Bassoonian
fb660061ab
Converts some defines to enums and name unnamed enums ( #8019 )
2025-10-23 18:06:29 +02:00
Linathan
9228826ae1
New and polished battle animations ( #7074 )
2025-07-11 19:14:19 +02:00
AlexOn1ine
b90fdd1b3c
Master to upcoming merge
2025-05-26 10:41:11 +02:00
Hedara
2b92ba315a
Merge commit '59d315734d8c5f5b3b2f16f3299355aa99f5f483' into pret-merge
...
Conflicts:
include/battle_anim.h
include/battle_controllers.h
include/battle_gfx_sfx_util.h
include/battle_interface.h
include/battle_main.h
include/battle_script_commands.h
include/battle_util.h
include/easy_chat.h
include/event_object_movement.h
include/field_effect.h
include/field_effect_helpers.h
include/field_player_avatar.h
include/intro.h
include/item_use.h
include/metatile_behavior.h
include/move_relearner.h
include/pokedex.h
include/pokemon.h
include/pokemon_icon.h
include/roamer.h
include/script_pokemon_util.h
include/sprite.h
include/text.h
include/wild_encounter.h
src/battle_controllers.c
2025-05-24 20:38:21 +02:00
Bassoonian
59d315734d
Update header files to match source files ( #2143 )
2025-05-19 09:18:04 +01:00
AlexOn1ine
33607529cd
conflicts
2025-05-16 10:46:32 +02:00
Hedara
2945c83bbc
Merge commit '2044bea883d08ec9266d21ac0cd6a56c3e0d5962' into pret-merge
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Conflicts:
include/battle.h
include/battle_ai_script_commands.h
include/battle_anim.h
include/battle_controllers.h
include/battle_gfx_sfx_util.h
include/battle_main.h
include/battle_script_commands.h
include/battle_util.h
include/pokemon.h
include/recorded_battle.h
src/battle_ai_script_commands.c
src/battle_anim.c
src/battle_anim_mons.c
src/battle_anim_sound_tasks.c
src/battle_anim_status_effects.c
src/battle_controller_link_opponent.c
src/battle_controller_link_partner.c
src/battle_controller_opponent.c
src/battle_controller_player.c
src/battle_controller_player_partner.c
src/battle_controller_recorded_opponent.c
src/battle_controller_recorded_player.c
src/battle_controller_wally.c
src/battle_controllers.c
src/battle_gfx_sfx_util.c
src/battle_interface.c
src/battle_main.c
src/battle_message.c
src/battle_records.c
src/battle_script_commands.c
src/battle_tv.c
src/battle_util.c
src/battle_util2.c
src/pokeball.c
src/pokemon.c
src/recorded_battle.c
src/reshow_battle_screen.c
2025-05-15 21:15:37 +02:00
Jonathan Lin
b5fbced691
New animations for Mega Evolution, Primal Reversion, Ultra Burst, and Power Construct ( #6834 )
2025-05-15 09:40:02 +02:00
Alex
2044bea883
Rename battlerId to battler for consistency ( #2126 )
2025-05-09 12:43:23 +01:00
Hedara
0eeba00d1b
Merge branch 'master' into master-upcoming-2025-04-30
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Conflicts:
include/battle.h
include/constants/expansion.h
include/graphics.h
src/battle_bg.c
src/battle_util.c
src/data/graphics/battle_terrain.h
src/data/graphics/pokemon.h
src/pokeblock_feed.c
src/pokemon_sprite_visualizer.c
2025-04-30 15:22:37 +02:00
Hedara
4873589c65
Merge remote-tracking branch 'pret/master' into new-pret-merge
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Conflicts:
asm/macros/battle_script.inc
data/battle_anim_scripts.s
include/battle.h
include/battle_controllers.h
include/battle_setup.h
include/constants/battle.h
src/battle_anim_normal.c
src/battle_anim_utility_funcs.c
src/battle_bg.c
src/battle_controllers.c
src/battle_main.c
src/battle_script_commands.c
2025-04-29 20:27:33 +02:00
hedara90
d1aa49cca3
Remove compressed palettes ( #6455 )
2025-04-26 22:58:40 +02:00
Alex
cc9ca81c29
Add abstraction layer for battler positions ( #6212 )
2025-02-11 11:32:34 -05:00
hedara90
e1e3bcfa91
Tera starstorm ( #6073 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-26 11:08:46 +01:00
Alex
3f3f4cfe1c
New Volt Switch Animation ( #5729 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-12-07 15:52:13 +01:00
Alex
76eae8ed00
Decouple Poke Ball ids from item ids ( #5560 )
2024-10-28 18:03:15 +01:00
Eduardo Quezada
0a4b3a8dd7
Merge branch '_RHH/master' into _RHH/upcoming
2024-10-12 16:23:27 -03:00
hedara90
cac815164a
Cleanup extraneous function in header ( #5506 )
2024-10-11 12:14:14 +02:00
Sadfish the Sad
f6319d8446
new animations for many moves more details in description ( #5367 )
