Eduardo Quezada
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3b6dbf38fd
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Review changes
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2025-05-12 20:53:14 -04:00 |
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Eduardo Quezada
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13071f7019
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Added IsOnPlayerSide
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2025-05-12 13:53:15 -04:00 |
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Hedara
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1abfa7acfa
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Merge branch 'master' into master-upcoming
Conflicts:
include/battle.h
include/constants/battle_string_ids.h
src/battle_ai_util.c
src/battle_main.c
src/battle_util.c
test/battle/ai/ai.c
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2025-05-12 18:21:35 +02:00 |
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PhallenTree
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48c08c0368
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Illusion struct cleanup and many Illusion fixes (#6798)
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2025-05-09 20:41:20 +02:00 |
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Eduardo Quezada
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392d662c12
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Rename GetPartyBattlerData to GetBattlerMon (#6800)
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2025-05-09 15:14:09 +02:00 |
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Alex
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9060d401c9
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Adds partyState to BattleStruct (#6783)
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2025-05-09 12:29:54 +02:00 |
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Eduardo Quezada
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5820cc99f6
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battle_main enum cleanup (#6788)
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2025-05-08 13:34:33 +02:00 |
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Alex
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1871d16ffa
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Refactor battler message ids (#6765)
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2025-05-07 00:24:10 +02:00 |
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Alex
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4e7b1f2a97
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Fixes Stomping Tantrum not boosting damage when missed due to Accuracy (#6762)
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2025-05-06 12:07:01 +02:00 |
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Pawkkie
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3f5335c4ba
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Refactor AI flags to u64 (#6753)
Co-authored-by: DizzyEggg
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2025-05-04 17:16:34 +02:00 |
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hedara90
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fe2d7442af
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Remove old slide workaround (#6754)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-03 10:54:49 +02:00 |
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AlexOn1ine
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40bf9ae087
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conflicts
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2025-05-03 10:26:07 +02:00 |
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Alex
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9259b7ee69
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Bugfixes batch (#6750)
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2025-05-02 20:14:27 +02:00 |
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hedara90
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ccda2308a3
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Add AI_FLAG_PP_STALL_PREVENTION (#6743)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-02 11:30:09 -04:00 |
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Alex
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55f9f6adea
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Refactor battler flee and watch options + clean up (#6724)
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2025-04-30 11:54:42 -04:00 |
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Hedara
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0eeba00d1b
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Merge branch 'master' into master-upcoming-2025-04-30
Conflicts:
include/battle.h
include/constants/expansion.h
include/graphics.h
src/battle_bg.c
src/battle_util.c
src/data/graphics/battle_terrain.h
src/data/graphics/pokemon.h
src/pokeblock_feed.c
src/pokemon_sprite_visualizer.c
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2025-04-30 15:22:37 +02:00 |
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Alex
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afcba8d9cd
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Fixes Stomping Tantrum not doubling power if asleep or frozen (#6719)
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2025-04-29 23:25:56 +02:00 |
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Hedara
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4873589c65
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Merge remote-tracking branch 'pret/master' into new-pret-merge
Conflicts:
asm/macros/battle_script.inc
data/battle_anim_scripts.s
include/battle.h
include/battle_controllers.h
include/battle_setup.h
include/constants/battle.h
src/battle_anim_normal.c
src/battle_anim_utility_funcs.c
src/battle_bg.c
src/battle_controllers.c
src/battle_main.c
src/battle_script_commands.c
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2025-04-29 20:27:33 +02:00 |
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AlexOn1ine
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e246b20e72
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27/04/25 Master to upcoming merge
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2025-04-27 09:50:25 +02:00 |
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Alex
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1cd4d23969
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Fixes Z and Max moves dmg reduction against side protection (#6697)
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2025-04-26 21:46:41 +02:00 |
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Alex
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71cfab6477
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Fixes Magician Life Orb interaction (#6676)
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2025-04-22 21:01:00 +02:00 |
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Alex
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dfb1cd2ec0
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Refactor hit escape moves to use moveend (#6671)
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2025-04-21 22:52:55 +02:00 |
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Alex
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d220459a01
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Fixes Intimidate / Eject Pack interaction (#6645)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-04-21 17:33:29 +02:00 |
