rom
tools: $(TOOLDIRS)
syms: $(SYM)
$(TOOLDIRS):
@$(MAKE) -C $@
# Pretend rules that are actually flags defer to `make all`
modern: all
compare: all
# Other rules
rom: $(ROM)
ifeq ($(COMPARE),1)
@$(SHA1) rom.sha1
endif
# For contributors to make sure a change didn't affect the contents of the ROM.
compare: all
syms: $(SYM)
clean: mostlyclean clean-tools
clean: tidy clean-tools clean-generated clean-assets
@$(MAKE) clean -C libagbsyscall
clean-tools:
@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
mostlyclean: tidynonmodern tidymodern
find sound -iname '*.bin' -exec rm {} +
clean-assets:
rm -f $(MID_SUBDIR)/*.s
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
find sound -iname '*.bin' -exec rm {} +
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
rm -f $(AUTO_GEN_TARGETS)
@$(MAKE) clean -C libagbsyscall
tidy: tidynonmodern tidymodern
@ -253,151 +256,109 @@ tidymodern:
rm -f $(MODERN_ROM_NAME) $(MODERN_ELF_NAME) $(MODERN_MAP_NAME)
rm -rf $(MODERN_OBJ_DIR_NAME)
ifneq ($(MODERN),0)
$(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member
endif
# Other rules
include graphics_file_rules.mk
include map_data_rules.mk
include spritesheet_rules.mk
include json_data_rules.mk
include songs.mk
include audio_rules.mk
%.s: ;
# NOTE: Tools must have been built prior (FIXME)
# so you can't really call this rule directly
generated: $(AUTO_GEN_TARGETS)
@: # Silence the "Nothing to be done for `generated'" message, which some people were confusing for an error.
%.s: ;
%.png: ;
%.pal: ;
%.aif: ;
%.1bpp: %.png ; $(GFX) $< $@
%.4bpp: %.png ; $(GFX) $< $@
%.8bpp: %.png ; $(GFX) $< $@
%.gbapal: %.pal ; $(GFX) $< $@
%.gbapal: %.png ; $(GFX) $< $@
%.lz: % ; $(GFX) $< $@
%.rl: % ; $(GFX) $< $@
$(CRY_SUBDIR)/%.bin: $(CRY_SUBDIR)/%.aif ; $(AIF) $< $@ --compress
sound/%.bin: sound/%.aif ; $(AIF) $< $@
%.1bpp: %.png ; $(GFX) $< $@
%.4bpp: %.png ; $(GFX) $< $@
%.8bpp: %.png ; $(GFX) $< $@
%.gbapal: %.pal ; $(GFX) $< $@
%.gbapal: %.png ; $(GFX) $< $@
%.lz: % ; $(GFX) $< $@
%.rl: % ; $(GFX) $< $@
clean-generated:
-rm -f $(AUTO_GEN_TARGETS)
ifeq ($(MODERN),0)
$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
$(C_BUILDDIR)/libc.o: CC1 := $(TOOLS_DIR)/agbcc/bin/old_agbcc$(EXE)
$(C_BUILDDIR)/libc.o: CFLAGS := -O2
$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
$(C_BUILDDIR)/librfu_intr.o: CC1 := tools/agbcc/bin/agbcc_arm$(EXE)
$(C_BUILDDIR)/librfu_intr.o: CC1 := $(TOOLS_DIR)/agbcc/bin/agbcc_arm$(EXE)
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -O2 -mthumb-interwork -quiet
else
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
$(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member
endif
ifeq ($(DINFO),1)
override CFLAGS += -g
endif
# Dependency rules (for the *.c & *.s sources to .o files)
# Have to be explicit or else missing files won't be reported.
ifeq ($(DDEBUG),1)
override ASFLAGS += --defsym DEBUG=1
override CPPFLAGS += -D DEBUG=1
endif
# The dep rules have to be explicit or else missing files won't be reported.
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
# It doesn't look like $(shell) can be deferred so there might not be a better way.
# It doesn't look like $(shell) can be deferred so there might not be a better way (Icedude_907: there is soon).
ifeq ($(SCAN_DEPS),1)
ifeq ($(NODEP),1)
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.c
ifeq (,$(KEEP_TEMPS))
ifneq ($(KEEP_TEMPS),1)
@echo "$(CC1) <flags> -o $@ $<"
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) $< charmap.txt -i | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) -i $< charmap.txt | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
else
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
endif
else
define C_DEP
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2)
ifeq (,$$(KEEP_TEMPS))
@echo "$$(CC1) <flags> -o $$@ $$<"
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) $$< charmap.txt -i | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
else
@$$(CPP) $$(CPPFLAGS) $$< -o $$(C_BUILDDIR)/$3.i
@$$(PREPROC) $$(C_BUILDDIR)/$3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $$(C_BUILDDIR)/$3.s
@echo -e ".text\n\t.align\t2, 0\n" >> $$(C_BUILDDIR)/$3.s
$$(AS) $$(ASFLAGS) -o $$@ $$(C_BUILDDIR)/$3.s
endif
endef
$(foreach src, $(C_SRCS), $(eval $(call C_DEP,$(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(src)),$(src),$(patsubst $(C_SUBDIR)/%.c,%,$(src)))))
@$(CPP) $(CPPFLAGS) $< -o $*.i
@$(PREPROC) $*.i charmap.txt | $(CC1) $(CFLAGS) -o $*.s
@echo -e ".text\n\t.align\t2, 0\n" >> $*.s
$(AS) $(ASFLAGS) -o $@ $*.s
endif
ifeq ($(NODEP),1)
$(GFLIB_BUILDDIR)/%.o: $(GFLIB_SUBDIR)/%.c $$(c_dep)
ifeq (,$(KEEP_TEMPS))
@echo "$(CC1) <flags> -o $@ $<"
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) $< charmap.txt -i | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
else
@$(CPP) $(CPPFLAGS) $< -o $(GFLIB_BUILDDIR)/$*.i
@$(PREPROC) $(GFLIB_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(GFLIB_BUILDDIR)/$*.s
@echo -e ".text\n\t.align\t2, 0\n" >> $(GFLIB_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(GFLIB_BUILDDIR)/$*.s
endif
else
define GFLIB_DEP
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2)
ifeq (,$$(KEEP_TEMPS))
@echo "$$(CC1) <flags> -o $$@ $$<"
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) $$< charmap.txt -i | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
else
@$$(CPP) $$(CPPFLAGS) $$< -o $$(GFLIB_BUILDDIR)/$3.i
@$$(PREPROC) $$(GFLIB_BUILDDIR)/$3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $$(GFLIB_BUILDDIR)/$3.s
@echo -e ".text\n\t.align\t2, 0\n" >> $$(GFLIB_BUILDDIR)/$3.s
$$(AS) $$(ASFLAGS) -o $$@ $$(GFLIB_BUILDDIR)/$3.s
endif
endef
$(foreach src, $(GFLIB_SRCS), $(eval $(call GFLIB_DEP,$(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o, $(src)),$(src),$(patsubst $(GFLIB_SUBDIR)/%.c,%, $(src)))))
$(C_BUILDDIR)/%.d: $(C_SUBDIR)/%.c
$(SCANINC) -M $@ $(INCLUDE_SCANINC_ARGS) -I tools/agbcc/include $<
ifneq ($(NODEP),1)
-include $(addprefix $(OBJ_DIR)/,$(C_SRCS:.c=.d))
endif
ifeq ($(NODEP),1)
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
else
define SRC_ASM_DATA_DEP
$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
$$(PREPROC) $$< charmap.txt | $$(CPP) -I include - | $$(AS) $$(ASFLAGS) -o $$@
endef
$(foreach src, $(C_ASM_SRCS), $(eval $(call SRC_ASM_DATA_DEP,$(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o, $(src)),$(src))))
endif
ifeq ($(NODEP),1)
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s
$(AS) $(ASFLAGS) -o $@ $<
else
define ASM_DEP
$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
$$(AS) $$(ASFLAGS) -o $$@ $$<
endef
$(foreach src, $(ASM_SRCS), $(eval $(call ASM_DEP,$(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o, $(src)),$(src))))
$(ASM_BUILDDIR)/%.d: $(ASM_SUBDIR)/%.s
$(SCANINC) -M $@ $(INCLUDE_SCANINC_ARGS) -I "" $<
ifneq ($(NODEP),1)
-include $(addprefix $(OBJ_DIR)/,$(ASM_SRCS:.s=.d))
endif
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s
$(PREPROC) $< charmap.txt | $(CPP) $(INCLUDE_SCANINC_ARGS) - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
$(C_BUILDDIR)/%.d: $(C_SUBDIR)/%.s
$(SCANINC) -M $@ $(INCLUDE_SCANINC_ARGS) -I "" $<
ifneq ($(NODEP),1)
-include $(addprefix $(OBJ_DIR)/,$(C_ASM_SRCS:.s=.d))
endif
ifeq ($(NODEP),1)
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
else
$(foreach src, $(REGULAR_DATA_ASM_SRCS), $(eval $(call SRC_ASM_DATA_DEP,$(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o, $(src)),$(src))))
endif
endif
$(PREPROC) $< charmap.txt | $(CPP) $(INCLUDE_SCANINC_ARGS) - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
$(AS) $(ASFLAGS) -I sound -o $@ $<
$(DATA_ASM_BUILDDIR)/%.d: $(DATA_ASM_SUBDIR)/%.s
$(SCANINC) -M $@ $(INCLUDE_SCANINC_ARGS) -I "" $<
ifneq ($(NODEP),1)
-include $(addprefix $(OBJ_DIR)/,$(REGULAR_DATA_ASM_SRCS:.s=.d))
endif
$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
$(RAMSCRGEN) .bss $< ENGLISH > $@
@ -408,6 +369,7 @@ $(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
# Linker script
ifeq ($(MODERN),0)
LD_SCRIPT := ld_script.ld
LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
@ -416,27 +378,23 @@ LD_SCRIPT := ld_script_modern.ld
LD_SCRIPT_DEPS :=
endif
$(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS)
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld
LDFLAGS = -Map ../../$(MAP)
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall
@echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ <objects> <lib>"
@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
$(ROM): $(ELF)
$(OBJCOPY) -O binary $< $@
$(FIX) $@ -p --silent
modern: all
# Final rules
libagbsyscall:
@$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN)
###################
### Symbol file ###
###################
# Elf from object files
LDFLAGS = -Map ../../$(MAP)
$(ELF): $(LD_SCRIPT) $(LD_SCRIPT_DEPS) $(OBJS) libagbsyscall
@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../../$< --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat
@echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../../$< --print-memory-usage -o ../../$@ <objs> <libs> | cat"
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
# Builds the rom from the elf file
$(ROM): $(ELF)
$(OBJCOPY) -O binary $< $@
$(FIX) $@ -p --silent
# Symbol file (`make syms`)
$(SYM): $(ELF)
$(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@

View File

@ -141,25 +141,25 @@
.macro if_points_less_than num:req, destination:req
.byte 0x16
.byte \num
.2byte \num
.4byte \destination
.endm
.macro if_points_more_than num:req, destination:req
.byte 0x17
.byte \num
.2byte \num
.4byte \destination
.endm
.macro if_points_eq num:req, destination:req
.byte 0x18
.byte \num
.2byte \num
.4byte \destination
.endm
.macro if_points_not_eq num:req, destination:req
.byte 0x19
.byte \num
.2byte \num
.4byte \destination
.endm
@ -171,25 +171,25 @@
.macro if_preliminary_points_less_than num:req, destination:req
.byte 0x1B
.byte \num
.2byte \num
.4byte \destination
.endm
.macro if_preliminary_points_more_than num:req, destination:req
.byte 0x1C
.byte \num
.2byte \num
.4byte \destination
.endm
.macro if_preliminary_points_eq num:req, destination:req
.byte 0x1D
.byte \num
.2byte \num
.4byte \destination
.endm
.macro if_preliminary_points_not_eq num:req, destination:req
.byte 0x1E
.byte \num
.2byte \num
.4byte \destination
.endm

