GGbond
|
33b89f227d
|
Fix AI Sheer Force checks to allow Order Up’s Commander stat boost (#9250)
|
2026-02-18 15:39:55 +01:00 |
|
GGbond
|
9119a6cc53
|
Fix AI semi-invulnerable move handling and simplify switching logic (#9180)
|
2026-02-16 11:16:28 -05:00 |
|
GGbond
|
75500c86ab
|
Add missing weather checks for AI sandstorm/hail damage helpers (#9155)
|
2026-02-08 11:50:59 +01:00 |
|
Eduardo Quezada
|
32d1777b7a
|
Use direct config names instead of enum names (#8824)
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2026-02-06 11:57:33 +01:00 |
|
GGbond
|
08dd7da30c
|
Fix AI wakeup-turn detection to consider Early Bird (#9053)
|
2026-01-29 18:33:36 +01:00 |
|
GGbond
|
5308124191
|
Align Crafty Shield with wiki and refine IsAllyProtectingFromMove (#8990)
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2026-01-22 17:36:07 +01:00 |
|
Bassoonian
|
6f74c1e402
|
Fix wrong cases of DamageContext (#8895)
|
2026-01-12 11:01:15 +00:00 |
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GGbond
|
b671adf85f
|
Fixes Nightmare not affecting Comatose and adds various missing tests (#8859)
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2026-01-11 15:02:41 +00:00 |
|
grintoul
|
02afaf2a66
|
Prevent AI seeing Pollen Puff damage on its ally (#8693)
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2025-12-27 23:39:45 +01:00 |
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ghostyboyy97
|
a901d227cc
|
fix (scoring): AI_IsMoveEffectInPlus - AI should not see secondary effect of Sheer Force boosted moves as beneficial (#8579)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-12-19 12:40:46 -05:00 |
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surskitty
|
cc6ac23185
|
Fixing crash from Last Resort with Normalium Z in certain damage thresholds (#8583)
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2025-12-18 23:57:03 -05:00 |
|
Eduardo Quezada
|
66b6664938
|
B_REDIRECT_ABILITY_IMMUNITY config tests (#8571)
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2025-12-18 23:26:50 -05:00 |
|
Eduardo Quezada
|
b78fccdb66
|
B_STURDY config test (#8565)
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2025-12-18 17:24:52 -05:00 |
|
Eduardo Quezada
|
26688dd1ce
|
Fixed AI_GetSwitchinWeather not considering CONFIG_SNOW_WARNING (#8533)
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2025-12-14 11:59:45 -05:00 |
|
GGbond
|
04b26b752e
|
Respect beneficial status in healing moves and add tests (#8478)
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2025-12-09 10:58:11 -05:00 |
|
ghostyboyy97
|
7e0b1de2ae
|
fix (setup): ignore self-speed drop when checking speed control on KO threshold change (#8409)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-12-02 16:27:46 -05:00 |
|
Eduardo Quezada
|
115694675f
|
Renamed Config Test system to more general names (#7283)
|
2025-12-02 11:26:44 -05:00 |
|
AlexOn1ine
|
68300e0f9a
|
27/11/25 Master to upcoming merge
|
2025-11-27 13:39:12 +01:00 |
|
moostoet
|
fbc640d692
|
Refactor Beat Up handling for Gen 3/4 defaults, fix crit check, and expand test coverage (#8307)
|
2025-11-25 22:18:51 +01:00 |
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FosterProgramming
|
a4482f0ee2
|
Rework switch AI and add more tests for ace pokemon flags (#8321)
|
2025-11-23 19:04:44 +01:00 |
|
Eduardo Quezada
|
51a750e61a
|
Finished fixing tests when setting GEN_LATEST to GEN_5 (#8263)
|
2025-11-23 12:04:36 +01:00 |
|
AlexOn1ine
|
6a28506ee2
|
19/11/25 Master to upcoming merge
