Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2
36
Makefile
@ -41,11 +41,16 @@ REVISION := 0
|
||||
TEST ?= 0
|
||||
ANALYZE ?= 0
|
||||
UNUSED_ERROR ?= 0
|
||||
DEBUG ?= 0
|
||||
|
||||
ifeq (check,$(MAKECMDGOALS))
|
||||
TEST := 1
|
||||
endif
|
||||
|
||||
ifeq (debug,$(MAKECMDGOALS))
|
||||
DEBUG := 1
|
||||
endif
|
||||
|
||||
CPP := $(PREFIX)cpp
|
||||
|
||||
ROM_NAME := pokeemerald.gba
|
||||
@ -60,6 +65,7 @@ MAP = $(ROM:.gba=.map)
|
||||
SYM = $(ROM:.gba=.sym)
|
||||
|
||||
TEST_OBJ_DIR_NAME := build/modern-test
|
||||
DEBUG_OBJ_DIR_NAME := build/modern-debug
|
||||
|
||||
TESTELF = $(ROM:.gba=-test.elf)
|
||||
HEADLESSELF = $(ROM:.gba=-test-headless.elf)
|
||||
@ -86,7 +92,8 @@ TEST_BUILDDIR = $(OBJ_DIR)/$(TEST_SUBDIR)
|
||||
ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=1
|
||||
|
||||
CC1 = $(shell $(PATH_ARMCC) --print-prog-name=cc1) -quiet
|
||||
override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast -std=gnu17 -Werror -Wall -Wno-strict-aliasing -Wno-attribute-alias -Woverride-init
|
||||
override CFLAGS += -mthumb -mthumb-interwork -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast -std=gnu17 -Werror -Wall -Wno-strict-aliasing -Wno-attribute-alias -Woverride-init
|
||||
|
||||
ifeq ($(ANALYZE),1)
|
||||
override CFLAGS += -fanalyzer
|
||||
endif
|
||||
@ -101,6 +108,12 @@ OBJ_DIR := $(OBJ_DIR_NAME)
|
||||
LIBPATH := -L "$(dir $(shell $(PATH_ARMCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_ARMCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_ARMCC) -mthumb -print-file-name=libc.a))"
|
||||
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
|
||||
|
||||
ifeq ($(DEBUG),1)
|
||||
override CFLAGS += -Og -g
|
||||
else
|
||||
override CFLAGS += -O2
|
||||
endif
|
||||
|
||||
ifeq ($(TESTELF),$(MAKECMDGOALS))
|
||||
TEST := 1
|
||||
endif
|
||||
@ -108,6 +121,10 @@ endif
|
||||
ifeq ($(TEST),1)
|
||||
OBJ_DIR := $(TEST_OBJ_DIR_NAME)
|
||||
endif
|
||||
ifeq ($(DEBUG),1)
|
||||
OBJ_DIR := $(DEBUG_OBJ_DIR_NAME)
|
||||
endif
|
||||
|
||||
|
||||
CPPFLAGS := -iquote include -iquote $(GFLIB_SUBDIR) -Wno-trigraphs -DMODERN=1 -DTESTING=$(TEST)
|
||||
|
||||
@ -146,7 +163,7 @@ MAKEFLAGS += --no-print-directory
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
.PHONY: all rom clean compare tidy tools check-tools mostlyclean clean-tools clean-check-tools $(TOOLDIRS) $(CHECKTOOLDIRS) libagbsyscall agbcc modern tidymodern tidynonmodern check history
|
||||
.PHONY: all rom clean compare tidy tools check-tools mostlyclean clean-tools clean-check-tools $(TOOLDIRS) $(CHECKTOOLDIRS) libagbsyscall agbcc modern tidymodern tidynonmodern check history debug
|
||||
|
||||
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
|
||||
|
||||
@ -154,7 +171,7 @@ infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst
|
||||
# Disable dependency scanning for clean/tidy/tools
|
||||
# Use a separate minimal makefile for speed
|
||||
# Since we don't need to reload most of this makefile
|
||||
ifeq (,$(filter-out all rom compare agbcc modern check libagbsyscall syms $(TESTELF),$(MAKECMDGOALS)))
|
||||
ifeq (,$(filter-out all rom compare agbcc modern check libagbsyscall syms $(TESTELF) debug,$(MAKECMDGOALS)))
|
||||
$(call infoshell, $(MAKE) -f make_tools.mk)
|
||||
else
|
||||
NODEP ?= 1
|
||||
@ -246,7 +263,7 @@ clean-tools:
|
||||
clean-check-tools:
|
||||
@$(foreach tooldir,$(CHECKTOOLDIRS),$(MAKE) clean -C $(tooldir);)
|
||||
|
||||
mostlyclean: tidynonmodern tidymodern tidycheck
|
||||
mostlyclean: tidynonmodern tidymodern tidycheck tidydebug
|
||||
find sound -iname '*.bin' -exec rm {} +
|
||||
rm -f $(MID_SUBDIR)/*.s
|
||||
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
||||
@ -256,7 +273,7 @@ mostlyclean: tidynonmodern tidymodern tidycheck
|
||||
rm -f $(AUTO_GEN_TARGETS)
|
||||
@$(MAKE) clean -C libagbsyscall
|
||||
|
||||
tidy: tidymodern tidycheck
|
||||
tidy: tidymodern tidycheck tidydebug
|
||||
|
||||
tidymodern:
|
||||
rm -f $(ROM_NAME) $(ELF_NAME) $(MAP_NAME)
|
||||
@ -266,6 +283,8 @@ tidycheck:
|
||||
rm -f $(TESTELF) $(HEADLESSELF)
|
||||
rm -rf $(TEST_OBJ_DIR_NAME)
|
||||
|
||||
tidydebug:
|
||||
rm -rf $(DEBUG_OBJ_DIR_NAME)
|
||||
|
||||
include graphics_file_rules.mk
|
||||
include map_data_rules.mk
|
||||
@ -305,6 +324,11 @@ ifeq ($(DINFO),1)
|
||||
override CFLAGS += -g
|
||||
endif
|
||||
|
||||
ifeq ($(NOOPT),1)
|
||||
override CFLAGS := $(filter-out -O1 -Og -O2,$(CFLAGS))
