5961 Commits

Author SHA1 Message Date
LOuroboros
43a5aa09ef Corrections
-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
Martin Griffin
aefe582596 GetSideParty/GetBattlerParty
Inline GetBattlerPartyData into its callers because its name is
confusing and we couldn't think of a better one.

This seems to fix a bug in one place where GetBattlerPartyData was being
used as if it had GetBattlerParty semantics.
2023-04-15 23:04:13 +01:00
AgustinGDLV
2eabcea86e
Battle Item Refactor (#2902)
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/evolution.h
#	src/field_poison.c
2023-04-14 11:31:02 -04:00
Eduardo Quezada
7c29a24110 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413 2023-04-13 17:05:48 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
ghoulslash
e3ca217d64 rename IsBattlerAIControlled 2023-04-10 11:36:17 -04:00
ghoulslash
5f4bfd9bb4 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/aiflag 2023-04-10 09:48:49 -04:00
Jaizu
0f958806ea Remove unused battle funcs 2023-04-10 14:39:14 +02:00
aaghaht
bd54c70020 Add PLA evo items 2023-04-10 10:47:31 +05:30
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG (#2868) 2023-04-09 21:20:04 -04:00
Eduardo Quezada D'Ottone
1094861667
Modify "FillPartnerParty" to work with "Everything Customized" (#2889) 2023-04-08 13:02:47 -04:00
ghoulslash
ff2afb0eec
Fixed Comatose AI checks (#2866) 2023-04-07 09:27:28 -04:00
ghoulslash
c3e9f4b571
Added B_DOUBLE_WILD_REQUIRE_2_MONS to use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party (#2878) 2023-04-07 09:26:22 -04:00
psf
59dfc7c3ad
Update include/config/battle.h
Took suggestions from https://github.com/rh-hideout/pokeemerald-expansion/pull/2875#discussion_r1160574308

Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-04-07 06:07:12 -07:00
Alex
bd4736cc97 initial commit
test multi battle

final

remove empty line
2023-04-06 20:56:44 +02:00
Bassoonian
50b5dba655 Fix string issue as requested by Jaizu 2023-04-06 10:13:32 +02:00
Bassoonian
dfee8a4759 OW Poison configs 2023-04-06 00:26:52 +02:00
Martin Griffin
35952cf7ad Clamp RandomPercentage to 0...100 2023-04-05 13:07:02 +01:00
psf
48f90a7155
Update explanation in include/config/battle.h
Changed the comment in include/config/battle.h per PR comment: https://github.com/rh-hideout/pokeemerald-expansion/pull/2878#discussion_r1154322931

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-01 14:12:50 -07:00
PSF
24df9823e8 In response to PR discussion, added new preproc config for developers to toggle Overworld_ResetBattleFlagsAndVars 2023-03-30 06:35:38 -07:00
pkmnsnfrn
6a7466c929 Added B_DOUBLE_WILD_REQUIRE_2_MONS to allow use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party 2023-03-29 11:11:07 -07:00
Alex
8c4396ddaf Gen9 move tests batch2 2023-03-29 13:01:20 +02:00
PSF
686d42709a Added documentation on resetting battle flags and vars
Added Overworld_ResetBattleFlagsAndVars to Overworld_ResetStateAfterWhiteOut
2023-03-28 15:50:58 -07:00
ghoulslash
afc4b4cdee add mirror herb 2023-03-28 15:07:37 -04:00
ghoulslash
00d695ac2b add AI_FLAG_OMNISCIENT 2023-03-28 10:38:48 -04:00
LOuroboros
ed9e860400 Post cherrypick corrections and improvements
-Made BattleScript_EffectTakeHeart use modifybattlerstatstage
-Optimized usage of BattleScript_EffectInfernalParade
-Tweaked the way in which Triple Arrows' increased crit. hit chance is handled
-Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect
-Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower
 -Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here
-Added AI conditionals for some of the effects
-Made Triage notice Jungle Healing and moves that use its effect
2023-03-28 10:08:52 -03:00
AgustinGDLV
504ec36b2b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-27 16:22:11 -07:00
AgustinGDLV
2017bee3f8 fixed Castform + Cherrim 2023-03-27 11:35:23 -07:00
Martin Griffin
7b306b6147 RandomElement for structured RNG
Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Eduardo Quezada
3888b10769 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
Eduardo Quezada
0b8285737a Fixed Comatose AI checks 2023-03-27 09:19:48 -03:00
TheXaman
bc2c3e1d49 Moved all HGSS pokedex code into its own file
- reordered all hgss code
- cleanup needed!
- restored the vanilla dex
2023-03-27 11:28:28 +02:00
AgustinGDLV
aa80e3fd4e fixed G-Max Wildfire, Max Guard interactions, and reworked changedSpecies 2023-03-26 19:14:33 -07:00
LOuroboros
000077f671 Implemented Axe Kick's effect 2023-03-26 20:05:30 -03:00
LOuroboros
8ae57dc912 Implemented Take Heart's effect 2023-03-26 20:05:13 -03:00
LOuroboros
05a34edb7d Implemented Infernal Parade's effect 2023-03-26 20:04:55 -03:00
LOuroboros
1595a66559 Implemented Triple Arrows' effect 2023-03-26 20:04:36 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch (#2534) 2023-03-26 16:20:47 -04:00
ghoulslash
dc9f0b5107
Implement Customizable NPC Trainer Parties (#2733) 2023-03-26 09:32:51 -04:00
ghoulslash
5d71afd1c0
Add Gen IX items (#2838) 2023-03-26 07:29:14 -04:00
AgustinGDLV
aac4ef4d2a fixed terrain effects 2023-03-25 20:02:48 -07:00
AgustinGDLV
e1c819a863 opponents properly revert Gigantamax + understand Max Guard 2023-03-25 19:26:55 -07:00
AgustinGDLV
fff0f78c89 fixed Gigantamax and level bugs + lots of clean-up and debug removal 2023-03-25 15:33:50 -07:00
sbird
aea5d79aa2 [trainer_parties] implement fully customizable npc trainer parties
fix nature related bug, fix hash generation, add tests
2023-03-25 20:00:04 +01:00
TheXaman
207fcec599 fixes teachable moves change from rhh 2023-03-25 14:50:15 +01:00
TheXaman
eaa74ca7cc Merge commit 'f4cb6d229f9c0130f763fa711c8a1f7ef59ac2c9' of https://github.com/pret/pokeemerald into tx_pokedexPlus_hgss 2023-03-25 14:49:27 +01:00
AgustinGDLV
886bee2b90 fixed double HP multiplier application + slapped KNOWN_FAILING on RNG-based tests 2023-03-24 23:11:53 -07:00
AgustinGDLV
5d508f7963 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-24 22:40:51 -07:00
AgustinGDLV
2bcfaf8b57 CanDynamax rewrite, level-up + misc. bug fixes 2023-03-24 22:06:09 -07:00