kittenchilly
d540eccbb1
Merge branch 'upcoming' into ultraburst
2023-08-29 16:17:35 -05:00
DizzyEggg
6ae1ba10da
fix conflicts
2023-08-28 13:55:45 +02:00
DizzyEggg
9cf5376c96
use GetBattlerParty in LoadMonSprite
2023-08-21 09:43:01 +02:00
kittenchilly
c3e31af5f3
Ultra burst trigger
2023-08-09 22:12:26 -05:00
DizzyEggg
ce18df46e6
replace global usage of gActiveBattler in controller files
2023-08-07 12:51:58 +02:00
DizzyEggg
b8ba6139cb
health bar update
2023-08-07 10:29:02 +02:00
DizzyEggg
546b0c7e97
handle move anim
2023-08-07 09:26:03 +02:00
DizzyEggg
e8d6c99e6d
more controllers work
2023-08-07 01:05:09 +02:00
DizzyEggg
ef8024d8c5
draw trainer pic
2023-08-06 21:50:59 +02:00
DizzyEggg
a9483c361b
trainer intro ball throw
2023-08-06 12:41:36 +02:00
DizzyEggg
ffb0e20049
hide show party status summary
2023-08-05 23:27:56 +02:00
DizzyEggg
18db0cb3b7
controller string
2023-08-05 22:41:13 +02:00
DizzyEggg
0b4c1aa275
more work on controllers
2023-08-05 20:42:19 +02:00
DizzyEggg
1793b9e1da
more controller functions
2023-08-05 14:11:25 +02:00
DizzyEggg
a505cd7fb9
simplify the get mon set mon data functions more
2023-08-05 12:53:14 +02:00
DizzyEggg
cbebdf044a
handle se, bgm and fainting cry
2023-08-05 12:13:50 +02:00
DizzyEggg
c4bfe40da6
remove empty controller functions
2023-08-05 11:39:42 +02:00
DizzyEggg
c72bb27325
faint animation
2023-08-04 22:15:39 +02:00
DizzyEggg
7360a4a18a
up to return mon to ball
2023-08-04 17:29:29 +02:00
DizzyEggg
7ba8a0216f
more work on controllers
2023-08-04 13:42:40 +02:00
DizzyEggg
cc30d2fb53
start removing duplicate controller functions
2023-08-04 12:10:38 +02:00
DizzyEggg
e7bc42fcaf
use IsValidForBattle
2023-08-03 21:17:39 +02:00
DizzyEggg
1bd4f9c7a8
rework incoming surviability
2023-07-18 11:36:09 +02:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff ( #3063 )
...
* Removed gCastformFrontSpriteCoords
* Removed sCastformElevations and IsCastformForm
* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct
* Scrubbed unused BS commands
* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants
* Removed redundant function in Pokémon Debug menu
* Removed handling in animation scripts
* Removed gBattleMonForms
* Reduced MAX_MON_PIC_FRAMES to 2
* Removed Castform/Cherrim makefile stuff
* Fixed weather form change tests not checking species.
* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Ultimate_Bob
32e63d8cc7
Don't copy opponent personality when swapping mon sprite during Mega Evolution ( #2852 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-30 21:15:03 -04:00
DizzyEggg
ae80d545c5
Support for multi battles where Trainer has only one mon ( #2670 )
2023-04-20 10:12:11 -04:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
...
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect ( #2883 )
...
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
DizzyEggg
380af442c3
Fix buggy pokemon anims with Illusion ( #2639 )
...
* try illusion fix
* fix
2023-02-19 12:05:56 +01:00
Eduardo Quezada
749225ace1
Matching merge from upstream pret
...
# Conflicts:
# graphics/interface/menu_info.png
# include/pokemon.h
# src/battle_ai_switch_items.c
# src/battle_anim_mons.c
# src/battle_anim_water.c
# src/battle_controller_opponent.c
# src/battle_gfx_sfx_util.c
# src/battle_main.c
# src/battle_pike.c
# src/battle_script_commands.c
# src/data/pokemon/species_info.h
# src/pokemon.c
# src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
GriffinR
5b3596108d
Add some missing PARTY_SIZE usage
2023-01-12 10:51:20 -05:00
Bassoonian
333917941b
Add PLA+ obedience mechanics (with config)
2023-01-11 08:15:57 +01:00
DizzyEggg
ea43b7732c
Fix battle tent again
2022-10-31 13:16:48 +01:00
DizzyEggg
215604f5f7
fix battle palace bug
2022-10-27 20:44:43 +02:00
Eduardo Quezada D'Ottone
41ae8ecdb7
Update src/battle_controller_opponent.c
2022-09-18 00:51:34 -03:00
Eduardo Quezada D'Ottone
293a880238
Apply suggestions from code review
2022-09-18 00:50:21 -03:00
Ct11217
5f74781a7d
Remove ACE_POKEMON_FUNCTIONALITY
2022-09-17 17:44:50 -06:00
Eduardo Quezada
6b79c7772c
Merge branch 'RHH/dev' into RHH/pr/pretmerge_20220909
...
# Conflicts:
# src/battle_interface.c
2022-09-16 11:56:50 -03:00
Ct11217
cc4a9b9f4b
Recommit to Dev branch
2022-09-15 22:57:29 -06:00
ghoulslash
354a8256e4
Merge pull request #2226 from Porygon23/AI-Logic-Updates
...
Added corner case logic for AI Switching.
2022-09-15 17:56:35 -04:00
Eduardo Quezada
4b1aca19cb
Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
...
# Conflicts:
# src/battle_controller_link_opponent.c
# src/battle_controller_opponent.c
# src/battle_controller_recorded_opponent.c
# src/battle_controllers.c
# src/data/pokemon_graphics/back_pic_coordinates.h
# src/data/pokemon_graphics/front_pic_coordinates.h
# src/pokemon.c
2022-09-10 00:17:03 -04:00
Eduardo Quezada
3a6318f1d9
Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/configRefactor
...
# Conflicts:
# include/constants/battle_config.h
2022-09-06 15:20:54 -04:00
Eduardo Quezada
7500435a80
Implemented review changes from https://github.com/pret/pokefirered/pull/548
2022-09-04 21:24:12 -03:00
Eduardo Quezada
03498d7240
Applied remaining instances of BATTLE_OPPOSITE and BATTLE_PARTNER
2022-09-02 23:57:43 -04:00
Eduardo Quezada
5403cd036e
Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
...
# Conflicts:
# include/battle.h
# include/battle_controllers.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
2022-09-02 23:24:08 -04:00
Porygon23
ba6aad5bcc
Merge branch 'master' into AI-Logic-Updates
2022-09-02 14:44:47 -06:00
Eduardo Quezada
69f4c226f0
Merge remote-tracking branch 'RHH/master' into RHH_cleanConfigs
...
# Conflicts:
# src/battle_ai_main.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_script_commands.c
# src/pokemon.c
# src/pokemon_summary_screen.c
2022-08-27 02:42:22 -04:00
Eduardo Quezada
15d611ba65
Usage of BATTLE_PARTNER
2022-08-27 01:26:13 -04:00
DizzyEggg
1b9c2816c2
fix updatehptextinhealthbox arguments
2022-08-25 17:37:47 +02:00
Eduardo Quezada
1f5adf93c7
Cleaned up use of configs be almost exclusively preproc functions
2022-08-23 21:00:08 -04:00