13324 Commits

Author SHA1 Message Date
Alex
40ffcfb94a
Remove redundant function call (#7752) 2025-09-20 11:19:25 +02:00
Frank DeBlasio
db3405dc3a
Added COMPOUND_STRINGs to region_map_entries.h (#7669) 2025-09-20 11:18:55 +02:00
mudskipper13
6a4f923904
field_name_box smol followup (#7762)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-20 11:17:47 +02:00
surskitty
a55d603502
AI sees dynamic moves and Nature Power as correct types for weather, terrain (#7759) 2025-09-19 20:50:13 +02:00
Alex
e92598e9e8
Fix up end turn scripts plus small documentation (#7758) 2025-09-19 20:07:24 +02:00
AlexOn1ine
bc84e6656d Master to upcoming merge 2025-09-17 20:18:51 +02:00
Alex
83bfb34beb
Fixes Mycelium Might and Lagging Tail adjusting prio incorrectly (#7742)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-17 18:33:09 +02:00
grintoul
b365221a0c
Fix for Levitate and Mold Breaker being seen correctly by switch AI, with Levitate tests (#7748) 2025-09-17 18:32:50 +02:00
Alex
f671b130a6
Fixes Beat Up incorrect slots usage (#7741) 2025-09-17 11:40:40 +02:00
Alex
74de29a921
Bugfixes Batch (#7739) 2025-09-16 19:44:06 +02:00
PhallenTree
37e1188045
Fixes Recharge not actually being removed when recharge turn occurs (#7744) 2025-09-16 19:40:38 +02:00
PhallenTree
6096f97f3f
Fixes AI scoring when Priority moves are blocked (#7745) 2025-09-16 19:40:25 +02:00
Alex
32f8464fec
Attackcanceller fixes and improvements (#7698) 2025-09-16 18:00:30 +02:00
hedara90
f99f234237
Fix Beak Blast burning fire types (#7740)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-15 21:32:18 +02:00
mudskipper13
59a214828e
Implement field_name_box (#7697)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-14 20:45:18 +02:00
FosterProgramming
5ce49f3cb7
Config for capture to appear critical if the pokemon is already caught (#7730)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-14 20:44:31 +02:00
Eduardo Quezada
deaf77f619
Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696) 2025-09-14 20:21:38 +02:00
Alex
78a05c97ac
Refactors ruin ability checks into a field effect (#7711) 2025-09-14 14:41:10 +01:00
surskitty
abc0e10558
Moving additional effects out of AI_CalcMoveEffectScore and into AI_CalcMoveAdditionalEffectScore (#7727) 2025-09-13 10:58:16 +02:00
surskitty
fab4dc1163
Adjusted AI handling for Gravity; AI for weather/field status additional effects. (#7651) 2025-09-12 23:16:45 +02:00
hedara90
3c94074750
Add pool rules for Mega Stones and Z-Crystals (#7720)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-12 21:04:36 +02:00
Alex
499e90ac4b
Fixes Endure and Eject Pack issues (#7687)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-12 18:09:46 +02:00
Alex
2f22780c17
Fixes Uproar not waking up mons (#7714) 2025-09-12 17:42:41 +02:00
surskitty
b8d5951dfb
Move some checks out of IncreaseStatUpScore to ShouldRaiseAnyStat (#7722) 2025-09-12 10:50:05 +02:00
hedara90
5aac8bb7e4
Removed superflous palette compression check (#7718)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-11 16:14:23 +02:00
Alex
ffd71b5337
Fixes incorrect ending for some scripts (#7691)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-10 22:16:47 +02:00
Alex
05ed9f0d39
Remove Uproar attack battle script (#7715) 2025-09-10 22:07:43 +02:00
PhallenTree
827dd4a67c
Fixes Intrepid Sword/Dauntless Shield boosting after entering while at max stats (#7716) 2025-09-10 16:38:09 +02:00
surskitty
0ebd308497
AI uses Extreme Evoboost. (#7706) 2025-09-09 22:13:18 +02:00
grintoul
ce8f532c20
Battle debug menu: highlight chosen action and change separator (#7709) 2025-09-08 21:50:18 +02:00
Alex
7a0e5046d1
Fixes Rage Fist for gen7 Disguise (#7692) 2025-09-08 11:56:31 +02:00
Alex
6aead97a37
Fix incorrect wrap turn amount (#7667) 2025-09-08 11:53:05 +02:00
Alex
92ba0d813d
Fixes Sweet Veil not protecting sleep from Yawn status (#7704) 2025-09-08 11:51:22 +02:00
PhallenTree
8486e0e045
Fixes Weak Armor and items not displaying stat change attributes (#7701) 2025-09-07 20:30:00 +02:00
surskitty
c3dec7d030
AI can use Z-status moves (#7666) 2025-09-07 18:00:02 +02:00
grintoul
441d39cc57
Doubles AI: Trick Room timer fix and test for DOUBLE_TRICK_ROOM_ON_LAST_TURN_CHANCE (#7622) 2025-09-06 20:32:54 +02:00
Hedara
1ec08fbe0d Merge branch 'master' into master-to-upcoming 2025-09-06 19:43:43 +02:00
surskitty
c5fff74ec4
Toxic thread uses light screen's scoring.... (#7674) 2025-09-05 22:41:40 +02:00
Martin Griffin
97376a5b5a Support gimmicks in AI tests 2025-09-05 07:31:13 +01:00
grintoul
6e18c2f06e
Tidy up CanTargetFaintAiWithMod and CanTargetMoveFaintAi (#7693)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-09-04 15:18:51 +02:00
Alex
0422340356
Refactors Attackstring and PP deduction (#7402) 2025-09-03 20:25:27 +02:00
Eduardo Quezada
1e6a533131
Fix most failed tests with GEN_LATEST = GEN_7 (#7688) 2025-09-03 19:23:23 +02:00
grintoul
a8e60a8ba3
Trainers trigger in local id order (#7424)
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2025-09-02 23:14:23 +02:00
Eduardo Quezada
f39fdf57cf
Fixed disabled cross-evolutions still being possible (#7678) 2025-09-02 15:46:48 +02:00
Hedara
837047ea44 Merge branch 'master' into master-to-upcoming 2025-09-02 15:00:59 +02:00
surskitty
2f75c6a264
Score adjustments towards guaranteed stat drops. (#7670) 2025-09-02 11:31:35 +02:00
surskitty
84f5aa6dae
Helping Hand bugfix; used FOE instead of BATTLE_OPPOSITE. (#7659) 2025-09-01 21:43:04 +02:00
surskitty
0a0d574998
Simplifying calls to IsBattlerTrapped; treats being unable to switch as trappedness (#7671) 2025-09-01 21:34:31 +02:00
surskitty
927f1898bb
AI handling for Coaching. (#7661) 2025-09-01 19:43:12 +02:00
surskitty
406e5b1def
IncreaseStatUpScore adjustments for Simple, +3 moves, Acupressure, max move effects (#7662) 2025-09-01 19:02:56 +02:00