Alex
|
b2c5a82003
|
Add func GetChosenMoveFromPosition (#7810)
|
2025-09-27 18:25:57 -04:00 |
|
AlexOn1ine
|
a4470cac2c
|
Master to upcoming merge
|
2025-09-27 22:42:53 +02:00 |
|
Alex
|
e5e0800b90
|
Fixes Throat Spray being blocked by Sheer Force (#7808)
|
2025-09-27 15:59:31 -04:00 |
|
Alex
|
3c9f05b367
|
Fixes activation order for a couple abilities (#7732)
|
2025-09-27 18:47:10 +02:00 |
|
Eduardo Quezada
|
f9a8a0251a
|
Added regional form evolution condition (#6990)
|
2025-09-25 19:16:33 +02:00 |
|
Alex
|
5e07d4a509
|
Use stored values for ai switch-in effectiveness checks (#7794)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-25 14:41:06 +02:00 |
|
Alex
|
66b7a7bf1e
|
Improve ability/heldEffect access for IsBattlerGrounded func (#7753)
|
2025-09-24 20:35:12 +02:00 |
|
surskitty
|
82ab4fe98d
|
Z Status move handling: Conversion, Detect, Nature Power, Transform (#7721)
|
2025-09-24 19:55:29 +02:00 |
|
PhallenTree
|
58b9642cb1
|
Fixes Instructed moves looking at the wrong turn order number (#7788)
|
2025-09-24 19:11:45 +02:00 |
|
Alex
|
a00b16fd90
|
Minor clean up for Lightning Rod / Storm Drain (#7778)
|
2025-09-22 23:47:44 +02:00 |
|
FosterProgramming
|
1d11a2cb0a
|
Improve how test involving ball throw work (#7774)
|
2025-09-22 20:44:12 +02:00 |
|
PhallenTree
|
5fad32decc
|
Fixes Helping Hand boosts not stacking with each other (#7775)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-09-22 20:00:34 +02:00 |
|
Pawkkie
|
1ca5b23f19
|
Fix abusable two-turn-move switch behaviour (#7770)
|
2025-09-22 19:47:23 +02:00 |
|
Alex
|
780867611e
|
Minor White Herb and Neutralizing Gas clean up (#7754)
|
2025-09-22 15:57:47 +02:00 |
|
FosterProgramming
|
db7e062fe1
|
Add some missing move animations to the move animation tests (#7507)
|
2025-09-21 23:27:05 +02:00 |
|
bassforte123
|
abc471e9bd
|
Fixed Ball Fetch Ability (#7764)
|
2025-09-21 13:16:53 +02:00 |
|
Cooper McDonald
|
7aad95ae63
|
Fix Critical Capture RNG and Catching Charm boost (#7534)
|
2025-09-20 11:21:40 +02:00 |
|
mudskipper13
|
6a4f923904
|
field_name_box smol followup (#7762)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-20 11:17:47 +02:00 |
|
surskitty
|
a55d603502
|
AI sees dynamic moves and Nature Power as correct types for weather, terrain (#7759)
|
2025-09-19 20:50:13 +02:00 |
|
Alex
|
e92598e9e8
|
Fix up end turn scripts plus small documentation (#7758)
|
2025-09-19 20:07:24 +02:00 |
|
AlexOn1ine
|
bc84e6656d
|
Master to upcoming merge
|
2025-09-17 20:18:51 +02:00 |
|
Alex
|
83bfb34beb
|
Fixes Mycelium Might and Lagging Tail adjusting prio incorrectly (#7742)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-17 18:33:09 +02:00 |
|
Alex
|
f671b130a6
|
Fixes Beat Up incorrect slots usage (#7741)
|
2025-09-17 11:40:40 +02:00 |
|
Alex
|
32f8464fec
|
Attackcanceller fixes and improvements (#7698)
|
2025-09-16 18:00:30 +02:00 |
|
mudskipper13
|
59a214828e
|
Implement field_name_box (#7697)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-14 20:45:18 +02:00 |