|
||||
override CFLAGS += -O0
|
||||
endif
|
||||
|
||||
# The dep rules have to be explicit or else missing files won't be reported.
|
||||
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
|
||||
# It doesn't look like $(shell) can be deferred so there might not be a better way.
|
||||
@ -443,6 +467,8 @@ agbcc:
|
||||
|
||||
modern: all
|
||||
|
||||
debug: all
|
||||
|
||||
LD_SCRIPT_TEST := ld_script_test.ld
|
||||
|
||||
$(OBJ_DIR)/ld_script_test.ld: $(LD_SCRIPT_TEST) $(LD_SCRIPT_DEPS)
|
||||
|
||||
@ -507,9 +507,9 @@
|
||||
.byte \battler
|
||||
.endm
|
||||
|
||||
.macro trainerslidein battler:req
|
||||
.macro trainerslidein position:req
|
||||
.byte 0x53
|
||||
.byte \battler
|
||||
.byte \position
|
||||
.endm
|
||||
|
||||
.macro playse song:req
|
||||
@ -1674,14 +1674,62 @@
|
||||
callnative BS_FickleBeamDamageCalculation
|
||||
.endm
|
||||
|
||||
@ various command changed to more readable macros
|
||||
.macro cancelmultiturnmoves battler:req
|
||||
various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
|
||||
.macro trytarshot failInstr:req
|
||||
callnative BS_TryTarShot
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro jumpifteainvulnerable battler:req, jumpInstr:req
|
||||
callnative BS_TeatimeInvul
|
||||
.byte \battler
|
||||
.4byte \jumpInstr
|
||||
.endm
|
||||
|
||||
.macro jumpifteanoberry failInstr:req
|
||||
callnative BS_TeatimeTargets
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro trywindriderpower battler:req, failInstr:req
|
||||
callnative BS_TryWindRiderPower
|
||||
.byte \battler
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro activateweatherchangeabilities battler:req
|
||||
callnative BS_ActivateWeatherChangeAbilities
|
||||
.byte \battler
|
||||
.endm
|
||||
|
||||
.macro activateterrainchangeabilities battler:req
|
||||
callnative BS_ActivateTerrainChangeAbilities
|
||||
.byte \battler
|
||||
.endm
|
||||
|
||||
@ Stores Healing Wish effect.
|
||||
.macro storehealingwish battler:req
|
||||
various \battler, VARIOUS_STORE_HEALING_WISH
|
||||
callnative BS_StoreHealingWish
|
||||
.byte \battler
|
||||
.endm
|
||||
|
||||
.macro hitswitchtargetfailed
|
||||
callnative BS_HitSwitchTargetFailed
|
||||
.endm
|
||||
|
||||
.macro tryrevivalblessing, failInstr:req
|
||||
callnative BS_TryRevivalBlessing
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro jumpifblockedbysoundproof battler:req, failInstr:req
|
||||
callnative BS_JumpIfBlockedBySoundproof
|
||||
.byte \battler
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
@ various command changed to more readable macros
|
||||
.macro cancelmultiturnmoves battler:req
|
||||
various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
|
||||
.endm
|
||||
|
||||
.macro setmagiccoattarget battler:req
|
||||
@ -2210,11 +2258,6 @@
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro trytarshot battler:req, failInstr:req
|
||||
various \battler, VARIOUS_TRY_TAR_SHOT
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro cantarshotwork battler:req, failInstr:req
|
||||
various \battler, VARIOUS_CAN_TAR_SHOT_WORK
|
||||
.4byte \failInstr
|
||||
@ -2230,16 +2273,6 @@
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro jumpifteanoberry jumpInstr:req
|
||||
various BS_ATTACKER, VARIOUS_TEATIME_TARGETS
|
||||
.4byte \jumpInstr
|
||||
.endm
|
||||
|
||||
.macro jumpifteainvulnerable battler:req, jumpInstr:req
|
||||
various \battler, VARIOUS_TEATIME_INVUL
|
||||
.4byte \jumpInstr
|
||||
.endm
|
||||
|
||||
.macro curecertainstatuses battler:req
|
||||
various \battler, VARIOUS_CURE_CERTAIN_STATUSES
|
||||
.endm
|
||||
@ -2284,19 +2317,6 @@
|
||||
.byte \stat
|
||||
.endm
|
||||
|
||||
.macro trywindriderpower battler:req, failInstr:req
|
||||
various \battler, VARIOUS_TRY_WIND_RIDER_POWER
|
||||
.4byte \failInstr
|
||||
.endm
|
||||
|
||||
.macro activateweatherchangeabilities battler:req
|
||||
various \battler, VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES
|
||||
.endm
|
||||
|
||||
.macro activateterrainchangeabilities battler:req
|
||||
various \battler, VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES
|
||||
.endm
|
||||
|
||||
@ helpful macros
|
||||
.macro setstatchanger stat:req, stages:req, down:req
|
||||
setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7
|
||||
@ -2491,15 +2511,6 @@
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
.endm
|
||||
|
||||
.macro hitswitchtargetfailed
|
||||
various 0, VARIOUS_HIT_SWITCH_TARGET_FAILED
|
||||
.endm
|
||||
|
||||
.macro tryrevivalblessing, jumpInstr:req
|
||||
various 0, VARIOUS_TRY_REVIVAL_BLESSING
|
||||
.4byte \jumpInstr
|
||||
.endm
|
||||
|
||||
@ Will jump to script pointer if the specified battler has or has not fainted.