File diff suppressed because it is too large Load Diff

View File

@ -1,4 +1,4 @@
#!/bin/bash
#!/usr/bin/env bash
if [[ -d "$DEVKITARM/bin/" ]]; then
OBJDUMP_BIN="$DEVKITARM/bin/arm-none-eabi-objdump"

45
audio_rules.mk Normal file
View File

@ -0,0 +1,45 @@
# This file contains rules for making assemblies for most music in the game.
CRY_SUBDIR := sound/direct_sound_samples/cries
MID_ASM_DIR := $(MID_SUBDIR)
CRY_BIN_DIR := $(CRY_SUBDIR)
SOUND_BIN_DIR := sound
SPECIAL_OUTDIRS := $(MID_ASM_DIR) $(CRY_BIN_DIR)
SPECIAL_OUTDIRS += $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/direct_sound_samples/phonemes $(SOUND_BIN_DIR)/direct_sound_samples/cries
$(shell mkdir -p $(SPECIAL_OUTDIRS) )
# Assembly song compilation
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
$(AS) $(ASFLAGS) -I sound -o $@ $<
$(MID_BUILDDIR)/%.o: $(MID_ASM_DIR)/%.s
$(AS) $(ASFLAGS) -I sound -o $@ $<
# Compressed cries
$(CRY_BIN_DIR)/%.bin: $(CRY_SUBDIR)/%.aif
$(AIF) $< $@ --compress
# Uncompressed sounds
$(SOUND_BIN_DIR)/%.bin: sound/%.aif
$(AIF) $< $@
# For each line in midi.cfg, we do some trickery to convert it into a make rule for the `.mid` file described on the line
# Data following the colon in said file corresponds to arguments passed into mid2agb
MID_CFG_PATH := $(MID_SUBDIR)/midi.cfg
# $1: Source path no extension, $2 Options
define MID_RULE
$(MID_ASM_DIR)/$1.s: $(MID_SUBDIR)/$1.mid $(MID_CFG_PATH)
$(MID) $$< $$@ $2
endef
# source path, remaining text (options)
define MID_EXPANSION
$(eval $(call MID_RULE,$(basename $(patsubst %:,%,$(word 1,$1))),$(wordlist 2,999,$1)))
endef
$(foreach line,$(shell cat $(MID_CFG_PATH) | sed "s/ /__SPACE__/g"),$(call MID_EXPANSION,$(subst __SPACE__, ,$(line))))
# Warn users building without a .cfg - build will fail at link time
$(MID_ASM_DIR)/%.s: $(MID_SUBDIR)/%.mid
$(warning $< does not have an associated entry in midi.cfg! It cannot be built)

View File

@ -1 +0,0 @@
lman

View File

@ -1,10 +0,0 @@
gFlashTimeoutFlag
PollFlashStatus
WaitForFlashWrite
ProgramFlashSector
gFlash
ProgramFlashByte
gFlashNumRemainingBytes
EraseFlashChip
EraseFlashSector
gFlashMaxTime

View File

@ -1,3 +0,0 @@
gApprenticePartyMovesData
gApprenticeQuestionData
gApprenticeFunc

View File

@ -1,3 +0,0 @@
gMonShrinkDuration
gMonShrinkDelta
gMonShrinkDistance

View File

@ -1 +0,0 @@
gFactorySelect_CurrentOptionFunc

View File

@ -1,9 +0,0 @@
gPreBattleCallback1
gBattleMainFunc
gBattleResults
gLeveledUpInBattle
gBattlerControllerFuncs
gHealthboxSpriteIds
gMultiUsePlayerCursor
gNumberOfMovesToChoose
gBattleControllerData

View File

@ -1 +0,0 @@
gFrontierTempParty

View File

@ -1 +0,0 @@
gInGameOpponentsNo

View File

@ -1 +0,0 @@
gWindowTileAutoAllocEnabled

View File

@ -1 +0,0 @@
gContestRngValue

View File

@ -1,4 +0,0 @@
gContestMonPixels
gImageProcessingContext
gContestPaintingWinner
gContestPaintingMonPalette

View File

@ -1 +0,0 @@
gEReaderData

View File

@ -1 +0,0 @@
gCB2_AfterEvolution

View File

@ -1,3 +0,0 @@
sPlayerToMewDeltaX
sPlayerToMewDeltaY
sMewDirectionCandidates

View File

@ -1,3 +0,0 @@
gFieldCamera
gTotalCameraPixelOffsetY
gTotalCameraPixelOffsetX

View File

@ -1 +0,0 @@
gSelectedObjectEvent

View File

@ -1 +0,0 @@
gScrollableMultichoice_ListMenuTemplate

View File

@ -1 +0,0 @@
gBackupMapLayout

View File

@ -1,10 +0,0 @@
gCanvasColumnStart
gCanvasPixels
gCanvasRowEnd
gCanvasHeight
gCanvasColumnEnd
gCanvasRowStart
gCanvasMonPersonality
gCanvasWidth
gCanvasPalette
gCanvasPaletteStart

View File

@ -1,2 +0,0 @@
gIntroFrameCounter
gMultibootProgramStruct

View File

@ -1,5 +0,0 @@
gRfuSlotStatusUNI
gRfuSlotStatusNI
gRfuLinkStatus
gRfuStatic
gRfuFixed

View File

@ -1 +0,0 @@
gRfuSIO32Id

View File

@ -1 +0,0 @@
gSTWIStatus

View File

@ -1,35 +0,0 @@
gLinkPartnersHeldKeys
gLinkDebugSeed
gLocalLinkPlayerBlock
gLinkErrorOccurred
gLinkDebugFlags
gLinkFiller1
gRemoteLinkPlayersNotReceived
gBlockReceivedStatus
gLinkFiller2
gLinkHeldKeys
gRecvCmds
gLinkStatus
gLinkDummy1
gLinkDummy2
gReadyToExitStandby
gReadyToCloseLink
gReadyCloseLinkType
gSuppressLinkErrorMessage
gWirelessCommType
gSavedLinkPlayerCount
gSendCmd
gSavedMultiplayerId
gReceivedRemoteLinkPlayers
gLinkTestBGInfo
gLinkCallback
gShouldAdvanceLinkState
gLinkTestBlockChecksums
gBlockRequestType
gLinkFiller3
gLinkFiller4
gLinkFiller5
gLastSendQueueCount
gLink
gLastRecvQueueCount
gLinkSavedIme

View File

@ -1,2 +0,0 @@
gRfuAPIBuffer
gRfu

View File

@ -1,2 +0,0 @@
gListMenuOverride
gMultiuseListMenuTemplate

View File

@ -1,4 +0,0 @@
gFlashMemoryPresent
gSaveBlock1Ptr
gSaveBlock2Ptr
gPokemonStoragePtr

View File

@ -1,12 +0,0 @@
gSoundInfo
gPokemonCrySongs
gPokemonCryMusicPlayers
gMPlayInfo_BGM
gMPlayJumpTable
gCgbChans
gMPlayInfo_SE1
gMPlayInfo_SE2
gPokemonCryTracks
gPokemonCrySong
gMPlayMemAccArea
gMPlayInfo_SE3

View File

@ -1,9 +0,0 @@
gKeyRepeatStartDelay
gLinkTransferringData
gMain
gKeyRepeatContinueDelay
gSoftResetDisabled
gIntrTable
gLinkVSyncDisabled
IntrMain_Buffer
gPcmDmaCounter

View File

@ -1 +0,0 @@
gBardSong

View File

@ -1,8 +0,0 @@
gOverworldTilemapBuffer_Bg2
gOverworldTilemapBuffer_Bg1
gOverworldTilemapBuffer_Bg3
gHeldKeyCodeToSend
gFieldCallback
gFieldCallback2
gLocalLinkPlayerId
gFieldLinkPlayerCount

View File

@ -1 +0,0 @@
gItemUseCB

View File

@ -1,2 +0,0 @@
gUnusedPokedexU8
gPokedexVBlankCB

View File

@ -1 +0,0 @@
gDexCryScreenState

View File

@ -1,2 +0,0 @@
gRngValue
gRng2Value

View File

@ -1 +0,0 @@
gLocalTime

View File

@ -1,13 +0,0 @@
gLastWrittenSector
gLastSaveCounter
gLastKnownGoodSector
gDamagedSaveSectors
gSaveCounter
gReadWriteSector
gIncrementalSectorId
gSaveUnusedVar
gSaveFileStatus
gGameContinueCallback
gRamSaveSectorLocations
gSaveUnusedVar2
gSaveAttemptStatus

View File

@ -1 +0,0 @@
gDisableMusic

View File

@ -1,2 +0,0 @@
gOamMatrixAllocBitmap
gReservedSpritePaletteCount

View File

@ -1 +0,0 @@
gMenuCallback

View File

@ -1 +0,0 @@
gTasks

View File

@ -1,4 +0,0 @@
gFonts
gDisableTextPrinters
gCurGlyph
gTextFlags

View File

@ -1,5 +0,0 @@
gWhichTrainerToFaceAfterBattle
gPostBattleMovementScript
gApproachingTrainers
gNoOfApproachingTrainers
gTrainerApproachedPlayer

View File

@ -1,4 +0,0 @@
sCurTVShowSlot
sTV_SecretBaseVisitMovesTemp
sTV_DecorationsBuffer
sTV_SecretBaseVisitMonsTemp

View File

@ -1,2 +0,0 @@
gTransparentTileNumber
gWindowBgTilemapBuffers

View File

@ -1613,6 +1613,8 @@ AI_CV_Disable2:
AI_CV_Disable_End:
end
@ BUG: The original script would score up Counter when the target's types were not physical
@ This is incorrect since Counter only deals double the damage received if hit by a physical attack
AI_CV_Counter:
if_status AI_TARGET, STATUS1_SLEEP, AI_CV_Counter_ScoreDown1
if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_Counter_ScoreDown1
@ -1625,7 +1627,7 @@ AI_CV_Counter2:
if_random_less_than 100, AI_CV_Counter3
score -1
AI_CV_Counter3:
if_has_move AI_USER, MOVE_MIRROR_COAT, AI_CV_Counter7
if_has_move AI_USER, MOVE_MIRROR_COAT, AI_CV_Counter8
get_last_used_bank_move AI_TARGET
get_move_power_from_result
if_equal 0, AI_CV_Counter5
@ -1645,15 +1647,24 @@ AI_CV_Counter5:
if_random_less_than 100, AI_CV_Counter6
score +1
AI_CV_Counter6:
#ifdef BUGFIX
get_target_type1
if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter7
get_target_type2
if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter7
goto AI_CV_Counter_End
#else
get_target_type1
if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_End
get_target_type2
if_in_bytes AI_CV_Counter_PhysicalTypeList, AI_CV_Counter_End
if_random_less_than 50, AI_CV_Counter_End
#endif
AI_CV_Counter7:
if_random_less_than 100, AI_CV_Counter8
score +4
if_random_less_than 50, AI_CV_Counter_End
AI_CV_Counter8:
if_random_less_than 100, AI_CV_Counter9
score +4
AI_CV_Counter9:
end
AI_CV_Counter_ScoreDown1:
@ -2100,6 +2111,8 @@ AI_CV_PsychUp_ScoreDown2:
AI_CV_PsychUp_End:
end
@ BUG: The original script would score up Mirror Coat when the target's types were not special
@ This is incorrect since Mirror Coat only deals double the damage received if hit by a special attack
AI_CV_MirrorCoat:
if_status AI_TARGET, STATUS1_SLEEP, AI_CV_MirrorCoat_ScoreDown1
if_status2 AI_TARGET, STATUS2_INFATUATION, AI_CV_MirrorCoat_ScoreDown1
@ -2132,10 +2145,19 @@ AI_CV_MirrorCoat5:
if_random_less_than 100, AI_CV_MirrorCoat6
score +1
AI_CV_MirrorCoat6:
#ifdef BUGFIX
get_target_type1
if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat7
get_target_type2
if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat7
goto AI_CV_MirrorCoat_End
#else
get_target_type1
if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_End
get_target_type2
if_in_bytes AI_CV_MirrorCoat_SpecialTypeList, AI_CV_MirrorCoat_End
#endif
AI_CV_MirrorCoat7:
if_random_less_than 50, AI_CV_MirrorCoat_End
AI_CV_MirrorCoat_ScoreUp4:
if_random_less_than 100, AI_CV_MirrorCoat_ScoreUp4_End

