AlexOn1ine
bc73f4654b
merge master 31/07/25
2025-08-01 12:18:11 +02:00
surskitty
7b2fe32050
Make B_VAR_STARTING_STATUS tests run in CI ( #7419 )
2025-07-28 13:11:04 +02:00
hedara90
6e64f6f5ef
New sprite compressor ( #5627 )
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Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: DizzyEggg
Co-authored-by: Raymond Dodge <git@rayrobdod.name>
2025-05-30 23:10:54 +02:00
Hedara
1abfa7acfa
Merge branch 'master' into master-upcoming
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Conflicts:
include/battle.h
include/constants/battle_string_ids.h
src/battle_ai_util.c
src/battle_main.c
src/battle_util.c
test/battle/ai/ai.c
2025-05-12 18:21:35 +02:00
hedara90
b6b6e91959
A lot of tests ( #6734 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-05-07 16:50:12 +02:00
hedara90
3d68061f23
Updated move animation tests ( #6554 )
2025-04-09 12:17:57 +02:00
hedara90
08f11ca5c1
Update the All Move Animations test ( #6460 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-03-21 22:33:03 +01:00
hedara90
b08a5fb15a
Tests for checking all move animations ( #6297 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-03-13 13:46:48 +01:00
hedara90
622a7f9a85
Refactor testing flags and vars to not conflict with user ones ( #6301 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-02-22 15:32:39 +01:00
psf
a7f77ed08d
Adds B_VAR_DIFFICULTY and related functions READ DESC ( #5337 )
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Co-authored-by: sbird <sbird@no.tld>
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-01-04 14:25:03 +01:00
Pawkkie
2b7905beb1
Add B_FLAG_SLEEP_CLAUSE ( #5566 )
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Co-authored-by: Isaac Rivera <isaacrivera2020@u.northwestern.edu>
Co-authored-by: iriv24 <40581123+iriv24@users.noreply.github.com>
Co-authored-by: Hedara <hedara90@gmail.com>
2024-12-02 09:06:03 +01:00
psf
4f39354185
Deprecate MMBN Names ( #5240 )
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* Removed HANDLE_EXPANDED_MOVE_NAME
* Removed HANDLE_EXPANDED_TYPE_NAME
* Removed HANDLE_EXPANDED_ITEM_NAME
* Removed HANDLE_EXPANDED_SPECIES_NAME
* Removed I_EXPANDED_ITEM_NAMES
* Removed B_EXPANDED_MOVE_NAMES
* Removed B_EXPANDED_TYPE_NAMES
* Removed B_EXPANDED_ABILITY_NAMES
* Removed B_EXPANDED_ABILITY_NAMES
* Added documentation of names
* Github markdown spacing is silly
* Removed list per https://github.com/rh-hideout/pokeemerald-expansion/pull/5240\#discussion_r1736860339
* Removed list per https://github.com/rh-hideout/pokeemerald-expansion/pull/5240\#discussion_r1736860339
2024-08-29 16:33:25 -04:00
Alex
55c13a80bc
Force species in tests ( #4810 )
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* Force species in tests
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Update include/config/test.h
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-06-26 18:38:14 +02:00
Martin Griffin
664fe905f6
Enable GF type names by default
2024-04-25 18:40:38 +01:00
Martin Griffin
d913792f43
Enable GF species names by default
2024-04-25 18:40:37 +01:00
Martin Griffin
aab9678b02
Enable GF item names by default
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In the Pokémon Storage System, even FONT_SMALL_NARROWER isn't sufficient
to prevent clipping in all cases. e.g. Unremarkable Teacup clips. We
have decided to accept that cost to make the rest of the user experience
better, but downstream projects that don't like that trade-off can
either a) alter the Pokémon Storage System UI, or b) set
I_EXPANDED_ITEM_NAMES to FALSE.
2024-04-25 18:40:37 +01:00
Martin Griffin
a1d2460372
Enable GF move names by default
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In contests, even FONT_NARROWER isn't sufficient to prevent clipping in
all cases. e.g. Stomping Tantrum clips. We have decided to accept that
cost to make the rest of the user experience better, but downstream
projects that don't like that trade-off can either a) alter the contest
UI, or b) set B_EXPANDED_MOVE_NAMES to FALSE.
2024-04-25 18:40:37 +01:00