10760 Commits

Author SHA1 Message Date
Eduardo Quezada
a200fe1590 Read separate palettes and apply it to Gen 1-3 2024-04-21 10:20:23 -04:00
Eduardo Quezada
6061400073 Added separate palette data for followers 2024-04-20 18:35:55 -04:00
Eduardo Quezada
3d9c7732f6 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/event_object_movement.h
#	src/data.c
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info/gen_4_families.h
2024-04-20 13:23:14 -04:00
Eduardo Quezada
c4c371824f Merge branch '_RHH/master' into _RHH/upcoming 2024-04-20 08:22:49 -04:00
Alex
4b048c327b
Pokemoncommunity sprites (new batch) (#4414) 2024-04-20 07:58:21 -04:00
kittenchilly
88ce33c864
Add further icon sprite changes and fixes (#4413) 2024-04-20 09:41:01 +02:00
Eduardo Quezada
6c2c66b110
Fixed data type for generated fishing species (#4412) 2024-04-19 18:06:08 +02:00
Eduardo Quezada
4f0d98ec52
Fixed datatypes for Ability inheriting (#4411) 2024-04-19 18:05:45 +02:00
Alex
be093e7414
Couple comment changes (#4409)
* comment_change

* fix comment

* an other correction

* fix fix comment

* Update include/constants/battle_ai.h

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-19 16:34:44 +02:00
sneed
5f4d565c86
Combine AI smart switching with smart mon choices automatically and disable smart mon choices in double battles. (#4405)
* AI_FLAG_SMART_SWITCHING  also sets AI_FLAG_SMART_MON_CHOICES

* Disable AI_FLAG_SMART_MON_CHOICES in doubles
2024-04-18 23:16:36 +02:00
Alex
4d5a745e31
Fix bug involved infinite loop when player mon has only status moves (#4403) 2024-04-18 10:34:33 +02:00
LOuroboros
d08fb8e824
Turned B_RESTORE_HELD_BATTLE_ITEMS into a non-boolean config (#4402)
* Corrected the comment description of B_RESTORE_HELD_BATTLE_ITEMS

* Made B_RESTORE_HELD_BATTLE_ITEMS a non-boolean config
2024-04-18 09:03:39 +02:00
kittenchilly
e19b05a3a9
Add Fog weather (#4359)
* Add Fog weather

* Update battle_string_ids.h

* Update battle.h

* some tweaks

* Update battle_anim_scripts.s

* Address reviews

* Update battle_util.c

* Update battle_util.c

* Update include/config/battle.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Address reviews, changes, fix bugs

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-04-17 12:06:49 -04:00
psf
fcf90ab52d
Fishing Enhancements (#4343)
* Implemented chain fishing

* Added configs

* I_FISHING_MINIGAME implemented

* Refactored Check For Bite

* CLeaned up version of metatile checks

* Removed debug script

* Added helper functinons

* Cleaned up CalculateFishingProximityOdds

* Added new constatnts for cardinal direction and axis

* Updated with constants

* Reordered functions

* Cleaned up some functions

* Moved constants

* Created UpdateChainFishingSpeciesAndStreak
When 3 sides are blocked, every cast will get a mon

* Created DoesFishingMinigameAllowCancel

* Removed fishing chain check

* Fixed bug where streak was not incremented correctly
Fixed bug where Land was not properly counted
Fixed bug where streak was always being read as maxed

* Updated variable and function names

* Updated variable and function names

* Moved UpdateChainFishingSpeciesAndStreak to happen before shiny rolls occur

* Removed debug statements

* Applied feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4343\#discussion_r1551278416

* Fixed default item config and changed gChainFishingDexNavStreak and sLastFishingSpecies to only use EWRAM when features are enabled

* Update include/config/item.h

Include feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4343#discussion_r1567145660

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Changed Dexnav to DexNav per https://github.com/rh-hideout/pokeemerald-expansion/pull/4343\#discussion_r1567145660

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-16 22:53:50 +02:00
Eduardo Quezada
5a276dcbbf Merge branch '_RHH/master' into _RHH/upcoming 2024-04-15 18:29:06 -04:00
sneed
634dcf5e26
Actually disable forms when disabling forms (#4395)
* Remove form table data when forms are disabled

* Remove erroreous edit

* Add missing G-Max checks

* Update form_species_tables.h
2024-04-15 16:01:52 -04:00
sneed
fd87a79b27
Pokedex plus defaults to male icons and front pics (#4390)
* Pokedex defaults to male icons and front pics

* Choose palette from personality

* Unknown icon matches front pic
2024-04-14 17:23:14 -04:00
Alex
952183889a
Fixes Ability Shield, Neutralizing Gas interaction (#4391)
* Fixes Ability Shield, Neutralizing Gas interaction

