228 Commits

Author SHA1 Message Date
AlexOn1ine
b90fdd1b3c Master to upcoming merge 2025-05-26 10:41:11 +02:00
Hedara
2b92ba315a Merge commit '59d315734d8c5f5b3b2f16f3299355aa99f5f483' into pret-merge
Conflicts:
	include/battle_anim.h
	include/battle_controllers.h
	include/battle_gfx_sfx_util.h
	include/battle_interface.h
	include/battle_main.h
	include/battle_script_commands.h
	include/battle_util.h
	include/easy_chat.h
	include/event_object_movement.h
	include/field_effect.h
	include/field_effect_helpers.h
	include/field_player_avatar.h
	include/intro.h
	include/item_use.h
	include/metatile_behavior.h
	include/move_relearner.h
	include/pokedex.h
	include/pokemon.h
	include/pokemon_icon.h
	include/roamer.h
	include/script_pokemon_util.h
	include/sprite.h
	include/text.h
	include/wild_encounter.h
	src/battle_controllers.c
2025-05-24 20:38:21 +02:00
Hedara
950dbe7897 Merge commit '16357c7' into pret-merge
Conflicts:
	include/battle.h
	include/battle_controllers.h
	include/battle_script_commands.h
	include/contest.h
	include/list_menu.h
	src/battle_controllers.c
	src/battle_gfx_sfx_util.c
	src/battle_main.c
	src/battle_message.c
	src/battle_tower.c
	src/berry_crush.c
	src/contest.c
	src/ereader_helpers.c
	src/evolution_scene.c
	src/hall_of_fame.c
	src/mauville_old_man.c
	src/mystery_gift_menu.c
	src/pokedex.c
	src/pokenav_conditions_search_results.c
	src/pokenav_menu_handler_gfx.c
	src/pokenav_ribbons_list.c
	src/rom_header_gf.c
	src/union_room.c
	src/union_room_battle.c
	src/union_room_player_avatar.c
2025-05-24 19:22:31 +02:00
Eduardo Quezada
17e570407e
Remove trailing whitespace (#6968) 2025-05-23 22:33:12 +02:00
Bassoonian
59d315734d
Update header files to match source files (#2143) 2025-05-19 09:18:04 +01:00
Bassoonian
16357c7e29
Streamline pointer notation (#2139) 2025-05-16 12:04:44 +01:00
AlexOn1ine
33607529cd conflicts 2025-05-16 10:46:32 +02:00
Hedara
468454d810 Merge commit '51b000860be6d26da989c8b2e51a3f66c664083e' into pret-merge
Conflicts:
	src/battle_controllers.c
	src/battle_gfx_sfx_util.c
2025-05-15 21:38:57 +02:00
Hedara
49906a81f7 Merge commit 'c39ef1a03002a7af94' into pret-merge
Conflicts:
	src/battle_ai_switch_items.c
	src/battle_controller_link_opponent.c
	src/battle_controller_link_partner.c
	src/battle_controller_opponent.c
	src/battle_controller_player.c
	src/battle_controller_player_partner.c
	src/battle_controller_recorded_opponent.c
	src/battle_controller_recorded_player.c
	src/battle_controller_safari.c
	src/battle_controller_wally.c
	src/battle_controllers.c
	src/battle_main.c
	src/battle_script_commands.c
	src/battle_util.c
	src/battle_util2.c
	src/pokemon.c
2025-05-15 17:31:50 +02:00
Bassoonian
e42890e954
Consolidates a bunch of battle controller functions (#6838) 2025-05-15 11:26:18 +02:00
Eduardo Quezada
3b6dbf38fd Review changes 2025-05-12 20:53:14 -04:00
Eduardo Quezada
13071f7019 Added IsOnPlayerSide 2025-05-12 13:53:15 -04:00
Alex
51b000860b
Add BattlerId enum and document (#2135) 2025-05-11 07:36:39 +01:00
PhallenTree
48c08c0368
Illusion struct cleanup and many Illusion fixes (#6798) 2025-05-09 20:41:20 +02:00
Eduardo Quezada
392d662c12
Rename GetPartyBattlerData to GetBattlerMon (#6800) 2025-05-09 15:14:09 +02:00
Alex
2044bea883
Rename battlerId to battler for consistency (#2126) 2025-05-09 12:43:23 +01:00
Eduardo Quezada
1f23fe0dd3
Use GetPartyBattlerData where appropiate (#6779) 2025-05-06 17:13:50 +02:00
DavidJCobb
0f17e70371 Shorter names for engine/controller communication enum members 2025-05-02 00:01:15 -04:00
Hedara
0eeba00d1b Merge branch 'master' into master-upcoming-2025-04-30
Conflicts:
	include/battle.h
	include/constants/expansion.h
	include/graphics.h
	src/battle_bg.c
	src/battle_util.c
	src/data/graphics/battle_terrain.h
	src/data/graphics/pokemon.h
	src/pokeblock_feed.c
	src/pokemon_sprite_visualizer.c
2025-04-30 15:22:37 +02:00
Hedara
4873589c65 Merge remote-tracking branch 'pret/master' into new-pret-merge
Conflicts:
	asm/macros/battle_script.inc
	data/battle_anim_scripts.s
	include/battle.h
	include/battle_controllers.h
	include/battle_setup.h
	include/constants/battle.h
	src/battle_anim_normal.c
	src/battle_anim_utility_funcs.c
	src/battle_bg.c
	src/battle_controllers.c
	src/battle_main.c
	src/battle_script_commands.c
2025-04-29 20:27:33 +02:00
hedara90
d1aa49cca3
Remove compressed palettes (#6455) 2025-04-26 22:58:40 +02:00
DavidJCobb
b4ee45f3e8 Renamed BATTLELINKMSGTYPE_ to BATTLELINKCOMMTYPE_
I want to avoid the word "message" since PRET has already chosen "battle message" as the term for predefined strings usable in the battle scripts and UI.

