61 lines
1.9 KiB
C
61 lines
1.9 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(GetMoveEffect(MOVE_HYPNOSIS) == EFFECT_NON_VOLATILE_STATUS);
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ASSUME(GetMoveNonVolatileStatus(MOVE_HYPNOSIS) == MOVE_EFFECT_SLEEP);
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}
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DOUBLE_BATTLE_TEST("Sweet Veil prevents Sleep on partner - right target")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_BOUNSWEET) { Ability(ABILITY_SWEET_VEIL); }
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_HYPNOSIS, target: opponentRight); }
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} SCENE {
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPNOSIS, playerLeft);
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ABILITY_POPUP(opponentLeft, ABILITY_SWEET_VEIL);
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NOT STATUS_ICON(opponentRight, sleep: TRUE);
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}
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}
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DOUBLE_BATTLE_TEST("Sweet Veil prevents Sleep on partner - left target")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_BOUNSWEET) { Ability(ABILITY_SWEET_VEIL); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_HYPNOSIS, target: opponentLeft); }
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} SCENE {
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPNOSIS, playerLeft);
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ABILITY_POPUP(opponentRight, ABILITY_SWEET_VEIL);
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NOT STATUS_ICON(opponentLeft, sleep: TRUE);
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}
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}
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DOUBLE_BATTLE_TEST("Sweet Veil prevents Yawn activation")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_BOUNSWEET) { Ability(ABILITY_SWEET_VEIL); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_YAWN, target: opponentLeft); }
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TURN { SWITCH(opponentRight, 2); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_YAWN, playerLeft);
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// Turn 2
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ABILITY_POPUP(opponentRight, ABILITY_SWEET_VEIL);
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NOT STATUS_ICON(opponentLeft, sleep: TRUE);
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}
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}
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