* test was wrong
2024-04-14 18:43:55 +02:00
Alex
5bf6a252b5
Fixes Eject Pack softlocking the game (#4387) 2024-04-14 02:43:16 +02:00
PCG
a8a8344ba2
Include Memento effect in IsStatLoweringEffect (#4386) 2024-04-13 16:54:59 -04:00
Eduardo Quezada
65bee290ea
Fixed Gengar's missing cries (#4385) 2024-04-13 20:56:03 +02:00
sneed
2d42f72a8a
Rewrite GiveBoxMonInitialMoveset_Fast (#4373)
* GiveBoxMonInitialMoveset_Fast rewrite

Fix duplicate move bug and change behavior to match GiveBoxMonInitialMoveset results

* Fixed issue with learnsets smaller than 4
2024-04-13 14:55:17 -04:00
skolgrahd
3b17ce39f7
Fixed softlock w/ weather-triggered form changes & Cloud Nine (#4382)
* Fixed softlock when weather-triggered form changes are suppressed by Cloud Nine

* Removed KNOWN_FAILING; line from Castform Air Lock test
2024-04-13 13:19:14 -04:00
Alex
a0a5ba4af2
Adds Role Play tests (#4381)
* Adds Role Play tests

* gastro acid

* Update gastro_acid.c
2024-04-13 14:14:43 +02:00
Eduardo Quezada
5bf379720f Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/data/moves_info.h
2024-04-12 21:30:52 -04:00
Bassoonian
8329d8368d Merge branch 'master' of https://github.com/pret/pokeemerald into pretmergemidapril 2024-04-12 12:16:28 +02:00
Alex
35e04b84a8
Fixes Cud Chuw (#4379)
* Fixes Cud Chuw

* small correction
2024-04-12 12:15:49 +02:00
Alex
ee3a577240
Fixes givemon moves not defaulting to none (#4377) 2024-04-11 20:34:11 +01:00
GriffinR
af0165a35d
Merge pull request #1987 from PokemonSanFran/cancelGroundEffectsCamera
Added fix to Keep the Camera from Making Waves
2024-04-11 14:41:04 -04:00
GriffinR
a0637251f8
Merge pull request #1986 from LOuroboros/patch-1
Updated value of gMain.inBattle at OpponentHandleEndLinkBattle
2024-04-11 14:39:00 -04:00
Alex
5d9f78bcb5
Fixes bug preventing Belch from usage after Stuff Cheeks (#4376) 2024-04-11 10:42:55 +02:00
Alex
62d054e135
Future Sight fixes (#4350)
* Future Sight fixes

* handle life orb boost

* applied review

* Future Sight changes

* removed future sight no hit string

* agbcc

* Update battle_scripts.h
2024-04-11 10:23:16 +02:00
kittenchilly
3fb52b6b0e
Change Frostbite abbreviation from FSB to FRB (#4355)
* Change Frostbite abbreviation from FSB to FRB

* Melted the ice is actually the one used

* Update moves_info.h

* Update moves_info.h

* Update items.h
2024-04-10 09:16:32 +02:00
psf
24e3ca267b
Add OW_HIDE_REPEAT_MAP_POPUP config (#4370)
* Added first working version

* Fixed spacing and set config to false

* Update src/overworld.c

Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/4370#discussion_r1555917636

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-04-10 09:10:37 +02:00
Alex
3c85089428
Fixes Gulp Missile Dive / Power Herb interaction (#4371)
* Fixed Cramorant Dive / Power Herb interaction

* remove file

* leftover
2024-04-09 10:32:11 +02:00
psf
36cd976a03
Added OW_PC_MOVE_ORDER config (#4348)
* Added OW_PC_MOVE_ORDER config

* Implemented feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4348\#pullrequestreview-1981473856
2024-04-07 09:52:58 +02:00
Alex
c740c4ba19
Disguise fixes + gen8 hp loss config (#4360)
* Disguise fixes + gen8 hp loss config

* fix battler arg

* Update test/battle/ability/disguise.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-07 00:07:55 +02:00
Martin Griffin
8bd5ac2e7a
Competitive-formatted parties (#3545)
$ python3 migration_scripts/convert_parties.py src/data/trainers.h src/data/trainer_parties.h src/data/npc_trainers.party
Is available to convert Trainer Control-formatted trainers/parties into
Competitive-formatted ones.

Multiple '#include's can be placed in the trainer section of src/data.c
to support spreading the trainers across multiple .party files.

trainerproc does not interpret the values, leaving that job to the C
compiler, so we use '#line' to associate those errors with the lines in
the .party file(s). Because the columns don't make sense we use
-fno-show-column and -fno-diagostics-show-caret. We might want to move
gTrainers into its own file so that the rest of src/data.c isn't
affected by those flags.

