Eduardo Quezada
|
92301398bc
|
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
# asm/macros/battle_script.inc
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/battle.h
# include/battle_controllers.h
# include/battle_interface.h
# include/config/battle.h
# include/constants/battle.h
# include/constants/battle_anim.h
# include/constants/battle_move_effects.h
# include/constants/battle_string_ids.h
# include/data.h
# include/random.h
# sound/cry_tables.inc
# src/battle_anim_new.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/pokemon/form_change_table_pointers.h
# src/data/pokemon/species_info.h
# src/data/text/move_names.h
# test/test_runner_battle.c
|
2023-10-09 16:51:41 -03:00 |
|
kittenchilly
|
b5f7a51351
|
Add Teal Mask item, move, and ability data (#3349)
|
2023-10-08 15:56:09 -03:00 |
|
Alex
|
a073e7bd59
|
Adds Gigaton Hammer and Salt Cure (#3297)
|
2023-09-15 11:18:47 -03:00 |
|
Alex
|
80ec67482e
|
Bitter Blade and Double Shock animations (#3310)
|
2023-09-14 15:31:18 -03:00 |
|
Eduardo Quezada
|
820113d883
|
Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/battle_scripts.h
# include/battle_util.h
# src/battle_script_commands.c
# src/battle_util.c
|
2023-09-07 15:13:06 -03:00 |
|
Alex
|
c99b34fd89
|
Fix Magnet Rise animation (#3280)
|
2023-09-05 08:08:51 -03:00 |
|
Eduardo Quezada D'Ottone
|
c4e88760f5
|
Pret merge (2023/08/31) (#3268)
|
2023-08-31 14:52:18 -04:00 |
|
Eduardo Quezada
|
0d5b00aaf2
|
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
# README.md
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# data/maps/BattleFrontier_Lounge7/scripts.inc
# include/battle_anim.h
# include/battle_message.h
# include/constants/items.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_anim_throw.c
# src/battle_anim_utility_funcs.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/party_menu.h
# src/data/pokemon/tmhm_learnsets.h
# src/daycare.c
# src/field_specials.c
# src/hall_of_fame.c
# src/party_menu.c
# src/pokemon.c
# src/tv.c
|
2023-08-31 14:28:01 -04:00 |
|
kittenchilly
|
c427d96f3f
|
Better Ultra Burst animation
|
2023-08-29 19:13:21 -05:00 |
|
kittenchilly
|
c3e31af5f3
|
Ultra burst trigger
|
2023-08-09 22:12:26 -05:00 |
|
Alex
|
8ee3a3c5bb
|
solve conflics
|
2023-08-07 14:25:30 +02:00 |
|
Martin Griffin
|
17555feb20
|
Animation script cleanup and fixes - Part 2 (#3193)
|
2023-08-02 12:28:29 +01:00 |
|
Philipp AUER
|
44eb6260cc
|
[battle, anim] woodhammer animation overhaul (#3192)
* [battle, anim] woodhammer animation overhaul
* squashme: timings
---------
Co-authored-by: sbird <sbird@no.tld>
|
2023-08-01 19:10:18 -04:00 |
|
Eduardo Quezada
|
e21346dd67
|
Fixed Rage Powder's animation not turning the user red
|
2023-08-01 19:05:39 -04:00 |
|
Eduardo Quezada
|
d0277fc04f
|
Cleaned: createvisualtask AnimTask_BlendColorCycle
|
2023-08-01 19:05:18 -04:00 |
|
Eduardo Quezada
|
2cf7f54a6b
|
Cleaned: 3 more createvisualtask
- AnimTask_CanBattlerSwitch
- AnimTask_BlendMonInAndOut
- AnimTask_CentredFrozenIceCube
|
2023-08-01 19:05:11 -04:00 |
|
Eduardo Quezada
|
ac519bd5d3
|
Cleaned: createvisualtask AnimTask_FlailMovement & AnimTask_ElectricChargingParticles
|
2023-08-01 19:05:04 -04:00 |
|
Eduardo Quezada
|
eef07a9f9f
|
Cleaned: createvisualtask AnimTask_HorizontalShake
|
2023-08-01 19:04:56 -04:00 |
|
Eduardo Quezada
|
5fc5e5703c
|
Cleaned: createvisualtask AnimTask_RockMonBackAndForth & AnimTask_PositionFissureBgOnBattler
|
2023-08-01 19:04:47 -04:00 |
|
Eduardo Quezada
|
323b771630
|
Cleaned: createvisualtask AnimTask_ScaleMonAndRestore & AnimTask_RotateMonSpriteToSide
|
2023-08-01 19:03:52 -04:00 |
|
Eduardo Quezada
|
b4ad3be0cb
|
Cleaned: createvisualtask AnimTask_ShakeMon
|
2023-08-01 19:02:59 -04:00 |
|
Eduardo Quezada
|
1d25dd0c93
|
Cleaned: createvisualtask AnimTask_ShakeMon2
|
2023-08-01 19:02:57 -04:00 |
|
Eduardo Quezada
|
d3f170ef0f
|
Cleaned: createvisualtask AnimTask_ShakeMonInPlace
|
2023-08-01 19:02:14 -04:00 |
|
Eduardo Quezada D'Ottone
|
15c0ea253a
|
Animation script cleanup and fixes - Part 1 (#3185)
* Cleaned: visible, monbg & invisible
* Cleaned: createvisualtaskontargets AnimTask_ShakeMon
* Cleaned: createvisualtask SoundTask_PlayDoubleCry
* Fixed: createvisualtask SoundTask_PlayCryWithEcho
Checksum changed from
7a05d0b5b2cd65346597a9a598c7f7cde1570475
to
35eae7f4357391b1ce38f0d79715f47f92c82087
* Cleaned: createvisualtask SoundTask_PlayCryHighPitch
* Cleaned: createvisualtask AnimTask_WindUpLunge
* Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide
* Cleaned: createvisualtask AnimTask_SwayMon
* Cleaned: createvisualtask AnimTask_Splash
* Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB
It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation.
* Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace
* Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt
|
2023-07-31 23:17:50 +02:00 |
|
Eduardo Quezada D'Ottone
|
81e59ace25
|
Cleaned up remaining Castform hack stuff (#3063)
* Removed gCastformFrontSpriteCoords
* Removed sCastformElevations and IsCastformForm
* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct
* Scrubbed unused BS commands
* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants
* Removed redundant function in Pokémon Debug menu
* Removed handling in animation scripts
* Removed gBattleMonForms
* Reduced MAX_MON_PIC_FRAMES to 2
* Removed Castform/Cherrim makefile stuff
* Fixed weather form change tests not checking species.
* Fixed Castform palettes after Lunos' PR
|
2023-06-30 09:58:07 +02:00 |
|
Alex
|
ea7e6265dd
|
Small Grassy Glide anim bug (#3092)
|
2023-06-29 14:07:46 -04:00 |
|
ghoulslash
|
7371a9e401
|
Add many gen 8 move animations (#2861)
* port many gen8 and 9 move anims from cfru
* fix thunder cage, shell smash, shelter anims. update anim credits
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
|
2023-06-21 13:19:54 -04:00 |
|
AgustinGDLV
|
f91cbe9a36
|
updated anim macros
|
2023-05-29 10:23:58 -07:00 |
|
AgustinGDLV
|
3d4789c492
|
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
|
2023-05-28 11:10:50 -07:00 |
|
ghoulslash
|
a929ae8b48
|
Replace launchtemplate and launchtask in battle anims (#2640)
* replace launchtemplate with createsprite using fix_launchtemplate.py
* tidy up script
* fix comment handing in fix_launchtemplate.py
* fix double comma after sprite template
* remove py script
* convert launchtask -> createvisualtask
* fix launchtask->createvisualtask issue
* fix ANIM_PAL ORs
* remove launchtemplate, launchtask macros
* fix pal macros in z moves
* fix bloom doom
* add F_PAL_ALL_BUT_DEF
* remove all ANIM_PAL_ usages
* devestating drake fix
* convert launchsoundtask and setblends
* Reworked CFRU macro PR
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
|
2023-05-27 17:32:53 -04:00 |
|
AgustinGDLV
|
aec51b5b04
|
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
|
2023-05-11 20:02:06 -07:00 |
|
CallmeEchoo
|
c5a73f59a4
|
ad suggested changes
|
2023-05-02 21:17:14 +02:00 |
|
CallmeEchoo
|
76721b16f8
|
add snow weather
|
2023-05-02 16:25:26 +02:00 |
|
Ultimate_Bob
|
32e63d8cc7
|
Don't copy opponent personality when swapping mon sprite during Mega Evolution (#2852)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
|
2023-04-30 21:15:03 -04:00 |
|
ghoulslash
|
868838a87d
|
Add thunder cage case to trap anim IDs (#2941)
|
2023-04-24 14:35:42 -04:00 |
|
AgustinGDLV
|
aac4ef4d2a
|
fixed terrain effects
|
2023-03-25 20:02:48 -07:00 |
|
AgustinGDLV
|
f633d164e1
|
gave Max Wyrmwind a placeholder anim
|
2023-03-25 09:59:16 -07:00 |
|
AgustinGDLV
|
7988c53d01
|
compile fix + placeholder animations (Wyrmwind broken?)
|
2023-03-23 22:27:26 -07:00 |
|
AgustinGDLV
|
69fd63a922
|
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
|
2023-03-21 09:56:58 -07:00 |
|
LOuroboros
|
f4e8389779
|
Added Psyblade and Hydro Steam
|
2023-03-17 09:25:39 -03:00 |
|
AgustinGDLV
|
ec4b330b9b
|
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
|
2023-03-10 21:00:41 -08:00 |
|
AgustinGDLV
|
76073fab52
|
added basic Dynamax-in-battle
|
2023-03-10 10:20:27 -08:00 |
|
DizzyEggg
|
306c4565a0
|
merge
|
2023-03-06 15:32:28 +01:00 |
|
AgustinGDLV
|
4d19659b0b
|
implemented G-Max Stonesurge, G-Max Steelsurge
|
2023-02-26 22:02:06 -08:00 |
|
Eduardo Quezada
|
41bf9ea63c
|
Removed trailing whitespaces
|
2023-02-26 18:43:15 -03:00 |
|
DizzyEggg
|
8ccffa617a
|
fix createspriteontargets on electricy anim
|
2023-02-26 19:47:44 +01:00 |
|
DizzyEggg
|
4bdca43dbd
|
refactor mega evolution indicator sprite
|
2023-02-26 12:51:35 +01:00 |
|
AgustinGDLV
|
b4ec273353
|
Merge branch 'upcoming' into dynamax
|
2023-02-25 14:04:55 -08:00 |
|
AgustinGDLV
|
38f462551f
|
pulled rhh master, i hate merge conflicts
|
2023-02-22 18:50:54 -08:00 |
|
DizzyEggg
|
e0b76e98ff
|
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
|
2023-02-22 13:55:34 +00:00 |
|