徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整) 调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况 将所有的游船修正为轮渡(ferry,連絡船) 润色/重新翻译乘船相关的文本 个体值评定员、回忆技能NPC的文本重新翻译 修正很多换页时逗号的使用 修正几个遗漏的文本超出 统一所有自行车道的译名 调整润色传送到盒子的文本 修正所有宝玉为宝珠 训练家的量词统一为“位”
644 lines
28 KiB
PHP
644 lines
28 KiB
PHP
BattleFrontier_ExchangeServiceCorner_MapScripts::
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.byte 0
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BattleFrontier_ExchangeServiceCorner_EventScript_ClerkWelcome::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_WelcomePleaseChoosePrize, MSGBOX_DEFAULT
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special ShowBattlePointsWindow
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return
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BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ThankYouVisitWithPoints, MSGBOX_DEFAULT
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special CloseBattlePointsWindow
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release
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize::
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specialvar VAR_TEMP_1, GetFrontierBattlePoints
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goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_ExchangeServiceCorner_EventScript_TryGivePrize
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msgbox BattleFrontier_ExchangeServiceCorner_Text_DontHaveEnoughPoints, MSGBOX_DEFAULT
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goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR2_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_TryGivePrize::
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goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor
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goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR2_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor::
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checkdecorspace VAR_0x8009
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goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ExchangeServiceCorner_EventScript_NoRoomForDecor
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copyvar VAR_0x8004, VAR_0x8008
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special TakeFrontierBattlePoints
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adddecoration VAR_0x8009
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special UpdateBattlePointsWindow
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playse SE_SHOP
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msgbox BattleFrontier_ExchangeServiceCorner_Text_WellSendItToPC, MSGBOX_DEFAULT
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goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_NoRoomForDecor::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_PCIsFull, MSGBOX_DEFAULT
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special CloseBattlePointsWindow
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release
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem::
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checkitemspace VAR_0x8009
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goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ExchangeServiceCorner_EventScript_BagFull
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copyvar VAR_0x8004, VAR_0x8008
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special TakeFrontierBattlePoints
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additem VAR_0x8009
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special UpdateBattlePointsWindow
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playse SE_SHOP
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msgbox BattleFrontier_ExchangeServiceCorner_Text_HereIsYourPrize, MSGBOX_DEFAULT
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goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_BagFull::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_DontHaveSpaceToHoldIt, MSGBOX_DEFAULT
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special CloseBattlePointsWindow
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release
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_DecorClerk1::
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lock
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faceplayer
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setvar VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK
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call BattleFrontier_ExchangeServiceCorner_EventScript_ClerkWelcome
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goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1::
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setvar VAR_0x8004, SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1
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special ShowFrontierExchangeCornerItemIconWindow
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special ShowScrollableMultichoice
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waitstate
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special CloseFrontierExchangeCornerItemIconWindow
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switch VAR_RESULT
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case 0, BattleFrontier_ExchangeServiceCorner_EventScript_KissPoster
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case 1, BattleFrontier_ExchangeServiceCorner_EventScript_KissCushion
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case 2, BattleFrontier_ExchangeServiceCorner_EventScript_SmoochumDoll
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case 3, BattleFrontier_ExchangeServiceCorner_EventScript_TogepiDoll
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case 4, BattleFrontier_ExchangeServiceCorner_EventScript_MeowthDoll
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case 5, BattleFrontier_ExchangeServiceCorner_EventScript_ClefairyDoll
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case 6, BattleFrontier_ExchangeServiceCorner_EventScript_DittoDoll
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case 7, BattleFrontier_ExchangeServiceCorner_EventScript_CyndaquilDoll
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case 8, BattleFrontier_ExchangeServiceCorner_EventScript_ChikoritaDoll
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case 9, BattleFrontier_ExchangeServiceCorner_EventScript_TotodileDoll
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case 10, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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case MULTI_B_PRESSED, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_KissPoster::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmKissPoster, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 16
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setvar VAR_0x8009, DECOR_KISS_POSTER
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_KissCushion::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmKissCushion, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 32
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setvar VAR_0x8009, DECOR_KISS_CUSHION
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_SmoochumDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmSmoochumDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 32