View File

@ -60,6 +60,7 @@
.section script_data, "aw", %progbits
.set ALLOCATE_SCRIPT_CMD_TABLE, 1
.include "data/script_cmd_table.inc"
gSpecialVars::
@ -563,8 +564,8 @@ gStdScripts_End::
.include "data/maps/Route110_TrickHousePuzzle6/scripts.inc"
.include "data/maps/Route110_TrickHousePuzzle7/scripts.inc"
.include "data/maps/Route110_TrickHousePuzzle8/scripts.inc"
.include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc"
.include "data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc"
.include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc"
.include "data/maps/Route113_GlassWorkshop/scripts.inc"
.include "data/maps/Route123_BerryMastersHouse/scripts.inc"
.include "data/maps/Route119_WeatherInstitute_1F/scripts.inc"

View File

@ -28,9 +28,7 @@ BattleFrontier_Mart_Pokemart:
.2byte ITEM_ZINC
.2byte ITEM_CARBOS
.2byte ITEM_HP_UP
.2byte ITEM_NONE
release
end
pokemartlistend
BattleFrontier_Mart_EventScript_OldMan::
msgbox BattleFrontier_Mart_Text_ChaperonGrandson, MSGBOX_NPC

View File

@ -45,9 +45,7 @@ EverGrandeCity_PokemonLeague_1F_Pokemart:
.2byte ITEM_FULL_HEAL
.2byte ITEM_REVIVE
.2byte ITEM_MAX_REPEL
.2byte ITEM_NONE
release
end
pokemartlistend
@ The door guards only check for FLAG_BADGE06_GET because Winonas badge is the only one that can be skipped
@ Its assumed the player has the remaining badges

View File

@ -25,9 +25,7 @@ FallarborTown_Mart_Pokemart:
.2byte ITEM_X_DEFEND
.2byte ITEM_DIRE_HIT
.2byte ITEM_GUARD_SPEC
.2byte ITEM_NONE
release
end
pokemartlistend
FallarborTown_Mart_EventScript_Woman::
msgbox FallarborTown_Mart_Text_DecidingSkittyEvolve, MSGBOX_NPC

View File

@ -64,7 +64,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "FallarborTown_PokemonCenter_1F_EventScript_Lanette",
"flag": "FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE"
"flag": "FLAG_HIDE_FALLARBOR_POKEMON_CENTER_LANETTE"
}
],
"warp_events": [

View File

@ -29,9 +29,7 @@ FortreeCity_DecorationShop_PokemartDecor_Desks:
.2byte DECOR_BRICK_DESK
.2byte DECOR_CAMP_DESK
.2byte DECOR_HARD_DESK
.2byte DECOR_NONE
release
end
pokemartlistend
FortreeCity_DecorationShop_EventScript_ClerkChairs::
lock
@ -53,9 +51,7 @@ FortreeCity_DecorationShop_PokemartDecor_Chairs:
.2byte DECOR_BRICK_CHAIR
.2byte DECOR_CAMP_CHAIR
.2byte DECOR_HARD_CHAIR
.2byte DECOR_NONE
release
end
pokemartlistend
FortreeCity_DecorationShop_Text_MerchandiseSentToPC:
.string "Merchandise you buy here is sent to\n"

View File

@ -23,9 +23,7 @@ FortreeCity_Mart_Pokemart:
.2byte ITEM_REVIVE
.2byte ITEM_SUPER_REPEL
.2byte ITEM_WOOD_MAIL
.2byte ITEM_NONE
release
end
pokemartlistend
FortreeCity_Mart_EventScript_Woman::
msgbox FortreeCity_Mart_Text_SuperRepelBetter, MSGBOX_NPC

View File

@ -17,9 +17,7 @@ LavaridgeTown_HerbShop_Pokemart:
.2byte ITEM_ENERGY_ROOT
.2byte ITEM_HEAL_POWDER
.2byte ITEM_REVIVAL_HERB
.2byte ITEM_NONE
release
end
pokemartlistend
LavaridgeTown_HerbShop_EventScript_ExpertM::
msgbox LavaridgeTown_HerbShop_Text_HerbalMedicineWorksButMonWillDislike, MSGBOX_NPC

View File

@ -22,9 +22,7 @@ LavaridgeTown_Mart_Pokemart:
.2byte ITEM_REVIVE
.2byte ITEM_SUPER_REPEL
.2byte ITEM_X_SPEED
.2byte ITEM_NONE
release
end
pokemartlistend
LavaridgeTown_Mart_EventScript_ExpertM::
msgbox LavaridgeTown_Mart_Text_XSpeedFirstStrike, MSGBOX_NPC

View File

@ -36,9 +36,7 @@ LilycoveCity_DepartmentStore_2F_Pokemart1:
.2byte ITEM_ICE_HEAL
.2byte ITEM_AWAKENING
.2byte ITEM_FLUFFY_TAIL
.2byte ITEM_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_2F_EventScript_ClerkRight::
lock
@ -62,9 +60,7 @@ LilycoveCity_DepartmentStore_2F_Pokemart2:
.2byte ITEM_MAX_REPEL
.2byte ITEM_WAVE_MAIL
.2byte ITEM_MECH_MAIL
.2byte ITEM_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_2F_Text_LearnToUseItemsProperly:
.string "Learn to use items properly.\n"

View File

@ -19,9 +19,7 @@ LilycoveCity_DepartmentStore_3F_Pokemart_Vitamins:
.2byte ITEM_ZINC
.2byte ITEM_CARBOS
.2byte ITEM_HP_UP
.2byte ITEM_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_3F_EventScript_ClerkRight::
lock
@ -42,9 +40,7 @@ LilycoveCity_DepartmentStore_3F_Pokemart_StatBoosters:
.2byte ITEM_DIRE_HIT
.2byte ITEM_GUARD_SPEC
.2byte ITEM_X_ACCURACY
.2byte ITEM_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_3F_EventScript_TriathleteM::
msgbox LilycoveCity_DepartmentStore_3F_Text_ItemsBestForTougheningPokemon, MSGBOX_NPC

View File

@ -29,9 +29,7 @@ LilycoveCity_DepartmentStore_4F_Pokemart_AttackTMs:
.2byte ITEM_TM_THUNDER
.2byte ITEM_TM_BLIZZARD
.2byte ITEM_TM_HYPER_BEAM
.2byte ITEM_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_4F_EventScript_ClerkRight::
lock
@ -49,9 +47,7 @@ LilycoveCity_DepartmentStore_4F_Pokemart_DefenseTMs:
.2byte ITEM_TM_SAFEGUARD
.2byte ITEM_TM_REFLECT
.2byte ITEM_TM_LIGHT_SCREEN
.2byte ITEM_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_4F_Text_AttackOrDefenseTM:
.string "Hmm…\p"

View File

@ -41,9 +41,7 @@ LilycoveCity_DepartmentStore_5F_Pokemart_Dolls:
.2byte DECOR_SKITTY_DOLL
.2byte DECOR_SWABLU_DOLL
.2byte DECOR_GULPIN_DOLL
.2byte DECOR_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_5F_EventScript_ClerkMidLeft::
lock
@ -66,9 +64,7 @@ LilycoveCity_DepartmentStore_5F_Pokemart_Cushions:
.2byte DECOR_GRASS_CUSHION
.2byte DECOR_FIRE_CUSHION
.2byte DECOR_WATER_CUSHION
.2byte DECOR_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_5F_EventScript_ClerkMidRight::
lock
@ -91,9 +87,7 @@ LilycoveCity_DepartmentStore_5F_Pokemart_Posters:
.2byte DECOR_LONG_POSTER
.2byte DECOR_SEA_POSTER
.2byte DECOR_SKY_POSTER
.2byte DECOR_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_5F_EventScript_ClerkFarRight::
lock
@ -117,9 +111,7 @@ LilycoveCity_DepartmentStore_5F_Pokemart_Mats:
.2byte DECOR_GLITTER_MAT
.2byte DECOR_JUMP_MAT
.2byte DECOR_SPIN_MAT
.2byte DECOR_NONE
release
end
pokemartlistend
LilycoveCity_DepartmentStore_5F_EventScript_PokefanF::
msgbox LilycoveCity_DepartmentStore_5F_Text_PlaceFullOfCuteDolls, MSGBOX_NPC

View File

@ -25,9 +25,7 @@ MauvilleCity_Mart_Pokemart:
.2byte ITEM_GUARD_SPEC
.2byte ITEM_DIRE_HIT
.2byte ITEM_X_ACCURACY
.2byte ITEM_NONE
release
end
pokemartlistend
MauvilleCity_Mart_EventScript_ExpertM::
msgbox MauvilleCity_Mart_Text_ItemsToTemporarilyElevateStats, MSGBOX_NPC

View File

@ -22,9 +22,7 @@ MossdeepCity_Mart_Pokemart:
.2byte ITEM_MAX_REPEL
.2byte ITEM_X_ATTACK
.2byte ITEM_X_DEFEND
.2byte ITEM_NONE
release
end
pokemartlistend
MossdeepCity_Mart_EventScript_Woman::
msgbox MossdeepCity_Mart_Text_ReviveIsFantastic, MSGBOX_NPC

View File

@ -320,6 +320,9 @@ MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha::
setobjectmovementtype LOCALID_SCIENTIST, MOVEMENT_TYPE_WANDER_AROUND
addobject LOCALID_SCIENTIST
fadescreen FADE_FROM_BLACK
#ifdef BUGFIX
releaseall
#endif
end
MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayer::

View File

@ -18,9 +18,7 @@ OldaleTown_Mart_Pokemart_Basic:
.2byte ITEM_ANTIDOTE
.2byte ITEM_PARALYZE_HEAL
.2byte ITEM_AWAKENING
.2byte ITEM_NONE
release
end
pokemartlistend
OldaleTown_Mart_ExpandedItems::
pokemart OldaleTown_Mart_Pokemart_Expanded
@ -35,9 +33,7 @@ OldaleTown_Mart_Pokemart_Expanded:
.2byte ITEM_ANTIDOTE
.2byte ITEM_PARALYZE_HEAL
.2byte ITEM_AWAKENING
.2byte ITEM_NONE
release
end
pokemartlistend
OldaleTown_Mart_EventScript_Woman::
lock

View File

@ -25,9 +25,7 @@ PetalburgCity_Mart_Pokemart_Basic:
.2byte ITEM_X_ATTACK
.2byte ITEM_X_DEFEND
.2byte ITEM_ORANGE_MAIL
.2byte ITEM_NONE
release
end
pokemartlistend
PetalburgCity_Mart_EventScript_ExpandedItems::
pokemart PetalburgCity_Mart_Pokemart_Expanded
@ -50,9 +48,7 @@ PetalburgCity_Mart_Pokemart_Expanded:
.2byte ITEM_X_ATTACK
.2byte ITEM_X_DEFEND
.2byte ITEM_ORANGE_MAIL
.2byte ITEM_NONE
release
end
pokemartlistend
PetalburgCity_Mart_EventScript_Woman::
msgbox PetalburgCity_Mart_Text_WeakWillGrowStronger, MSGBOX_NPC

View File

@ -59,9 +59,7 @@ Route104_PrettyPetalFlowerShop_Pokemart_Plants:
.2byte DECOR_COLORFUL_PLANT
.2byte DECOR_BIG_PLANT
.2byte DECOR_GORGEOUS_PLANT
.2byte DECOR_NONE
release
end
pokemartlistend
Route104_PrettyPetalFlowerShop_EventScript_WailmerPailGirl::
lock

