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Route119_WeatherInstitute_1F_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, Route119_WeatherInstitute_1F_OnTransition
.byte 0
Route119_WeatherInstitute_1F_OnTransition:
call_if_eq VAR_WEATHER_INSTITUTE_STATE, 0, Route119_WeatherInstitute_1F_EventScript_SetLittleBoyPos
end
Route119_WeatherInstitute_1F_EventScript_SetLittleBoyPos::
setobjectxyperm LOCALID_WEATHER_INSTITUTE_LITTLE_BOY, 0, 5
setobjectmovementtype LOCALID_WEATHER_INSTITUTE_LITTLE_BOY, MOVEMENT_TYPE_FACE_RIGHT
return
Route119_WeatherInstitute_1F_EventScript_LittleBoy::
lock
faceplayer
special GetPlayerBigGuyGirlString
goto_if_eq VAR_WEATHER_INSTITUTE_STATE, 0, Route119_WeatherInstitute_1F_EventScript_LittleBoyTeamAquaHere
msgbox Route119_WeatherInstitute_1F_Text_WowYoureStrong, MSGBOX_DEFAULT
release
end
Route119_WeatherInstitute_1F_EventScript_LittleBoyTeamAquaHere::
msgbox Route119_WeatherInstitute_1F_Text_EveryoneWentUpstairs, MSGBOX_DEFAULT
release
end
Route119_WeatherInstitute_1F_EventScript_InstituteWorker1::
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, Route119_WeatherInstitute_1F_EventScript_StudyingRain
setvar VAR_0x8004, 0
call_if_set FLAG_DEFEATED_KYOGRE, Route119_WeatherInstitute_1F_EventScript_LegendaryDefeated
call_if_set FLAG_DEFEATED_GROUDON, Route119_WeatherInstitute_1F_EventScript_LegendaryDefeated
goto_if_eq VAR_0x8004, 2, Route119_WeatherInstitute_1F_EventScript_StudyingRain @ Both defeated
msgbox Route119_WeatherInstitute_1F_Text_NoticingAbnormalWeather, MSGBOX_DEFAULT
release
end
Route119_WeatherInstitute_1F_EventScript_LegendaryDefeated::
addvar VAR_0x8004, 1
return
Route119_WeatherInstitute_1F_EventScript_StudyingRain::
msgbox Route119_WeatherInstitute_1F_Text_ProfStudyingRain, MSGBOX_DEFAULT
release
end
Route119_WeatherInstitute_1F_EventScript_InstituteWorker2::
msgbox Route119_WeatherInstitute_1F_Text_WhatWereAquasUpTo, MSGBOX_NPC
end
Route119_WeatherInstitute_1F_EventScript_Bed::
lockall
msgbox Route119_WeatherInstitute_1F_Text_TakeRestInBed, MSGBOX_DEFAULT
closemessage
call Common_EventScript_OutOfCenterPartyHeal
releaseall
end
Route119_WeatherInstitute_1F_EventScript_Grunt1::
trainerbattle_single TRAINER_GRUNT_WEATHER_INST_1, Route119_WeatherInstitute_1F_Text_Grunt1Intro, Route119_WeatherInstitute_1F_Text_Grunt1Defeat
msgbox Route119_WeatherInstitute_1F_Text_Grunt1PostBattle, MSGBOX_AUTOCLOSE
end
Route119_WeatherInstitute_1F_EventScript_Grunt4::
trainerbattle_single TRAINER_GRUNT_WEATHER_INST_4, Route119_WeatherInstitute_1F_Text_Grunt4Intro, Route119_WeatherInstitute_1F_Text_Grunt4Defeat
msgbox Route119_WeatherInstitute_1F_Text_Grunt4PostBattle, MSGBOX_AUTOCLOSE
end
Route119_WeatherInstitute_1F_Text_Grunt1Intro:
.string "老大对这儿的研究很感兴趣,\n所以派我们来这里。\p你别来碍事$"
Route119_WeatherInstitute_1F_Text_Grunt1Defeat:
.string "输了……\n输给一个小鬼……$"
Route119_WeatherInstitute_1F_Text_Grunt1PostBattle:
.string "老大无所不知。\p但我只是个小人物\n又怎么能猜到他的想法?$"
Route119_WeatherInstitute_1F_Text_Grunt4Intro:
.string "嗯?\n这儿怎么有个小孩子?$"
Route119_WeatherInstitute_1F_Text_Grunt4Defeat:
.string "嗯?\n我输了?!$"
Route119_WeatherInstitute_1F_Text_Grunt4PostBattle:
.string "哦,不……\n输给个小鬼,我又得被唠叨了……\p还是躲床上打盹吧……$"
Route119_WeatherInstitute_1F_Text_EveryoneWentUpstairs:
.string "我睡觉的时候\n大家都上楼去了!$"
Route119_WeatherInstitute_1F_Text_WowYoureStrong:
.string "哇,你真强!\p真想成为和你一样的\n宝可梦训练家!$"
Route119_WeatherInstitute_1F_Text_ProfStudyingRain:
.string "教授沉迷于降雨研究,\n这是事实。\p但如果雨一直不停就会给人们\n带来麻烦,这也是事实。\p因此教授在研究\n如何让雨造福于人。$"
Route119_WeatherInstitute_1F_Text_NoticingAbnormalWeather:
.string "我们在研究所二楼研究丰缘地区的\n天气变化情况。\p我们发现近期频繁出现局部突发性干旱\n与强降雨的异常现象……$"
Route119_WeatherInstitute_1F_Text_WhatWereAquasUpTo:
.string "嗨!\n谢谢你救了我们!\p但我真的想不通海洋队\n到底在打什么主意。$"
Route119_WeatherInstitute_1F_Text_TakeRestInBed:
.string "有张床……\n休息一下吧。$"