RoamerX 64c17a76f2 包括全部NPC训练家对战文本在内的大量文本修正及润色
润色了全部NPC训练家对战前后的文本
统一了破折号的使用
将“培养”“饲育”等词统一规范为“培育”
其他个别错误修正
2025-04-24 16:19:31 +08:00

265 lines
10 KiB
PHP
Raw Blame History

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.set LOCALID_WALLACE, 1
.set LOCALID_RIVAL, 2
.set LOCALID_BIRCH, 3
EverGrandeCity_ChampionsRoom_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, EverGrandeCity_ChampionsRoom_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, EverGrandeCity_ChampionsRoom_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, EverGrandeCity_ChampionsRoom_OnFrame
.byte 0
EverGrandeCity_ChampionsRoom_OnTransition:
call Common_EventScript_SetupRivalGfxId
end
EverGrandeCity_ChampionsRoom_OnWarp:
map_script_2 VAR_TEMP_1, 0, EverGrandeCity_ChampionsRoom_EventScript_PlayerTurnNorth
.2byte 0
EverGrandeCity_ChampionsRoom_EventScript_PlayerTurnNorth::
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
EverGrandeCity_ChampionsRoom_OnFrame:
map_script_2 VAR_TEMP_1, 0, EverGrandeCity_ChampionsRoom_EventScript_EnterRoom
.2byte 0
EverGrandeCity_ChampionsRoom_EventScript_EnterRoom::
lockall
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp4
waitmovement 0
delay 40
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerApproachWallace
waitmovement 0
setvar VAR_TEMP_1, 1
goto EverGrandeCity_ChampionsRoom_EventScript_Wallace
releaseall
end
EverGrandeCity_ChampionsRoom_Movement_PlayerApproachWallace:
walk_up
walk_up
step_end
EverGrandeCity_ChampionsRoom_EventScript_Wallace::
playbgm MUS_ENCOUNTER_CHAMPION, FALSE
msgbox EverGrandeCity_ChampionsRoom_Text_IntroSpeech, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_WALLACE, EverGrandeCity_ChampionsRoom_Text_Defeat
goto EverGrandeCity_ChampionsRoom_EventScript_Defeated
end
EverGrandeCity_ChampionsRoom_EventScript_Defeated::
playse SE_DOOR
setmetatile 6, 1, METATILE_EliteFour_OpenDoorChampion_Frame, FALSE
setmetatile 6, 2, METATILE_EliteFour_OpenDoorChampion_Opening, FALSE
special DrawWholeMapView
msgbox EverGrandeCity_ChampionsRoom_Text_PostBattleSpeech, MSGBOX_DEFAULT
closemessage
playse SE_DOOR
checkplayergender
call_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic
call_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic
addobject LOCALID_RIVAL
call EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer
checkplayergender
goto_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_MayAdvice
goto_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice
end
EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic::
playbgm MUS_ENCOUNTER_MAY, FALSE
return
EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic::
playbgm MUS_ENCOUNTER_BRENDAN, FALSE
return
EverGrandeCity_ChampionsRoom_EventScript_MayAdvice::
msgbox EverGrandeCity_ChampionsRoom_Text_MayAdvice, MSGBOX_DEFAULT
delay 40
playse SE_PIN
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
call EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth
msgbox EverGrandeCity_ChampionsRoom_Text_MayItsAlreadyOver, MSGBOX_DEFAULT
goto EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF
end
EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice::
msgbox EverGrandeCity_ChampionsRoom_Text_BrendanAdvice, MSGBOX_DEFAULT
delay 40
playse SE_PIN
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
call EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth
msgbox EverGrandeCity_ChampionsRoom_Text_BrendanYouveWon, MSGBOX_DEFAULT
goto EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF
end
EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF::
closemessage
addobject LOCALID_BIRCH
applymovement LOCALID_BIRCH, EverGrandeCity_ChampionsRoom_Movement_BirchArrives
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_BirchArriveRatePokedex, MSGBOX_DEFAULT
call ProfBirch_EventScript_RatePokedex
msgbox EverGrandeCity_ChampionsRoom_Text_BirchCongratulations, MSGBOX_DEFAULT
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
delay 20
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_WallaceComeWithMe, MSGBOX_DEFAULT
closemessage
delay 30
applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExitStart
applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterUp
applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalFollows
waitmovement 0
delay 20
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_WallaceWaitOutside, MSGBOX_DEFAULT
checkplayergender
call_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_MayCongratulations
call_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations
closemessage
applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExit
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExit
waitmovement 0
setflag FLAG_HIDE_PETALBURG_GYM_GREETER
warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 7, 16
waitstate
releaseall
end
EverGrandeCity_ChampionsRoom_EventScript_MayCongratulations::
msgbox EverGrandeCity_ChampionsRoom_Text_MayCongratulations, MSGBOX_DEFAULT
return
EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations::
msgbox EverGrandeCity_ChampionsRoom_Text_BrendanCongratulations, MSGBOX_DEFAULT
return
EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer::
applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
waitmovement 0
return
EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth::
applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalLookBackAndForth
waitmovement 0
return
EverGrandeCity_ChampionsRoom_Movement_PlayerExitStart:
walk_up
walk_up
step_end
EverGrandeCity_ChampionsRoom_Movement_PlayerExit:
walk_up
delay_16
walk_up
delay_8
set_invisible
step_end
EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer:
walk_up
walk_up
walk_up
walk_up
walk_up
walk_left
walk_up
walk_in_place_faster_right
step_end
EverGrandeCity_ChampionsRoom_Movement_RivalLookBackAndForth:
walk_in_place_faster_up
delay_16
walk_in_place_faster_right
delay_16
walk_in_place_faster_up
delay_8
walk_in_place_faster_right
delay_16
step_end
EverGrandeCity_ChampionsRoom_Movement_RivalFollows:
walk_right
walk_up
step_end
EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart:
walk_up
walk_up
walk_in_place_faster_down
step_end
EverGrandeCity_ChampionsRoom_Movement_WallaceExit:
walk_up
delay_8
set_invisible
step_end
EverGrandeCity_ChampionsRoom_Movement_BirchArrives:
walk_up
walk_up
walk_up
walk_up
walk_up
walk_right
walk_up
walk_in_place_faster_left
step_end
EverGrandeCity_ChampionsRoom_Text_IntroSpeech:
.string "米可利:欢迎你,{PLAYER}{KUN}。\p在琉璃市发生的事……\n你做得很好,通过自己的努力\l战胜了罪恶。\p呵呵\p让你独自去阻止罪恶\n可能有点不太妥当。\p通过你和你的宝可梦之间的努力\n你克服了重重困难。\p我们训练家通过给予宝可梦道具\n来培育它们。\l和教给它们战斗所需招式。\p其实我们自己本身\n也从宝可梦那里得到学习。\p这里就是与其他像你一样的对手战斗\n来检验自己努力成果的最好的地方。\p现在\p谁能与自己的宝可梦\n在丰缘笑到最后?\p现在就在这里展示给我看吧$"
EverGrandeCity_ChampionsRoom_Text_Defeat:
.string "我,冠军,被打败了……\p真是精彩的比赛。\n你是那么的优秀,优雅得令人嫉妒,\l仿佛闪闪发光\p光荣属于你{PLAYER}{KUN}\p你是一名真正伟大的\n宝可梦训练家!$"
EverGrandeCity_ChampionsRoom_Text_PostBattleSpeech:
.string "米可利:你所选择参加战斗的\n宝可梦……\p有时它们轻柔如风\n有时它们又\l迅猛如闪电。\p你指挥你的宝可梦\n是那么轻松,稳健,优雅。\p甚至我都为你\n出色的表现而着迷!\p你现在已经到达了\n宝可梦联盟的顶峰。\p我现在宣布\n你是丰缘地区新的……$"
EverGrandeCity_ChampionsRoom_Text_MayAdvice:
.string "小遥:{PLAYER}{KUN}\p给你几条挑战冠军前\n的建议……$"
EverGrandeCity_ChampionsRoom_Text_MayItsAlreadyOver:
.string "小遥:呃?\n什么,那个,难道?\p{PLAYER}{KUN}……\n不会吧……\l已经结束了$"
EverGrandeCity_ChampionsRoom_Text_BrendanAdvice:
.string "小悠:{PLAYER}\p需要挑战冠军前\n的建议吗?……$"
EverGrandeCity_ChampionsRoom_Text_BrendanYouveWon:
.string "小悠:{PLAYER}……\p你不会是想告诉我……\n你已经打败了冠军?$"
EverGrandeCity_ChampionsRoom_Text_BirchArriveRatePokedex:
.string "小田卷博士:是吧?\n就像我之前说过的,{RIVAL}\p我说过你不必担忧\n{PLAYER}{KUN}\p…… …… …… ……\n{PLAYER}{KUN},你最终成功了。\p当我听说你\n在橙华道馆打败了你的父亲,\l我当时认为你可能有机会……\p但是我没想到你现在确实\n成了冠军!\p啊是的\p你的图鉴完成得如何了\n这里,来让我看下。$"
EverGrandeCity_ChampionsRoom_Text_BirchCongratulations:
.string "小田卷博士:不管怎么说,\n恭喜你!\p现在昂首挺进最终的房间吧$"
EverGrandeCity_ChampionsRoom_Text_WallaceComeWithMe:
.string "米可利:{PLAYER}{KUN}……\p不我要改口了。\p新任冠军\p跟我来。$"
EverGrandeCity_ChampionsRoom_Text_WallaceWaitOutside:
.string "米可利:对不起,但是……\p这前面只有那些成为冠军的训练家\n才可以进去。\p你只能在外面等候了\n小田卷博士。$"
EverGrandeCity_ChampionsRoom_Text_MayCongratulations:
.string "小遥:呃……\p…… …… …… ……\n…… …… …… ……\p开玩笑的吧没关系\n这是规定嘛!\p{PLAYER}{KUN}\n真诚的恭喜你!$"
EverGrandeCity_ChampionsRoom_Text_BrendanCongratulations:
.string "小悠:什什什么?!…… …… ……\n…… …… …… ……\p如果规定了这样也没有办法。\p{PLAYER},去吧!\n恭喜你!$"