I was considering the term "battle link packet" instead, but the library for wireless communications already uses the word "packet" even though GBATEK does not. I'm going with "battle link communication type" instead. For this particular context, I don't think we need a compound noun ("X type"); the singular noun "type" is fine enough.
2025-04-26 11:37:20 -04:00
DavidJCobb
a4370ffcde gBattleControllerExecFlags bits now identified via helper macros
Created "exposition" macros to describe operations performed on gBattleControllerExecFlags. Updated the battle engine internals to use them, to more clearly document how battle link communications actually work.
2025-04-26 00:45:03 -04:00
DavidJCobb
9dc48899d3 BUFFER_A/B -> BATTLELINKMSGTYPE; link send/recv. task data names
Replaced the BUFFER_A and BUFFER_B constants with the BATTLELINKMSGTYPE enum, which also identifies the "controller becoming idle" message type.

Named the task data for the link send task and the link receive task. Added macros to functions related to those tasks, for legibility.
2025-04-26 00:13:42 -04:00
Bassoonian
6a70f4f390
Turn battle string ids into enums (#6594) 2025-04-13 16:12:30 +02:00
Hedara
08a2ad2c98 Merge branch 'upcoming' into merrps-dns 2025-04-09 10:01:51 +02:00
psf
b60fcc9a72
Add B_ANIMATE_MON_AFTER_KO - mons animate after scoring a KO (#6451) 2025-03-26 11:39:25 +01:00
Eduardo Quezada
2428af66cd Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2025-02-20 19:17:59 -03:00
Eduardo Quezada
3507862164 Merge branch '_RHH/master' into _RHH/upcoming 2025-02-12 09:30:59 -03:00
明雅
846fe64789
Try a new solution to Fix Safari #6206 (#6228) 2025-02-10 15:55:57 +01:00
Eduardo Quezada
00241cf569 Merge remote-tracking branch '_merrp_origin/lighting-expanded-id' into _RHH/pr/upcoming/lighting-expansion-v2
# Conflicts:
#	README.md
#	asm/macros/event.inc
#	data/scripts/pkmn_center_nurse.inc
#	include/constants/event_objects.h
#	include/constants/field_weather.h
#	include/overworld.h
#	include/palette.h
#	include/sprite.h
#	src/battle_controller_player.c
#	src/data/object_events/object_event_graphics.h
#	src/event_object_movement.c
#	src/field_effect_helpers.c
#	src/field_weather.c
#	src/overworld.c
#	src/palette.c
#	src/scrcmd.c
#	src/sprite.c
2025-01-26 12:08:10 -03:00
Eduardo Quezada
cd84e07341 Merge branch '_RHH/master' into _RHH/upcoming 2025-01-23 23:01:25 -03:00
hedara90
e8d3b4163f
Trainerslide animation fix (#6040)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-22 14:50:23 +01:00
Alex
ac9c8ac3bb
Replace WEATHER_HAS_EFFECT with HasWeatherEffect (#6069) 2025-01-21 08:43:45 +01:00
hedara90
7c6c9120ea
Ewram and unused function cleanup sweep (#6019)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-15 14:07:12 +01:00
Eduardo Quezada
ce40c3356c Merge branch '_RHH/master' into _RHH/upcoming 2025-01-12 08:42:57 -03:00
Eduardo Quezada
15a034a1d9
Fixed multiple transform/form change graphical issues (#6005) 2025-01-12 09:49:19 +01:00
ghoulslash
401df8da4d
move overwrittenAbilities field to DisableStruct (#5946)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2025-01-03 18:17:23 +01:00
Eduardo Quezada
a50c78bb1e Merge branch '_RHH/master' into _RHH/upcoming 2025-01-01 18:34:42 -03:00
Eduardo Quezada
9669a0554d
Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
Eduardo Quezada
6b8665d08f
Speed up tests in headless mode (#5889) 2025-01-01 10:24:23 +01:00
Eduardo Quezada
ee9c6d4912 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
Eduardo Quezada
80447bee8e Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015 2024-10-15 20:56:56 -03:00
Eduardo Quezada
5130ea9da3 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-28 11:45:49 -03:00
kittenchilly
39a8a77d3d
Play point animation when sending a follower into battle (#5406)
* Add point animation when sending a follower into battle

