psf
2a5e4343c8
Implemented OW_IGNORE_EGGS_ON_HEAL ( #4888 )
...
* Implemented OW_IGNORE_EGGS_ON_HEAL
* Removed videos and change nPokemon to u32
* Changed OW_IGNORE_EGGS_ON_HEAL to GEN_LATEST per https://github.com/rh-hideout/pokeemerald-expansion/pull/4888\#issuecomment-2205271486
* Update include/config/overworld.h
Fixed spelling error per https://github.com/rh-hideout/pokeemerald-expansion/pull/4888#discussion_r1664454436
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-04 16:03:42 +02:00
Pawkkie
7e167f0b3c
Add AI_FLAG_SEQUENCE_SWITCHING ( #4878 )
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* AI_FLAG_BAD_SWITCHING
* Cleanup and tests, U-Turn / Baton Pass / Parting Shot aren't working properly
* Fix U-Turn etc. tests
* Test overhaul with Egg's suggestions
* Add EFFECT_HIT_SWITCH_TARGET to tests
* Review feedback
* Re-review feedback
2024-07-01 08:53:07 +02:00
Frank DeBlasio
c3634db0ea
Fixed Mud Sport/Water Sport reduction value ( #4874 )
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* Fixed Mud Sport/Water Sport reduction value
* Removed define
2024-06-29 22:11:49 +02:00
Frank DeBlasio
103ed85b83
Added config to prevent unobtainable Pokemon from being shiny ( #4735 )
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* Added config to prevent unobtainable Pokemon from being shiny
* Added config for disabling shinies if the player has no Poke Balls
* Removed check for adventure started flag
2024-06-29 22:07:14 +02:00
Pawkkie
d1ca1f667f
Smarter Choice AI for Status Moves ( #4872 )
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* Smarter choice item usage
* Clarify test name / line ending
* Review feedback
* Review feedback pt. 2
2024-06-28 09:04:24 +02:00
Frank DeBlasio
f19948312e
Allowed double battles to occur with only one Pokemon by talking to the trainers ( #4848 )
2024-06-26 10:45:27 +02:00
ghoulslash
41583673a5
Zero Enemy Data at end of battles ( #4867 )
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* zero enemy data in FreeResetData_ReturnToOvOrDoEvolutions
* only run through FreeBattleResources once at end of battle in FreeResetData_ReturnToOvOrDoEvolutions
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-06-26 10:41:14 +02:00
Bassoonian
81bd14818e
Add day limit for forms support ( #4778 )
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* Add day limit for forms support
* Add missing newline
* Incorporate review suggestions
2024-06-26 10:36:44 +02:00
fakuzatsu
6c9dcd60bc
simple button config for the move description menu ( #4860 )
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* simple button config for the move description menu
* change from preproc to normal if
2024-06-25 11:09:01 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor ( #4449 )
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* consolidated gimmick checks, triggers, communication, and activation; updated test runner
* fixed improper use of .usableGimmick
* cleaning up battle_dynamax.c, changing function args to u32s
* fixed '#ifdef TESTING' causing errors
* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests
* added support for z-moves in tests, consolidated gimmick fields
* removed ShouldUseMaxMove and .usingMaxMove
* renamed TryChangeZIndicator, updated z move display
* added several z-move tests and fixed various z-move interactions; fixed z-move category calc
* fixed useless battler arg in GetTypeBasedZMove
* added basic test check for bad Z-Move or Mega usage
* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky
* fixed gimmick test logic; fixed damage category override
* fixed mega rayquaza test fail
* consolidated gimmick indicator logic; added graphics to gGimmicksInfo
* removed TeraData struct
* reimplemented AI logic for Z-Moves; no changes
* updated Z-Move and Ultra Burst trigger gfx
* added testrunner check for multiple gimmick use
* fixed duplicate z-move call in test
* reorganized data/graphics/gimmicks.h
* added signature Z-Move ability tests; implemented Guardian of Alola
* fixed bad test update
* fixed Thousand Arrows not affecting Tera Flying; clean-up
* fixed -ate tests
* fixed tera tests
* fixed tera tests really
* fixed last batch of tests
* fixed -ate mega test again
* code review
* code review pt.2
* tweaked CanTera again
* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
Pawkkie
2640bcd053
Minor switch AI refactor ( #4849 )
2024-06-22 11:17:10 +02:00
Bassoonian
87b21c2ce5
Fix item duplication glitch ( #4844 )
...
* Fix Toxic Chain file acting up
* Fix item dupe glitch
2024-06-22 10:47:25 +02:00
DizzyEggg
b9d1438162
move 3 btl ctrl player vars to gBattleStruct ( #4840 )
2024-06-20 17:42:52 +02:00
Eduardo Quezada
4d6452e14e
Move general config file to the config folder ( #4805 )
2024-06-19 13:42:01 +02:00
sneed
9538d53f93
Don't specify sDexSearchTypeOptions array size ( #4820 )
2024-06-19 13:41:18 +02:00
sneed
277b8607df
Clarify some cases of ChangeStatBuffs usage ( #4826 )
2024-06-18 20:14:16 +02:00
sneed
609754f0f6
Add RandomChance macro and ability trigger chance config ( #4829 )
...