|
FosterProgramming
|
5ce49f3cb7
|
Config for capture to appear critical if the pokemon is already caught (#7730)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-14 20:44:31 +02:00 |
|
Eduardo Quezada
|
deaf77f619
|
Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696)
|
2025-09-14 20:21:38 +02:00 |
|
Alex
|
78a05c97ac
|
Refactors ruin ability checks into a field effect (#7711)
|
2025-09-14 14:41:10 +01:00 |
|
surskitty
|
fab4dc1163
|
Adjusted AI handling for Gravity; AI for weather/field status additional effects. (#7651)
|
2025-09-12 23:16:45 +02:00 |
|
hedara90
|
3c94074750
|
Add pool rules for Mega Stones and Z-Crystals (#7720)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-09-12 21:04:36 +02:00 |
|
Alex
|
499e90ac4b
|
Fixes Endure and Eject Pack issues (#7687)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-12 18:09:46 +02:00 |
|
surskitty
|
b8d5951dfb
|
Move some checks out of IncreaseStatUpScore to ShouldRaiseAnyStat (#7722)
|
2025-09-12 10:50:05 +02:00 |
|
Alex
|
ffd71b5337
|
Fixes incorrect ending for some scripts (#7691)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-10 22:16:47 +02:00 |
|
Alex
|
05ed9f0d39
|
Remove Uproar attack battle script (#7715)
|
2025-09-10 22:07:43 +02:00 |
|
PhallenTree
|
827dd4a67c
|
Fixes Intrepid Sword/Dauntless Shield boosting after entering while at max stats (#7716)
|
2025-09-10 16:38:09 +02:00 |
|
Martin Griffin
|
44c886e1c9
|
Add make release target (#7296)
|
2025-09-10 07:27:44 +01:00 |
|
surskitty
|
0ebd308497
|
AI uses Extreme Evoboost. (#7706)
|
2025-09-09 22:13:18 +02:00 |
|
Alex
|
6aead97a37
|
Fix incorrect wrap turn amount (#7667)
|
2025-09-08 11:53:05 +02:00 |
|
Alex
|
92ba0d813d
|
Fixes Sweet Veil not protecting sleep from Yawn status (#7704)
|
2025-09-08 11:51:22 +02:00 |
|
PhallenTree
|
8486e0e045
|
Fixes Weak Armor and items not displaying stat change attributes (#7701)
|
2025-09-07 20:30:00 +02:00 |
|
surskitty
|
c3dec7d030
|
AI can use Z-status moves (#7666)
|
2025-09-07 18:00:02 +02:00 |
|
Hedara
|
1ec08fbe0d
|
Merge branch 'master' into master-to-upcoming
|
2025-09-06 19:43:43 +02:00 |
|
Martin Griffin
|
97376a5b5a
|
Support gimmicks in AI tests
|
2025-09-05 07:31:13 +01:00 |
|
Alex
|
0422340356
|
Refactors Attackstring and PP deduction (#7402)
|
2025-09-03 20:25:27 +02:00 |
|
Eduardo Quezada
|
1e6a533131
|
Fix most failed tests with GEN_LATEST = GEN_7 (#7688)
|
2025-09-03 19:23:23 +02:00 |
|
Hedara
|
ef001df006
|
Start of 1.13.2 cycle
|
2025-09-02 16:18:32 +02:00 |
|
Hedara
|
c1b1fb4cdc
|
1.13.1 Release version
|
2025-09-02 16:17:05 +02:00 |
|
surskitty
|
406e5b1def
|
IncreaseStatUpScore adjustments for Simple, +3 moves, Acupressure, max move effects (#7662)
|
2025-09-01 19:02:56 +02:00 |
|
Eduardo Quezada
|
5344d1ec63
|
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/messages
|
2025-08-28 16:50:18 -04:00 |
|
Martin Griffin
|
f07112bda6
|
Text rendering optimizations (#7497)
|
2025-08-28 21:24:27 +02:00 |
|