Extensions (misfeatures, imo):
- .party files are passed through cpp, so '#define's are supported, and so
  are '// ...' and '/* ... */' comments.
- .party files also support writing, e.g. 'SPECIES_PIKACHU' instead of
  'Pikachu'. This allows people to write constants explicitly if they
  like.

Pragmas:
- '#pragma trainerproc ivs explicit' requires an explicit 'IVs:' line
  rather than defaulting to 31s.
- '#pragma trainerproc ivs <IVs>' changes the default IVs.
- '#pragma trainerproc level explicit' requires an explicit 'Level:'
  line rather than defaulting to 100.
- '#pragma trainerproc level <level>' changes the default level.

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-04-06 15:05:15 -03:00
kittenchilly
77db5d9d1e
Update almost all Gen 9 icon sprites + add the missing ones (#4290)
* Ogerpon form icons

* Sprigatito family

* Fuecoco family

* Quaxly family

* Lechonk family

* Tarountula family

* Nymble family

* Pawmi family

* Tandemaus family

* Fidough family

* Smoliv family

* Squawkabilly forms

* Nacli family

* Charcadet family

* Tadbulb family

* Wattrel family

* Maschiff family

* Shroodle family

* Bramblin family

* Toedscool family

* Klawf

* Capsakid family

* Rellor family

* Flittle family

* Tinkatink family

* Wiglett family

* Bombirdier

* Finizen family

* Varoom family

* Cyclizar

* Orthworm

* Glimmet family

* Greavard family

* Flamigo

* Cetoddle family

* Veluza

* Dondozo

* Tatsugiri forms

* Annihilape

* Clodsire

* Farigiraf

* Dudunsparce

* Kingambit

* Great Tusk

* Scream Tail

* Brute Bonnet

* Flutter Mane

* Slither Wing

* Sandy Shocks

* Iron Treads

* Iron Bundle

* Iron Hands

* Iron Jugulis

* Iron Moth

* Iron Thorns

* Frigibax family

* Gimmighoul family

* Treasures of Ruin

* Roaring Moon

* Iron Valiant

* Paradox duo

* Walking Wake

* Iron Leaves

* Dipplin

* Poltchageist family

* The Loyal Three

* Ursaluna Bloodmoon

* Revert "Ursaluna Bloodmoon"

This reverts commit 33486816cf19ebe4b868117824c0ac77e183e806.

* Revert "Revert "Ursaluna Bloodmoon""

This reverts commit 2d0e90e51d896517821cda42aea5bb5fabd0b61e.

* Oops, out of order :(

* Paldean Tauros breeds

* PLA New Pokemon

* PLA Hisuian Forms

* Archaludon

* Hydrapple

* Gouging Fire

* Raging Bolt

* Iron Boulder

* Iron Crown

* Terapagos forms

* Pecharunt

* Partner Pikachu

* Partner Eevee

* Address reviews

* Arboliva tweak
2024-04-06 11:26:16 +02:00
pkmnsnfrn
f9d690bafe Added fix to Keep the Camera from Making Waves 2024-04-05 14:58:31 -07:00
LOuroboros
3135a1fc2b
Updated value-setting of gMain.inBattle at OpponentHandleEndLinkBattle 2024-04-05 17:04:46 -03:00
PCG
d8af6205e9
Fix typo in Booster Energy's battle message (#4354)
* Fix typo in Booster Energy's battle message

* fixed in tests too

* fix another typo
2024-04-05 20:37:23 +02:00
Bassoonian
4aeae4a52e
Fix Trainer Slide message misbehaving (#4353) 2024-04-05 20:17:30 +02:00
Bassoonian
e4d81150c0
Add Earth Eater AI code (#4352) 2024-04-05 20:01:33 +02:00
Nephrite
93af96c10c
Replaces VARARG_8 uses with recursive macros (#4232) 2024-04-05 18:42:11 +01:00
Alex
db42d2b5a4
Adds Booster Energy (#4337)
* Adds Booster Energy

* fix string

* fixes strings in tests

* Apply suggestions from code review

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-05 19:38:50 +02:00
sneed
520efa01c8
Fixes Guts countering frostbite spAtk reduction (#4351) 2024-04-05 18:11:11 +02:00
pkmnsnfrn
71b8d20397 Replaced magic numbers regarding triggerGroundEffectsOnMove to TRUE / FALSE 2024-04-04 16:21:34 -04:00
pkmnsnfrn
7ee921e9da Added BUGFIX for groundEffectsOnMove when the player stops Surfing 2024-04-04 16:17:48 -04:00
Alex
d1c2a10af6
Fixes switch in AI bug (#4338)
* Fixes switch in AI bug

* fixes fix

* test
2024-04-04 19:52:45 +02:00