|
||||
.macro jumpiffainted battler:req, value:req, ptr:req
|
||||
getbattlerfainted \battler
|
||||
|
||||
@ -2323,3 +2323,20 @@
|
||||
.macro togglefakertc
|
||||
callnative Script_ToggleFakeRtc
|
||||
.endm
|
||||
|
||||
@ ============================ @
|
||||
@ ITEM DESCRIPTION HEADER MACROS
|
||||
@ Used with OW_SHOW_ITEM_DESCRIPTIONS config
|
||||
.macro showitemdescription
|
||||
callnative ScriptShowItemDescription
|
||||
.byte 0
|
||||
.endm
|
||||
|
||||
.macro showberrydescription
|
||||
callnative ScriptShowItemDescription
|
||||
.byte 1
|
||||
.endm
|
||||
|
||||
.macro hideitemdescription
|
||||
callnative ScriptHideItemDescription
|
||||
.endm
|
||||
|
||||
@ -45,6 +45,7 @@ SUPER_ER = 2C
|
||||
LV = 34
|
||||
'=' = 35
|
||||
';' = 36
|
||||
V_D_ARROW = 38
|
||||
'¿' = 51
|
||||
'¡' = 52
|
||||
PK = 53
|
||||
|
||||
@ -508,7 +508,7 @@ BattleScript_EffectAttackUpUserAlly_TryAlly:
|
||||
BattleScript_EffectAttackUpUserAlly_End:
|
||||
goto BattleScript_MoveEnd
|
||||
BattleScript_EffectAttackUpUserAlly_TryAlly_:
|
||||
jumpifability BS_ATTACKER_PARTNER, ABILITY_SOUNDPROOF, BattleScript_EffectAttackUpUserAlly_TryAllyBlocked
|
||||
jumpifblockedbysoundproof BS_ATTACKER_PARTNER, BattleScript_EffectAttackUpUserAlly_TryAllyBlocked
|
||||
setstatchanger STAT_ATK, 1, FALSE
|
||||
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectAttackUpUserAlly_End
|
||||
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectAttackUpUserAlly_AllyAnim
|
||||
@ -902,7 +902,7 @@ BattleScript_EffectTarShot::
|
||||
printfromtable gStatDownStringIds
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
BattleScript_TryTarShot:
|
||||
trytarshot BS_TARGET, BattleScript_MoveEnd
|
||||
trytarshot BattleScript_MoveEnd
|
||||
printstring STRINGID_PKMNBECAMEWEAKERTOFIRE
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
goto BattleScript_MoveEnd
|
||||
@ -1838,7 +1838,7 @@ BattleScript_HitSwitchTargetForceRandomSwitchFailed:
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_EffectToxicThread::
|
||||
setstatchanger STAT_SPEED, 2, TRUE
|
||||
setstatchanger STAT_SPEED, 1, TRUE
|
||||
attackcanceler
|
||||
jumpifsubstituteblocks BattleScript_FailedFromAtkString
|
||||
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPEED, MIN_STAT_STAGE, BattleScript_ToxicThreadWorks
|
||||
@ -4281,7 +4281,7 @@ BattleScript_EffectPerishSong::
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
setbyte gBattlerTarget, 0
|
||||
BattleScript_PerishSongLoop::
|
||||
jumpifability BS_TARGET, ABILITY_SOUNDPROOF, BattleScript_PerishSongBlocked
|
||||
jumpifblockedbysoundproof BS_TARGET, BattleScript_PerishSongBlocked
|
||||
jumpifpranksterblocked BS_TARGET, BattleScript_PerishSongNotAffected
|
||||
BattleScript_PerishSongLoopIncrement::
|
||||
addbyte gBattlerTarget, 1
|
||||
@ -5603,13 +5603,13 @@ BattleScript_LocalTrainerBattleWon::
|
||||
BattleScript_LocalTwoTrainersDefeated::
|
||||
printstring STRINGID_TWOENEMIESDEFEATED
|
||||
BattleScript_LocalBattleWonLoseTexts::
|
||||
trainerslidein BS_ATTACKER
|
||||
trainerslidein BS_OPPONENT1
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER1LOSETEXT
|
||||
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward
|
||||
trainerslideout B_POSITION_OPPONENT_LEFT
|
||||
trainerslideout BS_OPPONENT1
|
||||
waitstate
|
||||
trainerslidein BS_FAINTED
|
||||
trainerslidein BS_OPPONENT2
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER2LOSETEXT
|
||||
BattleScript_LocalBattleWonReward::
|
||||
@ -5661,15 +5661,15 @@ BattleScript_LocalBattleLostPrintTrainersWinText::
|
||||
waitstate
|
||||
returnopponentmon2toball BS_ATTACKER
|
||||
waitstate
|
||||
trainerslidein BS_ATTACKER
|
||||
trainerslidein BS_OPPONENT1
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER1WINTEXT
|
||||
