Eduardo Quezada
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3b6dbf38fd
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Review changes
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2025-05-12 20:53:14 -04:00 |
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Eduardo Quezada
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13071f7019
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Added IsOnPlayerSide
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2025-05-12 13:53:15 -04:00 |
|
Alex
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a880cfe6d2
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master to upcoming, 2025-05-12 (#6830)
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2025-05-12 18:44:35 +02:00 |
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Hedara
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1abfa7acfa
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Merge branch 'master' into master-upcoming
Conflicts:
include/battle.h
include/constants/battle_string_ids.h
src/battle_ai_util.c
src/battle_main.c
src/battle_util.c
test/battle/ai/ai.c
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2025-05-12 18:21:35 +02:00 |
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hedara90
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5f86fd7de6
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Changed github CI to use arm-none-eabi-gcc (#6829)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-12 16:38:03 +01:00 |
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PhallenTree
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a6b02b00c0
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Fixes restoretarget on empty stack when using G-Max Gravitas (#6827)
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2025-05-12 15:16:40 +02:00 |
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hedara90
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2bc82a886a
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Add AUTO_GEN_TARGETS for .party files and map_groups_count, but on master (#6824)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-11 22:37:11 +02:00 |
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Ruby
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2740fdd6e6
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Timemacros (#6696)
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2025-05-11 12:34:54 +02:00 |
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Eduardo Quezada
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eadf89e6f9
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Allow different flags for Badge boost (#6805)
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2025-05-11 11:36:52 +02:00 |
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Alex
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d00563d830
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Changed White Herb hold effect name (#6815)
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2025-05-11 11:34:47 +02:00 |
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Alex
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0ad3f929ab
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Fixes Berserk Gene infinite loop (#6813)
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2025-05-11 11:34:16 +02:00 |
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spindrift64
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f4f82f2394
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Toxic Spikes print whether the target is poisoned or badly poisoned (#6814)
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2025-05-10 22:55:28 +02:00 |
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Alex
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4342bfb91d
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Refactor stockpile resets (#6810)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-05-10 20:09:38 +02:00 |
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Alex
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8d5d7c7fca
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Fixes ai moves being recorded without correct index (#6803)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-05-10 19:38:48 +02:00 |
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spindrift64
|
3b91a964c9
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Fix Iron Ball type effectiveness check (#6794)
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2025-05-09 22:23:44 +02:00 |
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Eduardo Quezada
|
eee78ddfb9
|
Fix upcoming compile (#6804)
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2025-05-09 21:28:55 +02:00 |
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PhallenTree
|
48c08c0368
|
Illusion struct cleanup and many Illusion fixes (#6798)
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2025-05-09 20:41:20 +02:00 |
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hedara90
|
e587757fa6
|
Added JSON as the preferred data format (#6801)
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2025-05-09 15:15:48 +02:00 |
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Eduardo Quezada
|
392d662c12
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Rename GetPartyBattlerData to GetBattlerMon (#6800)
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2025-05-09 15:14:09 +02:00 |