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setvar VAR_0x8009, DECOR_SMOOCHUM_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_TogepiDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmTogepiDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 48
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setvar VAR_0x8009, DECOR_TOGEPI_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_MeowthDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmMeowthDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 48
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setvar VAR_0x8009, DECOR_MEOWTH_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_ClefairyDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmClefairyDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 48
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setvar VAR_0x8009, DECOR_CLEFAIRY_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_DittoDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmDittoDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 48
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setvar VAR_0x8009, DECOR_DITTO_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_CyndaquilDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCyndaquilDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 80
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setvar VAR_0x8009, DECOR_CYNDAQUIL_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_ChikoritaDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmChikoritaDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 80
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setvar VAR_0x8009, DECOR_CHIKORITA_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_TotodileDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmTotodileDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
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setvar VAR_0x8008, 80
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setvar VAR_0x8009, DECOR_TOTODILE_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_DecorClerk2::
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lock
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faceplayer
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setvar VAR_TEMP_2, EXCHANGE_CORNER_DECOR2_CLERK
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call BattleFrontier_ExchangeServiceCorner_EventScript_ClerkWelcome
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goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2::
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setvar VAR_0x8004, SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2
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special ShowFrontierExchangeCornerItemIconWindow
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special ShowScrollableMultichoice
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waitstate
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special CloseFrontierExchangeCornerItemIconWindow
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switch VAR_RESULT
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case 0, BattleFrontier_ExchangeServiceCorner_EventScript_LaprasDoll
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case 1, BattleFrontier_ExchangeServiceCorner_EventScript_SnorlaxDoll
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case 2, BattleFrontier_ExchangeServiceCorner_EventScript_VenusaurDoll
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case 3, BattleFrontier_ExchangeServiceCorner_EventScript_CharizardDoll
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case 4, BattleFrontier_ExchangeServiceCorner_EventScript_BlastoiseDoll
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case 5, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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case MULTI_B_PRESSED, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_LaprasDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmLaprasDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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setvar VAR_0x8008, 128
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setvar VAR_0x8009, DECOR_LAPRAS_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_SnorlaxDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmSnorlaxDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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setvar VAR_0x8008, 128
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setvar VAR_0x8009, DECOR_SNORLAX_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_VenusaurDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmVenusaurDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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setvar VAR_0x8008, 256
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setvar VAR_0x8009, DECOR_VENUSAUR_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_CharizardDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCharizardDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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setvar VAR_0x8008, 256
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setvar VAR_0x8009, DECOR_CHARIZARD_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_BlastoiseDoll::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmBlastoiseDoll, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2
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setvar VAR_0x8008, 256
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setvar VAR_0x8009, DECOR_BLASTOISE_DOLL
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_VitaminClerk::
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lock
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faceplayer
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setvar VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK
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call BattleFrontier_ExchangeServiceCorner_EventScript_ClerkWelcome
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goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin::
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setvar VAR_0x8004, SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR
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special ShowFrontierExchangeCornerItemIconWindow
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special ShowScrollableMultichoice
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waitstate
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special CloseFrontierExchangeCornerItemIconWindow
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switch VAR_RESULT
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case 0, BattleFrontier_ExchangeServiceCorner_EventScript_Protein
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case 1, BattleFrontier_ExchangeServiceCorner_EventScript_Calcium
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case 2, BattleFrontier_ExchangeServiceCorner_EventScript_Iron
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case 3, BattleFrontier_ExchangeServiceCorner_EventScript_Zinc
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case 4, BattleFrontier_ExchangeServiceCorner_EventScript_Carbos
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case 5, BattleFrontier_ExchangeServiceCorner_EventScript_HPUp