jumpifbattletype BATTLE_TYPE_TOWER_LINK_MULTI, BattleScript_LocalBattleLostDoTrainer2WinText
|
||||
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_
|
||||
BattleScript_LocalBattleLostDoTrainer2WinText::
|
||||
trainerslideout B_POSITION_OPPONENT_LEFT
|
||||
trainerslideout BS_OPPONENT1
|
||||
waitstate
|
||||
trainerslidein BS_FAINTED
|
||||
trainerslidein BS_OPPONENT2
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER2WINTEXT
|
||||
BattleScript_LocalBattleLostEnd_::
|
||||
@ -5680,12 +5680,12 @@ BattleScript_FrontierLinkBattleLost::
|
||||
waitstate
|
||||
returnopponentmon2toball BS_ATTACKER
|
||||
waitstate
|
||||
trainerslidein BS_ATTACKER
|
||||
trainerslidein BS_OPPONENT1
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER1WINTEXT
|
||||
trainerslideout B_POSITION_OPPONENT_LEFT
|
||||
trainerslideout BS_OPPONENT1
|
||||
waitstate
|
||||
trainerslidein BS_FAINTED
|
||||
trainerslidein BS_OPPONENT2
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER2WINTEXT
|
||||
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_FrontierLinkBattleLostEnd
|
||||
@ -5708,12 +5708,12 @@ BattleScript_TowerLinkBattleWon::
|
||||
playtrainerdefeatbgm BS_ATTACKER
|
||||
printstring STRINGID_BATTLEEND
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
trainerslidein BS_ATTACKER
|
||||
trainerslidein BS_OPPONENT1
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER1LOSETEXT
|
||||
trainerslideout B_POSITION_OPPONENT_LEFT
|
||||
trainerslideout BS_OPPONENT1
|
||||
waitstate
|
||||
trainerslidein BS_FAINTED
|
||||
trainerslidein BS_OPPONENT2
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER2LOSETEXT
|
||||
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_TowerLinkBattleWonEnd
|
||||
@ -5730,13 +5730,13 @@ BattleScript_FrontierTrainerBattleWon::
|
||||
BattleScript_FrontierTrainerBattleWon_TwoDefeated:
|
||||
printstring STRINGID_TWOENEMIESDEFEATED
|
||||
BattleScript_FrontierTrainerBattleWon_LoseTexts:
|
||||
trainerslidein BS_ATTACKER
|
||||
trainerslidein BS_OPPONENT1
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER1LOSETEXT
|
||||
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_TryPickUpItems
|
||||
trainerslideout B_POSITION_OPPONENT_LEFT
|
||||
trainerslideout BS_OPPONENT1
|
||||
waitstate
|
||||
trainerslidein BS_FAINTED
|
||||
trainerslidein BS_OPPONENT2
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER2LOSETEXT
|
||||
BattleScript_TryPickUpItems:
|
||||
|
||||
@ -238,7 +238,7 @@ BattleScript_ActionWallyThrow:
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
returnatktoball
|
||||
waitstate
|
||||
trainerslidein BS_TARGET
|
||||
trainerslidein BS_PLAYER1
|
||||
waitstate
|
||||
printstring STRINGID_YOUTHROWABALLNOWRIGHT
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
@ -246,10 +246,10 @@ BattleScript_ActionWallyThrow:
|
||||
|
||||
BattleScript_TrainerASlideMsgRet::
|
||||
handletrainerslidemsg BS_SCRIPTING, 0
|
||||
trainerslidein B_POSITION_OPPONENT_LEFT
|
||||
trainerslidein BS_OPPONENT1
|
||||
handletrainerslidemsg BS_SCRIPTING, 1
|
||||
waitstate
|
||||
trainerslideout B_POSITION_OPPONENT_LEFT
|
||||
trainerslideout BS_OPPONENT1
|
||||
waitstate
|
||||
handletrainerslidemsg BS_SCRIPTING, 2
|
||||
return
|
||||
@ -260,10 +260,10 @@ BattleScript_TrainerASlideMsgEnd2::
|
||||
|
||||
BattleScript_TrainerBSlideMsgRet::
|
||||
handletrainerslidemsg BS_SCRIPTING, 0
|
||||
trainerslidein B_POSITION_OPPONENT_RIGHT
|
||||
trainerslidein BS_OPPONENT2
|
||||
handletrainerslidemsg BS_SCRIPTING, 1
|
||||
waitstate
|
||||
trainerslideout B_POSITION_OPPONENT_RIGHT
|
||||
trainerslideout BS_OPPONENT2
|
||||
waitstate
|
||||
handletrainerslidemsg BS_SCRIPTING, 2
|
||||
return
|
||||
|
||||
@ -1103,7 +1103,6 @@ EventScript_VsSeekerChargingDone::
|
||||