* Update trainers.h
2024-09-21 20:28:20 +02:00
Eduardo Quezada
aebbe448b8 Merge branch '_RHH/master' into _RHH/upcoming 2024-08-28 12:58:14 -04:00
hedara90
74c309e2b0
Replaced all usages of tabs in C files with spaces (#5261)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-26 16:55:54 -07:00
hedara90
e4c81ba6e0
Removed all instances of gBitTable[x] (#5123)
* Replaced all the gBitTable[X] usages with 1 << X, and cleaned up script output

* Fixed failed merge in online viewer

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-17 10:28:09 -05:00
Eduardo Quezada
18980b20a3
Remove trailing whitespace (master) (#5174) 2024-08-14 19:48:20 -07:00
psf
d1183f4b8a
Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131)
* First attempt at a port

* Slightly broken but working

* Got images working and opponent palettes

* half finished compressed spritesheet approach instead

* fix the palettes (smh)

* fix hflip, and a lot of clean-up

* Add B_SHOW_TYPES

* Got Illusion working

* Add num type enum

* Updated function to get type

* Fixed type icon position and cleaned up functions

* Updated illusions and Tera handling

* Added BATTLE_TYPE_IS_SINGLE and DOUBLE

* Removed IS_BATTLE_TYPE_SINGLE

* Implemented BATTLE_TYPE_IS_DOUBLE across repo

* Removed SIDE macro

* Updated config

* Deprecated battler alive macro

* Reindented file

* Added exceptions for 2v1

* Replaced Fainted check with Null check

* Added functionality for only types of caught mons

* UseDoubleBattleCoords updated

* Added ShouldFlipTypeIcon

* Renamed TryLoadTypeIcon

* Refactored functions

* Refactored functions

* Refactored functions

* Refactored functions

* Renamed SEEN to CAUGHT

* Reset config

* Added useSecondPalette and isOrdinary to gTypesInfo

* Further simplified secondPalette and isOrdinary

* Changed isordinary to isSpecialCase

* Renamed to useSecondTypeIconPalette

* Fixed Stellar type interactions

* fixed spacing

* fixed include/config/battle.h

* fixed

* fixed include/config/general.h

* changed type1 and type2

* Moved IsDoubleBattle to include.battle.h
Removed BATTLE_TYPE_IS_DOUBLE
Removed IS_DOUBLE_BATTLE

* Changed IsBattlerFainted to IsBattlerAlive

* Removed IsBattlerNull

* Moved GetBattlerData to be inline

* Renamed GetMonDefensiveTeraType

* Removed IsIllusionActive

* Fixed identation

* found one last isDoubleBattle hold out

* fixed redundant brackets

* Fixed spacing for B_SHOW_TYPES

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fixed padding

* Reindent file and refactored GetTypeIconHideMovement

* Update include/data.h

---------

Co-authored-by: RavePossum <ravepossum@proton.me>
Co-authored-by: Frank <fdeblasio1004@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-11 17:55:51 +02:00