pokeemmo/include/item.h
Hedara 2e4833240f Merge commit 'b31a73f990fb680629e2a503d72d137bcff0872a' into pret-merge
Conflicts:
	include/item.h
	src/battle_ai_script_commands.c
	src/battle_main.c
	src/battle_pyramid_bag.c
	src/battle_script_commands.c
	src/battle_util.c
	src/item.c
	src/item_menu.c
	src/item_use.c
	src/pokemon.c
	src/pokemon_summary_screen.c
	src/shop.c
2025-05-24 21:24:56 +02:00

110 lines
3.0 KiB
C

#ifndef GUARD_ITEM_H
#define GUARD_ITEM_H
#include "constants/item.h"
#include "constants/items.h"
#include "constants/tms_hms.h"
typedef void (*ItemUseFunc)(u8);
struct Item
{
u32 price;
u16 secondaryId;
ItemUseFunc fieldUseFunc;
const u8 *description;
const u8 *effect;
u8 name[ITEM_NAME_LENGTH];
u8 pluralName[ITEM_NAME_PLURAL_LENGTH];
u8 holdEffect;
u8 holdEffectParam;
u8 importance:2;
u8 notConsumed:1;
u8 padding:5;
u8 pocket;
u8 type;
u8 battleUsage;
u8 flingPower;
const u32 *iconPic;
const u32 *iconPalette;
};
struct BagPocket
{
struct ItemSlot *itemSlots;
u8 capacity;
};
extern const struct Item gItemsInfo[];
extern struct BagPocket gBagPockets[];
void ApplyNewEncryptionKeyToBagItems(u32 newKey);
void ApplyNewEncryptionKeyToBagItems_(u32 newKey);
void SetBagItemsPointers(void);
u8 *CopyItemName(u16 itemId, u8 *dst);
u8 *CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity);
bool8 IsBagPocketNonEmpty(u8 pocket);
bool8 CheckBagHasItem(u16 itemId, u16 count);
bool8 HasAtLeastOneBerry(void);
bool8 HasAtLeastOnePokeBall(void);
bool8 CheckBagHasSpace(u16 itemId, u16 count);
u32 GetFreeSpaceForItemInBag(u16 itemId);
bool8 AddBagItem(u16 itemId, u16 count);
bool8 RemoveBagItem(u16 itemId, u16 count);
u8 GetPocketByItemId(u16 itemId);
void ClearItemSlots(struct ItemSlot *itemSlots, u8 itemCount);
u8 CountUsedPCItemSlots(void);
bool8 CheckPCHasItem(u16 itemId, u16 count);
bool8 AddPCItem(u16 itemId, u16 count);
void RemovePCItem(u8 index, u16 count);
void CompactPCItems(void);
void SwapRegisteredBike(void);
u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos);
u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 pocketPos);
void CompactItemsInBagPocket(struct BagPocket *bagPocket);
void SortBerriesOrTMHMs(struct BagPocket *bagPocket);
void MoveItemSlotInList(struct ItemSlot *itemSlots_, u32 from, u32 to_);
void ClearBag(void);
u16 CountTotalItemQuantityInBag(u16 itemId);
bool8 AddPyramidBagItem(u16 itemId, u16 count);
bool8 RemovePyramidBagItem(u16 itemId, u16 count);
const u8 *GetItemName(u16 itemId);
u32 GetItemPrice(u16 itemId);
const u8 *GetItemEffect(u32 itemId);
u32 GetItemHoldEffect(u32 itemId);
u32 GetItemHoldEffectParam(u32 itemId);
const u8 *GetItemDescription(u16 itemId);
u8 GetItemImportance(u16 itemId);
u8 GetItemConsumability(u16 itemId);
u8 GetItemPocket(u16 itemId);
u8 GetItemType(u16 itemId);
ItemUseFunc GetItemFieldFunc(u16 itemId);
u8 GetItemBattleUsage(u16 itemId);
u32 GetItemSecondaryId(u32 itemId);
u32 GetItemFlingPower(u32 itemId);
u32 GetItemStatus1Mask(u16 itemId);
u32 GetItemStatus2Mask(u16 itemId);
/* Expands to:
* enum
* {
* ITEM_TM_FOCUS_PUNCH,
* ...
* ITEM_HM_CUT,
* ...
* }; */
#define ENUM_TM(id) CAT(ITEM_TM_, id),
#define ENUM_HM(id) CAT(ITEM_HM_, id),
enum
{
ENUM_TM_START_ = ITEM_TM01 - 1,
FOREACH_TM(ENUM_TM)
ENUM_HM_START_ = ITEM_HM01 - 1,
FOREACH_HM(ENUM_HM)
};
#undef ENUM_TM
#undef ENUM_HM
#endif // GUARD_ITEM_H