View File

@ -518,28 +518,28 @@
"x": 15,
"y": 16,
"elevation": 0,
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
"dest_warp_id": "0"
},
{
"x": 18,
"y": 16,
"elevation": 0,
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
"dest_warp_id": "2"
},
{
"x": 16,
"y": 88,
"elevation": 0,
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
"dest_warp_id": "0"
},
{
"x": 19,
"y": 88,
"elevation": 0,
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
"dest_warp_id": "2"
}
],

View File

@ -34,28 +34,28 @@
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "4"
"dest_warp_id": "2"
},
{
"x": 2,
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "4"
"dest_warp_id": "2"
},
{
"x": 12,
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "5"
"dest_warp_id": "3"
},
{
"x": 13,
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "5"
"dest_warp_id": "3"
}
],
"coord_events": [

View File

@ -1,6 +1,16 @@
Route110_SeasideCyclingRoadNorthEntrance_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, Route110_SeasideCyclingRoadNorthEntrance_OnTransition
.byte 0
Route110_SeasideCyclingRoadNorthEntrance_OnTransition:
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 3, Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 2, Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge
end
Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge::
setvar VAR_CYCLING_CHALLENGE_STATE, 1
return
Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk::
lock
faceplayer
@ -11,12 +21,17 @@ Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk::
Route110_SeasideCyclingRoadNorthEntrance_EventScript_BikeCheck::
lockall
specialvar VAR_RESULT, GetPlayerAvatarBike
call_if_eq VAR_RESULT, 2, Route110_SeasideCyclingRoadNorthEntrance_EventScript_OnMachBike
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike
setflag FLAG_SYS_CYCLING_ROAD
setvar VAR_TEMP_1, 1
releaseall
end
Route110_SeasideCyclingRoadNorthEntrance_EventScript_OnMachBike::
setvar VAR_CYCLING_CHALLENGE_STATE, 1
return
Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike::
msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
closemessage
@ -31,6 +46,7 @@ Route110_SeasideCyclingRoadNorthEntrance_Movement_PushPlayerBackFromCounter:
Route110_SeasideCyclingRoadNorthEntrance_EventScript_ClearCyclingRoad::
lockall
setvar VAR_CYCLING_CHALLENGE_STATE, 0
clearflag FLAG_SYS_CYCLING_ROAD
setvar VAR_TEMP_1, 0
releaseall

View File

@ -34,28 +34,28 @@
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "2"
"dest_warp_id": "4"
},
{
"x": 2,
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "2"
"dest_warp_id": "4"
},
{
"x": 12,
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "3"
"dest_warp_id": "5"
},
{
"x": 13,
"y": 5,
"elevation": 0,
"dest_map": "MAP_ROUTE110",
"dest_warp_id": "3"
"dest_warp_id": "5"
}
],
"coord_events": [

View File

@ -1,16 +1,6 @@
Route110_SeasideCyclingRoadSouthEntrance_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, Route110_SeasideCyclingRoadSouthEntrance_OnTransition
.byte 0
Route110_SeasideCyclingRoadSouthEntrance_OnTransition:
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 3, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge
end
Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge::
setvar VAR_CYCLING_CHALLENGE_STATE, 1
return
Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk::
lock
faceplayer
@ -21,17 +11,12 @@ Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk::
Route110_SeasideCyclingRoadSouthEntrance_EventScript_BikeCheck::
lockall
specialvar VAR_RESULT, GetPlayerAvatarBike
call_if_eq VAR_RESULT, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike
setflag FLAG_SYS_CYCLING_ROAD
setvar VAR_TEMP_1, 1
releaseall
end
Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike::
setvar VAR_CYCLING_CHALLENGE_STATE, 1
return
Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike::
msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
closemessage
@ -46,7 +31,6 @@ Route110_SeasideCyclingRoadSouthEntrance_Movement_PushPlayerBackFromCounter:
Route110_SeasideCyclingRoadSouthEntrance_EventScript_ClearCyclingRoad::
lockall
setvar VAR_CYCLING_CHALLENGE_STATE, 0
clearflag FLAG_SYS_CYCLING_ROAD
setvar VAR_TEMP_1, 0
releaseall

View File

@ -28,9 +28,7 @@ RustboroCity_Mart_Pokemart_Basic:
.2byte ITEM_X_SPEED
.2byte ITEM_X_ATTACK
.2byte ITEM_X_DEFEND
.2byte ITEM_NONE
release
end
pokemartlistend
RustboroCity_Mart_EventScript_PokemartExpanded::
pokemart RustboroCity_Mart_Pokemart_Expanded
@ -52,9 +50,7 @@ RustboroCity_Mart_Pokemart_Expanded:
.2byte ITEM_X_SPEED
.2byte ITEM_X_ATTACK
.2byte ITEM_X_DEFEND
.2byte ITEM_NONE
release
end
pokemartlistend
RustboroCity_Mart_EventScript_PokefanF::
msgbox RustboroCity_Mart_Text_BuyingHealsInCaseOfShroomish, MSGBOX_NPC

View File

@ -154,9 +154,7 @@ SlateportCity_Pokemart_EnergyGuru:
.2byte ITEM_ZINC
.2byte ITEM_CALCIUM
.2byte ITEM_HP_UP
.2byte ITEM_NONE
release
end
pokemartlistend
SlateportCity_EventScript_EffortRibbonWoman::
lock
@ -514,9 +512,7 @@ SlateportCity_PokemartDecor_Dolls:
.2byte DECOR_AZURILL_DOLL
.2byte DECOR_MARILL_DOLL
.2byte DECOR_SKITTY_DOLL
.2byte DECOR_NONE
release
end
pokemartlistend
SlateportCity_EventScript_ComeBackWithSecretPower::
msgbox gText_ComeBackWithSecretPower, MSGBOX_DEFAULT
@ -550,9 +546,7 @@ SlateportCity_PokemartDecor:
.2byte DECOR_A_NOTE_MAT
.2byte DECOR_B_NOTE_MAT
.2byte DECOR_C_HIGH_NOTE_MAT
.2byte DECOR_NONE
release
end
pokemartlistend
SlateportCity_EventScript_PowerTMClerk::
lock
@ -568,9 +562,7 @@ SlateportCity_EventScript_PowerTMClerk::
SlateportCity_Pokemart_PowerTMs:
.2byte ITEM_TM_HIDDEN_POWER
.2byte ITEM_TM_SECRET_POWER
.2byte ITEM_NONE
release
end
pokemartlistend
@ Scene with Capt Sterns interview and Team Aqua announcing plans to steal Submarine
SlateportCity_EventScript_CaptStern::

View File

@ -22,9 +22,7 @@ SlateportCity_Mart_Pokemart:
.2byte ITEM_ESCAPE_ROPE
.2byte ITEM_REPEL
.2byte ITEM_HARBOR_MAIL
.2byte ITEM_NONE
release
end
pokemartlistend
SlateportCity_Mart_EventScript_BlackBelt::
msgbox SlateportCity_Mart_Text_SomeItemsOnlyAtMart, MSGBOX_NPC

View File

@ -22,9 +22,7 @@ SootopolisCity_Mart_Pokemart:
.2byte ITEM_X_ATTACK
.2byte ITEM_X_DEFEND
.2byte ITEM_SHADOW_MAIL
.2byte ITEM_NONE
release
end
pokemartlistend
SootopolisCity_Mart_EventScript_FatMan::
lock

View File

@ -267,9 +267,7 @@ TrainerHill_Entrance_Pokemart_Basic:
.2byte ITEM_DIRE_HIT
.2byte ITEM_GUARD_SPEC
.2byte ITEM_X_ACCURACY
.2byte ITEM_NONE
release
end
pokemartlistend
TrainerHill_Entrance_EventScript_ExpandedPokemart::
pokemart TrainerHill_Entrance_Pokemart_Expanded
@ -291,9 +289,7 @@ TrainerHill_Entrance_Pokemart_Expanded:
.2byte ITEM_DIRE_HIT
.2byte ITEM_GUARD_SPEC
.2byte ITEM_X_ACCURACY
.2byte ITEM_NONE
release
end
pokemartlistend
TrainerHill_Entrance_Text_StillGettingReady:
.string "This is the TRAINER HILL where\n"

View File

@ -24,9 +24,7 @@ VerdanturfTown_Mart_Pokemart:
.2byte ITEM_REPEL
.2byte ITEM_X_SPECIAL
.2byte ITEM_FLUFFY_TAIL
.2byte ITEM_NONE
release
end
pokemartlistend
VerdanturfTown_Mart_EventScript_Boy::
msgbox VerdanturfTown_Mart_Text_XSpecialIsCrucial, MSGBOX_NPC

View File

@ -605,8 +605,8 @@
"Route110_TrickHousePuzzle6",
"Route110_TrickHousePuzzle7",
"Route110_TrickHousePuzzle8",
"Route110_SeasideCyclingRoadNorthEntrance",
"Route110_SeasideCyclingRoadSouthEntrance"
"Route110_SeasideCyclingRoadSouthEntrance",
"Route110_SeasideCyclingRoadNorthEntrance"
],
"gMapGroup_IndoorRoute113": [
"Route113_GlassWorkshop"

