Eduardo Quezada
edf7c67775
Remove non-volatile status EFFECTs ( #6772 )
2025-05-16 22:52:51 +02:00
Eduardo Quezada
d2a4b5ef84
Changed Tackle for Scratch in tests ( #6730 )
2025-04-30 17:18:52 -04:00
Eduardo Quezada
c650199909
Added missing gMovesInfo encapsulation ( #6656 )
2025-04-20 22:36:27 +02:00
Eduardo Quezada
fe7ed22f5b
Merge branch '_RHH/master' into _RHH/upcoming
2025-02-20 19:44:00 -03:00
PhallenTree
b1c597495b
Fixes Called moves ignoring redirection ( #6267 )
2025-02-14 13:47:02 +01:00
Eduardo Quezada
3507862164
Merge branch '_RHH/master' into _RHH/upcoming
2025-02-12 09:30:59 -03:00
Eduardo Quezada
d510a3957d
Fixed Future Sight not being affected by Electrify ( #6213 )
2025-02-09 21:57:29 +01:00
Eduardo Quezada
9669a0554d
Encapsulate move data ( #5852 )
2025-01-01 20:34:33 +01:00
Eduardo Quezada
33d5cbd7a2
Moved ASSUMEs to inside GIVEN blocks ( #5308 )
2024-09-01 23:13:58 +02:00
PhallenTree
930cac6aca
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted ( #5262 )
...
* Fix Instruct bypassing AtkCanceler + interaction with firstTurnOnly moves
* Fix Entry Hazards targeting the wrong side of the field if opponent fainted
* Remove unused BattleScript_AuroraVeilEnds and STRINGID_AURORAVEILENDS
* Alternative fix + Fix gBattlerTarget initially set to 2
* Fix Instruct animation
* Alternative anim fix
2024-08-27 14:46:56 +02:00