.include "data/text/contest_strings.inc"
|
||||
.include "data/text/contest_link.inc"
|
||||
.include "data/text/contest_painting.inc"
|
||||
.include "data/text/trick_house_mechadolls.inc"
|
||||
.include "data/scripts/tv.inc"
|
||||
.include "data/text/tv.inc"
|
||||
.include "data/scripts/interview.inc"
|
||||
|
||||
@ -111,6 +111,7 @@ MtChimney_EventScript_LavaCookieLady::
|
||||
msgbox MtChimney_Text_ThankYouDear, MSGBOX_DEFAULT
|
||||
checkitemspace ITEM_LAVA_COOKIE
|
||||
call_if_eq VAR_RESULT, TRUE, MtChimney_EventScript_RemoveMoney
|
||||
.if OW_SHOW_ITEM_DESCRIPTIONS == OW_ITEM_DESCRIPTIONS_OFF
|
||||
giveitem ITEM_LAVA_COOKIE
|
||||
goto_if_eq VAR_RESULT, FALSE, MtChimney_EventScript_BagIsFull
|
||||
hidemoneybox
|
||||
@ -122,6 +123,19 @@ MtChimney_EventScript_BagIsFull::
|
||||
hidemoneybox
|
||||
release
|
||||
end
|
||||
.else
|
||||
hidemoneybox
|
||||
giveitem ITEM_LAVA_COOKIE
|
||||
goto_if_eq VAR_RESULT, FALSE, MtChimney_EventScript_BagIsFull
|
||||
release
|
||||
end
|
||||
|
||||
MtChimney_EventScript_BagIsFull::
|
||||
msgbox gText_TooBadBagIsFull, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
.endif @ OW_SHOW_ITEM_DESCRIPTIONS
|
||||
|
||||
|
||||
MtChimney_EventScript_RemoveMoney::
|
||||
removemoney 200
|
||||
|
||||
@ -52,8 +52,13 @@ Route109_SeashoreHouse_EventScript_BuySodaPop::
|
||||
msgbox Route109_SeashoreHouse_Text_HereYouGo, MSGBOX_DEFAULT
|
||||
removemoney 300
|
||||
updatemoneybox
|
||||
.if OW_SHOW_ITEM_DESCRIPTIONS != OW_ITEM_DESCRIPTIONS_OFF
|
||||
hidemoneybox
|
||||
giveitem ITEM_SODA_POP
|
||||
.else
|
||||
giveitem ITEM_SODA_POP
|
||||
hidemoneybox
|
||||
.endif
|
||||
release
|
||||
end
|
||||
|
||||
|
||||
@ -176,6 +176,8 @@ BerryTree_EventScript_PickBerry::
|
||||
special IncrementDailyPickedBerries
|
||||
special ObjectEventInteractionRemoveBerryTree
|
||||
message BerryTree_Text_PickedTheBerry
|
||||
delay 10
|
||||
showberrydescription
|
||||
playfanfare MUS_OBTAIN_BERRY
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@ -183,6 +185,7 @@ BerryTree_EventScript_PickBerry::
|
||||
message BerryTree_Text_PutAwayBerry
|
||||
waitmessage
|
||||
waitbuttonpress
|
||||
hideitemdescription
|
||||
release
|
||||
end
|
||||
|
||||
|
||||
@ -1,4 +1,3 @@
|
||||
.if DEBUG_OVERWORLD_MENU == TRUE
|
||||
Debug_MessageEnd:
|
||||
waitmessage
|
||||
waitbuttonpress
|
||||
@ -448,5 +447,3 @@ Debug_EventScript_EWRAMCounters::
|
||||
Debug_EventScript_EWRAMCounters_Text::
|
||||
.string "Follower Steps: {STR_VAR_1}.\n"
|
||||
.string "Fishing Chain: {STR_VAR_2}.$"
|
||||
|
||||
.endif
|
||||
|
||||
@ -2,6 +2,7 @@
|
||||
.set AMOUNT, VAR_0x8001
|
||||
|
||||
Std_ObtainItem::
|
||||
copyvar VAR_0x8006, ITEMID
|
||||
additem ITEMID, AMOUNT
|
||||
copyvar VAR_0x8007, VAR_RESULT
|
||||
call EventScript_ObtainItemMessage
|
||||
@ -58,8 +59,11 @@ EventScript_ObtainedItem::
|
||||
EventScript_ObtainedItemMessage:
|
||||
message gText_ObtainedTheItem
|
||||
EventScript_ContinueObtainedItem:
|
||||
delay 10
|
||||
showitemdescription
|
||||
waitfanfare
|
||||
msgbox gText_PutItemInPocket, MSGBOX_DEFAULT
|
||||
hideitemdescription
|
||||
setvar VAR_RESULT, TRUE
|
||||
return
|
||||
|
||||
@ -103,6 +107,7 @@ Std_FindItem::
|
||||
lock
|
||||
faceplayer
|
||||
waitse
|
||||
copyvar VAR_0x8006, ITEMID
|
||||
copyvar VAR_0x8004, ITEMID
|
||||
copyvar VAR_0x8005, AMOUNT
|
||||
checkitemspace ITEMID, AMOUNT
|
||||
@ -118,20 +123,25 @@ Std_FindItem::
|
||||
EventScript_PickUpItem::
|
||||
removeobject VAR_LAST_TALKED
|
||||
additem VAR_0x8004, VAR_0x8005
|
||||
copyvar VAR_0x8006 VAR_0x8004
|
||||
specialvar VAR_RESULT, BufferTMHMMoveName
|
||||
copyvar VAR_0x8008, VAR_RESULT
|
||||
call_if_eq VAR_0x8008, TRUE, EventScript_FoundTMHM
|
||||
call_if_eq VAR_0x8008, FALSE, EventScript_FoundItem
|
||||
