5961 Commits

Author SHA1 Message Date
Philipp AUER
4928911cd0
Speed up PASSES_RANDOMLY via structured RNG (#2720) 2023-03-24 15:16:29 +01:00
ghoulslash
dca6182ed2
remove assist array from battle struct (#2816) 2023-03-24 09:23:49 -04:00
GriffinR
6be9a79b8c
Merge pull request #1871 from GriffinRichards/doc-trendy-sayings
Document the trendy sayings word group
2023-03-24 08:05:51 -04:00
Zunawe
492422b6bd Fix scanner item flag name 2023-03-23 21:47:26 -07:00
AgustinGDLV
6dc3c7a143 level reappears in healthbox and form reversion occurs correctly when Dynamax ends 2023-03-23 21:27:45 -07:00
Bassoonian
cd6d71cd01 Add most of the new item icons (Clear Amulet & Shards missing) 2023-03-24 00:50:06 +01:00
Bassoonian
e601719c91 Add new PLA form change items 2023-03-24 00:04:08 +01:00
Bassoonian
80d0efae0c Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhhupcomingdev 2023-03-23 23:04:23 +01:00
LOuroboros
7ce5c5fc66 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-23 06:27:09 -03:00
Eduardo Quezada D'Ottone
2658fe32c2
Removed ITEM_HAS_EFFECT (#2840) 2023-03-23 10:02:32 +01:00
AgustinGDLV
6233627a57 more tests + fixed hp reversion issues 2023-03-22 17:04:05 -07:00
GriffinR
8d67bebd51
Merge pull request #1869 from GriffinRichards/const-map
Treat map data as const
2023-03-22 13:00:06 -04:00
Eduardo Quezada
ef914a2fac Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-21 16:13:27 -03:00
AgustinGDLV
788642347b added HP-based damage/healing interactions with Dynamax Pokemon 2023-03-21 11:36:04 -07:00
AgustinGDLV
69fd63a922 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-21 09:56:58 -07:00
AgustinGDLV
5a9e1de836 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-20 21:14:33 -07:00
AgustinGDLV
7d70222770 added most Dynamax immunities/interactions + tests + fixed some move selection bugs 2023-03-20 16:40:05 -07:00
Eduardo Quezada
51b716c9d9 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
# Conflicts:
#	data/battle_scripts_2.s
#	include/constants/battle_string_ids.h
#	include/constants/songs.h
#	src/battle_message.c
#	src/data/pokemon/species_info.h
2023-03-19 20:28:56 -03:00
Bassoonian
372c6a1afa Add new item variables and defines 2023-03-19 20:55:39 +01:00
LOuroboros
f4e8389779 Added Psyblade and Hydro Steam 2023-03-17 09:25:39 -03:00
Martin Griffin
89deda0416 Allow tests to override specific RNG calls 2023-03-15 13:39:17 +00:00
GriffinR
00e211a417
Merge pull request #1873 from AsparagusEduardo/pret/pr2/stringConversionIDE
Changed IDE macros to allow their use in compound literals without IDE errors
2023-03-15 03:00:01 -04:00
Eduardo Quezada
2cb54c49da Changed definitions of string conversion IDE macros to allow their use in compound literals without IDE errors 2023-03-14 15:38:18 -03:00
LOuroboros
aefd318945 Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect 2023-03-14 11:43:52 -03:00
Eduardo Quezada
0a9ab96390 Added STANDARD_FRIENDSHIP constant to allow easier custom adjustments 2023-03-14 08:54:49 -03:00
GriffinR
0c380862d6 Document the trendy saying word group 2023-03-13 15:58:40 -04:00
Alex
aa29eced1f
Merge branch 'rh-hideout:upcoming' into PLA_missing_sprites 2023-03-13 17:46:53 +01:00
Eduardo Quezada
a0feaabef1 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-12 15:53:32 -03:00
AgustinGDLV
c823e19705 implemented Gigantamax form change 2023-03-11 10:48:21 -08:00
AgustinGDLV
b708da3998 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-11 00:17:30 -08:00
AgustinGDLV
4293dc8a24 not entirely confident implementation of Dynamax indicator 2023-03-10 23:03:51 -08:00
AgustinGDLV
317b52f3f6 added Dynamax trigger sprite 2023-03-10 22:05:23 -08:00
AgustinGDLV
ec4b330b9b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-10 21:00:41 -08:00
AgustinGDLV
06bf934b02 Dynamaxed pokemon now have increased HP 2023-03-10 20:38:17 -08:00
LOuroboros
6dbe772e27 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-03-10 18:23:33 -03:00
AgustinGDLV
76073fab52 added basic Dynamax-in-battle 2023-03-10 10:20:27 -08:00
DizzyEggg
d695c76881 test for assist and removed assist array from battle struct 2023-03-08 22:11:28 +01:00
LOuroboros
f06c040bca Updated the debug menu
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
 -And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
GriffinR
dbf757be88 Treat map data as const 2023-03-08 12:00:30 -05:00
AgustinGDLV
ac649a476f added Gigantamax check + move display and tint when dynamaxed 2023-03-07 19:21:59 -08:00
LOuroboros
fdebc994d2 Updated Supreme Overlord's effect's code 2023-03-07 19:14:38 -03:00
DizzyEggg
f6089a0057 Mega Evolution after switching and based on speed 2023-03-07 22:34:57 +01:00
AgustinGDLV
7de7599a7b reworked scripts to remove jumpifnotally / jumpiftargetabsent 2023-03-07 12:07:11 -08:00
AgustinGDLV
e937482c27 fixed potential G-Max Chi Strike, Court Change bugs 2023-03-07 11:18:19 -08:00
Eduardo Quezada
4625a46748 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite (#2805) 2023-03-07 08:06:28 -03:00
DizzyEggg
e055456b7e
Fix Protean / Libero when AI calculates Damage (#2714)
* Fix Protean / Libero when AI calculates Damage

* fix ai changing types when calculating dmg
2023-03-07 09:34:26 +01:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests

* defog tests + improve terrain end battlescripts

* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0 merge 2023-03-06 15:32:28 +01:00
DizzyEggg
d3d99c3f8c alpha omega indicator sprites use the same palete 2023-03-06 15:22:28 +01:00