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case 6, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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case MULTI_B_PRESSED, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_Protein::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmProtein, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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setvar VAR_0x8008, 1
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setvar VAR_0x8009, ITEM_PROTEIN
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_Calcium::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCalcium, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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setvar VAR_0x8008, 1
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setvar VAR_0x8009, ITEM_CALCIUM
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_Iron::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmIron, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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setvar VAR_0x8008, 1
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setvar VAR_0x8009, ITEM_IRON
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_Zinc::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmZinc, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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setvar VAR_0x8008, 1
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setvar VAR_0x8009, ITEM_ZINC
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_Carbos::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCarbos, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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setvar VAR_0x8008, 1
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setvar VAR_0x8009, ITEM_CARBOS
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_HPUp::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmHPUp, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
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setvar VAR_0x8008, 1
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setvar VAR_0x8009, ITEM_HP_UP
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_HoldItemClerk::
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lock
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faceplayer
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setvar VAR_TEMP_2, EXCHANGE_CORNER_HOLD_ITEM_CLERK
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call BattleFrontier_ExchangeServiceCorner_EventScript_ClerkWelcome
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goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem::
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setvar VAR_0x8004, SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR
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special ShowFrontierExchangeCornerItemIconWindow
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special ShowScrollableMultichoice
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waitstate
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special CloseFrontierExchangeCornerItemIconWindow
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switch VAR_RESULT
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case 0, BattleFrontier_ExchangeServiceCorner_EventScript_Leftovers
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case 1, BattleFrontier_ExchangeServiceCorner_EventScript_WhiteHerb
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case 2, BattleFrontier_ExchangeServiceCorner_EventScript_QuickClaw
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case 3, BattleFrontier_ExchangeServiceCorner_EventScript_MentalHerb
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case 4, BattleFrontier_ExchangeServiceCorner_EventScript_Brightpowder
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case 5, BattleFrontier_ExchangeServiceCorner_EventScript_ChoiceBand
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case 6, BattleFrontier_ExchangeServiceCorner_EventScript_KingsRock
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case 7, BattleFrontier_ExchangeServiceCorner_EventScript_FocusBand
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case 8, BattleFrontier_ExchangeServiceCorner_EventScript_ScopeLens
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case 9, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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case MULTI_B_PRESSED, BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_Leftovers::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmLeftovers, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
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setvar VAR_0x8008, 48
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setvar VAR_0x8009, ITEM_LEFTOVERS
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_WhiteHerb::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmWhiteHerb, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
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setvar VAR_0x8008, 48
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setvar VAR_0x8009, ITEM_WHITE_HERB
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goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
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end
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BattleFrontier_ExchangeServiceCorner_EventScript_QuickClaw::
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msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmQuickClaw, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
|
||
setvar VAR_0x8008, 48
|
||
setvar VAR_0x8009, ITEM_QUICK_CLAW
|
||
goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_MentalHerb::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmMentalHerb, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
|
||
setvar VAR_0x8008, 48
|
||
setvar VAR_0x8009, ITEM_MENTAL_HERB
|
||
goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_Brightpowder::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmBrightpowder, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
|
||
setvar VAR_0x8008, 64
|
||
setvar VAR_0x8009, ITEM_BRIGHT_POWDER
|
||
goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_ChoiceBand::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmChoiceBand, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
|
||
setvar VAR_0x8008, 64
|
||
setvar VAR_0x8009, ITEM_CHOICE_BAND
|
||
goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_KingsRock::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmKingsRock, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
|
||
setvar VAR_0x8008, 64
|
||
setvar VAR_0x8009, ITEM_KINGS_ROCK
|
||
goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_FocusBand::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmFocusBand, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
|
||
setvar VAR_0x8008, 64
|
||
setvar VAR_0x8009, ITEM_FOCUS_BAND
|
||
goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_ScopeLens::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmScopeLens, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem
|
||
setvar VAR_0x8008, 64
|
||
setvar VAR_0x8009, ITEM_SCOPE_LENS
|
||
goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_Man::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_GoGetYourOwnDoll, MSGBOX_NPC
