DizzyEggg
b9d1438162
move 3 btl ctrl player vars to gBattleStruct ( #4840 )
2024-06-20 17:42:52 +02:00
Eduardo Quezada
4d6452e14e
Move general config file to the config folder ( #4805 )
2024-06-19 13:42:01 +02:00
kittenchilly
74f53a7e18
Fix caught wild pokemon not restoring their used held item ( #4803 )
...
* Fix caught wild pokemon not restoring their used held item
* Actually we can use the same struct
2024-06-18 20:31:03 +02:00
sneed
609754f0f6
Add RandomChance macro and ability trigger chance config ( #4829 )
...
* RandomChance macro, contact ability chance config
* Unify config, add shed skin
2024-06-18 20:13:44 +02:00
sneed
b6d3bdf622
Confusion, cursed body and poison touch trigger chance fixes and tests ( #4831 )
...
* accurate confusion chance and a test
* Accurate Poison Touch chance and tests
* Accurate cursed body chance
* Create cursed_body.c
2024-06-18 20:07:40 +02:00
Alex
f106b21344
Adds Toxic Chain's effect ( #4823 )
2024-06-18 20:04:28 +02:00
Bassoonian
a24b767276
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun
2024-06-18 15:27:06 +02:00
Frank DeBlasio
eb0c3b0a12
Fixed instance of MAROWAX ( #4830 )
2024-06-18 10:45:55 +02:00
PhallenTree
161f61284a
Use RandomWeighted; fix Test
2024-06-17 17:48:05 +01:00
DizzyEggg
203318b9a2
Get rid of hardcoded stat raise anim values ( #4825 )
2024-06-17 13:51:04 +02:00
sneed
e64a2f3e25
Roamer's frostbite carries over between battles ( #4822 )
2024-06-17 11:44:47 +02:00
Eduardo Quezada
1eb0b3261f
Added option to disable species cries ( #4791 )
...
* Added option to disable cries
* Update src/pokemon.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-06-15 22:07:13 +02:00
Bassoonian
22994c79d4
Add support for multiple roamers ( #4762 )
...
* Replicate initial commit
* Integrate the rest of Duke's vanilla commits
* Alter Roamer struct to add frostbite support
* Fix some indentation issues
* Add option to hide substitute followers
* Revert "Add option to hide substitute followers"
This reverts commit 3fadaafae50aeb48c089d5a27af6deca9580ff64.
* Incorporate feedback
2024-06-15 11:17:32 +02:00
Alex
3ec8691590
Fixing my mess [correct hex in speciesInfo] ( #4800 )
2024-06-14 11:15:18 +02:00
Alex
9f7222e48b
Species info hex ( #4798 )
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* Adds missing hex in speciesInfo
* fix
* review
* fix compiling
* dumb mistakes
2024-06-14 10:20:27 +02:00
Eduardo Quezada
88028c0c37
Split Pokémon Object Events from Following Pokémon functionality ( #4761 )
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* Split Pokémon Object Events from Following Pokémon functionality
* Renamed follower pngs and palettes
* Define renames
* Reorder configs
* Renaming: SpeciesInfo fields, macros and palettes.
2024-06-13 22:46:27 +02:00
DizzyEggg
84d13d0abf
Fix Smack Down anim + move anim tests ( #4774 )
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* Fix Smack Down anim + move anim tests
* really agbcc
* fix undefined reference
* hopefully everything works
2024-06-13 15:30:28 -04:00
ghoulslash
353727a805
Add createmon Script Cmd, Support for 2v1Wild Battles ( #4688 )
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* add createmon and setwilddoubleflag script cmds to support createing mons at given player or enemy slots and setting up 2v1 battles
* give givemon macro PARTY_SIZE for tests
* style fixes
* add createmon test
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-06-13 19:11:36 +02:00
Eduardo Quezada
06153e4280
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# include/battle.h
# include/constants/battle_script_commands.h
# include/constants/pokemon.h
# src/battle_ai_util.c
# src/battle_main.c
# src/battle_util.c
# test/battle/ai.c
2024-06-13 11:44:28 -04:00
Bassoonian
03cc0ae6b3
Add option to hide substitute followers ( #4765 )
...
