Alex
|
7bf156be0e
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Refactors Move absorb / block function calls to remove redundancy (#6490)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-04-08 14:26:18 +02:00 |
|
Alex
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c1f18d0765
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Refactor protect to allow at least 126 different types of protect eff… (#6506)
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2025-04-02 17:26:05 +02:00 |
|
Alex
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ae62c80d0f
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Refactors faint target abilities and adds Battle Bond config (#6519)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-04-02 16:00:23 +02:00 |
|
AlexOn1ine
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ccebebf64f
|
31-03-25 Master merge
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2025-03-31 18:23:46 +02:00 |
|
Alex
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79a2ec1ce2
|
Fixes Emergency Exit and Eject Pack (#6459)
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2025-03-29 14:04:01 +01:00 |
|
Alex
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ce3d6a924a
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Fixes clear body type effect and clear amulet against protect effects (#6482)
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2025-03-28 11:35:06 +01:00 |
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Bassoonian
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9a23f19575
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19-03-25 master to upcoming merge (#6450)
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2025-03-20 09:57:05 +01:00 |
|
Alex
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adc2c61fe8
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Unifies dynamic move category checks (#6443)
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2025-03-19 23:06:08 +01:00 |
|
AlexOn1ine
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3c632b8b44
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19-03-25 master to upcoming merge
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2025-03-19 17:12:47 +01:00 |
|
Alex
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4193963096
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Fixes Cotton Spore failing if one of the targets blocks it (#6418)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
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2025-03-18 15:41:37 +01:00 |
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cawtds
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7eaaa1f8d4
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remove/replace IsAlly leftovers
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2025-03-09 15:05:05 +01:00 |
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Pawkkie
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b12f32667f
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Fix roll handling in AI damage calcs (#6396)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-03-08 09:53:14 +01:00 |
|
Alex
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46b821c196
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Fix damage roll order for AI calcs (#6356)
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2025-03-07 12:40:40 -05:00 |
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Eduardo Quezada
|
fe7ed22f5b
|
Merge branch '_RHH/master' into _RHH/upcoming
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2025-02-20 19:44:00 -03:00 |
|
PhallenTree
|
b1c597495b
|
Fixes Called moves ignoring redirection (#6267)
|
2025-02-14 13:47:02 +01:00 |
|
Alex
|
0438b66f63
|
Minor Clean up for CanAbilityX. Follow up for #6183 (#6252)
|
2025-02-13 17:33:21 +01:00 |
|
Alex
|
5f13f9545f
|
Redefine IsBattlerAlive in battle.h as a static inline (#6211)
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2025-02-09 14:09:23 -05:00 |
