RoamerX 0ee10d486e 大批量文本修正
徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整)
调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况
将所有的游船修正为轮渡(ferry,連絡船)
润色/重新翻译乘船相关的文本
个体值评定员、回忆技能NPC的文本重新翻译
修正很多换页时逗号的使用
修正几个遗漏的文本超出
统一所有自行车道的译名
调整润色传送到盒子的文本
修正所有宝玉为宝珠
训练家的量词统一为“位”
2025-05-29 23:09:11 +08:00

120 lines
5.3 KiB
PHP
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AbandonedShip_Rooms2_1F_MapScripts::
.byte 0
AbandonedShip_Rooms2_1F_EventScript_Dan::
trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_DanIntro, AbandonedShip_Rooms2_1F_Text_DanDefeat, AbandonedShip_Rooms2_1F_Text_DanNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterDan
specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms2_1F_EventScript_DanRematch
msgbox AbandonedShip_Rooms2_1F_Text_DanPostBattle, MSGBOX_DEFAULT
release
end
AbandonedShip_Rooms2_1F_EventScript_RegisterDan::
msgbox AbandonedShip_Rooms2_1F_Text_KiraRegister, MSGBOX_DEFAULT @ Kira speaks for both when registering KiraAndDan
register_matchcall TRAINER_KIRA_AND_DAN_1
release
end
AbandonedShip_Rooms2_1F_EventScript_DanRematch::
trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_DanRematchIntro, AbandonedShip_Rooms2_1F_Text_DanRematchDefeat, AbandonedShip_Rooms2_1F_Text_DanRematchNotEnoughMons
msgbox AbandonedShip_Rooms2_1F_Text_DanPostRematch, MSGBOX_AUTOCLOSE
end
AbandonedShip_Rooms2_1F_EventScript_Kira::
trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_KiraIntro, AbandonedShip_Rooms2_1F_Text_KiraDefeat, AbandonedShip_Rooms2_1F_Text_KiraNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterKira
specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms2_1F_EventScript_KiraRematch
msgbox AbandonedShip_Rooms2_1F_Text_KiraPostBattle, MSGBOX_DEFAULT
release
end
AbandonedShip_Rooms2_1F_EventScript_RegisterKira::
msgbox AbandonedShip_Rooms2_1F_Text_KiraRegister, MSGBOX_DEFAULT
register_matchcall TRAINER_KIRA_AND_DAN_1
release
end
AbandonedShip_Rooms2_1F_EventScript_KiraRematch::
trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_KiraRematchIntro, AbandonedShip_Rooms2_1F_Text_KiraRematchDefeat, AbandonedShip_Rooms2_1F_Text_KiraRematchNotEnoughMons
msgbox AbandonedShip_Rooms2_1F_Text_KiraPostRematch, MSGBOX_AUTOCLOSE
end
AbandonedShip_Rooms2_1F_EventScript_Jani::
trainerbattle_single TRAINER_JANI, AbandonedShip_Rooms2_1F_Text_JaniIntro, AbandonedShip_Rooms2_1F_Text_JaniDefeat
msgbox AbandonedShip_Rooms2_1F_Text_JaniPostBattle, MSGBOX_AUTOCLOSE
end
AbandonedShip_Rooms2_1F_EventScript_Garrison::
trainerbattle_single TRAINER_GARRISON, AbandonedShip_Rooms2_1F_Text_GarrisonIntro, AbandonedShip_Rooms2_1F_Text_GarrisonDefeat
msgbox AbandonedShip_Rooms2_1F_Text_GarrisonPostBattle, MSGBOX_AUTOCLOSE
end
AbandonedShip_Rooms2_1F_Text_DanIntro:
.string "文:在寻宝的途中,\n我们发现了一位训练家!$"
AbandonedShip_Rooms2_1F_Text_DanDefeat:
.string "文:即使我们联手\n也没能打过他……$"
AbandonedShip_Rooms2_1F_Text_DanPostBattle:
.string "文:我们什么宝藏也没找到……\n是不是已经被挖走了?$"
AbandonedShip_Rooms2_1F_Text_DanNotEnoughMons:
.string "你连2只宝可梦都没有\n这样肯定赢不了我们。$"
AbandonedShip_Rooms2_1F_Text_KiraIntro:
.string "夏:哦?\n我们一直在寻宝,\l结果却找到一位训练家$"
AbandonedShip_Rooms2_1F_Text_KiraDefeat:
.string "夏:哦,太强了!$"
AbandonedShip_Rooms2_1F_Text_KiraPostBattle:
.string "夏:宝藏究竟在哪里?\p我都已经想好\n挖到宝以后买什么了!$"
AbandonedShip_Rooms2_1F_Text_KiraNotEnoughMons:
.string "你没有2只宝可梦\n那以后再战吧!$"
AbandonedShip_Rooms2_1F_Text_KiraRegister:
.string "夏:哦,你把我惹火了!\n我要登记你!$"
AbandonedShip_Rooms2_1F_Text_DanRematchIntro:
.string "文:我们一直\n在寻找宝藏。\p我们的宝可梦也变强了\n给你展示一下吧?$"
AbandonedShip_Rooms2_1F_Text_DanRematchDefeat:
.string "文:你还是那么强!$"
AbandonedShip_Rooms2_1F_Text_DanPostRematch:
.string "文:我们没找到宝藏,\n还输了宝可梦对战……\p我要回家……不过要是我真的说出来\n她肯定会生气的……$"
AbandonedShip_Rooms2_1F_Text_DanRematchNotEnoughMons:
.string "你连2只宝可梦都没有\n这样你是赢不了我们的。$"
AbandonedShip_Rooms2_1F_Text_KiraRematchIntro:
.string "夏:哦?我们又见面了!\p你和我们一样还在寻找\n宝藏,对不对?\p不如来场对战吧\n输的人放弃寻宝。$"
AbandonedShip_Rooms2_1F_Text_KiraRematchDefeat:
.string "夏:哦,我们又输了……$"
AbandonedShip_Rooms2_1F_Text_KiraPostRematch:
.string "夏:不把宝可梦练得强一些,\n不找到宝藏,\l我们绝不回去$"
AbandonedShip_Rooms2_1F_Text_KiraRematchNotEnoughMons:
.string "你没有2只宝可梦\n那只好以后再战了!$"
AbandonedShip_Rooms2_1F_Text_JaniIntro:
.string "我不擅长游泳,\n但我擅长对战!$"
AbandonedShip_Rooms2_1F_Text_JaniDefeat:
.string "哎呀,\n不对头啊。$"
AbandonedShip_Rooms2_1F_Text_JaniPostBattle:
.string "赤脚在这艘船上走\n还真有些难受。$"
AbandonedShip_Rooms2_1F_Text_GarrisonIntro:
.string "力量与体贴……\n这就是训练家的宝藏!$"
AbandonedShip_Rooms2_1F_Text_GarrisonDefeat:
.string "啊,没想到你还\n真有两下子。$"
AbandonedShip_Rooms2_1F_Text_GarrisonPostBattle:
.string "我在某个船舱中,\n看到有什么东西在闪光。$"