AlexOn1ine
bc73f4654b
merge master 31/07/25
2025-08-01 12:18:11 +02:00
Josh
0dfec24967
Allow names for voicegroups and use a macro for use with drumsets ( #2149 )
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mid2agb has been modified to allow more than just numbers when naming voicegroups and voicegroups have been renamed to match. A "voice_group" macro has been set up with a optional parameter for the starting note will shift the offset by the specified amount * 0xC which is the length of 1 voice in a voicegroup. All drumset voicegroups have a "starting_note" of 36.
2025-07-30 19:43:08 +01:00
Hedara
637f7dff46
Start of 1.12.3 cycle
2025-07-30 20:35:16 +02:00
Hedara
d8059ce3d1
1.12.2 release version
2025-07-30 20:34:43 +02:00
Alex
cb4450efaf
Fixes Effect Spore and Baneful Bunker/Burning Bulwark ( #7412 )
2025-07-30 19:54:12 +02:00
Nephrite
2eeb346387
Bag refactor3 + Ghoulslash's sorting feature port ( #7330 )
2025-07-29 10:47:32 +02:00
Alex
038bd2717d
Pret merge (27th of July, 2025) ( #7422 )
2025-07-28 15:13:23 +02:00
grintoul
1fbee7cce0
fixed-damage-move-ai-calc-fix ( #7385 )
2025-07-28 14:10:34 +02:00
surskitty
7b2fe32050
Make B_VAR_STARTING_STATUS tests run in CI ( #7419 )
2025-07-28 13:11:04 +02:00
Nephrite
7c6cff1fb3
Get/SetMonData optimisation ( #7313 )
2025-07-28 11:42:28 +01:00
Eduardo Quezada
d801556a97
Merge branch '_pret/master' into _RHH/pr/master/pretMerge20250727
2025-07-27 11:59:07 -04:00
Pawkkie
b12fcd8c7e
Fix dynamic move types in switching ( #7415 )
2025-07-26 19:59:17 +02:00
Pawkkie
57fda0d060
Improve AI's priority handling ( #7337 )
2025-07-26 18:22:47 +02:00
Eduardo Quezada
cf4bb3e286
Moved some fields to BattlerState/PartyState ( #7409 )
2025-07-25 22:16:35 +02:00
Alex
e7cf162180
Fixes various Choice lock issues ( #7383 )
2025-07-25 10:18:30 -04:00
GriffinR
6f8a1bbdb8
Add pack/unpack for data masks ( #2163 )
2025-07-23 09:28:34 +01:00
Pawkkie
c544fee140
Improve AI's Sucker Punch handling ( #7389 )
2025-07-22 20:13:10 +02:00
grintoul
14a7fc58ad
Multibattle Partner AI Flags and 2vs1 battler3 AI Flags fix ( #7378 )
2025-07-20 15:00:55 -04:00
Pawkkie
249b4d1574
19/07/25 Master merge ( #7375 )
2025-07-19 19:22:48 -04:00
surskitty
1b996fbb8e
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused ( #7319 )
2025-07-19 19:20:07 -04:00
AlexOn1ine
90eef35715
master merge
2025-07-19 17:01:18 +02:00
hedara90
2f6e1ea6d3
Enum conversion for enum MoveEffects and enum BattleMoveEffects ( #7366 )
2025-07-19 10:28:25 +02:00
Pawkkie
e502c078e8
Switch AI can see weather abilities of switchin candidates during damage calcs ( #7373 )
2025-07-19 10:22:24 +02:00
Alex
71d40cc3f1
Convert various to callnatives ( #7355 )
2025-07-18 19:12:37 +02:00
hedara90
05b1db8cc6
trainerproc copy other trainer party (#7251 )
2025-07-18 15:57:57 +01:00
Alex
705f194d98
Fixes various battler corruption during switch in ability activation ( #7352 )
2025-07-18 12:28:00 +02:00
Pawkkie
65a63fb9f0
Improve AI's ShouldRecover ( #7342 )
2025-07-16 23:30:51 +02:00
Alex
d5c1d3322c
Fixes Status overwrites and Effect Spore wrong func args ( #7340 )
2025-07-15 17:52:44 +02:00
Alex
73a2e5104e
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe ( #7326 )
2025-07-14 21:34:21 +02:00
Pawkkie
d27884cbb8
AI_FLAG_ASSUME_STATUS_MOVES -- AI flag to randomly know some of the player's status moves ( #7324 )
2025-07-14 15:04:31 -04:00
kittenchilly
b62e4924a3
Turn OW_FRLG_WHITEOUT into OW_WHITEOUT_CUTSCENE and make it generational ( #6962 )
2025-07-14 13:08:14 +02:00
surskitty
1a1d8b58f8
Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status
2025-07-13 22:03:48 -04:00
surskitty
f0da7c1707
Renaming Powerful status functions.
2025-07-13 22:00:00 -04:00
Pawkkie
bad2307497
Instant Win option in Battle Debug ( #7333 )
2025-07-13 11:40:21 -04:00
AlexOn1ine
165e7502bc
Instant Win option in Battle Debug
2025-07-13 16:21:37 +02:00
surskitty
f6b0a15841
Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning.
2025-07-12 18:50:08 -04:00
hedara90
14dbbf63d4
Remove competitive syntax config ( #7154 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-07-12 13:03:36 -07:00
Frank DeBlasio
c9ec896312
Refactor battle environment ( #4891 )
2025-07-12 12:38:06 -04:00
AlexOn1ine
68db4c5a77
12/07/25 master to upcoming merge
2025-07-12 11:55:06 +02:00
surskitty
9ccb1fbc3a
Lowering the default odds to 90%, 70%, and 40%.
2025-07-12 01:01:18 -04:00
Nephrite
a1e67572b6
Replaces STATUS2 usage with volatiles in code ( #7262 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-11 22:53:49 +02:00
Linathan
9228826ae1
New and polished battle animations ( #7074 )
2025-07-11 19:14:19 +02:00
Nephrite
7d5a949b71
Bag refactor 2 ( #7166 )
2025-07-11 11:50:38 +02:00
grintoul
d63f859db6
Multibattles Illusion party boundaries fix ( #7308 )
2025-07-11 09:53:03 +02:00
surskitty
026b1f25f2
I suspect the test is set up wrong, more than I have the logic wrong. Though that could also be true.
2025-07-11 00:31:47 -04:00
surskitty
3ee93c69ec
Preliminary handling for AI_FLAG_ASSUME_POWERFUL_STATUS, not actually yet called.
2025-07-10 23:38:08 -04:00
surskitty
424c127b8b
AI Tests + accompanying bugfixes for Skill Swap, Worry Seed, weather setting in double battles, and Discharging into an ally's lightningrod ( #7297 )
2025-07-10 16:08:14 -04:00
surskitty
cb03086c1d
AI checks the partner's moves for Flatter, Swagger, and Soak. ( #7306 )
2025-07-10 20:02:31 +02:00
Pawkkie
419219bb31
Add AI_FLAG_ASSUME_STAB ( #6797 )
2025-07-10 19:58:31 +02:00
mudskipper13
0d09e5cce8
battle_interface: overhaul ability pop up ( #7227 )
2025-07-10 19:09:52 +02:00