|
2025-11-19 18:20:30 +01:00 |
|
Alex
|
ea442bca6d
|
Revert gBattleTurnCounter change (#8197)
|
2025-11-13 11:25:02 +01:00 |
|
Martin Griffin
|
fe85da81fc
|
AI: Handle MOVE_UNAVAILABLE in last used moves (#8219)
|
2025-11-12 22:47:50 +01:00 |
|
Eduardo Quezada
|
1545e22d0a
|
Clean usage of gMovesInfo (#8234)
|
2025-11-12 19:29:45 +01:00 |
|
Martin Griffin
|
12b65b565b
|
DamageContext: chosenMove (#8224)
|
2025-11-11 21:59:18 +01:00 |
|
Alex
|
bb11d96d86
|
Merge branch 'upcoming' into 111125
|
2025-11-11 19:04:54 +01:00 |
|
Alex
|
f28abcab6a
|
Micro clean up in BattleStruct (#8177)
|
2025-11-11 17:42:27 +01:00 |
|
AlexOn1ine
|
93cc143134
|
conflicts
|
2025-11-11 13:12:00 +01:00 |
|
Maxime Grouazel
|
927101a5fc
|
Added check for parental bond killing through sturdy (#8206)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-11-11 00:10:53 +01:00 |
|
PhallenTree
|
649798449e
|
Powder Move blocking cleanup (#8194)
|
2025-11-10 21:01:35 +01:00 |
|
FosterProgramming
|
43f9a78da5
|
Fix recharge moves + add recharge move tests (#8181)
|
2025-11-09 17:46:22 +01:00 |
|
ghostyboyy97
|
0bd9dd6ee8
|
fix (contrary): Contrary stat down handling in MoveEffectInPlus (#8165)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-11-08 17:21:16 +01:00 |
|
grintoul1
|
c230e54678
|
Master to Upcoming merge 20251107
|
2025-11-07 22:45:57 +00:00 |
|
ghostyboyy97
|
3c72ca1158
|
fix (AI scoring): shield dust considerations, IsMoveEffectInMinus self effect edge case, hitsToKO zero-case consideration (#8126)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-11-04 09:35:43 +01:00 |
|
Alex
|
ea3b72f43f
|
Initialize DamageContext on declaration to zero (#8076)
|
2025-10-29 19:04:56 +01:00 |
|
Hedara
|
a2ef3284dd
|
Merge branch 'master' into master-to-upcoming
Conflicts:
data/battle_scripts_1.s
include/battle_util.h
include/constants/battle.h
src/battle_script_commands.c
src/battle_util.c
|
2025-10-29 18:42:59 +01:00 |
|
Alex
|
dd875b87bc
|
Combine Simple Beam and Worry Seed into one effect (#8039)
Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
|
2025-10-29 15:20:12 +01:00 |
|
Bassoonian
|
f7cbe4853b
|
Add type enum (#8054)
|
2025-10-27 16:41:22 +00:00 |
|
PhallenTree
|
782c559a20
|
Fixes Ruin field statuses negation conditions + upcoming cleanup (#8042)
|
2025-10-26 22:41:16 +01:00 |
|
Bassoonian
|
be23dfdf2a
|
Even more enums and documentation (#8029)
|
2025-10-25 14:37:47 +02:00 |
|
Alex
|
cb0d503f66
|
Decouple passive hp updates from move damage updates (#7942)
|
2025-10-19 16:40:13 +02:00 |
|
AlexOn1ine
|
e365add4cf
|
15/10/25 Master to upcoming merge
|
2025-10-15 21:31:00 +02:00 |
|
Alex
|
a77f8d97a1
|
Optimize GetWhichBattlerFasterOrTies (#7953)
|
2025-10-15 15:08:16 +02:00 |
|
surskitty
|
5090432ff1
|
Improving the checks for the AI to avoid Encore; adding RISK_ENCORE_CHANCE config. (#7929)
|
2025-10-12 13:24:24 -04:00 |
|
surskitty
|
a5f0686261
|
Weather/Terrain AI touch-ups. (#7933)
|
2025-10-12 19:23:48 +02:00 |
|
Alex
|
eee546df06
|
Item battle effect refactor (#7857)
|
2025-10-12 08:59:33 +02:00 |
|
surskitty
|
94a6e126f3
|
Changing all HasBattlerSideAbility to AI_IsAbilityOnSide. (#7927)
|
2025-10-11 23:47:48 +02:00 |
|
DizzyEggg
|
ffe0936ff1
|
Fix ShouldPivot overwriting random memory (#7882)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-10-08 19:44:31 +02:00 |
|
surskitty
|
f0444f0d3f
|
Improved AI for status curing; trainer items, Purify, Smelling Salts, Sparkling Aria (#7853)
|
2025-10-06 23:52:27 +02:00 |
|