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Pawkkie
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04cebed982
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Fix AI function table to match new u64 flags (#6796)
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2025-05-09 12:32:22 +02:00 |
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Alex
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9060d401c9
|
Adds partyState to BattleStruct (#6783)
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2025-05-09 12:29:54 +02:00 |
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Eduardo Quezada
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f3113eb865
|
Add missing uses of IsBattlerAlly (#6793)
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2025-05-08 21:18:51 +02:00 |
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Pawkkie
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da047dfd22
|
Add AI for Zero to Hero Palafin (#6791)
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2025-05-08 20:33:27 +02:00 |
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spindrift64
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5e190d0782
|
Fix gems activating for moves that don't deal type damage (#6789)
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2025-05-08 20:17:32 +02:00 |
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Eduardo Quezada
|
5820cc99f6
|
battle_main enum cleanup (#6788)
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2025-05-08 13:34:33 +02:00 |
|
i0brendan0
|
8cc289ef35
|
Fix rerolls overwriting Fixed Personality (#6774)
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2025-05-08 11:28:00 +02:00 |
|
Eduardo Quezada
|
addebea4d6
|
Better handling of battle coords (#6787)
|
2025-05-07 22:25:10 +02:00 |
|
hedara90
|
b6b6e91959
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A lot of tests (#6734)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-07 16:50:12 +02:00 |
|
Alex
|
6a548a6034
|
Document battler side in anim code (#6780)
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2025-05-07 11:05:01 +02:00 |
|
Alex
|
7c4fb512a1
|
Fixes Symbiosis not triggering when a weakness berry was consumed (#6782)
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2025-05-07 11:04:11 +02:00 |
|
Alex
|
6fe5f6530a
|
General MoveEnd clean up and Fell Stinger adjustments (#6674)
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2025-05-07 00:30:43 +02:00 |
|
Alex
|
1871d16ffa
|
Refactor battler message ids (#6765)
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2025-05-07 00:24:10 +02:00 |
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Eduardo Quezada
|
f12c321845
|
InitSpritePosToAnimAttacker documentation (#6781)
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2025-05-06 21:51:26 +02:00 |
|
Eduardo Quezada
|
1f23fe0dd3
|
Use GetPartyBattlerData where appropiate (#6779)
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2025-05-06 17:13:50 +02:00 |
|
Eduardo Quezada
|
76b9a6918e
|
Use missing constants with GetBattlerSpriteCoord (#6778)
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2025-05-06 14:54:28 +02:00 |
|
Alex
|
4e7b1f2a97
|
Fixes Stomping Tantrum not boosting damage when missed due to Accuracy (#6762)
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2025-05-06 12:07:01 +02:00 |
|
Pawkkie
|
c8fa4442d9
|
Adjust switch AI based on move scoring (#6615)
|
2025-05-06 00:39:44 +02:00 |
|
spindrift64
|
0742741dd3
|
Fix Life Orb inflicting self damage when using status moves (#6767) (#6773)
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2025-05-04 22:26:12 +02:00 |
|
Pawkkie
|
3f5335c4ba
|
Refactor AI flags to u64 (#6753)
Co-authored-by: DizzyEggg
|
2025-05-04 17:16:34 +02:00 |
|
PCG
|
904b399a81
|
Added Egg Moves for Basculin White Striped (#6769)
|
2025-05-04 11:43:57 +02:00 |
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Eduardo Quezada
|
96650ffd27
|
Add "Move Item" option in party menu (#6758)
|
2025-05-04 11:40:31 +02:00 |
|
hedara90
|
fe2d7442af
|
Remove old slide workaround (#6754)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-03 10:54:49 +02:00 |
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hedara90
|
e92d48aee9
|
03/05/25 Master to upcoming merge (#6764)
|
2025-05-03 10:54:27 +02:00 |
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Pawkkie
|
5e2a066eda
|
Add AI_FLAG_PP_STALL_PREVENTION to ai_flags.md (#6756)
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2025-05-03 10:48:30 +02:00 |
|
AlexOn1ine
|
40bf9ae087
|
conflicts
|
2025-05-03 10:26:07 +02:00 |
|
hedara90
|
68d9c0e456
|
Fix the Move Item option in the PC still expecting compressed palettes (#6739)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-02 21:43:24 +02:00 |
|
Bivurnum
|
668cd7e413
|
Rename follower npc macros for better specificity and to match documentation (#6742)
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2025-05-02 21:08:42 +02:00 |
|
Alex
|
9259b7ee69
|
Bugfixes batch (#6750)
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2025-05-02 20:14:27 +02:00 |
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Pawkkie
|
1f5d949013
|
Pret merge (2nd of May 2025) (#6752)
|
2025-05-02 12:14:39 -04:00 |
|
hedara90
|
ccda2308a3
|
Add AI_FLAG_PP_STALL_PREVENTION (#6743)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-02 11:30:09 -04:00 |
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