View File

@ -1,233 +1,250 @@
.ifndef SCRIPT_CMD_TABLE_ENTRY_MACRO
.set SCRIPT_CMD_TABLE_ENTRY_MACRO, 1
.macro script_cmd_table_entry constant:req value:req
.if ALLOCATE_SCRIPT_CMD_TABLE
.4byte \value
.else
enum \constant
.endif
.endm
.endif
enum_start
.if ALLOCATE_SCRIPT_CMD_TABLE
.align 2
gScriptCmdTable::
.4byte ScrCmd_nop @ 0x00
.4byte ScrCmd_nop1 @ 0x01
.4byte ScrCmd_end @ 0x02
.4byte ScrCmd_return @ 0x03
.4byte ScrCmd_call @ 0x04
.4byte ScrCmd_goto @ 0x05
.4byte ScrCmd_goto_if @ 0x06
.4byte ScrCmd_call_if @ 0x07
.4byte ScrCmd_gotostd @ 0x08
.4byte ScrCmd_callstd @ 0x09
.4byte ScrCmd_gotostd_if @ 0x0a
.4byte ScrCmd_callstd_if @ 0x0b
.4byte ScrCmd_returnram @ 0x0c
.4byte ScrCmd_endram @ 0x0d
.4byte ScrCmd_setmysteryeventstatus @ 0x0e
.4byte ScrCmd_loadword @ 0x0f
.4byte ScrCmd_loadbyte @ 0x10
.4byte ScrCmd_setptr @ 0x11
.4byte ScrCmd_loadbytefromptr @ 0x12
.4byte ScrCmd_setptrbyte @ 0x13
.4byte ScrCmd_copylocal @ 0x14
.4byte ScrCmd_copybyte @ 0x15
.4byte ScrCmd_setvar @ 0x16
.4byte ScrCmd_addvar @ 0x17
.4byte ScrCmd_subvar @ 0x18
.4byte ScrCmd_copyvar @ 0x19
.4byte ScrCmd_setorcopyvar @ 0x1a
.4byte ScrCmd_compare_local_to_local @ 0x1b
.4byte ScrCmd_compare_local_to_value @ 0x1c
.4byte ScrCmd_compare_local_to_ptr @ 0x1d
.4byte ScrCmd_compare_ptr_to_local @ 0x1e
.4byte ScrCmd_compare_ptr_to_value @ 0x1f
.4byte ScrCmd_compare_ptr_to_ptr @ 0x20
.4byte ScrCmd_compare_var_to_value @ 0x21
.4byte ScrCmd_compare_var_to_var @ 0x22
.4byte ScrCmd_callnative @ 0x23
.4byte ScrCmd_gotonative @ 0x24
.4byte ScrCmd_special @ 0x25
.4byte ScrCmd_specialvar @ 0x26
.4byte ScrCmd_waitstate @ 0x27
.4byte ScrCmd_delay @ 0x28
.4byte ScrCmd_setflag @ 0x29
.4byte ScrCmd_clearflag @ 0x2a
.4byte ScrCmd_checkflag @ 0x2b
.4byte ScrCmd_initclock @ 0x2c
.4byte ScrCmd_dotimebasedevents @ 0x2d
.4byte ScrCmd_gettime @ 0x2e
.4byte ScrCmd_playse @ 0x2f
.4byte ScrCmd_waitse @ 0x30
.4byte ScrCmd_playfanfare @ 0x31
.4byte ScrCmd_waitfanfare @ 0x32
.4byte ScrCmd_playbgm @ 0x33
.4byte ScrCmd_savebgm @ 0x34
.4byte ScrCmd_fadedefaultbgm @ 0x35
.4byte ScrCmd_fadenewbgm @ 0x36
.4byte ScrCmd_fadeoutbgm @ 0x37
.4byte ScrCmd_fadeinbgm @ 0x38
.4byte ScrCmd_warp @ 0x39
.4byte ScrCmd_warpsilent @ 0x3a
.4byte ScrCmd_warpdoor @ 0x3b
.4byte ScrCmd_warphole @ 0x3c
.4byte ScrCmd_warpteleport @ 0x3d
.4byte ScrCmd_setwarp @ 0x3e
.4byte ScrCmd_setdynamicwarp @ 0x3f
.4byte ScrCmd_setdivewarp @ 0x40
.4byte ScrCmd_setholewarp @ 0x41
.4byte ScrCmd_getplayerxy @ 0x42
.4byte ScrCmd_getpartysize @ 0x43
.4byte ScrCmd_additem @ 0x44
.4byte ScrCmd_removeitem @ 0x45
.4byte ScrCmd_checkitemspace @ 0x46
.4byte ScrCmd_checkitem @ 0x47
.4byte ScrCmd_checkitemtype @ 0x48
.4byte ScrCmd_addpcitem @ 0x49
.4byte ScrCmd_checkpcitem @ 0x4a
.4byte ScrCmd_adddecoration @ 0x4b
.4byte ScrCmd_removedecoration @ 0x4c
.4byte ScrCmd_checkdecor @ 0x4d
.4byte ScrCmd_checkdecorspace @ 0x4e
.4byte ScrCmd_applymovement @ 0x4f
.4byte ScrCmd_applymovementat @ 0x50
.4byte ScrCmd_waitmovement @ 0x51
.4byte ScrCmd_waitmovementat @ 0x52
.4byte ScrCmd_removeobject @ 0x53
.4byte ScrCmd_removeobjectat @ 0x54
.4byte ScrCmd_addobject @ 0x55
.4byte ScrCmd_addobjectat @ 0x56
.4byte ScrCmd_setobjectxy @ 0x57
.4byte ScrCmd_showobjectat @ 0x58
.4byte ScrCmd_hideobjectat @ 0x59
.4byte ScrCmd_faceplayer @ 0x5a
.4byte ScrCmd_turnobject @ 0x5b
.4byte ScrCmd_trainerbattle @ 0x5c
.4byte ScrCmd_dotrainerbattle @ 0x5d
.4byte ScrCmd_gotopostbattlescript @ 0x5e
.4byte ScrCmd_gotobeatenscript @ 0x5f
.4byte ScrCmd_checktrainerflag @ 0x60
.4byte ScrCmd_settrainerflag @ 0x61
.4byte ScrCmd_cleartrainerflag @ 0x62
.4byte ScrCmd_setobjectxyperm @ 0x63
.4byte ScrCmd_copyobjectxytoperm @ 0x64
.4byte ScrCmd_setobjectmovementtype @ 0x65
.4byte ScrCmd_waitmessage @ 0x66
.4byte ScrCmd_message @ 0x67
.4byte ScrCmd_closemessage @ 0x68
.4byte ScrCmd_lockall @ 0x69
.4byte ScrCmd_lock @ 0x6a
.4byte ScrCmd_releaseall @ 0x6b
.4byte ScrCmd_release @ 0x6c
.4byte ScrCmd_waitbuttonpress @ 0x6d
.4byte ScrCmd_yesnobox @ 0x6e
.4byte ScrCmd_multichoice @ 0x6f
.4byte ScrCmd_multichoicedefault @ 0x70
.4byte ScrCmd_multichoicegrid @ 0x71
.4byte ScrCmd_drawbox @ 0x72
.4byte ScrCmd_erasebox @ 0x73
.4byte ScrCmd_drawboxtext @ 0x74
.4byte ScrCmd_showmonpic @ 0x75
.4byte ScrCmd_hidemonpic @ 0x76
.4byte ScrCmd_showcontestpainting @ 0x77
.4byte ScrCmd_braillemessage @ 0x78
.4byte ScrCmd_givemon @ 0x79
.4byte ScrCmd_giveegg @ 0x7a
.4byte ScrCmd_setmonmove @ 0x7b
.4byte ScrCmd_checkpartymove @ 0x7c
.4byte ScrCmd_bufferspeciesname @ 0x7d
.4byte ScrCmd_bufferleadmonspeciesname @ 0x7e
.4byte ScrCmd_bufferpartymonnick @ 0x7f
.4byte ScrCmd_bufferitemname @ 0x80
.4byte ScrCmd_bufferdecorationname @ 0x81
.4byte ScrCmd_buffermovename @ 0x82
.4byte ScrCmd_buffernumberstring @ 0x83
.4byte ScrCmd_bufferstdstring @ 0x84
.4byte ScrCmd_bufferstring @ 0x85
.4byte ScrCmd_pokemart @ 0x86
.4byte ScrCmd_pokemartdecoration @ 0x87
.4byte ScrCmd_pokemartdecoration2 @ 0x88
.4byte ScrCmd_playslotmachine @ 0x89
.4byte ScrCmd_setberrytree @ 0x8a
.4byte ScrCmd_choosecontestmon @ 0x8b
.4byte ScrCmd_startcontest @ 0x8c
.4byte ScrCmd_showcontestresults @ 0x8d
.4byte ScrCmd_contestlinktransfer @ 0x8e
.4byte ScrCmd_random @ 0x8f
.4byte ScrCmd_addmoney @ 0x90
.4byte ScrCmd_removemoney @ 0x91
.4byte ScrCmd_checkmoney @ 0x92
.4byte ScrCmd_showmoneybox @ 0x93
.4byte ScrCmd_hidemoneybox @ 0x94
.4byte ScrCmd_updatemoneybox @ 0x95
.4byte ScrCmd_getpokenewsactive @ 0x96
.4byte ScrCmd_fadescreen @ 0x97
.4byte ScrCmd_fadescreenspeed @ 0x98
.4byte ScrCmd_setflashlevel @ 0x99
.4byte ScrCmd_animateflash @ 0x9a
.4byte ScrCmd_messageautoscroll @ 0x9b
.4byte ScrCmd_dofieldeffect @ 0x9c
.4byte ScrCmd_setfieldeffectargument @ 0x9d
.4byte ScrCmd_waitfieldeffect @ 0x9e
.4byte ScrCmd_setrespawn @ 0x9f
.4byte ScrCmd_checkplayergender @ 0xa0
.4byte ScrCmd_playmoncry @ 0xa1
.4byte ScrCmd_setmetatile @ 0xa2
.4byte ScrCmd_resetweather @ 0xa3
.4byte ScrCmd_setweather @ 0xa4
.4byte ScrCmd_doweather @ 0xa5
.4byte ScrCmd_setstepcallback @ 0xa6
.4byte ScrCmd_setmaplayoutindex @ 0xa7
.4byte ScrCmd_setobjectsubpriority @ 0xa8
.4byte ScrCmd_resetobjectsubpriority @ 0xa9
.4byte ScrCmd_createvobject @ 0xaa
.4byte ScrCmd_turnvobject @ 0xab
.4byte ScrCmd_opendoor @ 0xac
.4byte ScrCmd_closedoor @ 0xad
.4byte ScrCmd_waitdooranim @ 0xae
.4byte ScrCmd_setdooropen @ 0xaf
.4byte ScrCmd_setdoorclosed @ 0xb0
.4byte ScrCmd_addelevmenuitem @ 0xb1
.4byte ScrCmd_showelevmenu @ 0xb2
.4byte ScrCmd_checkcoins @ 0xb3
.4byte ScrCmd_addcoins @ 0xb4
.4byte ScrCmd_removecoins @ 0xb5
.4byte ScrCmd_setwildbattle @ 0xb6
.4byte ScrCmd_dowildbattle @ 0xb7
.4byte ScrCmd_setvaddress @ 0xb8
.4byte ScrCmd_vgoto @ 0xb9
.4byte ScrCmd_vcall @ 0xba
.4byte ScrCmd_vgoto_if @ 0xbb
.4byte ScrCmd_vcall_if @ 0xbc
.4byte ScrCmd_vmessage @ 0xbd
.4byte ScrCmd_vbuffermessage @ 0xbe
.4byte ScrCmd_vbufferstring @ 0xbf
.4byte ScrCmd_showcoinsbox @ 0xc0
.4byte ScrCmd_hidecoinsbox @ 0xc1
.4byte ScrCmd_updatecoinsbox @ 0xc2
.4byte ScrCmd_incrementgamestat @ 0xc3
.4byte ScrCmd_setescapewarp @ 0xc4
.4byte ScrCmd_waitmoncry @ 0xc5
.4byte ScrCmd_bufferboxname @ 0xc6
.4byte ScrCmd_nop1 @ 0xc7
.4byte ScrCmd_nop1 @ 0xc8
.4byte ScrCmd_nop1 @ 0xc9
.4byte ScrCmd_nop1 @ 0xca
.4byte ScrCmd_nop1 @ 0xcb
.4byte ScrCmd_nop1 @ 0xcc
.4byte ScrCmd_setmonmodernfatefulencounter @ 0xcd
.4byte ScrCmd_checkmonmodernfatefulencounter @ 0xce
.4byte ScrCmd_trywondercardscript @ 0xcf
.4byte ScrCmd_nop1 @ 0xd0
.4byte ScrCmd_warpspinenter @ 0xd1
.4byte ScrCmd_setmonmetlocation @ 0xd2
.4byte ScrCmd_moverotatingtileobjects @ 0xd3
.4byte ScrCmd_turnrotatingtileobjects @ 0xd4
.4byte ScrCmd_initrotatingtilepuzzle @ 0xd5
.4byte ScrCmd_freerotatingtilepuzzle @ 0xd6
.4byte ScrCmd_warpmossdeepgym @ 0xd7
.4byte ScrCmd_selectapproachingtrainer @ 0xd8
.4byte ScrCmd_lockfortrainer @ 0xd9
.4byte ScrCmd_closebraillemessage @ 0xda
.4byte ScrCmd_messageinstant @ 0xdb
.4byte ScrCmd_fadescreenswapbuffers @ 0xdc
.4byte ScrCmd_buffertrainerclassname @ 0xdd
.4byte ScrCmd_buffertrainername @ 0xde
.4byte ScrCmd_pokenavcall @ 0xdf
.4byte ScrCmd_warpwhitefade @ 0xe0
.4byte ScrCmd_buffercontestname @ 0xe1
.4byte ScrCmd_bufferitemnameplural @ 0xe2
.4byte ScrCmd_callfunc @ 0xe3
