2025-08-28 15:49:29 +02:00

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Markdown

```md
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.12.3
`.
```
## 🧬 General 🧬
### Changed
* Restore git history check by @ravepossum in [#7463](https://github.com/rh-hideout/pokeemerald-expansion/pull/7463)
* Moved summary screen nature colors to summary_screen.h by @RubyRaven6 in [#7560](https://github.com/rh-hideout/pokeemerald-expansion/pull/7560)
* Added comment in event.inc for simple menus in dynmultichoice by @RubyRaven6 in [#7568](https://github.com/rh-hideout/pokeemerald-expansion/pull/7568)
* Changed default print level for DebugPrintf for mGBA to MGBA_LOG_WARN by @hedara90 in [#7567](https://github.com/rh-hideout/pokeemerald-expansion/pull/7567)
* Fixed Teleport's description not being updated based on `B_TELEPORT_BEHAVIOR` by @AsparagusEduardo in [#7580](https://github.com/rh-hideout/pokeemerald-expansion/pull/7580)
* Minor Clean up in battle_ai_main.c by @AlexOn1ine in [#7551](https://github.com/rh-hideout/pokeemerald-expansion/pull/7551)
## 🗺️ Overworld 🗺️
### Changed
* fix: remove unused wild_encounters.json.txt jinja file by @khbsd in [#7581](https://github.com/rh-hideout/pokeemerald-expansion/pull/7581)
### Fixed
* Bug fix: add handling for forced movements into/after ledge jumps with follower NPCs by @Bivurnum in [#7055](https://github.com/rh-hideout/pokeemerald-expansion/pull/7055)
* Fixed compile issue `OW_TIMES_OF_DAY` is `GEN_3` by @AsparagusEduardo in [#7499](https://github.com/rh-hideout/pokeemerald-expansion/pull/7499)
* Remove shadow and hide follower on stair warp by @cornixsenex in [#7368](https://github.com/rh-hideout/pokeemerald-expansion/pull/7368)
* Fix Form Change Item Task Data and Clean Up Field Use Funcs by @ravepossum in [#7535](https://github.com/rh-hideout/pokeemerald-expansion/pull/7535)
* Fix Vs Seeker Trainer Battle script issue by @pkmnsnfrn in [#7615](https://github.com/rh-hideout/pokeemerald-expansion/pull/7615)
## ⚔️ Battle General ⚔️
### Changed
* Remove unused function by @AlexOn1ine in [#7617](https://github.com/rh-hideout/pokeemerald-expansion/pull/7617)
### Fixed
* Fixes Magnet Rise when user is Rooted/Smacked Down by @PhallenTree in [#7449](https://github.com/rh-hideout/pokeemerald-expansion/pull/7449)
* Fixes Leech Seed recovery not applying behind Sub by @AlexOn1ine in [#7468](https://github.com/rh-hideout/pokeemerald-expansion/pull/7468)
* Fixes Round and Fusion moves doubling power from previous turn's move by @PhallenTree in [#7476](https://github.com/rh-hideout/pokeemerald-expansion/pull/7476)
* Fixes shadows and mon animations for transformed battlers by @AsparagusEduardo in [#7500](https://github.com/rh-hideout/pokeemerald-expansion/pull/7500)
* Fixes Life Orb still activating if move was absorbed by @AlexOn1ine in [#7521](https://github.com/rh-hideout/pokeemerald-expansion/pull/7521)
* Fix Mimicry Only Activating Once per Turn by @ghoulslash in [#7537](https://github.com/rh-hideout/pokeemerald-expansion/pull/7537)
* Fixes Knock Off still activating when there is no Item by @AlexOn1ine in [#7496](https://github.com/rh-hideout/pokeemerald-expansion/pull/7496)
* Fixed `B_PSYWAVE_DMG` by @AsparagusEduardo in [#7557](https://github.com/rh-hideout/pokeemerald-expansion/pull/7557)
