grintoul
|
95c2a6e2b6
|
Multibattle testing system (#7257)
Co-authored-by: hedara90 <90hedara@gmail.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
|
2025-10-24 15:00:23 +02:00 |
|
AlexOn1ine
|
e365add4cf
|
15/10/25 Master to upcoming merge
|
2025-10-15 21:31:00 +02:00 |
|
ghostyboyy97
|
ade850b215
|
fix (post-KO switch): force AI data recalc to see abilities on field correctly when pivot moves used by player (#7900)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-10-10 20:07:27 +02:00 |
|
Maxime Grouazel
|
81af2be16e
|
Fix AI seeing priority wrong for players choice lock (#7899)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-10-10 20:06:35 +02:00 |
|
khbsd
|
e385c7f59f
|
feat: change defines in constants/abilities.h to an enum (#7006)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-09-29 21:35:09 +02:00 |
|
Pawkkie
|
1ca5b23f19
|
Fix abusable two-turn-move switch behaviour (#7770)
|
2025-09-22 19:47:23 +02:00 |
|
Eduardo Quezada
|
deaf77f619
|
Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696)
|
2025-09-14 20:21:38 +02:00 |
|
Eduardo Quezada
|
1e6a533131
|
Fix most failed tests with GEN_LATEST = GEN_7 (#7688)
|
2025-09-03 19:23:23 +02:00 |
|
AlexOn1ine
|
ce52d83343
|
25/08/25 Master merge
|
2025-08-25 17:30:38 +02:00 |
|
Eduardo Quezada
|
8febd24604
|
Added missing Move Effect TODO tests - Volume F (#7605)
|
2025-08-23 22:25:19 +02:00 |
|
Pawkkie
|
eab10dc2f0
|
Fix AI's KO evaluation getting messed up by priority (#7533)
|
2025-08-12 10:30:14 +02:00 |
|
AlexOn1ine
|
bd919e3219
|
11/08/25 Master to upcoming merge
|
2025-08-11 08:31:12 +02:00 |
|
Eduardo Quezada
|
0b299b3ffd
|
Fixed most failed tests with GEN_LATEST GEN_8 (#7498)
|
2025-08-08 09:44:12 +02:00 |
|
Pawkkie
|
3f9359765c
|
Fix doubles switch AI to use new type matchup system (#7495)
|
2025-08-06 17:20:03 +02:00 |
|
AlexOn1ine
|
bc73f4654b
|
merge master 31/07/25
|
2025-08-01 12:18:11 +02:00 |
|
Pawkkie
|
95e45b5568
|
Fix Echoing Voice calcs (#7416)
|
2025-07-28 14:10:03 +02:00 |
|
Pawkkie
|
b12fcd8c7e
|
Fix dynamic move types in switching (#7415)
|
2025-07-26 19:59:17 +02:00 |
|
Pawkkie
|
57fda0d060
|
Improve AI's priority handling (#7337)
|
2025-07-26 18:22:47 +02:00 |
|
Pawkkie
|
a92f432daf
|
Improve AI type matchup calcs (#7364)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-20 12:53:14 +02:00 |
|
Pawkkie
|
e502c078e8
|
Switch AI can see weather abilities of switchin candidates during damage calcs (#7373)
|
2025-07-19 10:22:24 +02:00 |
|
Pawkkie
|
819e7d9c03
|
Fix failing test
|
2025-07-13 14:16:22 -04:00 |
|
Pawkkie
|
bc4ad07f47
|
Merge branch 'master' into master-to-upcoming
|
2025-07-13 13:34:35 -04:00 |
|
Pawkkie
|
06c54a2d60
|
Fix switching 1v1 calcs not handling 0 (#7131)
|
2025-07-13 17:45:59 +02:00 |
|
AlexOn1ine
|
68db4c5a77
|
12/07/25 master to upcoming merge
|
2025-07-12 11:55:06 +02:00 |
|
Pawkkie
|
419219bb31
|
Add AI_FLAG_ASSUME_STAB (#6797)
|
2025-07-10 19:58:31 +02:00 |
|
Pawkkie
|
d213b1fad7
|
Fix switch AI not seeing absorbing abilities (#7309)
|
2025-07-09 17:21:49 -04:00 |
|
Alex
|
f8551830c9
|
Adds Gen5+ Encore config (#7051)
|
2025-06-25 15:58:30 +02:00 |
|
AlexOn1ine
|
aabb632894
|
Master to upcoming merge, 20/06/25
|
