* improved Surf/Thunderbolt test that previously relied on correct AI guess
* remove unnecessary mod
* fixed infinite rng loop
* wrong ability num and readability
* Update src/battle_ai_util.c
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* AI uses safest option to faint foes
* dont calculate non crit dmg unless it's needed
* struct SimulatedDamage
* add GetDamageByRollType and name DamageRollType
* Parametrize test AI flags
* use simDamage member's instead of dmg & minDmg
`src/data/map_group_count.h` is currently in `.gitignore`. However, git
does not ignore a file if that file is already in the index. To actually
ignore the file, the file must be deleted and that deletion must be
committed.
In addition, the Makefile did not previously clean `src/data/map_group_count.h`,
nor know how to generate `src/data/map_group_count.h`.
It did generate the file as a side-effect of a different rule, but if
asked to generate, it did not know how to.
* newer generation soundproof heal bell interactions
* Fix bugs and rewrite AnyPartyMemberStatused
* add missing check, tests, clean up
* fix ai code and rename battler for clarity
* FIx mummy ability
..and lingering aroma.
Adds tests for both.
* merge the tests
* new line
* add 2 more tests
Mummy and Lingering Aroma don't replace each other
Mummy doesn't replace abilities that can't be suppressed
* Add FORM_CHANGE_BATTLE_TERASTALLIZATION and allow species to force tera types
* Fix form change not changing tera type
* Update form_species_tables.h
* Address reviews
* Can't change the forced Tera Type anymore
* Revert "Can't change the forced Tera Type anymore"
This reverts commit 67157250efeaf5ffefc45ac1955b09f27f09788b.
* Fix a lot of things
* Oops
* Update pokemon.h
* Update pokemon.h
* Address reviews
* Update tera_starstorm.c
* Update test/battle/gimmick/terastal.c
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Move SOLAR_POWER_HP_DROP label
* Abilities don't prevent self stat dropping effects
Hyper cutter does not stop MOVE_EFFECT_ATK_MINUS_1 and MOVE_EFFECT_ATK_MINUS_2.
Big Pecks does not stop MOVE_EFFECT_DEF_MINUS_1 and MOVE_EFFECT_DEF_MINUS_2.
Keen Eye and Illuminate do not stop MOVE_EFFECT_ACC_MINUS_1 and MOVE_EFFECT_ACC_MINUS_2.
* fixed regional variant inheritance and pokeball inheritance
* species inheritance: consider cases with different evolutions but same base species e.g. Persian and Perrserker
ball inheritance: fix inheritance for regional forms
* fix getboxmondata for evolutiontracker if compiled with agbcc
* refactored move animation scripts as part of gMovesInfo
* migration script for move anims
* default animation, migration for battle_anim_scripts.s
* added warning for missing animation
* add include to migration
* add struct member in migration script
* removed include and struct member from migration script
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>