* Fixes Counter / Mirror Coat / Metal Burst damage assignment by @AlexOn1ine in [#7538](https://github.com/rh-hideout/pokeemerald-expansion/pull/7538)
* Fix in-game partner battles always causing a whiteout by @ravepossum in [#7587](https://github.com/rh-hideout/pokeemerald-expansion/pull/7587)
* Fix B_ANIMATE_MON_AFTER_KO with a new counter by @hedara90 in [#7531](https://github.com/rh-hideout/pokeemerald-expansion/pull/7531)
* Fixes Rage Fist counter increment by @AlexOn1ine in [#7582](https://github.com/rh-hideout/pokeemerald-expansion/pull/7582)
* Fixes moveend_absorb hitmarker by @AlexOn1ine in [#7591](https://github.com/rh-hideout/pokeemerald-expansion/pull/7591)
* switchinabilities also runs ON_WEATHER and ON_TERRAIN by @ghoulslash in [#7612](https://github.com/rh-hideout/pokeemerald-expansion/pull/7612)
* Fixes Explosion behavior when 3 mons can endure hit by @AlexOn1ine in [#7594](https://github.com/rh-hideout/pokeemerald-expansion/pull/7594)
* Fixes octolock not ending after user switched out by @AlexOn1ine in [#7556](https://github.com/rh-hideout/pokeemerald-expansion/pull/7556)
* The original attacker wasn't restored for Doodle by @AlexOn1ine in [#7620](https://github.com/rh-hideout/pokeemerald-expansion/pull/7620)
* Restore X item friendship increase by @ravepossum in [#7583](https://github.com/rh-hideout/pokeemerald-expansion/pull/7583)
* Fixes Wonder Room interactions with Defense/Special Defense boosting effects by @PhallenTree in [#7626](https://github.com/rh-hideout/pokeemerald-expansion/pull/7626)
* Ally Switch attract battler swapping, test for leech seed by @ghoulslash in [#7634](https://github.com/rh-hideout/pokeemerald-expansion/pull/7634)
## 🤹 Moves 🤹
### Fixed
* Clear gScanlineEffect to fix timeout in acid downpour animation by @FosterProgramming in [#7442](https://github.com/rh-hideout/pokeemerald-expansion/pull/7442)
* Fix terastallization anims flickering by @ravepossum in [#7613](https://github.com/rh-hideout/pokeemerald-expansion/pull/7613)
## 🧶 Items 🧶
### Changed
* Fix using town map as registered item by @ravepossum in [#7482](https://github.com/rh-hideout/pokeemerald-expansion/pull/7482)
### Fixed
* Implement using party menu items from field by @ravepossum in [#7481](https://github.com/rh-hideout/pokeemerald-expansion/pull/7481)
## 🤖 Battle AI 🤖
### Changed
* Macro-for-AI-Flag-definitions by @grintoul1 in [#7471](https://github.com/rh-hideout/pokeemerald-expansion/pull/7471)
### Fixed
* Incorrect call in Rest by @surskitty in [#7569](https://github.com/rh-hideout/pokeemerald-expansion/pull/7569)
* Fix duplicate switch in after faint by @AlexOn1ine in [#7600](https://github.com/rh-hideout/pokeemerald-expansion/pull/7600)
## 🧹 Other Cleanup 🧹
* Macro-for-AI-Flag-definitions by @grintoul1 in [#7471](https://github.com/rh-hideout/pokeemerald-expansion/pull/7471)
* Moved summary screen nature colors to summary_screen.h by @RubyRaven6 in [#7560](https://github.com/rh-hideout/pokeemerald-expansion/pull/7560)
* fix: remove unused wild_encounters.json.txt jinja file by @khbsd in [#7581](https://github.com/rh-hideout/pokeemerald-expansion/pull/7581)
* Fix Form Change Item Task Data and Clean Up Field Use Funcs by @ravepossum in [#7535](https://github.com/rh-hideout/pokeemerald-expansion/pull/7535)
* Fixed Teleport's description not being updated based on `B_TELEPORT_BEHAVIOR` by @AsparagusEduardo in [#7580](https://github.com/rh-hideout/pokeemerald-expansion/pull/7580)