2025-06-20 17:09:58 +02:00 |
|
hedara90
|
b2a0107a68
|
Test runner fixes (#7100)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-06-15 12:02:29 +02:00 |
|
Alex
|
fd856e5068
|
Removes duplicate AI ability func (#7045)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-06-09 11:30:16 +02:00 |
|
Bassoonian
|
1a6ed20713
|
Add dedicated getter functions for Pokémon types and abilities (#7043)
|
2025-06-03 22:05:22 +02:00 |
|
Pawkkie
|
99073dc9f2
|
Fix bad odds / defensive switchin double switch cases (#6927)
|
2025-05-26 16:59:25 +02:00 |
|
AlexOn1ine
|
b90fdd1b3c
|
Master to upcoming merge
|
2025-05-26 10:41:11 +02:00 |
|
Pawkkie
|
f8b3a02f6c
|
Backport #6712 Fix party data assignment (#6980)
|
2025-05-25 10:06:49 +02:00 |
|
Hedara
|
90aed43c27
|
Merge branch 'master' into master-upcoming
Conflicts:
.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
.github/ISSUE_TEMPLATE/03_feature_requests.yaml
.github/ISSUE_TEMPLATE/04_other_errors.yaml
.github/pull_request_template.md
src/battle_controller_player.c
src/battle_main.c
src/battle_script_commands.c
src/battle_util.c
src/data/graphics/pokemon.h
src/data/pokemon/species_info/gen_9_families.h
test/battle/ability/flower_veil.c
test/battle/ability/sweet_veil.c
test/battle/ability/synchronize.c
test/battle/ability/water_bubble.c
test/battle/move_effect/fell_stinger.c
test/battle/move_effect/level_damage.c
test/battle/move_effect/magic_room.c
test/battle/move_effect/me_first.c
test/battle/move_effect/sky_drop.c
test/battle/move_effect/smack_down.c
test/battle/move_effect/wish.c
test/battle/move_flags/ignore_type_if_flying_and_ungrounded.c
|
2025-05-22 15:41:08 +02:00 |
|
Pawkkie
|
3f89abea74
|
Fix test not referencing AI_TRAINER_NAME (#6926)
|
2025-05-19 22:17:46 -07:00 |
|
Eduardo Quezada
|
edf7c67775
|
Remove non-volatile status EFFECTs (#6772)
|
2025-05-16 22:52:51 +02:00 |
|
innocenthedgehog
|
49584e134b
|
Switch AI considers Bulletproof ability (#6872)
|
2025-05-16 10:35:34 +02:00 |
|
Pawkkie
|
da047dfd22
|
Add AI for Zero to Hero Palafin (#6791)
|
2025-05-08 20:33:27 +02:00 |
|
Pawkkie
|
c8fa4442d9
|
Adjust switch AI based on move scoring (#6615)
|
2025-05-06 00:39:44 +02:00 |
|
AlexOn1ine
|
40bf9ae087
|
conflicts
|
2025-05-03 10:26:07 +02:00 |
|
hedara90
|
ccda2308a3
|
Add AI_FLAG_PP_STALL_PREVENTION (#6743)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-02 11:30:09 -04:00 |
|
Eduardo Quezada
|
d2a4b5ef84
|
Changed Tackle for Scratch in tests (#6730)
|
2025-04-30 17:18:52 -04:00 |
|
Pawkkie
|
96a8035dec
|
Fix party data assignment (#6712)
|
2025-04-28 08:48:21 +02:00 |
|
AlexOn1ine
|
ccebebf64f
|
31-03-25 Master merge
|
2025-03-31 18:23:46 +02:00 |
|
Pawkkie
|
1c0e5bb0e1
|
fix hit escape switching
|
2025-03-29 14:18:20 -04:00 |
|
Pawkkie
|
4c18e88282
|
Improve "all moves bad" switching (#6453)
|
2025-03-20 16:43:56 +01:00 |
|
innocenthedgehog
|
752181bbcb
|
Switch AI considers Wind Rider (#6391)
|
2025-03-07 12:01:27 -05:00 |
|
Pawkkie
|
6500f4653f
|
Switch AI will factor in player's choice lock when determining hits to KO (#6343)
|
2025-03-07 11:44:59 +01:00 |
|
Pawkkie
|
f851fb536a
|
Improve Yawn and Status Switching (#6202)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-02-13 17:34:40 +01:00 |
|