Alex
|
51b000860b
|
Add BattlerId enum and document (#2135)
|
2025-05-11 07:36:39 +01:00 |
|
spindrift64
|
f4f82f2394
|
Toxic Spikes print whether the target is poisoned or badly poisoned (#6814)
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2025-05-10 22:55:28 +02:00 |
|
Alex
|
4342bfb91d
|
Refactor stockpile resets (#6810)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-05-10 20:09:38 +02:00 |
|
Alex
|
8d5d7c7fca
|
Fixes ai moves being recorded without correct index (#6803)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-05-10 19:38:48 +02:00 |
|
spindrift64
|
3b91a964c9
|
Fix Iron Ball type effectiveness check (#6794)
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2025-05-09 22:23:44 +02:00 |
|
AlexOn1ine
|
4959187d97
|
fix conflicts
|
2025-05-09 21:47:53 +02:00 |
|
Eduardo Quezada
|
eee78ddfb9
|
Fix upcoming compile (#6804)
|
2025-05-09 21:28:55 +02:00 |
|
PhallenTree
|
48c08c0368
|
Illusion struct cleanup and many Illusion fixes (#6798)
|
2025-05-09 20:41:20 +02:00 |
|
Alex
|
baf5be2035
|
Replace: moveId -> move, moveIdx -> moveIndex (#2134)
|
2025-05-09 16:33:23 +01:00 |
|
Eduardo Quezada
|
392d662c12
|
Rename GetPartyBattlerData to GetBattlerMon (#6800)
|
2025-05-09 15:14:09 +02:00 |
|
Alex
|
2044bea883
|
Rename battlerId to battler for consistency (#2126)
|
2025-05-09 12:43:23 +01:00 |
|
Pawkkie
|
04cebed982
|
Fix AI function table to match new u64 flags (#6796)
|
2025-05-09 12:32:22 +02:00 |
|
Alex
|
9060d401c9
|
Adds partyState to BattleStruct (#6783)
|
2025-05-09 12:29:54 +02:00 |
|
Pawkkie
|
92fe602694
|
missed one
|
2025-05-08 16:48:03 -04:00 |
|
Pawkkie
|
c7ee329433
|
Full functionality
|
2025-05-08 16:45:10 -04:00 |
|
Eduardo Quezada
|
f3113eb865
|
Add missing uses of IsBattlerAlly (#6793)
|
2025-05-08 21:18:51 +02:00 |
|
Pawkkie
|
b48d0c387d
|
Throw out unnecessary functions
|
2025-05-08 14:49:49 -04:00 |
|
Pawkkie
|
da047dfd22
|
Add AI for Zero to Hero Palafin (#6791)
|
2025-05-08 20:33:27 +02:00 |
|
Pawkkie
|
83b7732fae
|
Store predictingMove, config for chance
|
2025-05-08 14:19:43 -04:00 |
|
spindrift64
|
5e190d0782
|
Fix gems activating for moves that don't deal type damage (#6789)
|
2025-05-08 20:17:32 +02:00 |
|
Pawkkie
|
63ffe603be
|
merge fixes
|
2025-05-08 14:04:27 -04:00 |
|
Pawkkie
|
1e57670b34
|
Merge remote-tracking branch 'upstream/upcoming' into move-prediction
|
2025-05-08 13:58:18 -04:00 |
|
Eduardo Quezada
|
5820cc99f6
|
battle_main enum cleanup (#6788)
|
2025-05-08 13:34:33 +02:00 |
|
i0brendan0
|
8cc289ef35
|
Fix rerolls overwriting Fixed Personality (#6774)
|
2025-05-08 11:28:00 +02:00 |
|
Eduardo Quezada
|
addebea4d6
|
Better handling of battle coords (#6787)
|
2025-05-07 22:25:10 +02:00 |
|
hedara90
|
b6b6e91959
|
A lot of tests (#6734)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-07 16:50:12 +02:00 |
