Hedara
e758d55a03
Merge remote-tracking branch 'pret/master' into pret-merge
...
Manual cleanups to the Magma Storm animation and AnimTask_InvertScreenColor
Conflicts:
asm/macros/battle_anim_script.inc
data/battle_anim_scripts.s
include/constants/battle_anim.h
src/battle_anim_bug.c
src/battle_anim_dragon.c
src/battle_anim_effects_1.c
src/battle_anim_normal.c
2026-01-31 19:20:54 +01:00
Martin Griffin
22eed3f4bf
Partially document battle_anim_effects_1.c
2026-01-19 09:16:37 +00:00
Martin Griffin
0e415dde46
Document battle_anim_dragon.c
2026-01-19 09:16:37 +00:00
Martin Griffin
5d713ad9bb
Document battle_anim_dark.c
2026-01-19 09:16:37 +00:00
Martin Griffin
050a9415c7
Document battle_anim_bug.c
2026-01-19 09:16:37 +00:00
Martin Griffin
e09423fadf
Document battle_anim_normal.c
2026-01-19 09:16:37 +00:00
Eduardo Quezada
425e532afb
Document magic number in createspriteontargets ( #8551 )
2025-12-17 10:43:57 +01:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
...
* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation ( #4620 )
...
* Upgraded Dragon Darts Animation
* Fixed Dragon Darts not workin in link battles
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
ghoulslash
a929ae8b48
Replace launchtemplate and launchtask in battle anims ( #2640 )
...
* replace launchtemplate with createsprite using fix_launchtemplate.py
* tidy up script
* fix comment handing in fix_launchtemplate.py
* fix double comma after sprite template
* remove py script
* convert launchtask -> createvisualtask
* fix launchtask->createvisualtask issue
* fix ANIM_PAL ORs
* remove launchtemplate, launchtask macros
* fix pal macros in z moves
* fix bloom doom
* add F_PAL_ALL_BUT_DEF
* remove all ANIM_PAL_ usages
* devestating drake fix
* convert launchsoundtask and setblends
* Reworked CFRU macro PR
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-05-27 17:32:53 -04:00
Eduardo Quezada
41bf9ea63c
Removed trailing whitespaces
2023-02-26 18:43:15 -03:00
ghoulslash
4b64433816
Add Battle Anim cmds for dynamic Task, Sprite creation + Misc. Anim Fixes ( #2649 )
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* add createvisualtaskontargets, createspriteontargets to fix electroweb, fiery wrath anims
* add missing semicolon
* add Cmd_createspriteontargets_onpos for heal block, fix heal block targeting
* remove duplicate func
* improve origin pulse anim
* fix IsDoubleBattle call
* venom drench acid uses average battler positions
* add GetSubpriorityForMoveAnim
* add GetBattleAnimMoveTargets for CreateSpriteOnTargets and Cmd_createvisualtaskontargets
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-19 11:48:12 +01:00
Eduardo Quezada
de32940fdf
Further removed trailing whitespaces
2022-09-13 16:26:36 -03:00
Eduardo Quezada
1d7e8bd730
Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
...
# Conflicts:
# asm/macros/battle_ai_script.inc
# asm/macros/battle_script.inc
# data/battle_ai_scripts.s
# include/link_rfu.h
# src/pokemon.c
# src/pokemon_summary_screen.c
# src/sound.c
2022-09-13 16:22:42 -03:00
Eduardo Quezada
65108c3192
Cleaned trailing whitespace
2022-09-11 14:14:49 -04:00
ExpoSeed
d6747527da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-12-16 21:44:01 -06:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
GriffinR
f23e0beeba
Rename battle anim cmds, move its data, name remaining symbols
2021-10-11 13:18:21 -04:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
Evan
752aca7698
finish z move anims
2020-11-29 09:22:31 -05:00
Evan
6c20a49dc6
animations for all moves
2020-05-25 00:37:32 -06:00
DizzyEggg
382a29ad40
Update battle_anim_script.inc
2019-04-09 07:19:03 -05:00
DizzyEggg
91aafa2ebc
Heal Block anim with volume change task
2019-04-09 12:49:50 +02:00
DizzyEggg
183b714ff1
Merge with master and fix web moves
2019-04-05 12:43:44 +02:00
DizzyEggg
1aa95a1821
Document a bit of anims
2019-04-02 07:31:06 -05:00
DizzyEggg
14a34b002a
Electroweb animation
2019-04-01 14:43:18 +02:00
DizzyEggg
725f99a1bf
Use :req macros
2018-12-02 19:24:06 +01:00
garak
c6833c903c
remove extra macro and shorten names
2018-11-13 16:19:52 -05:00
garak
269aebaca7
update createsprite macro and rename BANK to BATTLER
2018-11-13 15:35:46 -05:00
DizzyEggg
8a81bd1bce
Sync battle anim labels with pokeruby
2018-09-12 22:58:03 +02:00
DizzyEggg
10b479a3ca
Document battle animation scripts.
2018-09-10 21:19:19 +02:00
DizzyEggg
38c89b9d0f
Bank to battler
2018-09-01 18:36:08 +02:00
DizzyEggg
4f950d698c
dump battle animation scripts
2017-12-31 16:28:57 +01:00