.endif
script_cmd_table_entry SCR_OP_NOP ScrCmd_nop @ 0x00
script_cmd_table_entry SCR_OP_NOP1 ScrCmd_nop1 @ 0x01
script_cmd_table_entry SCR_OP_END ScrCmd_end @ 0x02
script_cmd_table_entry SCR_OP_RETURN ScrCmd_return @ 0x03
script_cmd_table_entry SCR_OP_CALL ScrCmd_call @ 0x04
script_cmd_table_entry SCR_OP_GOTO ScrCmd_goto @ 0x05
script_cmd_table_entry SCR_OP_GOTO_IF ScrCmd_goto_if @ 0x06
script_cmd_table_entry SCR_OP_CALL_IF ScrCmd_call_if @ 0x07
script_cmd_table_entry SCR_OP_GOTO_STD ScrCmd_gotostd @ 0x08
script_cmd_table_entry SCR_OP_CALL_STD ScrCmd_callstd @ 0x09
script_cmd_table_entry SCR_OP_GOTO_STD_IF ScrCmd_gotostd_if @ 0x0a
script_cmd_table_entry SCR_OP_CALL_STD_IF ScrCmd_callstd_if @ 0x0b
script_cmd_table_entry SCR_OP_RETURNRAM ScrCmd_returnram @ 0x0c
script_cmd_table_entry SCR_OP_ENDRAM ScrCmd_endram @ 0x0d
script_cmd_table_entry SCR_OP_SETMYSTERYEVENTSTATUS ScrCmd_setmysteryeventstatus @ 0x0e
script_cmd_table_entry SCR_OP_LOAD_WORD ScrCmd_loadword @ 0x0f
script_cmd_table_entry SCR_OP_LOAD_BYTE ScrCmd_loadbyte @ 0x10
script_cmd_table_entry SCR_OP_SETPTR ScrCmd_setptr @ 0x11
script_cmd_table_entry SCR_OP_LOADBYTEFROMPTR ScrCmd_loadbytefromptr @ 0x12
script_cmd_table_entry SCR_OP_SETPTRBYTE ScrCmd_setptrbyte @ 0x13
script_cmd_table_entry SCR_OP_COPYLOCAL ScrCmd_copylocal @ 0x14
script_cmd_table_entry SCR_OP_COPYBYTE ScrCmd_copybyte @ 0x15
script_cmd_table_entry SCR_OP_SETVAR ScrCmd_setvar @ 0x16
script_cmd_table_entry SCR_OP_ADDVAR ScrCmd_addvar @ 0x17
script_cmd_table_entry SCR_OP_SUBVAR ScrCmd_subvar @ 0x18
script_cmd_table_entry SCR_OP_COPYVAR ScrCmd_copyvar @ 0x19
script_cmd_table_entry SCR_OP_SETORCOPYVAR ScrCmd_setorcopyvar @ 0x1a
script_cmd_table_entry SCR_OP_COMPARE_LOCAL_TO_LOCAL ScrCmd_compare_local_to_local @ 0x1b
script_cmd_table_entry SCR_OP_COMPARE_LOCAL_TO_VALUE ScrCmd_compare_local_to_value @ 0x1c
script_cmd_table_entry SCR_OP_COMPARE_LOCAL_TO_PTR ScrCmd_compare_local_to_ptr @ 0x1d
script_cmd_table_entry SCR_OP_COMPARE_PTR_TO_LOCAL ScrCmd_compare_ptr_to_local @ 0x1e
script_cmd_table_entry SCR_OP_COMPARE_PTR_TO_VALUE ScrCmd_compare_ptr_to_value @ 0x1f
script_cmd_table_entry SCR_OP_COMPARE_PTR_TO_PTR ScrCmd_compare_ptr_to_ptr @ 0x20
script_cmd_table_entry SCR_OP_COMPARE_VAR_TO_VALUE ScrCmd_compare_var_to_value @ 0x21
script_cmd_table_entry SCR_OP_COMPARE_VAR_TO_VAR ScrCmd_compare_var_to_var @ 0x22
script_cmd_table_entry SCR_OP_CALLNATIVE ScrCmd_callnative @ 0x23
script_cmd_table_entry SCR_OP_GOTONATIVE ScrCmd_gotonative @ 0x24
script_cmd_table_entry SCR_OP_SPECIAL ScrCmd_special @ 0x25
script_cmd_table_entry SCR_OP_SPECIALVAR ScrCmd_specialvar @ 0x26
script_cmd_table_entry SCR_OP_WAITSTATE ScrCmd_waitstate @ 0x27
script_cmd_table_entry SCR_OP_DELAY ScrCmd_delay @ 0x28
script_cmd_table_entry SCR_OP_SETFLAG ScrCmd_setflag @ 0x29
script_cmd_table_entry SCR_OP_CLEARFLAG ScrCmd_clearflag @ 0x2a
script_cmd_table_entry SCR_OP_CHECKFLAG ScrCmd_checkflag @ 0x2b
script_cmd_table_entry SCR_OP_INITCLOCK ScrCmd_initclock @ 0x2c
script_cmd_table_entry SCR_OP_DOTIMEBASEDEVENTS ScrCmd_dotimebasedevents @ 0x2d
script_cmd_table_entry SCR_OP_GETTIME ScrCmd_gettime @ 0x2e
script_cmd_table_entry SCR_OP_PLAYSE ScrCmd_playse @ 0x2f
script_cmd_table_entry SCR_OP_WAITSE ScrCmd_waitse @ 0x30
script_cmd_table_entry SCR_OP_PLAYFANFARE ScrCmd_playfanfare @ 0x31
script_cmd_table_entry SCR_OP_WAITFANFARE ScrCmd_waitfanfare @ 0x32
script_cmd_table_entry SCR_OP_PLAYBGM ScrCmd_playbgm @ 0x33
script_cmd_table_entry SCR_OP_SAVEBGM ScrCmd_savebgm @ 0x34
script_cmd_table_entry SCR_OP_FADEDEFAULTBGM ScrCmd_fadedefaultbgm @ 0x35
script_cmd_table_entry SCR_OP_FADENEWBGM ScrCmd_fadenewbgm @ 0x36
script_cmd_table_entry SCR_OP_FADEOUTBGM ScrCmd_fadeoutbgm @ 0x37
script_cmd_table_entry SCR_OP_FADEINBGM ScrCmd_fadeinbgm @ 0x38
script_cmd_table_entry SCR_OP_WARP ScrCmd_warp @ 0x39
script_cmd_table_entry SCR_OP_WARPSILENT ScrCmd_warpsilent @ 0x3a
script_cmd_table_entry SCR_OP_WARPDOOR ScrCmd_warpdoor @ 0x3b
script_cmd_table_entry SCR_OP_WARPHOLE ScrCmd_warphole @ 0x3c
script_cmd_table_entry SCR_OP_WARPTELEPORT ScrCmd_warpteleport @ 0x3d
script_cmd_table_entry SCR_OP_SETWARP ScrCmd_setwarp @ 0x3e
script_cmd_table_entry SCR_OP_SETDYNAMICWARP ScrCmd_setdynamicwarp @ 0x3f
script_cmd_table_entry SCR_OP_SETDIVEWARP ScrCmd_setdivewarp @ 0x40
script_cmd_table_entry SCR_OP_SETHOLEWARP ScrCmd_setholewarp @ 0x41
script_cmd_table_entry SCR_OP_GETPLAYERXY ScrCmd_getplayerxy @ 0x42
script_cmd_table_entry SCR_OP_GETPARTYSIZE ScrCmd_getpartysize @ 0x43
script_cmd_table_entry SCR_OP_ADDITEM ScrCmd_additem @ 0x44
script_cmd_table_entry SCR_OP_REMOVEITEM ScrCmd_removeitem @ 0x45
script_cmd_table_entry SCR_OP_CHECKITEMSPACE ScrCmd_checkitemspace @ 0x46
script_cmd_table_entry SCR_OP_CHECKITEM ScrCmd_checkitem @ 0x47
script_cmd_table_entry SCR_OP_CHECKITEMTYPE ScrCmd_checkitemtype @ 0x48
script_cmd_table_entry SCR_OP_ADDPCITEM ScrCmd_addpcitem @ 0x49
script_cmd_table_entry SCR_OP_CHECKPCITEM ScrCmd_checkpcitem @ 0x4a
script_cmd_table_entry SCR_OP_ADDDECORATION ScrCmd_adddecoration @ 0x4b
script_cmd_table_entry SCR_OP_REMOVEDECORATION ScrCmd_removedecoration @ 0x4c
script_cmd_table_entry SCR_OP_CHECKDECOR ScrCmd_checkdecor @ 0x4d
script_cmd_table_entry SCR_OP_CHECKDECORSPACE ScrCmd_checkdecorspace @ 0x4e
script_cmd_table_entry SCR_OP_APPLYMOVEMENT ScrCmd_applymovement @ 0x4f
script_cmd_table_entry SCR_OP_APPLYMOVEMENTAT ScrCmd_applymovementat @ 0x50
script_cmd_table_entry SCR_OP_WAITMOVEMENT ScrCmd_waitmovement @ 0x51
script_cmd_table_entry SCR_OP_WAITMOVEMENTAT ScrCmd_waitmovementat @ 0x52
script_cmd_table_entry SCR_OP_REMOVEOBJECT ScrCmd_removeobject @ 0x53
script_cmd_table_entry SCR_OP_REMOVEOBJECTAT ScrCmd_removeobjectat @ 0x54
script_cmd_table_entry SCR_OP_ADDOBJECT ScrCmd_addobject @ 0x55
script_cmd_table_entry SCR_OP_ADDOBJECTAT ScrCmd_addobjectat @ 0x56
script_cmd_table_entry SCR_OP_SETOBJECTXY ScrCmd_setobjectxy @ 0x57
script_cmd_table_entry SCR_OP_SHOWOBJECTAT ScrCmd_showobjectat @ 0x58
script_cmd_table_entry SCR_OP_HIDEOBJECTAT ScrCmd_hideobjectat @ 0x59
script_cmd_table_entry SCR_OP_FACEPLAYER ScrCmd_faceplayer @ 0x5a
script_cmd_table_entry SCR_OP_TURNOBJECT ScrCmd_turnobject @ 0x5b
script_cmd_table_entry SCR_OP_TRAINERBATTLE ScrCmd_trainerbattle @ 0x5c
script_cmd_table_entry SCR_OP_DOTRAINERBATTLE ScrCmd_dotrainerbattle @ 0x5d
script_cmd_table_entry SCR_OP_GOTOPOSTBATTLESCRIPT ScrCmd_gotopostbattlescript @ 0x5e
script_cmd_table_entry SCR_OP_GOTOBEATENSCRIPT ScrCmd_gotobeatenscript @ 0x5f
script_cmd_table_entry SCR_OP_CHECKTRAINERFLAG ScrCmd_checktrainerflag @ 0x60
script_cmd_table_entry SCR_OP_SETTRAINERFLAG ScrCmd_settrainerflag @ 0x61
script_cmd_table_entry SCR_OP_CLEARTRAINERFLAG ScrCmd_cleartrainerflag @ 0x62
script_cmd_table_entry SCR_OP_SETOBJECTXYPERM ScrCmd_setobjectxyperm @ 0x63
script_cmd_table_entry SCR_OP_COPYOBJECTXYTOPERM ScrCmd_copyobjectxytoperm @ 0x64
script_cmd_table_entry SCR_OP_SETOBJECTMOVEMENTTYPE ScrCmd_setobjectmovementtype @ 0x65
script_cmd_table_entry SCR_OP_WAITMESSAGE ScrCmd_waitmessage @ 0x66
script_cmd_table_entry SCR_OP_MESSAGE ScrCmd_message @ 0x67
script_cmd_table_entry SCR_OP_CLOSEMESSAGE ScrCmd_closemessage @ 0x68
script_cmd_table_entry SCR_OP_LOCKALL ScrCmd_lockall @ 0x69
script_cmd_table_entry SCR_OP_LOCK ScrCmd_lock @ 0x6a
script_cmd_table_entry SCR_OP_RELEASEALL ScrCmd_releaseall @ 0x6b
script_cmd_table_entry SCR_OP_RELEASE ScrCmd_release @ 0x6c
script_cmd_table_entry SCR_OP_WAITBUTTONPRESS ScrCmd_waitbuttonpress @ 0x6d
script_cmd_table_entry SCR_OP_YESNOBOX ScrCmd_yesnobox @ 0x6e
script_cmd_table_entry SCR_OP_MULTICHOICE ScrCmd_multichoice @ 0x6f
script_cmd_table_entry SCR_OP_MULTICHOICEDEFAULT ScrCmd_multichoicedefault @ 0x70
script_cmd_table_entry SCR_OP_MULTICHOICEGRID ScrCmd_multichoicegrid @ 0x71
script_cmd_table_entry SCR_OP_DRAWBOX ScrCmd_drawbox @ 0x72
script_cmd_table_entry SCR_OP_ERASEBOX ScrCmd_erasebox @ 0x73
script_cmd_table_entry SCR_OP_DRAWBOXTEXT ScrCmd_drawboxtext @ 0x74
script_cmd_table_entry SCR_OP_SHOWMONPIC ScrCmd_showmonpic @ 0x75
script_cmd_table_entry SCR_OP_HIDEMONPIC ScrCmd_hidemonpic @ 0x76
