172 lines
6.4 KiB
C
172 lines
6.4 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Own Tempo doesn't prevent Intimidate (Gen3-7)")
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{
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GIVEN {
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WITH_CONFIG(B_UPDATED_INTIMIDATE, GEN_7);
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ASSUME(GetMoveEffect(MOVE_CONFUSE_RAY) == EFFECT_CONFUSE);
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PLAYER(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); }
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }
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} WHEN {
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TURN {}
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} SCENE {
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ABILITY_POPUP(player, ABILITY_INTIMIDATE);
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NONE_OF {
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ABILITY_POPUP(opponent, ABILITY_OWN_TEMPO);
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MESSAGE("The opposing Slowpoke's Own Tempo prevents stat loss!");
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}
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}
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}
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SINGLE_BATTLE_TEST("Own Tempo prevents Intimidate but no other stat down changes (Gen8+)")
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{
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GIVEN {
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WITH_CONFIG(B_UPDATED_INTIMIDATE, GEN_8);
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ASSUME(GetMoveEffect(MOVE_CONFUSE_RAY) == EFFECT_CONFUSE);
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PLAYER(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); }
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }
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} WHEN {
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TURN { MOVE(player, MOVE_SCARY_FACE); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_INTIMIDATE);
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ABILITY_POPUP(opponent, ABILITY_OWN_TEMPO);
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MESSAGE("The opposing Slowpoke's Own Tempo prevents stat loss!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCARY_FACE, player);
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NONE_OF {
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ABILITY_POPUP(opponent, ABILITY_OWN_TEMPO);
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MESSAGE("The opposing Slowpoke's Own Tempo prevents stat loss!");
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}
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}
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}
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SINGLE_BATTLE_TEST("Own Tempo prevents confusion from moves by the opponent")
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{
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_CONFUSE_RAY) == EFFECT_CONFUSE);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }
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} WHEN {
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TURN { MOVE(player, MOVE_CONFUSE_RAY); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_OWN_TEMPO);
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MESSAGE("The opposing Slowpoke's Own Tempo prevents confusion!");
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}
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}
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SINGLE_BATTLE_TEST("Own Tempo prevents confusion from moves by the user")
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{
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GIVEN {
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ASSUME(MoveHasAdditionalEffectSelf(MOVE_PETAL_DANCE, MOVE_EFFECT_THRASH));
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_PETAL_DANCE); }
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TURN { MOVE(opponent, MOVE_PETAL_DANCE); }
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TURN { MOVE(opponent, MOVE_PETAL_DANCE); }
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TURN { MOVE(opponent, MOVE_PETAL_DANCE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_PETAL_DANCE, opponent);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_PETAL_DANCE, opponent);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_PETAL_DANCE, opponent);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_PETAL_DANCE, opponent);
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NONE_OF { MESSAGE("The opposing Slowpoke became confused due to fatigue!"); }
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}
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}
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SINGLE_BATTLE_TEST("Mold Breaker ignores Own Tempo")
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{
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_CONFUSE_RAY) == EFFECT_CONFUSE);
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PLAYER(SPECIES_PINSIR) { Ability(ABILITY_MOLD_BREAKER); }
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }
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} WHEN {
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TURN { MOVE(player, MOVE_CONFUSE_RAY); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
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NOT MESSAGE("The opposing Slowpoke's Own Tempo prevents confusion!");
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}
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}
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SINGLE_BATTLE_TEST("Mold Breaker does not prevent Own Tempo from curing confusion right after")
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{
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_CONFUSE_RAY) == EFFECT_CONFUSE);
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PLAYER(SPECIES_PINSIR) { Ability(ABILITY_MOLD_BREAKER); }
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }
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} WHEN {
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TURN { MOVE(player, MOVE_CONFUSE_RAY); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
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MESSAGE("The opposing Slowpoke became confused!");
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NONE_OF {
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ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponent);
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}
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ABILITY_POPUP(opponent, ABILITY_OWN_TEMPO);
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MESSAGE("The opposing Slowpoke's Own Tempo cured its confusion problem!");
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}
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}
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SINGLE_BATTLE_TEST("Own Tempo cures confusion if it's obtained via Skill Swap")
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{
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_CONFUSE_RAY) == EFFECT_CONFUSE);
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ASSUME(GetMoveEffect(MOVE_SKILL_SWAP) == EFFECT_SKILL_SWAP);
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PLAYER(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_CONFUSE_RAY); }
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TURN { MOVE(player, MOVE_SKILL_SWAP);
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MOVE(opponent, MOVE_SCRATCH);
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}
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
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MESSAGE("The opposing Wobbuffet became confused!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SKILL_SWAP, player);
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ABILITY_POPUP(opponent, ABILITY_OWN_TEMPO);
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MESSAGE("The opposing Wobbuffet's Own Tempo cured its confusion problem!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, opponent);
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}
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}
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SINGLE_BATTLE_TEST("Own Tempo prevents confusion from items")
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{
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GIVEN {
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ASSUME(gItemsInfo[ITEM_BERSERK_GENE].holdEffect == HOLD_EFFECT_BERSERK_GENE);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); Item(ITEM_BERSERK_GENE); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_SCRATCH); }
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} SCENE {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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ABILITY_POPUP(opponent, ABILITY_OWN_TEMPO);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, opponent);
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}
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}
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SINGLE_BATTLE_TEST("Own Tempo cured confusion should not persist toxic counter after switching")
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{
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s16 firstTick, secondTick, postSwitchTick;
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_CONFUSE_RAY) == EFFECT_CONFUSE);
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ASSUME(GetMoveEffect(MOVE_SKILL_SWAP) == EFFECT_SKILL_SWAP);
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PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_TOXIC_POISON); MaxHP(160); HP(160); Speed(100); }
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PLAYER(SPECIES_WYNAUT) { Speed(90); }
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OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); Speed(80); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_CONFUSE_RAY); }
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TURN { MOVE(opponent, MOVE_SKILL_SWAP); MOVE(player, MOVE_CELEBRATE, WITH_RNG(RNG_CONFUSION, FALSE)); }
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TURN { SWITCH(player, 1); }
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TURN { SWITCH(player, 0); }
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} SCENE {
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HP_BAR(player, captureDamage: &firstTick);
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HP_BAR(player, captureDamage: &secondTick);
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HP_BAR(player, captureDamage: &postSwitchTick);
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} THEN {
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EXPECT_EQ(firstTick, 10);
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EXPECT_EQ(secondTick, 20);
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EXPECT_EQ(postSwitchTick, 10);
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}
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}
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