* RandomChance macro, contact ability chance config
* Unify config, add shed skin
2024-06-18 20:13:44 +02:00
Alex
f106b21344
Adds Toxic Chain's effect ( #4823 )
2024-06-18 20:04:28 +02:00
Bassoonian
a24b767276
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun
2024-06-18 15:27:06 +02:00
PhallenTree
1fd23ec929
Fix potential issue with abilities that would cause Toxic Chain to not activate
2024-06-18 11:50:30 +01:00
PhallenTree
a26050fbde
Adds Toxic Chain interaction with Knock Off
2024-06-18 11:46:23 +01:00
PhallenTree
161f61284a
Use RandomWeighted; fix Test
2024-06-17 17:48:05 +01:00
DizzyEggg
203318b9a2
Get rid of hardcoded stat raise anim values ( #4825 )
2024-06-17 13:51:04 +02:00
sneed
e64a2f3e25
Roamer's frostbite carries over between battles ( #4822 )
2024-06-17 11:44:47 +02:00
PhallenTree
a49c988b89
Adds Toxic Chain's effect
2024-06-16 19:53:35 +01:00
kittenchilly
b8607fe3aa
Fix Poltchageist not always producing counterfeit offspring ( #4812 )
2024-06-15 18:31:29 -04:00
Eduardo Quezada
1eb0b3261f
Added option to disable species cries ( #4791 )
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* Added option to disable cries
* Update src/pokemon.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-06-15 22:07:13 +02:00
sneed
e5e38c13f3
fix unitialized struct UB ( #4808 )
2024-06-15 21:20:10 +02:00
sneed
e18150fb35
Change code to reflect that Shell Side Arm's default category is special ( #4806 )
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* swapped cat is physical
* Update battle_util.c
* Update src/battle_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-15 15:35:43 +02:00
Bassoonian
22994c79d4
Add support for multiple roamers ( #4762 )
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* Replicate initial commit
* Integrate the rest of Duke's vanilla commits
* Alter Roamer struct to add frostbite support
* Fix some indentation issues
* Add option to hide substitute followers
* Revert "Add option to hide substitute followers"
This reverts commit 3fadaafae50aeb48c089d5a27af6deca9580ff64.
* Incorporate feedback
2024-06-15 11:17:32 +02:00
kittenchilly
a118b2caa8
Fix Booster Energy ability popup and message ( #4804 )
2024-06-14 20:22:26 -04:00
DizzyEggg
de7a4e2328
Fix Encore turn amount bug ( #4802 )
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* Encore 3 turns
* remove duplicate
2024-06-14 13:15:38 +02:00
DizzyEggg
2716ec5b03
Fix Pursuit not getting Choice-locked on switch-out ( #4801 )
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* Fix Pursuit not getting Choice-locked on switch-out
* use label
2024-06-14 12:46:03 +02:00
DizzyEggg
c7224d9ca7
Fix Relic Song transforming species other than Meloetta ( #4799 )
2024-06-14 10:24:57 +02:00
Pawkkie
a7642da544
Revenge Killer switching factors in Trick Room ( #4794 )
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* Revenge Killer switching factors in Trick Room
* Comments and float multiplication
2024-06-14 10:18:01 +02:00
DizzyEggg
1a4f277d6f
Tests for Body Press + body press interaction with Wonder room ( #4792 )
2024-06-14 09:43:10 +02:00
DizzyEggg
4b1ff3ad7f
fix starting terrain making all other terrains infinite ( #4795 )
2024-06-14 09:31:21 +02:00
Eduardo Quezada
88028c0c37
Split Pokémon Object Events from Following Pokémon functionality ( #4761 )
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* Split Pokémon Object Events from Following Pokémon functionality
* Renamed follower pngs and palettes
* Define renames
* Reorder configs
* Renaming: SpeciesInfo fields, macros and palettes.
2024-06-13 22:46:27 +02:00
DizzyEggg
84d13d0abf
Fix Smack Down anim + move anim tests ( #4774 )
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* Fix Smack Down anim + move anim tests
* really agbcc
* fix undefined reference
* hopefully everything works
2024-06-13 15:30:28 -04:00
Eduardo Quezada
3747668bf3
Fixed AI_FLAG_RISKY score increase making tests with AI_LOG fail ( #4790 )
2024-06-13 19:13:10 +02:00
ghoulslash
353727a805
Add createmon Script Cmd, Support for 2v1Wild Battles ( #4688 )
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* add createmon and setwilddoubleflag script cmds to support createing mons at given player or enemy slots and setting up 2v1 battles
* give givemon macro PARTY_SIZE for tests
* style fixes
* add createmon test
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-06-13 19:11:36 +02:00
Eduardo Quezada
43310716af
Fixes to master merge
2024-06-13 11:44:52 -04:00
Eduardo Quezada
06153e4280
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# include/battle.h
# include/constants/battle_script_commands.h
# include/constants/pokemon.h
# src/battle_ai_util.c
# src/battle_main.c
# src/battle_util.c
# test/battle/ai.c
2024-06-13 11:44:28 -04:00
sneed
f868de066d
fix passing hold effect instead of ability ( #4789 )
2024-06-13 16:40:53 +02:00
sneed
c2ca22d474
Various small doubles AI fixes ( #4786 )
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* fix AI thinking defiant procs off ally moves
* AI see's partner's ability for swagger and flatter
2024-06-13 13:52:13 +02:00
DizzyEggg
8ff1cbed2a
update shiny data for battle mons ( #4788 )
2024-06-13 13:45:56 +02:00
DizzyEggg
8e41b9857f
Fix Revive in double battles ( #4784 )
2024-06-13 10:41:17 +02:00
DizzyEggg
21339cf272
Fix AI not recognising Volt Absorb/FlashFire ( #4781 )
2024-06-12 23:02:45 +02:00
sneed
000f144465
AI actually avoids contact vs rocky helmet/rough skin ( #4779 )
2024-06-12 20:54:34 +02:00
Bassoonian
03cc0ae6b3
Add option to hide substitute followers ( #4765 )
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* Add option to hide substitute followers
* Update event_object_movement.c
2024-06-12 13:53:01 -04:00