35 Commits

Author SHA1 Message Date
RoamerX
f83e94af5e merge1.12.0 2025-06-02 14:17:22 +08:00
RoamerX
0ee10d486e 大批量文本修正
徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整)
调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况
将所有的游船修正为轮渡(ferry,連絡船)
润色/重新翻译乘船相关的文本
个体值评定员、回忆技能NPC的文本重新翻译
修正很多换页时逗号的使用
修正几个遗漏的文本超出
统一所有自行车道的译名
调整润色传送到盒子的文本
修正所有宝玉为宝珠
训练家的量词统一为“位”
2025-05-29 23:09:11 +08:00
RoamerX
6f69e7f5eb 对于对战开拓区&对战帐篷的文本进行了重新翻译
虽然原本进行了一些修正和润色,但是整体质量偏低,于是重新进行了汉化
调整了开拓区对战设施的成绩页面文字展示位置
对培育屋的文本进行了重新翻译
参照官方正作的使用逻辑统一调整了数字使用阿拉伯数字和汉字的情况
参照官方正作的使用逻辑统一调整了使用“战斗”和“对战”的情况
修正了部分连接相关文本的译名
主要参考deepseek英文翻译及原版英文
2025-05-18 00:10:23 +08:00
RoamerX
a812c96187 主要是开拓区的文本重译+润色
物品统一译为道具(重要物品、装饰物品等名称不变)
2025-04-29 14:04:21 +08:00
RoamerX
b70b8224dd 对战开拓区文本大批量重译+润色 2025-04-28 21:37:36 +08:00
RoamerX
97501e8843 【危险举动,需要测试】把所有的省略号从“…”统一成“……”
涉及上千处改动,出现问题则回退
2025-04-22 16:50:58 +08:00
sayseong
c039c0303b 地图脚本汉化 2025-04-08 01:07:12 +08:00
Eduardo Quezada
3f98c78297
Added POKEMART_LIST_END to avoid users accidentally removing it (#1947) 2024-12-04 17:38:23 -05:00
GriffinR
36551dff2f Treat warp ids as strings to allow constants 2022-09-03 15:43:43 -04:00
GriffinR
06351bf63c Remove address comments 2021-07-20 15:18:31 -04:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
GriffinR
e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR
82cb741d8b Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2 Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
GriffinR
290df23130 Document remaining poke marts 2019-11-04 16:42:28 -06:00
GriffinR
ecf2097abb initial event_scripts documentation 2019-08-14 23:38:42 -04:00
Phlosioneer
0de831fd29 Name some common single-entry movements 2019-02-24 10:10:18 -06:00
Marcus Huderle
19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
Marcus Huderle
29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
Melody
2615ece23b Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
Deokishisu
bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Marcus Huderle
94650495c6 Use map battle scene constants in map headers 2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72 Use map type constants in map headers 2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd Use weather constants in map headers 2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a Use region map section constants in map headers 2018-07-12 21:47:04 -05:00
Marcus Huderle
8ffd7a70fc Use movement type constants in object_event macros 2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e Move events and scripts into map dirs 2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2 Move 'map attributes' into 'layouts' 2018-06-20 19:54:21 -05:00
sceptillion
96511dc214 use internal song names 2017-12-22 00:10:20 -08:00
Diegoisawesome
f61810a8f9 Dump maps 2017-11-09 19:21:31 -06:00