script_cmd_table_entry SCR_OP_SHOWCONTESTPAINTING ScrCmd_showcontestpainting @ 0x77
script_cmd_table_entry SCR_OP_BRAILLEMESSAGE ScrCmd_braillemessage @ 0x78
script_cmd_table_entry SCR_OP_GIVEMON ScrCmd_givemon @ 0x79
script_cmd_table_entry SCR_OP_GIVEEGG ScrCmd_giveegg @ 0x7a
script_cmd_table_entry SCR_OP_SETMONMOVE ScrCmd_setmonmove @ 0x7b
script_cmd_table_entry SCR_OP_CHECKPARTYMOVE ScrCmd_checkpartymove @ 0x7c
script_cmd_table_entry SCR_OP_BUFFERSPECIESNAME ScrCmd_bufferspeciesname @ 0x7d
script_cmd_table_entry SCR_OP_BUFFERLEADMONSPECIESNAME ScrCmd_bufferleadmonspeciesname @ 0x7e
script_cmd_table_entry SCR_OP_BUFFERPARTYMONNICK ScrCmd_bufferpartymonnick @ 0x7f
script_cmd_table_entry SCR_OP_BUFFERITEMNAME ScrCmd_bufferitemname @ 0x80
script_cmd_table_entry SCR_OP_BUFFERDECORATIONNAME ScrCmd_bufferdecorationname @ 0x81
script_cmd_table_entry SCR_OP_BUFFERMOVENAME ScrCmd_buffermovename @ 0x82
script_cmd_table_entry SCR_OP_BUFFERNUMBERSTRING ScrCmd_buffernumberstring @ 0x83
script_cmd_table_entry SCR_OP_BUFFERSTDSTRING ScrCmd_bufferstdstring @ 0x84
script_cmd_table_entry SCR_OP_BUFFERSTRING ScrCmd_bufferstring @ 0x85
script_cmd_table_entry SCR_OP_POKEMART ScrCmd_pokemart @ 0x86
script_cmd_table_entry SCR_OP_POKEMARTDECORATION ScrCmd_pokemartdecoration @ 0x87
script_cmd_table_entry SCR_OP_POKEMARTDECORATION2 ScrCmd_pokemartdecoration2 @ 0x88
script_cmd_table_entry SCR_OP_PLAYSLOTMACHINE ScrCmd_playslotmachine @ 0x89
script_cmd_table_entry SCR_OP_SETBERRYTREE ScrCmd_setberrytree @ 0x8a
script_cmd_table_entry SCR_OP_CHOOSECONTESTMON ScrCmd_choosecontestmon @ 0x8b
script_cmd_table_entry SCR_OP_STARTCONTEST ScrCmd_startcontest @ 0x8c
script_cmd_table_entry SCR_OP_SHOWCONTESTRESULTS ScrCmd_showcontestresults @ 0x8d
script_cmd_table_entry SCR_OP_CONTESTLINKTRANSFER ScrCmd_contestlinktransfer @ 0x8e
script_cmd_table_entry SCR_OP_RANDOM ScrCmd_random @ 0x8f
script_cmd_table_entry SCR_OP_ADDMONEY ScrCmd_addmoney @ 0x90
script_cmd_table_entry SCR_OP_REMOVEMONEY ScrCmd_removemoney @ 0x91
script_cmd_table_entry SCR_OP_CHECKMONEY ScrCmd_checkmoney @ 0x92
script_cmd_table_entry SCR_OP_SHOWMONEYBOX ScrCmd_showmoneybox @ 0x93
script_cmd_table_entry SCR_OP_HIDEMONEYBOX ScrCmd_hidemoneybox @ 0x94
script_cmd_table_entry SCR_OP_UPDATEMONEYBOX ScrCmd_updatemoneybox @ 0x95
script_cmd_table_entry SCR_OP_GETPOKENEWSACTIVE ScrCmd_getpokenewsactive @ 0x96
script_cmd_table_entry SCR_OP_FADESCREEN ScrCmd_fadescreen @ 0x97
script_cmd_table_entry SCR_OP_FADESCREENSPEED ScrCmd_fadescreenspeed @ 0x98
script_cmd_table_entry SCR_OP_SETFLASHLEVEL ScrCmd_setflashlevel @ 0x99
script_cmd_table_entry SCR_OP_ANIMATEFLASH ScrCmd_animateflash @ 0x9a
script_cmd_table_entry SCR_OP_MESSAGEAUTOSCROLL ScrCmd_messageautoscroll @ 0x9b
script_cmd_table_entry SCR_OP_DOFIELDEFFECT ScrCmd_dofieldeffect @ 0x9c
script_cmd_table_entry SCR_OP_SETFIELDEFFECTARGUMENT ScrCmd_setfieldeffectargument @ 0x9d
script_cmd_table_entry SCR_OP_WAITFIELDEFFECT ScrCmd_waitfieldeffect @ 0x9e
script_cmd_table_entry SCR_OP_SETRESPAWN ScrCmd_setrespawn @ 0x9f
script_cmd_table_entry SCR_OP_CHECKPLAYERGENDER ScrCmd_checkplayergender @ 0xa0
script_cmd_table_entry SCR_OP_PLAYMONCRY ScrCmd_playmoncry @ 0xa1
script_cmd_table_entry SCR_OP_SETMETATILE ScrCmd_setmetatile @ 0xa2
script_cmd_table_entry SCR_OP_RESETWEATHER ScrCmd_resetweather @ 0xa3
script_cmd_table_entry SCR_OP_SETWEATHER ScrCmd_setweather @ 0xa4
script_cmd_table_entry SCR_OP_DOWEATHER ScrCmd_doweather @ 0xa5
script_cmd_table_entry SCR_OP_SETSTEPCALLBACK ScrCmd_setstepcallback @ 0xa6
script_cmd_table_entry SCR_OP_SETMAPLAYOUTINDEX ScrCmd_setmaplayoutindex @ 0xa7
script_cmd_table_entry SCR_OP_SETOBJECTSUBPRIORITY ScrCmd_setobjectsubpriority @ 0xa8
script_cmd_table_entry SCR_OP_RESETOBJECTSUBPRIORITY ScrCmd_resetobjectsubpriority @ 0xa9
script_cmd_table_entry SCR_OP_CREATEVOBJECT ScrCmd_createvobject @ 0xaa
script_cmd_table_entry SCR_OP_TURNVOBJECT ScrCmd_turnvobject @ 0xab
script_cmd_table_entry SCR_OP_OPENDOOR ScrCmd_opendoor @ 0xac
script_cmd_table_entry SCR_OP_CLOSEDOOR ScrCmd_closedoor @ 0xad
script_cmd_table_entry SCR_OP_WAITDOORANIM ScrCmd_waitdooranim @ 0xae
script_cmd_table_entry SCR_OP_SETDOOROPEN ScrCmd_setdooropen @ 0xaf
script_cmd_table_entry SCR_OP_SETDOORCLOSED ScrCmd_setdoorclosed @ 0xb0
script_cmd_table_entry SCR_OP_ADDELEVMENUITEM ScrCmd_addelevmenuitem @ 0xb1
script_cmd_table_entry SCR_OP_SHOWELEVMENU ScrCmd_showelevmenu @ 0xb2
script_cmd_table_entry SCR_OP_CHECKCOINS ScrCmd_checkcoins @ 0xb3
script_cmd_table_entry SCR_OP_ADDCOINS ScrCmd_addcoins @ 0xb4
script_cmd_table_entry SCR_OP_REMOVECOINS ScrCmd_removecoins @ 0xb5
script_cmd_table_entry SCR_OP_SETWILDBATTLE ScrCmd_setwildbattle @ 0xb6
script_cmd_table_entry SCR_OP_DOWILDBATTLE ScrCmd_dowildbattle @ 0xb7
script_cmd_table_entry SCR_OP_SETVADDRESS ScrCmd_setvaddress @ 0xb8
script_cmd_table_entry SCR_OP_VGOTO ScrCmd_vgoto @ 0xb9
script_cmd_table_entry SCR_OP_VCALL ScrCmd_vcall @ 0xba
script_cmd_table_entry SCR_OP_VGOTO_IF ScrCmd_vgoto_if @ 0xbb
script_cmd_table_entry SCR_OP_VCALL_IF ScrCmd_vcall_if @ 0xbc
script_cmd_table_entry SCR_OP_VMESSAGE ScrCmd_vmessage @ 0xbd
script_cmd_table_entry SCR_OP_VBUFFERMESSAGE ScrCmd_vbuffermessage @ 0xbe
script_cmd_table_entry SCR_OP_VBUFFERSTRING ScrCmd_vbufferstring @ 0xbf
script_cmd_table_entry SCR_OP_SHOWCOINSBOX ScrCmd_showcoinsbox @ 0xc0
script_cmd_table_entry SCR_OP_HIDECOINSBOX ScrCmd_hidecoinsbox @ 0xc1
script_cmd_table_entry SCR_OP_UPDATECOINSBOX ScrCmd_updatecoinsbox @ 0xc2
script_cmd_table_entry SCR_OP_INCREMENTGAMESTAT ScrCmd_incrementgamestat @ 0xc3
script_cmd_table_entry SCR_OP_SETESCAPEWARP ScrCmd_setescapewarp @ 0xc4
script_cmd_table_entry SCR_OP_WAITMONCRY ScrCmd_waitmoncry @ 0xc5
script_cmd_table_entry SCR_OP_BUFFERBOXNAME ScrCmd_bufferboxname @ 0xc6
script_cmd_table_entry SCR_OP_TEXTCOLOR ScrCmd_nop1 @ 0xc7
script_cmd_table_entry SCR_OP_LOADHELP ScrCmd_nop1 @ 0xc8
script_cmd_table_entry SCR_OP_UNLOADHELP ScrCmd_nop1 @ 0xc9
script_cmd_table_entry SCR_OP_SIGNMSG ScrCmd_nop1 @ 0xca
script_cmd_table_entry SCR_OP_NORMALMSG ScrCmd_nop1 @ 0xcb
script_cmd_table_entry SCR_OP_COMPAREHIDDENVAR ScrCmd_nop1 @ 0xcc
script_cmd_table_entry SCR_OP_SETMODERNFATEFULENCOUNTER ScrCmd_setmodernfatefulencounter @ 0xcd
script_cmd_table_entry SCR_OP_CHECKMODERNFATEFULENCOUNTER ScrCmd_checkmodernfatefulencounter @ 0xce
script_cmd_table_entry SCR_OP_TRYWONDERCARDSCRIPT ScrCmd_trywondercardscript @ 0xcf
script_cmd_table_entry SCR_OP_SETWORLDMAPFLAG ScrCmd_nop1 @ 0xd0
script_cmd_table_entry SCR_OP_WARPSPINENTER ScrCmd_warpspinenter @ 0xd1
script_cmd_table_entry SCR_OP_SETMONMETLOCATION ScrCmd_setmonmetlocation @ 0xd2
script_cmd_table_entry SCR_OP_MOVEROTATINGTILEOBJECTS ScrCmd_moverotatingtileobjects @ 0xd3
script_cmd_table_entry SCR_OP_TURNROTATINGTILEOBJECTS ScrCmd_turnrotatingtileobjects @ 0xd4
script_cmd_table_entry SCR_OP_INITROTATINGTILEPUZZLE ScrCmd_initrotatingtilepuzzle @ 0xd5
script_cmd_table_entry SCR_OP_FREEROTATINGTILEPUZZLE ScrCmd_freerotatingtilepuzzle @ 0xd6
script_cmd_table_entry SCR_OP_WARPMOSSDEEPGYM ScrCmd_warpmossdeepgym @ 0xd7
script_cmd_table_entry SCR_OP_SELECTAPPROACHINGTRAINER ScrCmd_selectapproachingtrainer @ 0xd8
script_cmd_table_entry SCR_OP_LOCKFORTRAINER ScrCmd_lockfortrainer @ 0xd9
script_cmd_table_entry SCR_OP_CLOSEBRAILLEMESSAGE ScrCmd_closebraillemessage @ 0xda
script_cmd_table_entry SCR_OP_MESSAGEINSTANT ScrCmd_messageinstant @ 0xdb
script_cmd_table_entry SCR_OP_FADESCREENSWAPBUFFERS ScrCmd_fadescreenswapbuffers @ 0xdc
script_cmd_table_entry SCR_OP_BUFFERTRAINERCLASSNAME ScrCmd_buffertrainerclassname @ 0xdd
script_cmd_table_entry SCR_OP_BUFFERTRAINERNAME ScrCmd_buffertrainername @ 0xde
script_cmd_table_entry SCR_OP_POKENAVCALL ScrCmd_pokenavcall @ 0xdf
script_cmd_table_entry SCR_OP_WARPWHITEFADE ScrCmd_warpwhitefade @ 0xe0
script_cmd_table_entry SCR_OP_BUFFERCONTESTNAME ScrCmd_buffercontestname @ 0xe1
script_cmd_table_entry SCR_OP_BUFFERITEMNAMEPLURAL ScrCmd_bufferitemnameplural @ 0xe2
script_cmd_table_entry SCR_OP_CALLFUNC ScrCmd_callfunc @ 0xe3
.if ALLOCATE_SCRIPT_CMD_TABLE
gScriptCmdTableEnd::
.4byte ScrCmd_nop
.endif