delay 10
|
||||
showitemdescription
|
||||
waitfanfare
|
||||
waitmessage
|
||||
bufferitemnameplural STR_VAR_2, VAR_0x8004, VAR_0x8005
|
||||
pyramid_inchallenge
|
||||
goto_if_eq VAR_RESULT, TRUE, EventScript_PutBattlePyramidItemInBag
|
||||
msgbox gText_PutItemInPocket, MSGBOX_DEFAULT
|
||||
hideitemdescription
|
||||
return
|
||||
|
||||
EventScript_PutBattlePyramidItemInBag::
|
||||
msgbox gText_PlayerPutItemInBag, MSGBOX_DEFAULT
|
||||
hideitemdescription
|
||||
return
|
||||
|
||||
EventScript_FoundTMHM::
|
||||
@ -165,6 +175,7 @@ EventScript_NoRoomToPickUpItem::
|
||||
EventScript_HiddenItemScript::
|
||||
lockall
|
||||
waitse
|
||||
copyvar VAR_0x8006, VAR_0x8005
|
||||
additem VAR_0x8005
|
||||
copyvar VAR_0x8007, VAR_RESULT
|
||||
bufferitemnameplural STR_VAR_2, VAR_0x8005, 1
|
||||
@ -194,11 +205,14 @@ EventScript_FoundHiddenItem::
|
||||
end
|
||||
|
||||
EventScript_PutHiddenItemInPocket::
|
||||
delay 10
|
||||
showitemdescription
|
||||
waitmessage
|
||||
waitfanfare
|
||||
bufferitemnameplural STR_VAR_2, VAR_0x8004, 1
|
||||
copyvar VAR_0x8004, VAR_0x8008
|
||||
msgbox gText_PutItemInPocket, MSGBOX_DEFAULT
|
||||
hideitemdescription
|
||||
special TryPutTreasureInvestigatorsOnAir
|
||||
special SetHiddenItemFlag
|
||||
releaseall
|
||||
|
||||
@ -1,134 +0,0 @@
|
||||
gTrickHouse_Mechadoll_Oddish::
|
||||
.string "ODDISH$"
|
||||
|
||||
gTrickHouse_Mechadoll_Poochyena::
|
||||
.string "POOCHYENA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Taillow::
|
||||
.string "TAILLOW$"
|
||||
|
||||
gTrickHouse_Mechadoll_Azurill::
|
||||
.string "AZURILL$"
|
||||
|
||||
gTrickHouse_Mechadoll_Lotad::
|
||||
.string "LOTAD$"
|
||||
|
||||
gTrickHouse_Mechadoll_Wingull::
|
||||
.string "WINGULL$"
|
||||
|
||||
gTrickHouse_Mechadoll_Dustox::
|
||||
.string "DUSTOX$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zubat::
|
||||
.string "ZUBAT$"
|
||||
|
||||
gTrickHouse_Mechadoll_Nincada::
|
||||
.string "NINCADA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Ralts::
|
||||
.string "RALTS$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zigzagoon::
|
||||
.string "ZIGZAGOON$"
|
||||
|
||||
gTrickHouse_Mechadoll_Slakoth::
|
||||
.string "SLAKOTH$"
|
||||
|
||||
gTrickHouse_Mechadoll_Poochyena2::
|
||||
.string "POOCHYENA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Shroomish::
|
||||
.string "SHROOMISH$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zigzagoon2::
|
||||
.string "ZIGZAGOON$"
|
||||
|
||||
gTrickHouse_Mechadoll_Poochyena3::
|
||||
.string "POOCHYENA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zubat2::
|
||||
.string "ZUBAT$"
|
||||
|
||||
gTrickHouse_Mechadoll_Carvanha::
|
||||
.string "CARVANHA$"
|
||||
|
||||
gTrickHouse_Mechadoll_BurnHeal::
|
||||
.string "BURN HEAL$"
|
||||
|
||||
gTrickHouse_Mechadoll_HarborMail::
|
||||
.string "HARBOR MAIL$"
|
||||
|
||||
gTrickHouse_Mechadoll_SamePrice::
|
||||
.string "Same price$"
|
||||
|
||||
gTrickHouse_Mechadoll_60Yen::
|
||||
.string "¥60$"
|
||||
|
||||
gTrickHouse_Mechadoll_55Yen::
|
||||
.string "¥55$"
|
||||
|
||||
gTrickHouse_Mechadoll_Nothing::
|
||||
.string "Nothing$"
|
||||
|
||||
gTrickHouse_Mechadoll_CostMore::
|
||||
.string "They will cost more.$"
|
||||
|
||||
gTrickHouse_Mechadoll_CostLess::
|
||||
.string "They will cost less.$"
|
||||
|
||||
gTrickHouse_Mechadoll_SamePrice2::
|
||||
.string "Same price$"
|
||||
|
||||
gTrickHouse_Mechadoll_Male::
|
||||
.string "Male$"
|
||||
|
||||
gTrickHouse_Mechadoll_Female::
|
||||
.string "Female$"
|
||||
|
||||
gTrickHouse_Mechadoll_Neither::
|
||||
.string "Neither$"
|
||||
|
||||
gTrickHouse_Mechadoll_ElderlyMen::
|
||||
.string "Elderly men$"
|
||||
|
||||
gTrickHouse_Mechadoll_ElderlyLadies::
|
||||
.string "Elderly ladies$"
|
||||
|
||||