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New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
Eduardo Quezada
661ec0a9fd
Merge branch '_RHH/master' into _RHH/upcoming
2024-08-14 17:10:20 -04:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework ( #5159 )
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* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
psf
d1183f4b8a
Add B_SHOW_TYPES and cleaned up IsDoubleBattle ( #5131 )
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* First attempt at a port
* Slightly broken but working
* Got images working and opponent palettes
* half finished compressed spritesheet approach instead
* fix the palettes (smh)
* fix hflip, and a lot of clean-up
* Add B_SHOW_TYPES
* Got Illusion working
* Add num type enum
* Updated function to get type
* Fixed type icon position and cleaned up functions
* Updated illusions and Tera handling
* Added BATTLE_TYPE_IS_SINGLE and DOUBLE
* Removed IS_BATTLE_TYPE_SINGLE
* Implemented BATTLE_TYPE_IS_DOUBLE across repo
* Removed SIDE macro
* Updated config
* Deprecated battler alive macro
* Reindented file
* Added exceptions for 2v1
* Replaced Fainted check with Null check
* Added functionality for only types of caught mons
* UseDoubleBattleCoords updated
* Added ShouldFlipTypeIcon
* Renamed TryLoadTypeIcon
* Refactored functions
* Refactored functions
* Refactored functions
* Refactored functions
* Renamed SEEN to CAUGHT
* Reset config
* Added useSecondPalette and isOrdinary to gTypesInfo
* Further simplified secondPalette and isOrdinary
* Changed isordinary to isSpecialCase
* Renamed to useSecondTypeIconPalette
* Fixed Stellar type interactions
* fixed spacing
* fixed include/config/battle.h
* fixed
* fixed include/config/general.h
* changed type1 and type2
* Moved IsDoubleBattle to include.battle.h
Removed BATTLE_TYPE_IS_DOUBLE
Removed IS_DOUBLE_BATTLE
* Changed IsBattlerFainted to IsBattlerAlive
* Removed IsBattlerNull
* Moved GetBattlerData to be inline
* Renamed GetMonDefensiveTeraType
* Removed IsIllusionActive
* Fixed identation
* found one last isDoubleBattle hold out
* fixed redundant brackets
* Fixed spacing for B_SHOW_TYPES
* Update src/battle_script_commands.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fixed padding
* Reindent file and refactored GetTypeIconHideMovement
* Update include/data.h
---------
Co-authored-by: RavePossum <ravepossum@proton.me>
Co-authored-by: Frank <fdeblasio1004@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-11 17:55:51 +02:00
Bassoonian
003bd54600
Rename battle terrain to environment
2024-07-13 12:02:18 +02:00
Bassoonian
a24b767276
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun
2024-06-18 15:27:06 +02:00
DizzyEggg
203318b9a2
Get rid of hardcoded stat raise anim values ( #4825 )
2024-06-17 13:51:04 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation ( #4620 )
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* Upgraded Dragon Darts Animation
* Fixed Dragon Darts not workin in link battles
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Eduardo Quezada
f89efad082
Merge branch '_RHH/master' into _RHH/upcoming
2024-02-05 17:52:34 -03:00
DizzyEggg
065c0ec588
Fairy Lock animation fix ( #4111 )
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* Fairy Lock animation fix
* remove comment
* fairy lock anim hopefully works
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-02-04 23:23:03 +01:00
Alex
87472d4a6c
A few new gen 9 move animations ( #3989 )
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* A few new gen 9 move animations
* draco meteor anim
tmp
* applied suggestions
* fix compile
* add more crystals to ice spinner
* further fixes
---------
Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
2024-01-16 19:33:49 -07:00
Biffalo XIII
4a3954ff34
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# src/birch_pc.c
# src/main.c
2024-01-09 09:19:12 -03:00
ghoulslash
91dfa93d3b
fix genie storm move anims for both targets, add AnimEllipticalGustCentered, AnimParticleInVortex handles multiple targets, add dynamic pals based on move target in UnpackSelectedBattlePalettes ( #3895 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-01-02 23:46:07 +01:00
Martin Griffin
3ad66028e9