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_Sailor::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_ItemsWillGetMonTougher, MSGBOX_NPC
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_PokefanF::
|
||
lock
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_GetYouAnythingYouWant, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_RichBoy::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_WishIHadAllDolls, MSGBOX_NPC
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_EventScript_Girl::
|
||
msgbox BattleFrontier_ExchangeServiceCorner_Text_MoreBattlePointsForRecord, MSGBOX_NPC
|
||
end
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_WelcomePleaseChoosePrize::
|
||
.string "您好,这里是兑换服务区。\p我们用精美的奖品同您收集到的\n对战点数进行兑换。\p请在列表中选择一个奖品。$"
|
||
|
||
@ Unused
|
||
BattleFrontier_ExchangeServiceCorner_Text_PleaseChoosePrize::
|
||
.string "请选择一个奖品。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmKissPoster::
|
||
.string "您选择了飞吻海报。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmKissCushion::
|
||
.string "您选择了亲吻垫子。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmSmoochumDoll::
|
||
.string "您选择了迷唇娃玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmTogepiDoll::
|
||
.string "您选择了波克比玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmMeowthDoll::
|
||
.string "您选择了喵喵玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmClefairyDoll::
|
||
.string "您选择了皮皮玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmDittoDoll::
|
||
.string "您选择了百变怪玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmCyndaquilDoll::
|
||
.string "您选择了火球鼠玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmChikoritaDoll::
|
||
.string "您选择了菊草叶玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmTotodileDoll::
|
||
.string "您选择了小锯鳄玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmLaprasDoll::
|
||
.string "您选择了拉普拉斯玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmSnorlaxDoll::
|
||
.string "您选择了卡比兽玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmVenusaurDoll::
|
||
.string "您选择了妙蛙花玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmCharizardDoll::
|
||
.string "您选择了喷火龙玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmBlastoiseDoll::
|
||
.string "您选择了水箭龟玩偶。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmProtein::
|
||
.string "您选择了攻击增强剂。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmCalcium::
|
||
.string "您选择了特攻增强剂。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmIron::
|
||
.string "您选择了防御增强剂。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmZinc::
|
||
.string "您选择了特防增强剂。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmCarbos::
|
||
.string "您选择了速度增强剂。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmHPUp::
|
||
.string "您选择了HP增强剂。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmBrightpowder::
|
||
.string "您选择了光粉。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmWhiteHerb::
|
||
.string "您选择了白色香草。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmQuickClaw::
|
||
.string "您选择了先制之爪。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmMentalHerb::
|
||
.string "您选择了心灵香草。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmChoiceBand::
|
||
.string "您选择了讲究头巾。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmKingsRock::
|
||
.string "您选择了王者之证。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmFocusBand::
|
||
.string "您选择了气势头带。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmScopeLens::
|
||
.string "您选择了焦点镜。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ConfirmLeftovers::
|
||
.string "您选择了吃剩的东西。\n可以吗?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_WellSendItToPC::
|
||
.string "谢谢!\n我们会把它送到您家的电脑上的。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_HereIsYourPrize::
|
||
.string "这里是您的奖品!$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_DontHaveEnoughPoints::
|
||
.string "很抱歉……\n您没有足够的对战点数……$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_PCIsFull::
|
||
.string "很抱歉……\n您的电脑好像满了……$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_DontHaveSpaceToHoldIt::
|
||
.string "很抱歉……\n您的包包已经放不下了……$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ThankYouVisitWithPoints::
|
||
.string "非常感谢。\p存够了对战点数的话,\n欢迎再来光顾。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_WishIHadAllDolls::
|
||
.string "哦,它们真棒!\n我想要它们!\l漂亮的垫子!\l大号豪华的玩偶!\l小号豪华的玩偶!\l我希望能全部得到!$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_GetYouAnythingYouWant::
|
||
.string "交给你的妈妈吧!\p无论你想要什么,我都会尽我所能\n为你得到的,我的小宝贝!$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ItemsWillGetMonTougher::
|
||
.string "如果我能获得这里的道具,\n我的宝可梦会变得更强。\p你要相信它们肯定会的!\n毫无疑问!$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_GoGetYourOwnDoll::
|
||
.string "啊?\n你在看什么呢?\p我不喜欢你那样盯着\n我的漂亮娃娃看。\p如果你想要,自己去弄一只!\n对不对,迷唇娃?$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_MoreBattlePointsForRecord::
|
||
.string "你知道吗?\p如果你能在任何对战设施\n创造新纪录,他们会开始给你\l越来越多的对战点数。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_KissPosterDesc::
|
||
.string "一幅有迷唇娃\n图案的大海报。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_KissCushionDesc::
|
||
.string "一个迷唇娃垫子。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_SmoochumDollDesc::
|
||
.string "一个迷唇娃玩偶。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_TogepiDollDesc::
|
||
.string "一个波克比玩偶。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_MeowthDollDesc::
|
||
.string "一个喵喵玩偶。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ClefairyDollDesc::
|
||
.string "一个皮皮玩偶。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_DittoDollDesc::
|
||
.string "一个百变怪玩偶。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_CyndaquilDollDesc::
|
||
.string "一个火球鼠。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ChikoritaDollDesc::
|
||
.string "一个菊草叶。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_TotodileDollDesc::
|
||
.string "一个小锯鳄。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc::
|
||
.string "一个巨大的玩偶。\n要放置在地毯和桌子上。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ProteinDesc::
|
||
.string "提升宝可梦的攻击\n能力。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_CalciumDesc::
|
||
.string "提升宝可梦的特攻\n能力。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_IronDesc::
|
||
.string "提升宝可梦的防御\n能力。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ZincDesc::
|
||
.string "提升宝可梦的特防\n能力。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_CarbosDesc::
|
||
.string "提升宝可梦的速度\n能力。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_HPUpDesc::
|
||
.string "提升宝可梦的体力。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_LeftoversDesc::
|
||
.string "一件能在对战中逐渐\n回复体力的道具。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_WhiteHerbDesc::
|
||
.string "一件能回复所有能力\n的道具。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_QuickClawDesc::
|
||
.string "一件有概率能先制\n攻击的道具。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_MentalHerbDesc::
|
||
.string "一件能解除宝可梦着迷\n的道具。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_BrightpowderDesc::
|
||
.string "一件能射出眩目的光降低\n命中率的道具。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ChoiceBandDesc::
|
||
.string "提升物理招式的威力,但无法\n使用其他招式。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_KingsRockDesc::
|
||
.string "一件在接触攻击时能使对手\n畏缩的道具。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_FocusBandDesc::
|
||
.string "一件能偶尔防止昏厥\n的道具。$"
|
||
|
||
BattleFrontier_ExchangeServiceCorner_Text_ScopeLensDesc::
|
||
.string "一件能提高击中要害率的\n道具。$"
|