gTrickHouse_Mechadoll_SameNumber::
|
||||
.string "Same number$"
|
||||
|
||||
gTrickHouse_Mechadoll_None::
|
||||
.string "None$"
|
||||
|
||||
gTrickHouse_Mechadoll_One::
|
||||
.string "1$"
|
||||
|
||||
gTrickHouse_Mechadoll_Two::
|
||||
.string "2$"
|
||||
|
||||
gTrickHouse_Mechadoll_Two2::
|
||||
.string "2$"
|
||||
|
||||
gTrickHouse_Mechadoll_Three::
|
||||
.string "3$"
|
||||
|
||||
gTrickHouse_Mechadoll_Four::
|
||||
.string "4$"
|
||||
|
||||
gTrickHouse_Mechadoll_Six::
|
||||
.string "6$"
|
||||
|
||||
gTrickHouse_Mechadoll_Seven::
|
||||
.string "7$"
|
||||
|
||||
gTrickHouse_Mechadoll_Eight::
|
||||
.string "8$"
|
||||
|
||||
gTrickHouse_Mechadoll_Six2::
|
||||
.string "6$"
|
||||
|
||||
gTrickHouse_Mechadoll_Seven2::
|
||||
.string "7$"
|
||||
|
||||
gTrickHouse_Mechadoll_Eight2::
|
||||
.string "8$"
|
||||
@ -27,6 +27,16 @@ If you are not using competitive syntax parties, instead access the trainer data
|
||||
# What AI Flags does pokeemerald-expansion have?
|
||||
This section lists all of expansion’s AI Flags and briefly describes the effect they have on the AI’s behaviour. In all cases, please check the corresponding function or surrounding code around their implementation for more details. Some of these functions are vanilla, some share a name with vanilla but have been modified to varying degrees, and some are completely new.
|
||||
|
||||
## Composite AI Flags
|
||||
|
||||
Expansion has two "composite" AI flags, `AI_FLAG_BASIC_TRAINER` and `AI_FLAG_SMART_TRAINER`. This means that these flags have no unique functionality themselves, and can instead be thought of as groups of other flags that are all enabled when this flag is enabled. The idea behind these flags is that if you don't care to manage the detailed behaviour of a particular trainer, you can use these as a baseline instead, and expansion will keep them updated for you.
|
||||
|
||||
`AI_FLAG_BASIC_TRAINER` is expansion's version of generic, normal AI behaviour. It includes `AI_FLAG_CHECK_BAD_MOVE` (don't use bad moves), `AI_FLAG_TRY_TO_FAINT` (faint the player where possible), and `AI_FLAG_CHECK_VIABILITY` (choose the most effective move to use in the current context). Trainers with this flag will still be smarter than they are in vanilla as there have been dramatic improvements made to move selection, but not incredibly so. Trainers with this flag should feel like normal trainers. In general we recommend these three flags be used in all cases, unless you specifically want a trainer who makes obvious mistakes in battle.
|
||||
|
||||
`AI_FLAG_SMART_TRAINER` is expansion's version of a "smart AI". It includes everything in `AI_FLAG_BASIC_TRAINER` along with `AI_FLAG_SMART_SWITCHING` (make smart decisions about when to switch), `AI_FLAG_SMART_MON_CHOICES` (make smart decisions about what mon to send in after a switch / KO), and `AI_FLAG_OMNISCIENT` (awareness of what moves, items, and abilities the player's mons have to better inform decisions). Expansion will keep this updated to represent the most objectively intelligent behaviour our flags are capable of producing.
|
||||
|
||||
Expansion has LOADS of flags, which will be covered in the rest of this guide. If you don't want to engage with detailed trainer AI tuning though, you can just use these two composite flags, and trust that expansion will keep their contents updated to always represent the most standard and the smartest behaviour we can.
|
||||
|
||||
## `AI_FLAG_CHECK_BAD_MOVE`
|
||||
The AI will avoid using moves that are likely to fail in the current situation. This flag helps prevent the AI from making ineffective choices, such as using moves into immunities, into invulnerable states, or when the moves are otherwise hindered by abilities, terrain, or status conditions.
