2025-06-02 14:17:22 +08:00

121 lines
5.6 KiB
PHP
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RustboroCity_Flat1_2F_MapScripts::
.byte 0
RustboroCity_Flat1_2F_EventScript_WaldasDad::
lock
faceplayer
specialvar VAR_RESULT, TryBufferWaldaPhrase
goto_if_eq VAR_RESULT, FALSE, RustboroCity_Flat1_2F_EventScript_WaldasDadFirstPhrase
goto_if_eq VAR_RESULT, TRUE, RustboroCity_Flat1_2F_EventScript_WaldasDadNewPhrase
RustboroCity_Flat1_2F_EventScript_GivePhrase::
special DoWaldaNamingScreen
waitstate
goto_if_eq VAR_0x8004, 1, RustboroCity_Flat1_2F_EventScript_CancelGivePhrase
goto_if_eq VAR_0x8004, 2, RustboroCity_Flat1_2F_EventScript_CancelGiveFirstPhrase
specialvar VAR_RESULT, TryGetWallpaperWithWaldaPhrase
goto_if_eq VAR_RESULT, TRUE, RustboroCity_Flat1_2F_EventScript_WaldaLikesPhrase
goto_if_eq VAR_RESULT, FALSE, RustboroCity_Flat1_2F_EventScript_WaldaDoesntLikePhrase
end
RustboroCity_Flat1_2F_EventScript_WaldasDadFirstPhrase::
msgbox RustboroCity_Flat1_2F_Text_HelloDoYouKnowFunnyPhrase, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, RustboroCity_Flat1_2F_EventScript_DeclineGivePhrase
msgbox RustboroCity_Flat1_2F_Text_WonderfulLetsHearSuggestion, MSGBOX_DEFAULT
goto RustboroCity_Flat1_2F_EventScript_GivePhrase
RustboroCity_Flat1_2F_EventScript_WaldasDadNewPhrase::
msgbox RustboroCity_Flat1_2F_Text_BeenSayingXDoYouKnowBetterPhrase, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, RustboroCity_Flat1_2F_EventScript_DeclineGivePhrase
msgbox RustboroCity_Flat1_2F_Text_WonderfulLetsHearSuggestion, MSGBOX_DEFAULT
goto RustboroCity_Flat1_2F_EventScript_GivePhrase
RustboroCity_Flat1_2F_EventScript_DeclineGivePhrase::
msgbox RustboroCity_Flat1_2F_Text_OhIsThatRight, MSGBOX_DEFAULT
release
end
RustboroCity_Flat1_2F_EventScript_CancelGivePhrase::
msgbox RustboroCity_Flat1_2F_Text_OhYouDontKnowAny, MSGBOX_DEFAULT
release
end
RustboroCity_Flat1_2F_EventScript_CancelGiveFirstPhrase::
msgbox RustboroCity_Flat1_2F_Text_ThinkOfMyOwnPhrase, MSGBOX_DEFAULT
call RustboroCity_Flat1_2F_EventScript_WaldasDadFaceWalda
msgbox RustboroCity_Flat1_2F_Text_ShesNotSmilingAtAll2, MSGBOX_DEFAULT
release
end
RustboroCity_Flat1_2F_EventScript_WaldaLikesPhrase::
msgbox RustboroCity_Flat1_2F_Text_LetsGiveItATry2, MSGBOX_DEFAULT
call RustboroCity_Flat1_2F_EventScript_WaldasDadFaceWalda
msgbox RustboroCity_Flat1_2F_Text_OhShesLaughing, MSGBOX_DEFAULT