Backwards-compatible BoxPokémon Refactor ( #3438 )
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* Check progress in non-battle PARAMETRIZEd tests
* Overworld Script Tests
* Backward-compatible BoxPokemon Refactor
Reuses space that contains zeros to provide space for:
- HP/status in the box
- 12-character nicknames
- Up to 63 PokéBalls
- Shininess separate from PID
- Hidden Nature
- Hyper Training
- Dynamax Level
- Gigantamax Factor
- Terastallization Types
- Shadow
Implements:
- OW_PC_HEAL to switch between Gen7- and Gen8+ behavior
- Nature Mints
- Dynamax Candy
- Hyper Training commands (canhypertrain/hypertrain)
- Gigantamax Factor commands (hasgigantamaxfactor/togglegigantamaxfactor)
- Terastallization Type on the summary screen
- Prevents Gigantamax Factor Pokémon from evolving into a species without a Gigantamax form
* fixup! Backward-compatible BoxPokemon Refactor
* displaydexinfo fix from Jasper
2023-12-27 17:48:17 +01:00
DizzyEggg
6137db102e
Ally Switch ( #3533 )
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* ally switch move animation
* Ally Switch anim done
* ally switch test and improve animation
* derp
* add ally switch known failing test for ally targeting moves
* moves which targetted ally fail after ally switch
* ally switch works like protect
---------
Co-authored-by: root <root@LAPTOP-3SNV7DEQ>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-20 15:26:28 +01:00
DizzyEggg
94a3e80c8e
Remove redundant side macros/funcs ( #3299 )
...
Co-authored-by: gruxor <gruxor@proton.me>
2023-09-13 09:19:18 -03:00
Eduardo Quezada
0d5b00aaf2
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
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# Conflicts:
# README.md
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# data/maps/BattleFrontier_Lounge7/scripts.inc
# include/battle_anim.h
# include/battle_message.h
# include/constants/items.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_anim_throw.c
# src/battle_anim_utility_funcs.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/party_menu.h
# src/data/pokemon/tmhm_learnsets.h
# src/daycare.c
# src/field_specials.c
# src/hall_of_fame.c
# src/party_menu.c
# src/pokemon.c
# src/tv.c
2023-08-31 14:28:01 -04:00
GriffinR
41847cd5aa
STAT_ANIM constant usage
2023-08-04 16:27:45 -04:00
Eduardo Quezada
ad78dfcf68
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
# src/battle_util.c
2023-07-25 14:38:53 -04:00
DizzyEggg
fc37345c29
Fix wrong color in stat move animation
2023-07-21 10:42:39 +02:00
ghoulslash
7371a9e401
Add many gen 8 move animations ( #2861 )
...
* port many gen8 and 9 move anims from cfru
* fix thunder cage, shell smash, shelter anims. update anim credits
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
Eduardo Quezada
b62e5aa72e
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
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# Conflicts:
# src/battle_main.c
# src/field_specials.c
# src/trade.c
2023-02-15 14:11:03 -03:00
Martin Griffin
bdb04da9a5
Refactor battle animations
2023-01-28 00:16:25 +00:00
GriffinR
347a02ace1
Sync trade
2022-12-15 15:40:59 -05:00
Eduardo Quezada
7c86bd5d08
Merge remote-tracking branch 'pret/master' into RHH_pretMerge20220826
...
# Conflicts:
# include/battle_interface.h
# src/battle_anim_effects_1.c
# src/battle_script_commands.c
# src/field_specials.c
2022-08-26 22:23:37 -04:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
...
# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
GriffinR
c2d5dd2a1f
Additional battle anim sync
2022-08-19 11:51:13 -04:00
Eduardo Quezada
01558ff8f3
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
Eduardo Quezada
13672680b0
void pointer standarized
2022-07-29 10:52:35 -04:00
Eduardo Quezada
7b3401ee27
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
Eduardo Quezada
f3bebcd12c
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
...
# Conflicts:
# include/battle_anim.h
# include/global.h
# include/pokemon.h
# src/battle_message.c
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
Eduardo Quezada D'Ottone
fe63dafcc1
Merge branch 'battle_engine' into BE_pretmerge
...
# Conflicts:
# src/battle_anim_fire.c
# src/battle_controller_player.c
2022-07-20 08:50:30 -04:00