|
||||
|
||||
@ -42,8 +52,8 @@ This flag is divided into two components to calculate the best available move fo
|
||||
|
||||
This is different to `AI_FLAG_CHECK_BAD_MOVE` as it calculates how poor a move is and not whether it will fail or not.
|
||||
|
||||
## `AI_FLAG_SETUP_FIRST_TURN`
|
||||
AI will prioritize using setup moves on the first turn. These include stat buffs, field effects, status moves, etc.
|
||||
## `AI_FLAG_FORCE_SETUP_FIRST_TURN`
|
||||
AI will prioritize using setup moves on the first turn at the expense of all else. These include stat buffs, field effects, status moves, etc. AI_FLAG_CHECK_VIABILITY will instead do this when the AI determines it makes sense.
|
||||
|
||||
This is just a flat increase without any consideration of whether it makes sense to use the move or not. For better move choice quality for those moves, `AI_FLAG_CHECK_VIABILITY` should be used.
|
||||
|
||||
|
||||
@ -53,6 +53,7 @@
|
||||
#define CHAR_EQUALS 0x35
|
||||
#define CHAR_SEMICOLON 0x36
|
||||
#define CHAR_BARD_WORD_DELIMIT 0x37 // Empty space to separate words in Bard's song
|
||||
#define CHAR_V_D_ARROW 0x38
|
||||
#define CHAR_INV_QUESTION_MARK 0x51
|
||||
#define CHAR_INV_EXCL_MARK 0x52
|
||||
#define CHAR_PK 0x53
|
||||
|
||||
BIN
graphics/battle_anims/backgrounds/new_electric_terrain.bin
Normal file
19
graphics/battle_anims/backgrounds/new_electric_terrain.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
237 28 36
|
||||
251 239 143
|
||||
247 228 69
|
||||
234 209 76
|
||||
222 186 48
|
||||
160 113 22
|
||||
255 255 16
|
||||
213 222 32
|
||||
255 255 255
|
||||
222 153 4
|
||||
222 171 55
|
||||
230 188 67
|
||||
247 210 69
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
BIN
graphics/battle_anims/backgrounds/new_electric_terrain.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
graphics/battle_anims/backgrounds/new_grassy_terrain.bin
Normal file
19
graphics/battle_anims/backgrounds/new_grassy_terrain.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
237 28 36
|
||||
185 255 175
|
||||
142 243 140
|
||||
56 177 78
|
||||
78 214 109
|
||||
48 126 26
|
||||
44 177 68
|
||||
65 206 48
|
||||
8 248 0
|
||||
24 189 2
|
||||
90 189 77
|
||||
97 210 101
|
||||
137 226 120
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
BIN
graphics/battle_anims/backgrounds/new_grassy_terrain.png
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
graphics/battle_anims/backgrounds/new_misty_terrain.bin
Normal file
19
graphics/battle_anims/backgrounds/new_misty_terrain.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
237 28 36
|
||||
253 242 242
|
||||
251 225 225
|
||||
255 210 226
|
||||
255 198 218
|
||||
255 181 206
|
||||
244 159 183
|
||||
247 187 187
|
||||
249 210 210
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
BIN
graphics/battle_anims/backgrounds/new_misty_terrain.png
Normal file
|
After Width: | Height: | Size: 1003 B |
BIN
graphics/battle_anims/backgrounds/new_psychic_terrain.bin
Normal file
19
graphics/battle_anims/backgrounds/new_psychic_terrain.pal
Normal file
@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
237 28 36
|
||||
213 206 232
|
||||
206 186 224
|
||||
203 168 232
|
||||
204 145 230
|
||||
192 87 219
|
||||
156 51 183
|
||||
111 36 130
|
||||
210 51 171
|
||||
247 4 107
|
||||
67 21 79
|
||||
203 113 225
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
BIN
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graphics/pokemon/ceruledge/overworld_shiny.pal
Normal file
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JASC-PAL
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graphics/pokemon/cetitan/overworld.png
Normal file
|
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graphics/pokemon/cetitan/overworld_normal.pal
Normal file
@ -0,0 +1,19 @@
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graphics/pokemon/cetitan/overworld_shiny.pal
Normal file
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JASC-PAL
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graphics/pokemon/cetoddle/overworld.png
Normal file
|
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graphics/pokemon/cetoddle/overworld_normal.pal
Normal file
@ -0,0 +1,19 @@
|
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JASC-PAL
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graphics/pokemon/cetoddle/overworld_shiny.pal
Normal file
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|
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JASC-PAL
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graphics/pokemon/charcadet/overworld.png
Normal file
|
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19
graphics/pokemon/charcadet/overworld_normal.pal
Normal file
@ -0,0 +1,19 @@
|
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JASC-PAL
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graphics/pokemon/charcadet/overworld_shiny.pal
Normal file
@ -0,0 +1,19 @@
|
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JASC-PAL
|
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|
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|
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BIN
graphics/pokemon/chi_yu/overworld.png
Normal file
|
After Width: | Height: | Size: 780 B |
19
graphics/pokemon/chi_yu/overworld_normal.pal
Normal file
@ -0,0 +1,19 @@
|
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JASC-PAL
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graphics/pokemon/chi_yu/overworld_shiny.pal
Normal file
@ -0,0 +1,19 @@
|
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JASC-PAL
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|
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|
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|
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