* Add option to hide substitute followers
* Update event_object_movement.c
2024-06-12 13:53:01 -04:00
Bassoonian
76c566a0ca
Add the Let's Go evolution method ( #4758 )
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* Add overworld step evolution method
* Increase evolutionTracker bits from 9 to 10
* Implement tracker increase
* Remove leftover NDEBUG activation
* Reset evolution tracker data upon evolution
* Revert an accidental change to unrelated code
* Add missing break in switch case, oops
2024-06-12 11:31:19 +02:00
Alex
9c72392891
Fixes Shell Side Arm ( #4753 )
...
* Fixes Shell Side Arm
* Fixes to random call
* hardcoded the effect to the move
* minor change
* minor change 2
* applied reviews
2024-06-12 11:21:44 +02:00
Bassoonian
dffaaeaaa6
Add Leader's Crest evolution method ( #4768 )
...
* Add Leader's Crest evolution method
* Fix typo in in HGSS dex
* Update src/pokedex_plus_hgss.c
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
* Update src/battle_script_commands.c
---------
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-12 09:31:59 +02:00
cawtds
4724b5dfd6
Improved Surf/Thunderbolt test ( #4764 )
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* improved Surf/Thunderbolt test that previously relied on correct AI guess
* remove unnecessary mod
* fixed infinite rng loop
* wrong ability num and readability
* Update src/battle_ai_util.c
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-12 09:09:15 +02:00
Bassoonian
341fa3692c
Make Tandemaus only evolve at the end of battles ( #4759 )
2024-06-12 08:43:51 +02:00
Bassoonian
5fe0aee063
Add config to turn off two-framed front sprites ( #4750 )
...
* Add config to turn off two-framed front sprites
* Two frames should be on by default
* Simplifies integration
2024-06-11 13:10:23 -04:00
sneed
821d5dccab
AI calculates/stores minimum possible move damage and uses it with AI_FLAG_TRY_TO_FAINT ( #4760 )
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* AI uses safest option to faint foes
* dont calculate non crit dmg unless it's needed
* struct SimulatedDamage
* add GetDamageByRollType and name DamageRollType
* Parametrize test AI flags
* use simDamage member's instead of dmg & minDmg
2024-06-11 18:28:16 +02:00
Eduardo Quezada
64f82cdd5f
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_ai_util.c
# src/battle_util.c
2024-06-11 08:12:03 -04:00
sneed
1ca4676c4c
fix ai crit calculations
2024-06-09 23:09:34 +03:00
Eduardo Quezada
7df0219003
BW2 Style Map Pop-Ups ( #4396 )
2024-06-09 16:03:41 -04:00
Bassoonian
bbc05234b9
Make Pokémon Sprite Visualizer name official ( #4745 )
...
* Rename files to PSV
* Rename functions and defines
* Add missing newlines
* Integrate feedback
2024-06-09 12:12:35 -04:00
Alex
d83f90d51f
Tera Shell AI calcs ( #4742 )
...
* Tera Shell AI calcs
* agbcc
2024-06-08 20:56:20 +02:00
Alex
78f1da4131
Adds 1 vs 2 macro ( #4741 )
2024-06-08 09:49:28 +02:00
Bassoonian
568ce39c5d
Adds forbidden status parameter to FORM_CHANGE_ITEM_USE ( #4738 )
2024-06-08 07:36:39 +02:00
sneed
f1911dae59
Fix mycelium might and ability shield ( #4740 )
...
* Fix mycelium might and ability shield
* fix check
2024-06-08 07:27:44 +02:00
sneed
2cc2dc01ca
Fix daycare move transferring between evolved mons and allow sharing moves between different forms of the same species ( #4479 )
...
