Alex
73a2e5104e
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe ( #7326 )
2025-07-14 21:34:21 +02:00
Alex
5451e40830
Fixes Toxic Thread animation not being played at the right time ( #7247 )
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Co-authored-by: hedara90 <90hedara@gmail.com>
2025-06-30 21:41:29 +02:00
hedara90
ae123f0f37
Added tests for Toxic Thread ( #7244 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-06-29 10:16:38 +02:00
Eduardo Quezada
3056909286
Added weather accuracy move flags ( #6857 )
2025-05-16 07:58:40 +02:00
Eduardo Quezada
d2a4b5ef84
Changed Tackle for Scratch in tests ( #6730 )
2025-04-30 17:18:52 -04:00
Eduardo Quezada
3507862164
Merge branch '_RHH/master' into _RHH/upcoming
2025-02-12 09:30:59 -03:00
Eduardo Quezada
99cb40d896
Added test support for 5 battle configs ( #5914 )
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Co-authored-by: sbird <sbird@no.tld>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-02-09 22:29:23 +01:00
Alex
c46f8541f9
Fixes self effect moves not procing for spread moves when battler 3 w… ( #6020 )
2025-01-14 15:18:00 -05:00
Eduardo Quezada
9669a0554d
Encapsulate move data ( #5852 )
2025-01-01 20:34:33 +01:00
Alex
8edf14423a
Refactors argument into a union ( #5853 )
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Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-12-23 15:51:35 -03:00
kittenchilly
db24128ee3
Update battle messages to Gen 5+ standards ( #3240 )
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Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-21 14:52:45 -03:00
Eduardo Quezada
33d5cbd7a2
Moved ASSUMEs to inside GIVEN blocks ( #5308 )
2024-09-01 23:13:58 +02:00
fakuzatsu
0625c90277
fix tests when B_USE_FROSTBITE is TRUE ( #4986 )
2024-07-17 23:23:52 +02:00
Pawkkie
7ae88d8455
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
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* Tests for Corrosion, Acrobatics, Hone Claws, Hurricane
* First review feedback
* Re-review feedback
* Update acrobatics.c
* Review feedback, Sky Drop?
* Separate Sky Drop test
2024-06-20 13:46:01 +02:00
Eduardo Quezada
5ec08ee98c
Small Battle Test reorganization ( #4504 )
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* Fixed test folders + Chud Chew test name fixes
* Adjusted file names + merged Burn Up and Double Shock files
* Added Spit Up/Swallow files that point to Stockpile's file
* Multiple changes (see description)
- Moved secondary effect files to their own folder.
- Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock.
- Grouped Hex/Venoshock to the same file
2024-05-06 09:36:52 +02:00