View File

@ -18,7 +18,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_Bard::
end
MauvilleCity_PokemonCenter_1F_EventScript_PlaySong::
setvar VAR_0x8004, 0
setvar VAR_0x8004, FALSE @ Play his current song
special PlayBardSong
delay 60
special HasBardSongBeenChanged
@ -45,7 +45,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics::
faceplayer
goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics
msgbox MauvilleCity_PokemonCenter_1F_Text_LetMeSingItForYou, MSGBOX_DEFAULT
setvar VAR_0x8004, 1
setvar VAR_0x8004, TRUE @ Play the new song
special PlayBardSong
delay 60
msgbox MauvilleCity_PokemonCenter_1F_Text_ThatHowYouWantedSongToGo, MSGBOX_YESNO

View File

@ -53,6 +53,9 @@ SafariZone_EventScript_ChoosePokeblock::
special OpenPokeblockCaseOnFeeder
waitstate
goto_if_ne VAR_RESULT, 0xFFFF, SafariZone_EventScript_PokeblockPlaced
#ifdef BUGFIX
releaseall @ Only gets called from EventScript_PokeBlockFeeder which uses lockall.
#endif
end
SafariZone_EventScript_PokeblockPlaced::

View File

@ -1,6 +1,6 @@
JASC-PAL
0100
8
16
255 255 164
255 255 106
222 222 90
@ -9,3 +9,11 @@ JASC-PAL
123 123 49
90 90 32
57 57 16
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0

View File

@ -1,6 +1,6 @@
JASC-PAL
0100
8
16
148 197 172
16 16 16
32 32 32
@ -9,3 +9,11 @@ JASC-PAL
82 82 82
98 98 98
115 115 115
131 131 131
148 148 148
164 164 164
180 180 180
197 197 197
213 213 213
230 230 230
255 255 255

View File

@ -1,11 +0,0 @@
JASC-PAL
0100
8
131 131 131
148 148 148
164 164 164
180 180 180
197 197 197
213 213 213
230 230 230
255 255 255

View File

@ -1,6 +1,6 @@
JASC-PAL
0100
48
96
123 131 0
255 255 255
222 222 222
@ -49,3 +49,51 @@ JASC-PAL
49 139 255
189 156 90
0 0 0
123 131 0
255 255 255
255 238 0
255 189 0
255 115 0
98 98 115
41 57 65
41 57 106
0 0 41
255 255 255
238 246 57
255 0 189
49 213 74
24 131 32
189 156 90
0 0 0
123 131 0
255 255 255
197 32 32
189 189 189
164 164 164
98 98 115
41 57 65
41 57 106
0 0 41
255 255 255
238 246 57
189 0 0
74 148 180
8 90 131
189 156 90
0 0 0
123 131 0
255 255 255
197 32 32
189 189 189
164 164 164
98 98 115
41 57 65
41 57 106
0 0 41
255 255 255
238 246 57
255 0 189
180 205 246
49 139 255
189 156 90
0 0 0

View File

@ -1,51 +0,0 @@
JASC-PAL
0100
48
123 131 0
255 255 255
255 238 0
255 189 0
255 115 0
98 98 115
41 57 65
41 57 106
0 0 41
255 255 255
238 246 57
255 0 189
49 213 74
24 131 32
189 156 90
0 0 0
123 131 0
255 255 255
197 32 32
189 189 189
164 164 164
98 98 115
41 57 65
41 57 106
0 0 41
255 255 255
238 246 57
189 0 0
74 148 180
8 90 131
189 156 90
0 0 0
123 131 0
255 255 255
197 32 32
189 189 189
164 164 164
98 98 115
41 57 65
41 57 106
0 0 41
255 255 255
238 246 57
255 0 189
180 205 246
49 139 255
189 156 90
0 0 0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

@ -22,6 +22,7 @@ POKEDEXGFXDIR := graphics/pokedex
STARTERGFXDIR := graphics/starter_choose
NAMINGGFXDIR := graphics/naming_screen
SPINDAGFXDIR := graphics/pokemon/spinda/spots
TITLESCREENGFXDIR := graphics/title_screen
types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark
contest_types := cool beauty cute smart tough
@ -298,9 +299,13 @@ $(FONTGFXDIR)/frlg_female.fwjpnfont: $(FONTGFXDIR)/japanese_frlg_female.png
### Miscellaneous ###
graphics/title_screen/pokemon_logo.gbapal: %.gbapal: %.pal
$(TITLESCREENGFXDIR)/pokemon_logo.gbapal: %.gbapal: %.pal
$(GFX) $< $@ -num_colors 224
$(TITLESCREENGFXDIR)/emerald_version.8bpp: %.8bpp: %.png
$(GFX) $< $@ -mwidth 8 -mheight 4
graphics/pokemon_jump/bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 63 -Wnum_tiles

View File

@ -1,39 +1,49 @@
#ifndef GUARD_BARD_MUSIC_H
#define GUARD_BARD_MUSIC_H
struct BardSound
// The maximum number of BardSoundTemplates/BardSounds there can be for each easy chat word.
#define MAX_BARD_SOUNDS_PER_WORD 6
// The number of pitch tables there are for each pitch table size (see sPitchTables).
#define NUM_BARD_PITCH_TABLES_PER_SIZE 5
// This struct describes which phoneme song to play for the sound, and whether to
// make any adjustments to its length or volume. Very few sounds make any adjustments.
struct BardSoundTemplate
{
/*0x00*/ u8 songLengthId;
/*0x01*/ s8 songLengthOffset;
/*0x02*/ u16 unused;
/*0x04*/ s16 volume;
/*0x06*/ u16 unused2;
u8 songId;
s8 lengthAdjustment;
u16 unused; // Only set on EC_WORD_WAAAH, and never read.
s16 volume;
};
struct BardPhoneme
// This is the length and pitch to play the phoneme song at.
// These will be calculated in 'CalcWordSounds'.
struct BardSound
{
/*0x00*/ u16 length;
/*0x02*/ u16 pitch;
u16 length;
u16 pitch;
};
struct BardSong
{
/*0x00*/ u8 currWord;
/*0x01*/ u8 currPhoneme;
/*0x02*/ u8 phonemeTimer;
/*0x03*/ u8 state;
/*0x04*/ s16 length;
/*0x06*/ u16 volume;
/*0x08*/ s16 pitch;
/*0x0A*/ s16 voiceInflection;
/*0x0C*/ u16 lyrics[6];
/*0x18*/ struct BardPhoneme phonemes[6];
/*0x30*/ const struct BardSound *sound;
u8 lyricsIndex;
u8 soundIndex;
u8 timer;
u8 state;
s16 length; // Length of the sound for the word currently being sung (i.e. the sum of 'length' in all the current word's phonemes).
u16 volume;
s16 pitch;
s16 voiceInflection;
u16 lyrics[NUM_BARD_SONG_WORDS];
struct BardSound sounds[MAX_BARD_SOUNDS_PER_WORD];
const struct BardSoundTemplate *soundTemplates;
};
extern const u16 gNumBardWords_Species;
extern const u16 gNumBardWords_Moves;
const struct BardSound *GetWordSounds(u16 word);
void GetWordPhonemes(struct BardSong *song, u16 word);
const struct BardSoundTemplate *GetWordSoundTemplates(u16 easyChatWord);
void CalcWordSounds(struct BardSong *song, u16 pitchTableIndex);
#endif //GUARD_BARD_MUSIC_H

View File

@ -460,26 +460,26 @@ STATIC_ASSERT(sizeof(((struct BattleStruct *)0)->palaceFlags) * 8 >= MAX_BATTLER
typeArg = gBattleMoves[move].type; \
}
#define IS_TYPE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY)
#define IS_TYPE_SPECIAL(moveType)(moveType > TYPE_MYSTERY)
#define IS_TYPE_PHYSICAL(moveType) (moveType < TYPE_MYSTERY)
#define IS_TYPE_SPECIAL(moveType) (moveType > TYPE_MYSTERY)
#define TARGET_TURN_DAMAGED ((gSpecialStatuses[gBattlerTarget].physicalDmg != 0 || gSpecialStatuses[gBattlerTarget].specialDmg != 0))
#define IS_BATTLER_OF_TYPE(battlerId, type)((gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type))
#define IS_BATTLER_OF_TYPE(battlerId, type) ((gBattleMons[battlerId].types[0] == type || gBattleMons[battlerId].types[1] == type))
#define SET_BATTLER_TYPE(battlerId, type) \
{ \
gBattleMons[battlerId].type1 = type; \
gBattleMons[battlerId].type2 = type; \
gBattleMons[battlerId].types[0] = type; \
gBattleMons[battlerId].types[1] = type; \
}
#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
#define GET_STAT_BUFF_VALUE2(n)((n & 0xF0))
#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40
#define GET_STAT_BUFF_ID(n) ((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
#define GET_STAT_BUFF_VALUE2(n) ((n & 0xF0))
#define GET_STAT_BUFF_VALUE(n) (((n >> 4) & 7)) // 0x10, 0x20, 0x40
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
#define SET_STAT_BUFF_VALUE(n)((((n) << 4) & 0xF0))
#define SET_STAT_BUFF_VALUE(n) ((((n) << 4) & 0xF0))
#define SET_STATCHANGER(statId, stage, goesDown)(gBattleScripting.statChanger = (statId) + (stage << 4) + (goesDown << 7))
#define SET_STATCHANGER(statId, stage, goesDown) (gBattleScripting.statChanger = (statId) + (stage << 4) + (goesDown << 7))
// NOTE: The members of this struct have hard-coded offsets
// in include/constants/battle_script_commands.h

View File

@ -124,8 +124,7 @@ struct ChooseMoveStruct
u8 currentPp[MAX_MON_MOVES];
u8 maxPp[MAX_MON_MOVES];
u16 species;
u8 monType1;
u8 monType2;
u8 monTypes[2];
};
enum

View File

@ -23,9 +23,9 @@ struct MultiPartnerMenuPokemon
};
// defines for the u8 array gTypeEffectiveness
#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0]))
#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1]))
#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2]))
#define TYPE_EFFECT_ATK_TYPE(i) ((gTypeEffectiveness[i + 0]))
#define TYPE_EFFECT_DEF_TYPE(i) ((gTypeEffectiveness[i + 1]))
#define TYPE_EFFECT_MULTIPLIER(i) ((gTypeEffectiveness[i + 2]))
// defines for the gTypeEffectiveness multipliers
#define TYPE_MUL_NO_EFFECT 0

Some files were not shown because too many files have changed in this diff Show More