7525 Commits

Author SHA1 Message Date
Eduardo Quezada
a9d5c2cd28
Updated Dream Eater/Liquid Ooze's interaction to Gen 5 standards (#7528) 2025-08-11 16:06:58 +02:00
Martin Griffin
de6c9c6176
Hacky support for enums in C asm statements (#7494) 2025-08-11 10:06:23 +02:00
AlexOn1ine
bd919e3219 11/08/25 Master to upcoming merge 2025-08-11 08:31:12 +02:00
Alex
7de3663f38
Fixes Life Orb still activating if move was absorbed (#7521) 2025-08-10 16:58:36 +02:00
surskitty
fda783b394
AI handling for similar utility moves (#7513) 2025-08-08 22:54:07 +02:00
Nephrite
38eb3461b9
Changed item name/pluralName to a compound string (#7359) 2025-08-08 20:51:16 +02:00
cornixsenex
80a3a3b7ef
Remove shadow and hide follower on stair warp (#7368) 2025-08-08 11:22:42 +02:00
surskitty
070a4f1dfa
Improved hazards logic and Mycelium Might ignores ability checks (#7509) 2025-08-08 09:54:30 +02:00
surskitty
6cb18f2048
Fiddling with CanLowerStat. (#7510) 2025-08-08 09:53:13 +02:00
Eduardo Quezada
0b299b3ffd
Fixed most failed tests with GEN_LATEST GEN_8 (#7498) 2025-08-08 09:44:12 +02:00
RavePossum
bf68865e0d
Implement using party menu items from field (#7481) 2025-08-07 21:21:33 +02:00
surskitty
e778d3cdfe
Improved Guaranteed Flinch logic (fake out et al) (#7501) 2025-08-06 23:39:43 +02:00
surskitty
e8b6d40f18
AI_FLAG_ATTACKS_PARTNER with a config for bloodthirstiness (#7401) 2025-08-06 10:22:34 -04:00
Alex
acc82e7d79
Convert Status4 to volatiles (#7411)
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-08-05 19:28:33 +02:00
grintoul
27886a6577
Macro-for-AI-Flag-definitions (#7471) 2025-08-05 14:14:04 +02:00
Bivurnum
f6a120310e
Bug fix: add handling for forced movements into/after ledge jumps with follower NPCs (#7055) 2025-08-04 15:10:20 +02:00
pokesidv
4d31693005
Rock climb by ghoulslash (#7432)
Co-authored-by: Evan <eroelke@gmail.com>
Co-authored-by: Jaizu <jaizu85@gmail.com>
Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-08-03 14:52:07 +02:00
Alex
3841fee888
Clean up noResultString (#7408) 2025-08-02 15:17:44 +02:00
Linathan
9faa5294ce
Wild Pokémon animate after breaking out of Poké Ball (#7339) 2025-08-01 18:14:42 +02:00
Nephrite
73fd567520
Additional effects tweak (#7392)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-08-01 18:13:23 +02:00
surskitty
0b44093a8e
Adds AI_FLAG_ASSUMPTIONS as a constant for semi-omniscience (#7435) 2025-08-01 18:11:34 +02:00
AlexOn1ine
bc73f4654b merge master 31/07/25 2025-08-01 12:18:11 +02:00
Hedara
637f7dff46 Start of 1.12.3 cycle 2025-07-30 20:35:16 +02:00
Hedara
d8059ce3d1 1.12.2 release version 2025-07-30 20:34:43 +02:00
Alex
cb4450efaf
Fixes Effect Spore and Baneful Bunker/Burning Bulwark (#7412) 2025-07-30 19:54:12 +02:00
Nephrite
2eeb346387
Bag refactor3 + Ghoulslash's sorting feature port (#7330) 2025-07-29 10:47:32 +02:00
Alex
038bd2717d
Pret merge (27th of July, 2025) (#7422) 2025-07-28 15:13:23 +02:00
grintoul
1fbee7cce0
fixed-damage-move-ai-calc-fix (#7385) 2025-07-28 14:10:34 +02:00
surskitty
7b2fe32050
Make B_VAR_STARTING_STATUS tests run in CI (#7419) 2025-07-28 13:11:04 +02:00
Nephrite
7c6cff1fb3
Get/SetMonData optimisation (#7313) 2025-07-28 11:42:28 +01:00
Eduardo Quezada
d801556a97 Merge branch '_pret/master' into _RHH/pr/master/pretMerge20250727 2025-07-27 11:59:07 -04:00
Pawkkie
b12fcd8c7e
Fix dynamic move types in switching (#7415) 2025-07-26 19:59:17 +02:00
Pawkkie
57fda0d060
Improve AI's priority handling (#7337) 2025-07-26 18:22:47 +02:00
Eduardo Quezada
cf4bb3e286
Moved some fields to BattlerState/PartyState (#7409) 2025-07-25 22:16:35 +02:00
Alex
e7cf162180
Fixes various Choice lock issues (#7383) 2025-07-25 10:18:30 -04:00
GriffinR
6f8a1bbdb8
Add pack/unpack for data masks (#2163) 2025-07-23 09:28:34 +01:00
Pawkkie
c544fee140
Improve AI's Sucker Punch handling (#7389) 2025-07-22 20:13:10 +02:00
grintoul
14a7fc58ad
Multibattle Partner AI Flags and 2vs1 battler3 AI Flags fix (#7378) 2025-07-20 15:00:55 -04:00
Pawkkie
249b4d1574
19/07/25 Master merge (#7375) 2025-07-19 19:22:48 -04:00
surskitty
1b996fbb8e
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319) 2025-07-19 19:20:07 -04:00
AlexOn1ine
90eef35715 master merge 2025-07-19 17:01:18 +02:00
hedara90
2f6e1ea6d3
Enum conversion for enum MoveEffects and enum BattleMoveEffects (#7366) 2025-07-19 10:28:25 +02:00
Pawkkie
e502c078e8
Switch AI can see weather abilities of switchin candidates during damage calcs (#7373) 2025-07-19 10:22:24 +02:00
Alex
71d40cc3f1
Convert various to callnatives (#7355) 2025-07-18 19:12:37 +02:00
hedara90
05b1db8cc6
trainerproc copy other trainer party (#7251) 2025-07-18 15:57:57 +01:00
Alex
705f194d98
Fixes various battler corruption during switch in ability activation (#7352) 2025-07-18 12:28:00 +02:00
Pawkkie
65a63fb9f0
Improve AI's ShouldRecover (#7342) 2025-07-16 23:30:51 +02:00
Alex
d5c1d3322c
Fixes Status overwrites and Effect Spore wrong func args (#7340) 2025-07-15 17:52:44 +02:00
Alex
73a2e5104e
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe (#7326) 2025-07-14 21:34:21 +02:00
Pawkkie
d27884cbb8
AI_FLAG_ASSUME_STATUS_MOVES -- AI flag to randomly know some of the player's status moves (#7324) 2025-07-14 15:04:31 -04:00