|
Alex
|
6a548a6034
|
Document battler side in anim code (#6780)
|
2025-05-07 11:05:01 +02:00 |
|
Alex
|
7c4fb512a1
|
Fixes Symbiosis not triggering when a weakness berry was consumed (#6782)
|
2025-05-07 11:04:11 +02:00 |
|
Alex
|
6fe5f6530a
|
General MoveEnd clean up and Fell Stinger adjustments (#6674)
|
2025-05-07 00:30:43 +02:00 |
|
Alex
|
1871d16ffa
|
Refactor battler message ids (#6765)
|
2025-05-07 00:24:10 +02:00 |
|
Eduardo Quezada
|
f12c321845
|
InitSpritePosToAnimAttacker documentation (#6781)
|
2025-05-06 21:51:26 +02:00 |
|
Eduardo Quezada
|
15e39339b9
|
InitSpritePosToAnimAttacker documentation
|
2025-05-06 15:11:38 -04:00 |
|
Eduardo Quezada
|
1f23fe0dd3
|
Use GetPartyBattlerData where appropiate (#6779)
|
2025-05-06 17:13:50 +02:00 |
|
Eduardo Quezada
|
76b9a6918e
|
Use missing constants with GetBattlerSpriteCoord (#6778)
|
2025-05-06 14:54:28 +02:00 |
|
Alex
|
4e7b1f2a97
|
Fixes Stomping Tantrum not boosting damage when missed due to Accuracy (#6762)
|
2025-05-06 12:07:01 +02:00 |
|
Pawkkie
|
c8fa4442d9
|
Adjust switch AI based on move scoring (#6615)
|
2025-05-06 00:39:44 +02:00 |
|
GriffinR
|
c39ef1a030
|
Merge pull request #2125 from DavidJCobb/battle-link-re
Battle link reverse-engineering
|
2025-05-05 18:17:28 -04:00 |
|
spindrift64
|
0742741dd3
|
Fix Life Orb inflicting self damage when using status moves (#6767) (#6773)
|
2025-05-04 22:26:12 +02:00 |
|
Pawkkie
|
3f5335c4ba
|
Refactor AI flags to u64 (#6753)
Co-authored-by: DizzyEggg
|
2025-05-04 17:16:34 +02:00 |
|
PCG
|
904b399a81
|
Added Egg Moves for Basculin White Striped (#6769)
|
2025-05-04 11:43:57 +02:00 |
|
Eduardo Quezada
|
96650ffd27
|
Add "Move Item" option in party menu (#6758)
|
2025-05-04 11:40:31 +02:00 |
|
hedara90
|
fe2d7442af
|
Remove old slide workaround (#6754)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-03 10:54:49 +02:00 |
|
AlexOn1ine
|
40bf9ae087
|
conflicts
|
2025-05-03 10:26:07 +02:00 |
|
hedara90
|
68d9c0e456
|
Fix the Move Item option in the PC still expecting compressed palettes (#6739)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-02 21:43:24 +02:00 |
|
Alex
|
9259b7ee69
|
Bugfixes batch (#6750)
|
2025-05-02 20:14:27 +02:00 |
|
hedara90
|
ccda2308a3
|
Add AI_FLAG_PP_STALL_PREVENTION (#6743)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-02 11:30:09 -04:00 |
|
DavidJCobb
|
0f17e70371
|
Shorter names for engine/controller communication enum members
|
2025-05-02 00:01:15 -04:00 |
|
DavidJCobb
|
d83b0671f7
|
Battle anims, ice: ARRAY_COUNT works if used with a cast
|
2025-05-01 23:49:05 -04:00 |
|
AlexOn1ine
|
9a14bb2dd3
|
removed aiFlags prefix
|
2025-05-01 20:22:11 +02:00 |
|
AlexOn1ine
|
182d42642d
|
Move out ai struct out of BattleResources
|
2025-05-01 11:27:48 +02:00 |
|