|
ghoulslash
|
dc21befcc9
|
CanAbilityX Function Cleanup (#6183)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
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2025-02-05 16:48:51 +01:00 |
|
Eduardo Quezada
|
cd84e07341
|
Merge branch '_RHH/master' into _RHH/upcoming
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2025-01-23 23:01:25 -03:00 |
|
Alex
|
f2840cb047
|
Fixes Eject Pack triggering twice on Intimidate (#6072)
|
2025-01-21 17:58:52 -05:00 |
|
Eduardo Quezada
|
ed505cfb5f
|
Merge branch '_RHH/master' into _RHH/upcoming
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2025-01-21 19:32:51 -03:00 |
|
Alex
|
b1831daa98
|
Adds static assert for DamageCalculationData (#6063)
|
2025-01-21 21:15:25 +01:00 |
|
Alex
|
ac9c8ac3bb
|
Replace WEATHER_HAS_EFFECT with HasWeatherEffect (#6069)
|
2025-01-21 08:43:45 +01:00 |
|
cawtds
|
75d5edad08
|
Fix UB when accessing move result flags (#6030)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-01-15 21:30:25 +01:00 |
|
Eduardo Quezada
|
8821779815
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2025-01-11 08:07:15 -03:00 |
|
Alex
|
6e5f40d506
|
Introduces BattlerState struct for the Battle Engine (#5954)
|
2025-01-11 07:12:22 -03:00 |
|
Eduardo Quezada
|
0fefb444de
|
Multiple removals of hardcoded move IDs (#5964)
|
2025-01-10 17:07:32 -05:00 |
|
PhallenTree
|
c10287b4c1
|
Fixes various Dynamax HP conversions/calculations (#5933)
|
2025-01-07 20:08:31 +01:00 |
|
Alex
|
5317371fea
|
Last fix for Sparkling Aria / Covert Cloak / Shield Dust interaction (#5956)
|
2025-01-06 12:03:41 +01:00 |
|
ghoulslash
|
03684c6539
|
Battle Weather Refactor (#5833)
|
2025-01-04 07:33:25 -05:00 |
|
Eduardo Quezada
|
9669a0554d
|
Encapsulate move data (#5852)
|
2025-01-01 20:34:33 +01:00 |
|
Eduardo Quezada
|
e1275594c5
|
Renamed OW type effectiveness function for clarity (#5917)
|
2024-12-31 22:55:42 +01:00 |
|
Eduardo Quezada
|
004efd1e5a
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2024-12-31 18:38:03 -03:00 |
|
Alex
|
51cfb96fd5
|
Fixes Sparkling Aria Shield Dust / Covert Cloak interaction (#5911)
|
2024-12-31 12:52:16 +01:00 |
|
Alex
|
9d30299148
|
Fixes Stance Change, Sleep Talk interaction (#5909)
|
2024-12-31 00:38:01 +01:00 |
|
AlexOn1ine
|
74f1d7cb80
|
merge rhh/upcomig
|
2024-12-28 21:03:34 +01:00 |
|
Alex
|
5900a01061
|
Atk Canceller refactor / reorder / clean up (#5885)
|
2024-12-27 21:14:05 +01:00 |
|
Alex
|
8edf14423a
|
Refactors argument into a union (#5853)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
|
2024-12-23 15:51:35 -03:00 |
|
AlexOn1ine
|
99fef0260f
|
Battle Weather Refactor
|
2024-12-19 20:50:08 +01:00 |
|
Pawkkie
|
da2a1e2aba
|
Destiny Bond fails on repeated use in Gen 7+ (#5652)
|
2024-12-05 22:29:20 +01:00 |
|
Eduardo Quezada
|
a92350fb53
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2024-12-04 18:55:56 -03:00 |
|
Pawkkie
|
599f4d339b
|
Adds SleepClauseBlock enum to CanBeSlept (#5773)
|
2024-12-04 21:54:31 +01:00 |
|
Eduardo Quezada
|
68b5b63ecb
|
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/hp_reduction
|
2024-12-04 12:04:47 -03:00 |
|
Alex
|
70224f0ea3
|
Fixes items preventing other switch in effects (#5732)
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
|
2024-12-03 11:15:29 -05:00 |
|
Martin Griffin
|
993663d9b0
|
Variadic IS_BATTLER_OF_TYPE and GetBattlerTypes (#5708)
|
2024-12-03 13:12:54 +01:00 |
|
Pawkkie
|
b15f7ad4f1
|
Sleep Clause global config (#5762)
|
2024-12-02 16:35:28 -05:00 |
|
AlexOn1ine
|
d95dbadccc
|
merge rhh/upcoming
|
2024-12-02 19:00:55 +01:00 |
|
AlexOn1ine
|
aa61f24e81
|
clean up
|
2024-12-02 18:25:24 +01:00 |
|
Pawkkie
|
2b7905beb1
|
Add B_FLAG_SLEEP_CLAUSE (#5566)
Co-authored-by: Isaac Rivera <isaacrivera2020@u.northwestern.edu>
Co-authored-by: iriv24 <40581123+iriv24@users.noreply.github.com>
Co-authored-by: Hedara <hedara90@gmail.com>
|
2024-12-02 09:06:03 +01:00 |
|
Eduardo Quezada
|
7010080465
|
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.10.0
|
2024-12-01 14:28:12 -03:00 |
|