* Fixed typo in test name by @hedara90 in [#7610](https://github.com/rh-hideout/pokeemerald-expansion/pull/7610)
* Minor Clean up in battle_ai_main.c by @AlexOn1ine in [#7551](https://github.com/rh-hideout/pokeemerald-expansion/pull/7551)
* Remove unused function by @AlexOn1ine in [#7617](https://github.com/rh-hideout/pokeemerald-expansion/pull/7617)
* Fix Vs Seeker Trainer Battle script issue by @pkmnsnfrn in [#7615](https://github.com/rh-hideout/pokeemerald-expansion/pull/7615)
## 🧪 Test Runner 🧪
### Changed
* Clean up some Normalize tests to make them make sense by @hedara90 in [#7461](https://github.com/rh-hideout/pokeemerald-expansion/pull/7461)
* Add Synthesis + Utililty Umbrella test by @ghoulslash in [#7472](https://github.com/rh-hideout/pokeemerald-expansion/pull/7472)
* Add test for BoxPokemon integrity by @hedara90 in [#7487](https://github.com/rh-hideout/pokeemerald-expansion/pull/7487)
* Re-order moves in fling test by @hedara90 in [#7559](https://github.com/rh-hideout/pokeemerald-expansion/pull/7559)
* Wrote some tests by @AsparagusEduardo in [#7563](https://github.com/rh-hideout/pokeemerald-expansion/pull/7563)
* Added Ability TODO tests - Volume C by @AsparagusEduardo in [#7562](https://github.com/rh-hideout/pokeemerald-expansion/pull/7562)
* Added missing Move Effect TODO tests - Volume F by @AsparagusEduardo in [#7605](https://github.com/rh-hideout/pokeemerald-expansion/pull/7605)
* Fixed typo in test name by @hedara90 in [#7610](https://github.com/rh-hideout/pokeemerald-expansion/pull/7610)
### Fixed
* Clear out parties between battle tests by @hedara90 in [#7460](https://github.com/rh-hideout/pokeemerald-expansion/pull/7460)
* Fixed most failed tests with `GEN_LATEST GEN_8` by @AsparagusEduardo in [#7498](https://github.com/rh-hideout/pokeemerald-expansion/pull/7498)
* Corrected Liquid Ooze test by @AsparagusEduardo in [#7527](https://github.com/rh-hideout/pokeemerald-expansion/pull/7527)
* switchinabilities also runs ON_WEATHER and ON_TERRAIN by @ghoulslash in [#7612](https://github.com/rh-hideout/pokeemerald-expansion/pull/7612)
* Ally Switch attract battler swapping, test for leech seed by @ghoulslash in [#7634](https://github.com/rh-hideout/pokeemerald-expansion/pull/7634)
## 📚 Documentation 📚
* Update how_to_new_pokemon.md by @kevinwklawrence in [#7440](https://github.com/rh-hideout/pokeemerald-expansion/pull/7440)
* Updating a link to porytiles in INSTALL.md by @ThePeeps191 in [#7490](https://github.com/rh-hideout/pokeemerald-expansion/pull/7490)
* Added comment in event.inc for simple menus in dynmultichoice by @RubyRaven6 in [#7568](https://github.com/rh-hideout/pokeemerald-expansion/pull/7568)
## New Contributors
* @kevinwklawrence made their first contribution in [#7440](https://github.com/rh-hideout/pokeemerald-expansion/pull/7440)
* @ThePeeps191 made their first contribution in [#7490](https://github.com/rh-hideout/pokeemerald-expansion/pull/7490)
* @cornixsenex made their first contribution in [#7368](https://github.com/rh-hideout/pokeemerald-expansion/pull/7368)
**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.12.2...expansion/1.12.3
<!--Last PR: 7634-->
<!--Used to keep track of the last PR merged in case new ones come in before the changelog is done.-->