7020 Commits

Author SHA1 Message Date
Alex
4aca2fdcd3
Refactor fixed damage moves (#6449)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-04-10 15:01:02 +02:00
psf
17d851e1f9
Add B_RUN_TRAINER_BATTLE - players can run from Trainer Battles (#6456)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-04-10 14:59:58 +02:00
hedara90
3d68061f23
Updated move animation tests (#6554) 2025-04-09 12:17:57 +02:00
Hedara
c8f227903f Merge branch 'upcoming' into upcoming-master 2025-04-09 11:25:01 +02:00
Alex
f364cf9e71
Alcremie Evolution clean up follow up (#6557) 2025-04-09 11:18:07 +02:00
Hedara
2210e2d410 Merge branch 'master' into upcoming-master 2025-04-09 11:06:38 +02:00
khbsd
26f28103ec
Add Time-Based Encounters (#6454) 2025-04-09 09:49:09 +02:00
Eduardo Quezada
2b417bfeed
Implemented Alcremie Evolution Method (#6530)
Co-authored-by: khbsd <khb.dev@gmail.com>
2025-04-08 19:50:21 +02:00
Pawkkie
54928726cb
AI smarter status handling (#6550) 2025-04-08 17:47:45 +02:00
psf
69f2f9f151
Add OW_DEFOG_FIELD_MOVE to allow players to clear overworld Fog (#6477) 2025-04-08 16:21:32 +02:00
Alex
7bf156be0e
Refactors Move absorb / block function calls to remove redundancy (#6490)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-04-08 14:26:18 +02:00
SundayMoonday
bbe8bbc45b
Replaced Blue Sky background for Rock Field (#6516) 2025-04-07 11:04:21 +02:00
Pawkkie
9cb96235f9
Add basic Unaware check bad move scoring (#6524) 2025-04-02 18:18:33 -04:00
Alex
5b9077e207
Refactor / Simlify Cmd_adjustdamage and remove redundancy (#6499) 2025-04-02 23:52:54 +02:00
Alex
c1f18d0765
Refactor protect to allow at least 126 different types of protect eff… (#6506) 2025-04-02 17:26:05 +02:00
Alex
ae62c80d0f
Refactors faint target abilities and adds Battle Bond config (#6519)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-04-02 16:00:23 +02:00
Alex
edb196e851
Fixes Red Card against Dynamaxed mons (#6526) 2025-04-02 14:28:53 +02:00
hedara90
4f0caf8199
Fixes Tera Type not being carried over to during form change / evolution (#6502) 2025-04-01 16:52:40 +02:00
Isaac Aronson
74e84da571
Remove NDEBUG guard on cycle counter functions 2025-03-31 13:11:18 -05:00
AlexOn1ine
ccebebf64f 31-03-25 Master merge 2025-03-31 18:23:46 +02:00
AlexOn1ine
d767211c4a helper function to get the species type based on personality 2025-03-31 14:49:40 +02:00
Isaac Aronson
926a7437da
Add AI thinking cycle count display to frame count 2025-03-30 17:24:36 -05:00
Hedara
3615fdde29 START OF 1.11.2 CYCLE 2025-03-30 14:56:39 +02:00
Hedara
e350bea168 Expansion 1.11.1 Release 2025-03-30 14:55:51 +02:00
Alex
23841f6322
Fix hit escape ace mon switching (#6498) 2025-03-29 19:34:37 +01:00
Alex
adf4928fe0
Fixes timesGotHit not increasing on forced switch out (#6493) 2025-03-29 19:33:50 +01:00
Pawkkie
1c0e5bb0e1 fix hit escape switching 2025-03-29 14:18:20 -04:00
Hedara
a3a48c59b8 Merge remote-tracking branch 'pret/master' into pret-merge-2025-03-29 2025-03-29 14:21:29 +01:00
Alex
79a2ec1ce2
Fixes Emergency Exit and Eject Pack (#6459) 2025-03-29 14:04:01 +01:00
hedara90
b0c7d1a8ee
Made memory integrity checks run betweeen PARAMETRIZE runs (#6462)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-03-28 21:43:04 +01:00
Martin Griffin
71a5542168
metaprogram.h without global.h (#6469) 2025-03-28 21:21:58 +01:00
Alex
ce3d6a924a
Fixes clear body type effect and clear amulet against protect effects (#6482) 2025-03-28 11:35:06 +01:00
psf
b60fcc9a72
Add B_ANIMATE_MON_AFTER_KO - mons animate after scoring a KO (#6451) 2025-03-26 11:39:25 +01:00
AlexOn1ine
ae640f0714 25-03-25 master to upcoming merge 2025-03-25 21:39:58 +01:00
Alex
5ec301f04a
Removes unused Special Status members (#6479) 2025-03-25 21:15:25 +01:00
hedara90
a36f838d76
AI gimmick check changed from checking trainer data to a BattleStruct field (#6478)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-03-25 20:01:34 +01:00
Hedara
521432b269 Renamed a berry tag variable 2025-03-24 13:47:47 +01:00
Alex
b93976c980
Fixes Cheek Pouch mutating damage (#6466) 2025-03-23 23:34:24 +01:00
ghoulslash
051adbdce2
Fix DexNav search level (#6421) 2025-03-23 11:29:51 -04:00
hedara90
08f11ca5c1
Update the All Move Animations test (#6460)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-03-21 22:33:03 +01:00
Alex
c707df358e
Clean up AI code duplication and unify checks (#6348) 2025-03-20 22:50:01 +01:00
Pawkkie
4c18e88282
Improve "all moves bad" switching (#6453) 2025-03-20 16:43:56 +01:00
Alex
5c05715585
Adds move description battle config (#6364) 2025-03-20 10:12:37 +01:00
Bassoonian
9a23f19575
19-03-25 master to upcoming merge (#6450) 2025-03-20 09:57:05 +01:00
Alex
adc2c61fe8
Unifies dynamic move category checks (#6443) 2025-03-19 23:06:08 +01:00
AlexOn1ine
3c632b8b44 19-03-25 master to upcoming merge 2025-03-19 17:12:47 +01:00
Alex
4c4d043c13
Refactor the function IsAbilityPreventingEscape (#6439)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-03-19 16:09:36 +01:00
PhallenTree
cf9ee2caee
Fixes Toxic Spikes Absorbed message (#6448) 2025-03-19 13:46:23 +01:00
Pawkkie
411a236ce7
Fix AI using Scald / fire moves against frozen / frostbitten targets (#6442) 2025-03-19 09:32:59 +01:00
Alex
98a5fab898
Optimization / Clean up of AI move usability (#6332) 2025-03-18 23:42:07 -04:00