* Fix daycare move transferring between evolved mons
Also allow sharing moves between different forms
* Make sure Snorlax gets Snorlax's egg moves instead of Munchlax's
* Use GET_BASE_SPECIES_ID
* Actually fix Snorlax/Roselia/etc behavior
* remove preproc checks
* rename ambiguous GetEggMovesSpecies function
* remove extra indentation, add incense breeding check
* update comment
* Update src/daycare.c
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-06-07 21:54:58 +02:00
Bassoonian
d6422da284
Fix partner palette problem ( #4736 )
2024-06-07 21:05:16 +02:00
sneed
fa81861593
Add newer generation Heal Bell interactions with Soundproof ( #4732 )
...
* newer generation soundproof heal bell interactions
* Fix bugs and rewrite AnyPartyMemberStatused
* add missing check, tests, clean up
* fix ai code and rename battler for clarity
2024-06-07 18:51:21 +02:00
Bassoonian
8e15603fbc
Fix center crash ( #4725 )
2024-06-05 11:52:42 +02:00
Bassoonian
f4c890df1e
Disable OW followers by default
2024-06-04 15:37:02 +02:00
kittenchilly
7f8f480ecb
Add FORM_CHANGE_BATTLE_TERASTALLIZATION + allow species to force tera types ( #4438 )
...
* Add FORM_CHANGE_BATTLE_TERASTALLIZATION and allow species to force tera types
* Fix form change not changing tera type
* Update form_species_tables.h
* Address reviews
* Can't change the forced Tera Type anymore
* Revert "Can't change the forced Tera Type anymore"
This reverts commit 67157250efeaf5ffefc45ac1955b09f27f09788b.
* Fix a lot of things
* Oops
* Update pokemon.h
* Update pokemon.h
* Address reviews
* Update tera_starstorm.c
* Update test/battle/gimmick/terastal.c
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-06-04 13:38:49 +02:00
sneed
87e2526665
Add switching message macros for tests ( #4717 )
...
* Add switching message macros
* Add test
2024-06-03 19:59:28 -04:00
RavePossum
69b367e350
PR feedback - 32 bit params, multiline condition formatting
2024-06-03 00:10:10 -04:00
Eduardo Quezada
ee1d14755a
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
2024-06-02 11:06:41 -04:00
Alex
4eda5f61af
Use 9th roll instead of average in AI calcs ( #4679 )
...
* Use 9th roll instead of average in AI calcs
* damage_roll
* duke suggestion
2024-06-02 15:36:12 +02:00
cawtds
97143e020f
Refactor move animations ( #4683 )
...
* fix getboxmondata for evolutiontracker if compiled with agbcc
* refactored move animation scripts as part of gMovesInfo
* migration script for move anims
* default animation, migration for battle_anim_scripts.s
* added warning for missing animation
* add include to migration
* add struct member in migration script
* removed include and struct member from migration script
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-02 08:18:13 +02:00
Eduardo Quezada
1359966a14
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/event_object_movement.c
# src/scrcmd.c
2024-06-01 20:17:19 -04:00
Ariel A
e420f99fc3
Merge branch 'followers' into followers-expanded-id
2024-06-01 15:20:56 -04:00
Ariel A
3727be9511
fix: fixed a few oversights with follower message generation
2024-06-01 14:46:45 -04:00
Eduardo Quezada
0be643a517
Set TYPE_NONE as type 0 + other type data tweaks ( #4462 )
...
* Set TYPE_MYSTERY as type 0
* Remove redundant TYPE_NONE
* Moved Gen 1-3 type damage categories to gTypesInfo
* Set TYPE_NONE as 0 instead
* Grouped type info to a single file
* Fixed sTypeEffectivenessTable static name
* Adjusted MON_DATA_TERA_TYPE to account for shift in type IDs
* oops, missed the extern
* Moved Tera Type RGB values to gTypesInfo
* Fixed Tera Type test
* Added option test feature to set IVs
* Hidden Power type test
* Tera Type safeguard in givemon
* Removed isHiddenPowerType for a future PR that refactors Hidden Power
* Review changes
2024-06-01 07:38:22 +02:00