Pawkkie
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54928726cb
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AI smarter status handling (#6550)
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2025-04-08 17:47:45 +02:00 |
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Pawkkie
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9cb96235f9
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Add basic Unaware check bad move scoring (#6524)
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2025-04-02 18:18:33 -04:00 |
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AlexOn1ine
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ccebebf64f
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31-03-25 Master merge
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2025-03-31 18:23:46 +02:00 |
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Pawkkie
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1c0e5bb0e1
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fix hit escape switching
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2025-03-29 14:18:20 -04:00 |
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Pawkkie
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ddbdc1f716
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Fixes across the board
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2025-03-29 13:54:44 -04:00 |
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Pawkkie
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6a08b8fdec
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add gastly type assumption
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2025-03-22 17:33:43 -04:00 |
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Pawkkie
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11a7ea99f1
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fix choice switches
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2025-03-22 17:23:13 -04:00 |
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Alex
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c707df358e
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Clean up AI code duplication and unify checks (#6348)
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2025-03-20 22:50:01 +01:00 |
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Pawkkie
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4c18e88282
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Improve "all moves bad" switching (#6453)
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2025-03-20 16:43:56 +01:00 |
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AlexOn1ine
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3c632b8b44
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19-03-25 master to upcoming merge
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2025-03-19 17:12:47 +01:00 |
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Pawkkie
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411a236ce7
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Fix AI using Scald / fire moves against frozen / frostbitten targets (#6442)
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2025-03-19 09:32:59 +01:00 |
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Alex
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6031bb2a78
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Split ai function IsBattlerTrapped (#6438)
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2025-03-18 12:00:11 -04:00 |
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Pawkkie
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3fa57381cd
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Fix Focus Sash being considered in switch AI's hits to KO calcs (#6436)
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2025-03-17 21:01:03 +01:00 |
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innocenthedgehog
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752181bbcb
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Switch AI considers Wind Rider (#6391)
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2025-03-07 12:01:27 -05:00 |
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Pawkkie
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6500f4653f
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Switch AI will factor in player's choice lock when determining hits to KO (#6343)
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2025-03-07 11:44:59 +01:00 |
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Eduardo Quezada
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fe7ed22f5b
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Merge branch '_RHH/master' into _RHH/upcoming
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2025-02-20 19:44:00 -03:00 |
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moostoet
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7cd614a0cd
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Fix AI wrongly thinking it strikes first with priority even if player is using priority themselves (#6274)
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2025-02-15 16:48:26 -05:00 |
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Pawkkie
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f851fb536a
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Improve Yawn and Status Switching (#6202)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-02-13 17:34:40 +01:00 |
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Pawkkie
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579fa6410d
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Switch chance config support (#6187)
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2025-02-10 00:30:54 +01:00 |
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Pawkkie
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bd50fe6014
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Fix AI switching in absorbing mon incorrectly (#6227)