applymovement LOCALID_WALDAS_DAD, Common_Movement_FacePlayer
waitmovement 0
msgbox RustboroCity_Flat1_2F_Text_ThankYouIllGiveYouWallpaper, MSGBOX_DEFAULT
release
end
RustboroCity_Flat1_2F_EventScript_WaldaDoesntLikePhrase::
msgbox RustboroCity_Flat1_2F_Text_LetsGiveItATry, MSGBOX_DEFAULT
call RustboroCity_Flat1_2F_EventScript_WaldasDadFaceWalda
msgbox RustboroCity_Flat1_2F_Text_ShesNotSmilingAtAll, MSGBOX_DEFAULT
release
end
RustboroCity_Flat1_2F_EventScript_WaldasDadFaceWalda::
turnobject LOCALID_WALDAS_DAD, DIR_EAST
return
RustboroCity_Flat1_2F_EventScript_WaldasMom::
msgbox RustboroCity_Flat1_2F_Text_ComingUpWithMealsIsHard, MSGBOX_NPC
end
RustboroCity_Flat1_2F_EventScript_PokeDoll::
msgbox RustboroCity_Flat1_2F_Text_ItsAPokemonPlushDoll, MSGBOX_SIGN
end
RustboroCity_Flat1_2F_Text_ComingUpWithMealsIsHard:
.string "唉,天天这样太难了……\p什么难\n还用问吗?\p当然是考虑一天三餐\n该吃什么。\p每天都想着做什么饭\n也不容易。$"
RustboroCity_Flat1_2F_Text_HelloDoYouKnowFunnyPhrase:
.string "哎,你好!\n欢迎来到箱神家。\p问你一个问题\n你带过小孩吗?\p你看我刚当上爸爸\n抚养孩子什么的都得从头学。\p我现在有点麻烦\n女儿文乃总是不爱笑。\p我想如果给她讲笑话\n她就会笑起来的。\p你知道什么有趣的故事\n或短语吗?$"
RustboroCity_Flat1_2F_Text_BeenSayingXDoYouKnowBetterPhrase:
.string "我最近试过说\n{STR_VAR_1}”逗她笑,\p你还知道什么\n更好点的短语吗?$"
RustboroCity_Flat1_2F_Text_WonderfulLetsHearSuggestion:
.string "哎,不错,那就听你的,\n说给她听听吧。$"
RustboroCity_Flat1_2F_Text_OhIsThatRight:
.string "唉,是吗?\p如果你想到什么好主意\n我洗耳恭听。$"
RustboroCity_Flat1_2F_Text_LetsGiveItATry2:
.string "啊,知道了。\n来试试吧?$"
RustboroCity_Flat1_2F_Text_OhShesLaughing:
.string "{STR_VAR_1}\n{STR_VAR_1}\p啊太好了她笑了\n啊,我也跟她一样开心!$"
RustboroCity_Flat1_2F_Text_LetsGiveItATry:
.string "啊,知道了。\n来试试吧?$"
RustboroCity_Flat1_2F_Text_ShesNotSmilingAtAll:
.string "{STR_VAR_1}\n{STR_VAR_1}\p唔……她根本不笑。\n也许文乃生来就很严肃……$"
RustboroCity_Flat1_2F_Text_ThinkOfMyOwnPhrase:
.string "唉,你也不知道什么好短语啊。\n那我只能自己想一个了。\p嗯……\n{STR_VAR_1}”怎么样?\l我们试试看。$"
RustboroCity_Flat1_2F_Text_ShesNotSmilingAtAll2:
.string "{STR_VAR_1}\n{STR_VAR_1}\p唔……她根本不笑。\n也许文乃生来就很严肃……$"
RustboroCity_Flat1_2F_Text_OhYouDontKnowAny:
.string "唉,你也不知道什么好短语啊。\n看来我只能用上次的短语\l逗她笑了。\p对了如果你想到了什么\n要赶快告诉我,好吗?$"
RustboroCity_Flat1_2F_Text_ThankYouIllGiveYouWallpaper:
.string "谢谢!\p多亏了你我亲爱的文乃\n开始笑了!\p实际上虽然我看起来\n很普通,但我是得文\l公司的主力研究员之一。\p我该做点什么\n报答你?\p对了我给你的\n电脑宝可梦寄放系统里的\l盒子加些新的背景图片吧。\p在选择背景图案的菜单中\n选择“朋友”,\p就能连接到\n新的背景图片。$"
RustboroCity_Flat1_2F_Text_ItsAPokemonPlushDoll:
.string "是宝可梦毛绒玩具!$"