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AlexOn1ine
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e2e012c3a9
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conflicts
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2025-04-21 15:50:57 +02:00 |
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Alex
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6b09480912
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Fixes some restore issues (#6629)
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2025-04-18 16:57:04 -04:00 |
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AlexOn1ine
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fd0766c7fa
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17-04-25-master-merge
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2025-04-17 14:14:37 +02:00 |
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ghoulslash
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81ed774c00
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EndTurnEffectOrder Refactor (#6224)
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2025-04-14 10:57:34 -04:00 |
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GriffinR
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709cfa1c9a
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Merge pull request #2014 from Bassoonian/battleterrain
Rename battle terrain to environment
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2025-04-13 19:32:06 -04:00 |
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Alex
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a4bfbea3cb
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Revert wrongly done Embody Aspect fix (#6607)
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2025-04-14 00:17:10 +02:00 |
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Alex
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caa878002a
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Remove redundant bit for Throat Spray (#6593)
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2025-04-13 16:22:04 +02:00 |
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psf
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e146940f25
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Add B_LEVEL_UP_NOTIFICATION to improve player QoL when performing multiple level ups (#4901)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-04-12 10:23:48 +02:00 |
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Hedara
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2210e2d410
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Merge branch 'master' into upcoming-master
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2025-04-09 11:06:38 +02:00 |
|
AlexOn1ine
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e8cc3c81f8
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conflicts
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2025-04-06 14:59:12 +02:00 |
|
Alex
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5b9077e207
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Refactor / Simlify Cmd_adjustdamage and remove redundancy (#6499)
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2025-04-02 23:52:54 +02:00 |
|
Alex
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c1f18d0765
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Refactor protect to allow at least 126 different types of protect eff… (#6506)
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2025-04-02 17:26:05 +02:00 |
|
Alex
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ae62c80d0f
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Refactors faint target abilities and adds Battle Bond config (#6519)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-04-02 16:00:23 +02:00 |
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Alex
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edb196e851
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Fixes Red Card against Dynamaxed mons (#6526)
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2025-04-02 14:28:53 +02:00 |
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AlexOn1ine
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0c35879e02
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conflicts
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2025-04-01 19:11:55 +02:00 |
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AlexOn1ine
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ccebebf64f
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31-03-25 Master merge
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2025-03-31 18:23:46 +02:00 |
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Isaac Aronson
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926a7437da
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Add AI thinking cycle count display to frame count
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2025-03-30 17:24:36 -05:00 |
|
Alex
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79a2ec1ce2
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Fixes Emergency Exit and Eject Pack (#6459)
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2025-03-29 14:04:01 +01:00 |
|
AlexOn1ine
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ae640f0714
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25-03-25 master to upcoming merge
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2025-03-25 21:39:58 +01:00 |
|
Alex
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5ec301f04a
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Removes unused Special Status members (#6479)
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2025-03-25 21:15:25 +01:00 |
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hedara90
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a36f838d76
|
AI gimmick check changed from checking trainer data to a BattleStruct field (#6478)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-03-25 20:01:34 +01:00 |
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Alex
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b93976c980
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Fixes Cheek Pouch mutating damage (#6466)
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2025-03-23 23:34:24 +01:00 |
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AlexOn1ine
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3c632b8b44
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19-03-25 master to upcoming merge
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2025-03-19 17:12:47 +01:00 |
|
Alex
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0db9043c52
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Rename absentBattlerFlags to absent (#6432)
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2025-03-17 21:51:04 +01:00 |
|
AlexOn1ine
|
4adb908a6b
|
review comments
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2025-03-12 23:41:28 +01:00 |
|
hedara90
|
4e01ce6993
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Moved some AI stuff out of the battlestruct (#6405)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-03-11 21:23:02 +01:00 |
|
Alex
|
3def0e751b
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Fixes crash damage move against absorbing abilities (#6361)
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2025-03-09 20:54:58 +01:00 |
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