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2025-02-09 22:28:06 +01:00 |
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Eduardo Quezada
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a2ad5d2ca3
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Heal Bell/Aromatherapy/Sparkly Swirl improvements and fixes (#6210)
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2025-02-09 21:54:03 +01:00 |
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Eduardo Quezada
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621d2ef83d
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Fixed missing move encapsulation in upcoming (#6226)
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2025-02-09 20:03:53 +01:00 |
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Pawkkie
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e77fe32dec
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Fix Choice'd mons referring to incorrect move when switching (#6204)
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2025-02-07 16:42:08 +01:00 |
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Pawkkie
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37dd57b1b5
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AI adds score to Pursuit if it OHKOs (#6166)
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2025-02-03 13:00:42 +01:00 |
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Pawkkie
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17f3541a60
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Eject item ace flag switch AI fixes (#6098)
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2025-01-25 23:19:47 +01:00 |
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Pawkkie
|
ea4434db2a
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Switch trapping AI will consider Trace (#6059)
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2025-01-22 00:07:15 +01:00 |
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Eduardo Quezada
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ed505cfb5f
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Merge branch '_RHH/master' into _RHH/upcoming
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2025-01-21 19:32:51 -03:00 |
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Alex
|
b2f2a8c9fb
|
Fixes Rapid Spin / Toxic Debris interaction (#6023)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-01-21 21:43:54 +01:00 |
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Pawkkie
|
7d39dd4aae
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Add AI_FLAG_PREDICT_INCOMING_MON: AI will score against predicted switchin if predicting switch (#6037)
|
2025-01-20 20:54:38 +01:00 |
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Pawkkie
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465d30fbd0
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Add AI_FLAG_PREDICT_SWITCH (#6028)
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2025-01-16 21:43:16 +01:00 |
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Pawkkie
|
e8dd8da5f7
|
Add AI_FLAG_PREFER_HIGHEST_DAMAGE_MOVE (#6025)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-01-14 14:13:48 -05:00 |
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Eduardo Quezada
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a50c78bb1e
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Merge branch '_RHH/master' into _RHH/upcoming
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2025-01-01 18:34:42 -03:00 |
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Eduardo Quezada
|
9669a0554d
|
Encapsulate move data (#5852)
|
2025-01-01 20:34:33 +01:00 |
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Pawkkie
|
8d818445d2
|
Fixed ace switching bugs (#5922)
|
2025-01-01 19:29:45 +01:00 |
|
Alex
|
8edf14423a
|
Refactors argument into a union (#5853)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
|
2024-12-23 15:51:35 -03:00 |
|
Eduardo Quezada
|
68b5b63ecb
|
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/hp_reduction
|
2024-12-04 12:04:47 -03:00 |
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Pawkkie
|
c8b0da2493
|
Add AI_FLAG_WEIGH_ABILITY_PREDICTION (#5636)
|
2024-12-03 12:28:22 +01:00 |
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AlexOn1ine
|
d95dbadccc
|
merge rhh/upcoming
|
2024-12-02 19:00:55 +01:00 |
|
AlexOn1ine
|
09c9d8a800
|
merge rhh/upcoming
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2024-12-02 17:45:00 +01:00 |
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Pawkkie
|
f44b8f9a0e
|
Smart Switching handles Soundproof (#5703)
|
2024-12-01 21:48:45 +01:00 |
|
Eduardo Quezada
|
7010080465
|
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.10.0
|
2024-12-01 14:28:12 -03:00 |
|
Alex
|
0ca588943b
|
Fixes choiced moves not locked in after ability block (#5738)
|
2024-12-01 13:45:35 +01:00 |
|
Pawkkie
|
953f2292e2
|
Fixes Switch in flag not restoring mons properly with test (#5746)
|
2024-11-30 23:39:27 +01:00 |
|
AlexOn1ine
|
97b30cb712
|
simultaneous hp reduction
|
2024-11-23 08:35:01 +01:00 |
|
Alex
|
d5f8e9cc0e
|
Combines CalculateMoveDamage arguments into a struct (#5570)
|
2024-10-31 07:59:28 +01:00 |
|
GhoulMage
|
6819dd3c37
|
New AI flag for marking the two last Pokémon as Ace Pokémon. (#5587)
|
2024-10-27 11:32:45 -04:00 |
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Pawkkie
|
7413d107ae
|
Should switch refactor to facilitate switch prediction (#5466)
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
|
2024-10-25 13:04:42 +02:00 |
|
kittenchilly
|
db24128ee3
|
Update battle messages to Gen 5+ standards (#3240)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
|
2024-10-21 14:52:45 -03:00 |
|
Eduardo Quezada
|
3205f377d5
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2024-10-21 08:18:44 -03:00 |
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Bassoonian
|
601438e980
|
Centralise AI Tests trainer name (#5532)
|
2024-10-19 17:51:20 -03:00 |
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